WEBVTT

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Hey, Pants people. I want to thank you guys so,

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so much for helping us build this beast into

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what it is today. Not only are we sitting here

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almost two years into this podcast, almost 100

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episodes. We're getting there. We're also just

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getting out there. We went to Mountain Mania

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recently, did a live show. We actually recently

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went to the Vermont Renaissance Fair. We have

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Nerd Out Nights at Reckless we're hosting. So

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we're getting out. We're meeting people. And

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we're really, really hoping to meet all of you.

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So if you want us to come out your way, go to

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these bigger expos and fairs and what. but not

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across the country. I'm not saying it's impossible.

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If we get bigger, if you get our names out there,

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we'll get out there. We'll meet you. We'll find

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all of you. We'll personally give you each a

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hug. So please share us on social medias, Instagram,

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Facebook. I'm bad at that part. Thank you so

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much, guys. We love you. habitats, all hearts.

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And so the pursuit of justice can be seen as

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an everlasting game of cat and mouse, where the

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lives of the innocent stand at stake, and the

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pests are ever multiplying. How, then, does a

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cat cope with the impossibility of their quest,

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with the contradictory nature of a dream of peace

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grasped only through firm violence? With a constant

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horrible thought, the cat too will inevitably

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hear the call of measly criminality that drives

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their quarry and must stand resolute in their

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suffering, else watch the flower of their altruistic

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ideals wither and die. In my case, I release

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my pent -up stress and wisely seek for my convictions

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in a bottle of jelly wine. It tastes of sweet

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justice, with floral notes of righteous fury

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mingled into the darkness of your glass. With

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an incredible variety of magical vintages inlaying

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with all types of unique characteristics, there

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is guaranteed to be a jelly wine for your taste.

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So remember, citizens, drink Thelmira grape,

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but heroes drink orange jelly wine. Grab a bottle

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right now! I hated that. Hey, David, try talking

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after that. Oh, God. You know what? It actually

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wasn't as bad on my throat as I thought. Oh,

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is that the Hooli Forge bottle opener there?

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That's the Hooli Forge bottle opener. Rail spike

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bottle opener. Nice. So quick story that you

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were both here for, but for our wonderful friends

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listening. Yeah. I asked Jeremy, I was like,

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hey, do you have any beer? And he was like, not

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really. And he pulls out this bottle. He's like.

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I've got this triple, this imported triple. And

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I'm like, I'm like, no, no, no. It's Thursday

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night. Don't crack anything special, whatever.

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He's like, it's not special. It's been in my

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fridge for like years, blah, blah, blah. And

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it's like, it's like if you were talking to somebody

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at a barbecue and you're like, ah, shit, I forgot

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the, I forgot the burgers. And somebody was like,

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ah, no big deal. I've got, you know, dry aged

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Wagyu steak or whatever. This is like, this is

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like, so what I'm into. And, and Jeremy's just

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like, eh. Not my bag. Oh my gosh, that's amazing.

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That's amazing. Thank you, Jeremy. That's why

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I offered it. Well, I don't know why we're giving

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Stephen a lovely beverage. Oh, friendship tastes

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great. Because we should be punishing him. You

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know why, Jeremy? You know why, Stephen? Why?

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Because we need a new closer now. A new ending

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tagline for our little show. We'll call it there.

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It was pretty good. It was pretty good. We'll

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call it there. Up until Steven got a stinky,

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dirty taint all over it. Just rubbed his taint

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all over our closer. Yeah. I can say what I want.

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Apparently you can too. I tell people it's PG

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-13. Yeah. How'd it feel, Steven? Hope it was

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worth it. How'd it feel to be a god? So you didn't

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like it? It was pretty good. It's pretty good.

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We're changing our closer. That was that. We're

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done with, we'll call it there. Yeah. Pants people.

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Result. No, no, no. What do you got? What do

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you got? You'll find out. You'll find out. We'll

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find out together in the moment. It's going to

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be so stupid. You killed it. It's going to be

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so dumb. No, you're so dumb. He's going to be

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like, that's all, folks. I don't want you to

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change it. No. Don't care. Your power trip ends

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here. Shut it down. Shut it all. Shutting it

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all down. Wow. And that began the downfall of

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Fantasy Pan. I can hear it. They're printing

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it in newspapers right now. They're just nothing

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without that ending tagline. It's a really weird

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turn. They just do it so well. And then all of

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a sudden. I guess they called it there. Ooh.

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Take a button. Button. No. Oh, my God. I thought

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he was going to give it to you. I thought he

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was going to give that to you first. I almost

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did. I really almost did. That was really good.

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Okay, I'm going to kill this bitch. Yeah. Oh,

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my gosh. Oh, man. Yeah. I'll beat up Ibiza. Ibiza.

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Yeah, we are in it, guys. We are in the final

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battle of this arc. How do you feel about that?

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We're almost there. You solved the mystery. You

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caught the killer. You killed the killer. Yeah.

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And now you got to kill the killer the killer

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brought to kill you. This is Fantasy Pants. We

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like to be convoluted. The reason the killer's

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a killer. Yes. Yes. Yeah. Because who killed

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the killer that inspired the killer to kill the

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killer's killer? The killer's killer killed the

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killer. Kill the killer, by the way? Yeah, good

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show. Right? I'm lost. Jeremy, kill the killer.

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What? Have you seen Kill la Kill? I don't know

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what that is. No. You should watch it sometime.

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It's great. Stephen, no one wants your opinion

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on anything. My opinions are usually pretty simple.

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It's like, yeah, that was good. Or, nah, haven't

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seen it. Those are pretty much my two opinions.

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If you can call the latter an opinion. It is

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good, though. Wait, what were we talking about?

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Killers. Killers. Speaking of killers. I want

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to fight. You're fighting one. Let's get into

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it. Let's get into it. Give me some siren escape.

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We open on Diva Luma. Her mouth locked in unbelieving

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awe. Her eyes still holding a spark of surprise.

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They lay glazed over in her near -death state.

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A coffee table lays shattered beneath her, and

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a burnt orange rug of the Grandmaster's morning

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room serves as our background. Remember, she

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fell from one floor down to the other, smashed

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through this table, landing here. Blood runs

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from two fresh wounds delivered by mentor and

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student in tandem, spurred on by the rallying

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cry of the Captain of the Silent Verse. A perfect

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team attack, and a fitting end for the woman

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once known as Kala Mabarine. We stare down at

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this killer diva as, like an ever -growing caterpillar,

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the tendrils of thick, fuzzy moss that cover

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her creep over across her face, consuming flesh,

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muscle, and bone. And behind this jaw, we can

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hear the sounds of sudden battle, the shouts

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of duergar officers drawing arms, the screams

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and cries of the royals in danger, the haunting

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moans of the specters. All those unfortunate

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heirs claimed by the diva's plot that now serve

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the tetherless Ibiza above. The killer is dead,

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but the flames of her ambitions have not yet

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been doused. In this house, all lives currently

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hang in the balance. It is up to our five heroes

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to push those scales. Blanche, Jules, Jaune,

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Chester, and Harlan. You face a monster of legend,

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a beezer of the jungle, a rage spirit, the very

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spirit of proud Eden who Jean Franklin had sought

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to avenge at the start of all of this. And this

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monster has just used a very strange magic on

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you, targeting Harlan and Blanche, stoking and

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inflaming feelings of rage and pushing them to

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strike out at a nearby ally. Harlan made to strike

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Jean, but the turtle deftly blocked the blow.

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He's had some experience now battling this duergar

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captain, but Blanche just turned her blade on

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Jules and rolled a save against the Biza's magic.

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A roll we did not see because Steven rudely interrupted

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our whole show and ruined our tagline. Steven,

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I should preface this roll by saying something.

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In some regards, the buildup I made for this

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roll Doesn't matter. It's not wholly... Yeah,

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okay, that's right. It was a false cliffhanger.

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We're frauds. We're frauds! And I'll explain

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why. I'll explain why. I'll explain why. Bring

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back, we'll call it there. It's not fully...

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Hey, hey. It's dead. It's dead like you're gonna

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be. All right, folks, and we'll call it there.

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This ability I used on you would make you use

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your reaction to attack a nearby ally when it's

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within range. but Harlan just made you use your

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reaction to strike the bees. I had forgotten

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your reaction was burned. And so therefore, the

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actual striking of Jules, you want to hit Jules,

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but you're currently out of position as this

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effect runs over you. You're like, you've just

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like struck out and you're not in position to

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strike again. You're currently, your weapon's

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already fully out and drawn. You're in the sort

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of second sort of step part of your stance. Out

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of actions. Yeah, you're out of actions. You

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cannot strike at Jules. But I think you should

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still make the save. Because one thing I forgot

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to add before is there is some damage tied to

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it. In fact, I'm going to roll that damage for

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Harlan. And if you fail, it's going to apply

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to you as well. I'll tell you right now, Harlan

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just took nine damage. As this haze comes over

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you. You can feel it kind of like pushing into

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your mind and flaming these feelings of rage.

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It hurts. It hurts. It hurts Harlan. It's a nasty

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blow for the duergar who was also looking pretty

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rough after that first fight. That blow Jean

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dealt to him hasn't fully healed. Yeah. Doesn't

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hurt you, Blanche. What did you roll? Still a

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wisdom save? The same save? It is a wisdom saving

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throw. Okay. So it was a 13 on the die. I have

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a plus three to wisdom. So that's a 16. Jeremy,

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do you think I should use my bardic or not? Ooh.

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Like 16, I mean, I feel like there's a great

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chance that the save is a 15 or even lower. Right.

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Well, let me show you what my plan is. Sorry,

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Pants People, you can't see this, but I'm showing

00:11:55.299 --> 00:11:58.840
Steven something on my screen. So do with that

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what you will. I would like to save the Bardic

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for the actual fight with the Beezer. Right.

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I do also still have three slots. Okay. Oh, so

00:12:10.720 --> 00:12:13.159
you're saying that you could just... Do it again.

00:12:13.320 --> 00:12:16.759
Do that again. Yeah. Give me the pick of Minor

00:12:16.759 --> 00:12:22.120
Destiny. Ooh. Ooh. Whoa. Yeah. Okay. Okay. So

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heads, maker's mark. I'm going to use the bardic.

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Tails, I'm going to save it. Oh. Oh my goodness.

00:12:30.539 --> 00:12:32.000
I'm going to flip it on the floor because I have

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stuff everywhere in front of me. That's tails.

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No bardic. Okay. So we're going with a 16. Final

00:12:40.899 --> 00:12:45.500
answer. This music sounds like the millionaire

00:12:45.500 --> 00:12:52.179
show. 16, you say. With a 16, you're all right.

00:12:52.320 --> 00:12:54.559
Okay, cool. All right. Push through that haze,

00:12:54.559 --> 00:12:57.899
that rage. Push it down. You don't want to strike

00:12:57.899 --> 00:13:01.600
jewels. And you don't. That pain fades. You do

00:13:01.600 --> 00:13:06.559
not take damage. Awesome. Not bad. Oh, I didn't

00:13:06.559 --> 00:13:09.710
realize that the save was for... Like wanting

00:13:09.710 --> 00:13:11.429
to strike Jules. I thought it was just for the

00:13:11.429 --> 00:13:13.289
damage. It was both. Oh my goodness. I would

00:13:13.289 --> 00:13:15.649
have used my bardic if I knew that. No, you couldn't

00:13:15.649 --> 00:13:17.690
have any reaction. You couldn't have struck Jules,

00:13:17.769 --> 00:13:19.870
I realized. So it was less cool of a cliffhanger.

00:13:19.950 --> 00:13:22.450
But it was still safe. It still mattered. Right.

00:13:22.950 --> 00:13:27.450
Alright. It's still cool. Still cool. Blanche

00:13:27.450 --> 00:13:29.970
is relieved of all of that now? It goes away.

00:13:30.149 --> 00:13:33.950
In fact, even Marlin immediately just... Oh,

00:13:33.950 --> 00:13:36.850
gosh, sorry. Okay, so it's kind of like... It

00:13:36.850 --> 00:13:40.129
was just a reaction strike. Okay, I see. Anyone

00:13:40.129 --> 00:13:43.590
who's familiar with the Visa stat block from

00:13:43.590 --> 00:13:45.370
the book might realize I'm doing something totally

00:13:45.370 --> 00:13:48.389
different. I'm, in fact, using a sort of upgraded

00:13:48.389 --> 00:13:50.769
version of a stat block from a different module

00:13:50.769 --> 00:13:53.070
from an adventure I really like. You want to

00:13:53.070 --> 00:13:55.509
find out more? Check it out on Zipped after this

00:13:55.509 --> 00:13:59.870
arc. Ooh, nice. Look at that. You're getting

00:13:59.870 --> 00:14:01.889
good at this. That's how you do it right there.

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That's how you... Hook him. Speaking of hooking

00:14:04.759 --> 00:14:14.220
up, it's Chester's time. It's so stupid. It's

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Chester's time. Chester, what you doing? Chester.

00:14:17.840 --> 00:14:20.259
Chester is currently that same creeping, almost

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caterpillar -like moss, tendrils of it, writhing

00:14:22.600 --> 00:14:25.200
around him as well. He's going to take damage

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from it at the start of his turn. First things

00:14:26.940 --> 00:14:30.029
first. And that's before the save? is before

00:14:30.029 --> 00:14:32.250
the save. That's five more damage to Chester.

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Oh, God, Chester. It's not good, but as he takes

00:14:36.269 --> 00:14:38.230
his damage, remember, he has temp HP from...

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Yep. Yeah, from, what's it, Aspect of the Bear,

00:14:41.450 --> 00:14:44.230
or what's it called? Yep. Bear's Endurance. Bear's

00:14:44.230 --> 00:14:48.649
Endurance, yes. So he's got some... Oh, it's

00:14:48.649 --> 00:14:50.029
all right. I feel like a bear. I feel like a

00:14:50.029 --> 00:14:55.190
real bear. Oh, yeah. I got it, Jules. After that,

00:14:55.289 --> 00:14:57.919
he can make a save now. Yep. He gets advantage

00:14:57.919 --> 00:14:59.659
because I'm giving you an advantage on this because

00:14:59.659 --> 00:15:02.700
normally Constitution checks aren't really that

00:15:02.700 --> 00:15:04.059
much of a thing. I don't know. No one said anything

00:15:04.059 --> 00:15:06.919
yet except it's not out yet. So no one argued

00:15:06.919 --> 00:15:09.639
with me. So we're keeping the rule. All right.

00:15:09.740 --> 00:15:12.059
All right, cool. All right. So who's got advantage

00:15:12.059 --> 00:15:13.519
on this? Advantage on this. It's Khan, right?

00:15:13.620 --> 00:15:17.200
It's Khan. Khan. Let us know. Email us or Discord

00:15:17.200 --> 00:15:23.169
us or something. First roll was a two on the

00:15:23.169 --> 00:15:26.330
die. Oh my gosh. Second roll was a three on the

00:15:26.330 --> 00:15:30.389
die. Get out! He can't do it. He can't. He's

00:15:30.389 --> 00:15:32.789
trying to bring himself to pull the moss. I hate

00:15:32.789 --> 00:15:35.570
that so much. It's like the pain of the moss.

00:15:35.710 --> 00:15:39.789
It holds his arms back when he's trying to reach

00:15:39.789 --> 00:15:42.490
to pull it off of him. And he realizes he can't.

00:15:42.490 --> 00:15:45.769
He can't do it. So what does he do instead? He

00:15:45.769 --> 00:15:49.269
knows his friends are in danger. So did he waste

00:15:49.269 --> 00:15:51.309
his action doing that? No, that was the save.

00:15:51.389 --> 00:15:53.250
If you make the save, you can use your action.

00:15:53.590 --> 00:15:55.309
Oh, right. Yes, yes, yes. Sorry, you gotta make

00:15:55.309 --> 00:15:57.129
the save first and then use it. The save is to

00:15:57.129 --> 00:15:58.590
see if you can push through the pain and overcome

00:15:58.590 --> 00:16:01.629
the moss. It doesn't let you pull it off. Somebody

00:16:01.629 --> 00:16:03.870
else can use an action for free to pull it off

00:16:03.870 --> 00:16:06.149
of him, but he just can't do it himself right

00:16:06.149 --> 00:16:09.409
now. But that temp HP may have saved him. I think

00:16:09.409 --> 00:16:11.049
he's just gonna move a little closer to the door.

00:16:11.799 --> 00:16:14.419
Okay. I don't see him doing anything else. He

00:16:14.419 --> 00:16:17.440
can fire. He can. If he can get into line of

00:16:17.440 --> 00:16:21.059
sight. If he moves up right next to Blanche here,

00:16:21.100 --> 00:16:22.679
right in front of the door, he can peek out and

00:16:22.679 --> 00:16:24.759
get into the visa. Because he's going to cast

00:16:24.759 --> 00:16:27.399
hacks onto the visa. If you're in the spot where

00:16:27.399 --> 00:16:28.740
the door, you can see out of the door. I'm not

00:16:28.740 --> 00:16:30.320
going to say you can't. All right. We're going

00:16:30.320 --> 00:16:35.360
to cast hacks onto the visa. Okay. Okay. That

00:16:35.360 --> 00:16:37.779
is a bonus action, too. Mm -hmm. Oh, shit. Do

00:16:37.779 --> 00:16:41.019
I roll? Yep. Let me double check. You place a

00:16:41.019 --> 00:16:42.679
curse on a creature that you can see within range

00:16:42.679 --> 00:16:45.440
until the spell ends. Deal an extra 1d6 necrotic

00:16:45.440 --> 00:16:48.980
damage. Also, choose an ability. Oh, it just

00:16:48.980 --> 00:16:51.360
happens. Yeah, it just happens. It just happens.

00:16:51.440 --> 00:16:54.019
Yep. Hot dog. And it's concentration for up to

00:16:54.019 --> 00:16:57.039
an hour. Okay. So, yeah. What do you choose?

00:16:57.059 --> 00:16:58.899
So, you're going to get disadvantage on con.

00:16:59.659 --> 00:17:05.960
Oh, man. Okay. On con saves. Okay. Yep. On top

00:17:05.960 --> 00:17:08.710
of that. Chester gets, I mean, you have an action

00:17:08.710 --> 00:17:10.529
still. You can make an attack and get that plus

00:17:10.529 --> 00:17:13.369
six on it. Though the moss isn't stopping him.

00:17:13.390 --> 00:17:15.349
He can still see. It's like crawling onto his

00:17:15.349 --> 00:17:18.069
face, like running into his freckles. He's kind

00:17:18.069 --> 00:17:19.869
of like, he can still rise, grits his teeth,

00:17:19.950 --> 00:17:22.170
holds up. All right. All right, cool. Come on,

00:17:22.170 --> 00:17:25.049
you undead thing. Come on. I'm taking you out.

00:17:25.809 --> 00:17:29.390
Don't you hurt my friends. Cracked. Nevermind,

00:17:29.410 --> 00:17:35.519
I cracked it. 14. 14 hits. Oh, okay. All right.

00:17:35.539 --> 00:17:39.000
Okay. Okay. I'll take it. Yeah. But physical

00:17:39.000 --> 00:17:42.059
damage against a spectral. Yeah. That's what

00:17:42.059 --> 00:17:44.579
I'm thinking. The catch is going to be. Oh yeah.

00:17:44.660 --> 00:17:48.759
That's a hero. The five on that. Okay. Doesn't

00:17:48.759 --> 00:17:51.579
all fully go through. You get the D six for the

00:17:51.579 --> 00:17:55.019
hex. What is the hex's damage type again? Necrotic.

00:17:55.500 --> 00:18:00.029
Necrotic. Necrotic. Oh. I just, it just hit me.

00:18:00.130 --> 00:18:02.869
Yeah. The hex. I mean, the visa still feels weakened.

00:18:03.029 --> 00:18:05.750
I mean, honestly, I'm doing hex more for the

00:18:05.750 --> 00:18:07.690
disadvantage. That's good. Hey, that's a good

00:18:07.690 --> 00:18:12.690
thing. Um, okay. So none at all. Okay. That was

00:18:12.690 --> 00:18:15.890
a question. What? Oh, wait. None at all. Shit.

00:18:16.230 --> 00:18:19.630
Yeah. Damn. Give me a quick second. Pause real

00:18:19.630 --> 00:18:23.700
fast. All right, sorry for the delay, folks.

00:18:23.799 --> 00:18:27.359
We took a little break. I meant to do wisdom

00:18:27.359 --> 00:18:30.660
for the disadvantage, if that is okay. That makes

00:18:30.660 --> 00:18:33.380
sense. Jules, in my memory, has a lot of wisdom.

00:18:33.559 --> 00:18:35.819
Yeah, my brain was all twisty because we just

00:18:35.819 --> 00:18:38.220
did the contract. I was a little excited. Yeah.

00:18:38.359 --> 00:18:41.059
I was a little excited. Oh, benevolent DM. But

00:18:41.059 --> 00:18:43.769
Chester's turn is still here. Hand is still on

00:18:43.769 --> 00:18:45.650
the chest piece the way I see it. The Chester

00:18:45.650 --> 00:18:48.150
piece? The Chester piece. Oh, my God. You want

00:18:48.150 --> 00:18:49.769
a button for that? Take a button. Take a button.

00:18:49.769 --> 00:18:52.750
No. This is literally the exact opposite of the

00:18:52.750 --> 00:18:56.109
last one. I'm drowning over here, or the opposite

00:18:56.109 --> 00:18:58.230
of drowning. You ruined our tagline. We're not

00:18:58.230 --> 00:19:01.490
having buttons. No buttons for you. You're drowning

00:19:01.490 --> 00:19:02.990
in buttons. You don't need another button. No.

00:19:03.029 --> 00:19:05.390
So, yes, the Beezle would be disadvantaged for

00:19:05.390 --> 00:19:07.930
wisdom. I'll allow it, and I love it. That's

00:19:07.930 --> 00:19:10.890
cool. Yeah. So, Beezle, you hit. This falls into

00:19:10.890 --> 00:19:14.029
the same category. Ability checks. Not saves.

00:19:14.710 --> 00:19:19.430
Really? Yeah, it says choose one ability. Oh,

00:19:19.529 --> 00:19:21.109
shit. I didn't realize that. Yeah, that part

00:19:21.109 --> 00:19:24.009
of Hex is not super powerful. Oh, I did not know

00:19:24.009 --> 00:19:27.990
that until now. Oh, shit. Yep. Good note. Good

00:19:27.990 --> 00:19:30.069
note. Actually, good catch, honestly. So I'm

00:19:30.069 --> 00:19:33.490
just going to take a button. Okay, so yeah. Fuck

00:19:33.490 --> 00:19:36.049
Hex. Cancel Hex. He just attacks with a short

00:19:36.049 --> 00:19:38.690
bow. And a little damage goes through. He's done.

00:19:39.860 --> 00:19:41.619
He's going to use some of the rest of his movement,

00:19:41.660 --> 00:19:43.960
though, to get back behind Blanche. Okay, all

00:19:43.960 --> 00:19:46.000
right. He feels like that dark magic kind of

00:19:46.000 --> 00:19:47.799
like pouring out of him, but then he looks at

00:19:47.799 --> 00:19:49.940
the target and realizes it's the same magic.

00:19:50.019 --> 00:19:53.240
He gained this magic from fighting an undead

00:19:53.240 --> 00:19:55.160
monstrosity, from living in that sort of the

00:19:55.160 --> 00:19:58.019
trauma of facing that thing. And I think Chester

00:19:58.019 --> 00:19:59.460
realizes in that moment, this instinct drives

00:19:59.460 --> 00:20:03.559
him to say, this magic won't work on something

00:20:03.559 --> 00:20:08.059
like that. He sees this rage spirit, its bulging

00:20:08.059 --> 00:20:11.900
eyes, its red, hazy form, and he imagines, he

00:20:11.900 --> 00:20:17.240
thinks of the hands. Cully Jr., the soul shaker.

00:20:17.640 --> 00:20:22.180
But he still fires. And that's me, Blanche. So

00:20:22.180 --> 00:20:24.920
I just want to say real fast that, especially

00:20:24.920 --> 00:20:27.480
when it's zoomed out a little bit, the token

00:20:27.480 --> 00:20:34.359
for the Beezer kind of looks like Batman. Oh,

00:20:34.380 --> 00:20:37.500
my God, it does. It does. For anyone that's in

00:20:37.500 --> 00:20:38.960
the know, it's a Wraith token. It's the Wraith.

00:20:39.079 --> 00:20:43.099
Basic Wraith. It's Batman. Pretty Batman -y.

00:20:43.180 --> 00:20:47.819
I'm going to basically slide all up on this Wraith

00:20:47.819 --> 00:20:55.160
shit here across from Jean Franklin and going

00:20:55.160 --> 00:20:59.160
to take a swing with my Shadowblade longsword.

00:20:59.640 --> 00:21:04.309
Oh, snap. Oh, baby. Right. You have Shadow Blade

00:21:04.309 --> 00:21:07.210
active again, don't you? Well, yeah, it's active

00:21:07.210 --> 00:21:09.210
for a minute. Did you activate it in the first

00:21:09.210 --> 00:21:11.549
round? I can't remember now. Yes. You did. Okay,

00:21:11.670 --> 00:21:13.170
yeah. That's right, yeah, because we have the

00:21:13.170 --> 00:21:14.609
poison to the shadow. Yeah, that's right. Cool,

00:21:14.609 --> 00:21:16.789
cool, cool, cool. Yes. Which was generous of

00:21:16.789 --> 00:21:21.750
you to do because you know. Hell yeah. What do

00:21:21.750 --> 00:21:27.430
you got? What do you got? 13. A 13? You think

00:21:27.430 --> 00:21:30.289
a 13 is going to hit this visa? Well, we know

00:21:30.289 --> 00:21:35.410
a 14 did. It just hits you. It just hits. That's

00:21:35.410 --> 00:21:39.369
the AC. Wow. You got the visa. Okay. I mean,

00:21:39.390 --> 00:21:41.509
knock on wood, that's not too bad. That's not

00:21:41.509 --> 00:21:51.089
too bad. That's not too bad. Too bad. 3d8. On

00:21:51.089 --> 00:21:56.630
3d8, 3, 3, 2. Oh. Eight damage on 3d8. Eight

00:21:56.630 --> 00:22:00.029
damage. I'm guessing that's psychic damage. Yeah.

00:22:00.309 --> 00:22:02.640
You think. Psychic damage is going to affect

00:22:02.640 --> 00:22:07.619
this visa? I mean, kind of. Yeah, it is. It does

00:22:07.619 --> 00:22:10.619
full damage. That makes sense to me. It does

00:22:10.619 --> 00:22:13.160
full damage. Oh, dude, yeah, that's right. Without

00:22:13.160 --> 00:22:16.000
the shadow blade, it would just be physical damage,

00:22:16.240 --> 00:22:20.920
and yeah. You jackanap, you got it. You got it.

00:22:21.720 --> 00:22:25.380
Wait, what did you say? You what? Jackanap? Look

00:22:25.380 --> 00:22:27.259
at him. This is a new word to me. It's like when

00:22:27.259 --> 00:22:30.039
you take an ape and you name him Jack. Jules

00:22:30.039 --> 00:22:33.140
Roche, you're out. Jack and Abe. All right. No,

00:22:33.240 --> 00:22:37.160
stop it. You calm down. I don't mean to pull

00:22:37.160 --> 00:22:39.940
us out of the fight here, but I meant to do something

00:22:39.940 --> 00:22:42.160
at the top of the episode. Oh, yeah. That I forgot

00:22:42.160 --> 00:22:43.980
to do. What? That I forgot to do. David. How

00:22:43.980 --> 00:22:46.299
dare you? Before I do this, can you do me a favor

00:22:46.299 --> 00:22:48.680
and explain to me what else is in the room other

00:22:48.680 --> 00:22:51.700
than the Shire's Lounge? Is there any other furniture?

00:22:52.299 --> 00:22:55.039
Like, is there a dresser? Is there... Yeah, yeah,

00:22:55.160 --> 00:22:56.700
yeah. I'd say there's quite a few... You mean

00:22:56.700 --> 00:23:01.880
a Shifero? What? What? It's a fancy -ass chandelier

00:23:01.880 --> 00:23:05.559
over the ceiling. There's a couple of fine dressers.

00:23:05.579 --> 00:23:08.019
There's one right behind where Jean stands, kind

00:23:08.019 --> 00:23:09.599
of tucked in the corner, right in front of the

00:23:09.599 --> 00:23:14.180
door that leads out of this room. Okay. Flashback.

00:23:14.380 --> 00:23:17.819
What? What? What? You give me a button. You give

00:23:17.819 --> 00:23:19.980
it to me. I'll give you a button. Oh, shit. I'll

00:23:19.980 --> 00:23:21.599
give you a button. What are you flashbacking

00:23:21.599 --> 00:23:24.319
at? I got to give two shout -outs here. You jack

00:23:24.319 --> 00:23:26.740
-o' -lantern. For this idea that I'm ashamed

00:23:26.740 --> 00:23:31.119
that I didn't think of. Originally. I want to

00:23:31.119 --> 00:23:33.740
thank both Jeannie and Cassie for this. What?

00:23:35.180 --> 00:23:37.660
Flashback to the first moment that Jules goes

00:23:37.660 --> 00:23:39.940
into the dressing room by himself. He's going

00:23:39.940 --> 00:23:43.319
to take out the recording diamond, say, record,

00:23:43.539 --> 00:23:46.079
and he's going to tuck it on a shelf. Oh, yeah,

00:23:46.180 --> 00:23:48.680
the shelves and closets. There's all sorts of

00:23:48.680 --> 00:23:51.039
clothes hanging. Oh, my gosh. Yeah, I thought

00:23:51.039 --> 00:23:52.500
you were in the dressing room right now. Facing

00:23:52.500 --> 00:23:55.019
the chaise lounge. So you have? I have all of

00:23:55.019 --> 00:23:59.509
it. All of it. You son of a... Cassie? And Jeannie.

00:23:59.569 --> 00:24:02.609
And Jeannie. Yeah, I'm just getting there. Let

00:24:02.609 --> 00:24:07.329
me hit my dramatic pause. All right. And you

00:24:07.329 --> 00:24:10.269
know why I heard this? What? In the Discord.

00:24:10.390 --> 00:24:12.089
Join the Discord, folks. Okay. We have a Discord.

00:24:12.269 --> 00:24:16.170
You know what? It's out of control tonight. Well,

00:24:16.190 --> 00:24:17.410
I mean, like, it makes perfect sense because

00:24:17.410 --> 00:24:20.190
it's like a police investigation. Like, you would

00:24:20.190 --> 00:24:24.940
set up a camera before you do. A whole laundry

00:24:24.940 --> 00:24:27.079
list of interrogations. It's a good move. It's

00:24:27.079 --> 00:24:28.700
a good move. It's a good move. It's a great move.

00:24:28.779 --> 00:24:31.819
It's a fantastic move. You, sir, make a move.

00:24:32.200 --> 00:24:35.920
We see this battle taking place. Blanche flooding

00:24:35.920 --> 00:24:37.759
out of this room and turns to Jules, and we see

00:24:37.759 --> 00:24:39.880
Jules with the perspective of a camera facing

00:24:39.880 --> 00:24:42.279
out towards him, towards the Shea Lounge, towards

00:24:42.279 --> 00:24:45.200
the hole where Diva Luma has fallen through.

00:24:45.480 --> 00:24:48.779
A camera that would have caught everything she

00:24:48.779 --> 00:24:52.819
said. We now have justification for killing a

00:24:52.819 --> 00:24:58.180
very popular luminary. Yeah. Damn. Damn. I'll

00:24:58.180 --> 00:25:01.140
still get you somehow. Yeah, of course you will.

00:25:02.740 --> 00:25:06.180
All right, Jules. That was your whole turn, so...

00:25:06.180 --> 00:25:13.200
Let's move on. Three episodes ago. Yeah, flashbacks

00:25:13.200 --> 00:25:15.099
cost a button, an action, and a bonus action.

00:25:15.299 --> 00:25:17.700
And your movement, yeah. That's crazy. In fact,

00:25:17.759 --> 00:25:23.930
that's your next turn, too. Blanche did not use

00:25:23.930 --> 00:25:26.789
her bardic, correct? That is correct. Okay. You

00:25:26.789 --> 00:25:29.710
do see the moss is still burning, consuming your

00:25:29.710 --> 00:25:33.930
little buddy. Get your moss off your little buddy.

00:25:34.630 --> 00:25:37.210
So what's happening is Jules is going to go over

00:25:37.210 --> 00:25:44.440
and... Steven! Hey, hey! Serious time for serious

00:25:44.440 --> 00:25:48.480
podcasters. I'm sorry. That's just what it was

00:25:48.480 --> 00:25:52.779
called when I was a little boy. So I can just

00:25:52.779 --> 00:25:55.200
use my action to get it off him? Yes. Is that

00:25:55.200 --> 00:25:57.200
it? Yep. Okay, so I'm going to do that. It burns

00:25:57.200 --> 00:25:59.380
your hands. You're ripping it off. It kind of

00:25:59.380 --> 00:26:00.480
sizzles. It's kind of trying to eat you if you

00:26:00.480 --> 00:26:02.819
just throw it to the side. It's not on you, so

00:26:02.819 --> 00:26:04.039
you're not going to fight against the pain of

00:26:04.039 --> 00:26:05.579
it to pull it away. It doesn't mess with you,

00:26:05.619 --> 00:26:07.819
but you're a hungry moss, torn apart, thrown

00:26:07.819 --> 00:26:10.000
to the side, eating through the walls and floor,

00:26:10.259 --> 00:26:13.660
but no longer on Chester. Oh, thanks, Jules.

00:26:14.319 --> 00:26:17.180
You know, I just realized I didn't add my flanking

00:26:17.180 --> 00:26:19.900
bonus with that. I mean, I hit anyways, but I

00:26:19.900 --> 00:26:23.099
would have been really annoyed if I missed. I

00:26:23.099 --> 00:26:25.460
always got you, Chester. And then I'm going to

00:26:25.460 --> 00:26:27.700
use my bonus action to cast Bardic Inspiration.

00:26:28.319 --> 00:26:32.220
Oh. On to Chester. Oh, yes, you pull the moss

00:26:32.220 --> 00:26:34.539
off, and then just like the loot glows that same

00:26:34.539 --> 00:26:37.619
blue. Just kind of covers him. He gets the golden

00:26:37.619 --> 00:26:39.880
moat around him. As you kind of pull this off,

00:26:39.980 --> 00:26:42.160
he just feels in strength and just like, yeah,

00:26:42.359 --> 00:26:45.920
you always got me. Pulls his bow out. And I got

00:26:45.920 --> 00:26:49.119
your back, too. So get ready, Beezer. Spins around

00:26:49.119 --> 00:26:53.140
the corner, ready to go. Oh, yeah. Hell yeah.

00:26:53.359 --> 00:26:56.299
Jules and Chester. Okay. And that's Jules' turn?

00:26:56.619 --> 00:27:00.819
That is Jules' turn. Yep. Okay. Jules and Chester's,

00:27:00.819 --> 00:27:04.500
like, couple name would be Jester. Or Jules.

00:27:05.460 --> 00:27:11.059
I like Jules. No. Stop. Hey, no. Let's not do

00:27:11.059 --> 00:27:15.640
a Jules and Chester couple name. Guys, it's Jules

00:27:15.640 --> 00:27:20.539
LaMeet. He's like 14. He's 16. We're still flaming

00:27:20.539 --> 00:27:24.119
the people. What's the age of the consent on

00:27:24.119 --> 00:27:28.259
the Radiant Citadel? Okay, stop. Serious time,

00:27:28.359 --> 00:27:30.839
serious podcasters. I'm going to do a legendary

00:27:30.839 --> 00:27:34.059
action attack. Oh, my God. Yeah, fuck you. Stupid.

00:27:34.220 --> 00:27:38.220
Here it comes. I'm going to use my Maddening

00:27:38.220 --> 00:27:41.480
Touch attack. I'm going to use it on Harlan.

00:27:42.259 --> 00:27:43.839
Harlan seems to be causing some problems for

00:27:43.839 --> 00:27:46.480
me, so this Beezer spins around towards Harlan

00:27:46.480 --> 00:27:50.099
and comes out with these red, hazy claws to get

00:27:50.099 --> 00:27:54.859
him straight in. And that's going to hit. So

00:27:54.859 --> 00:28:03.099
let's do some damage. Oh no, look at his face.

00:28:03.759 --> 00:28:09.259
Whoa, that's 4d6? Dude. Dude. Harlan takes 18

00:28:09.259 --> 00:28:14.619
points of psychic damage. What the fuck? Harlan

00:28:14.619 --> 00:28:18.500
is barely standing as this thing rips in him.

00:28:18.559 --> 00:28:21.119
Oh my god. He pulls like a piece of metal. Jesus.

00:28:23.500 --> 00:28:27.480
Screams out as this thing hurts. It hurts. How

00:28:27.480 --> 00:28:29.920
many times do you have that, you think? But Harlan

00:28:29.920 --> 00:28:33.859
still stands. Probably enough. It's actually

00:28:33.859 --> 00:28:37.019
Harlan's turn. With this last bit of strength,

00:28:37.119 --> 00:28:40.519
perhaps Harlan's last chance, he's going to strike

00:28:40.519 --> 00:28:47.079
out. Two attacks. He doesn't get flanking. Two

00:28:47.079 --> 00:28:51.660
hits. Oh, nice. Hell yeah. Well, the AC is low.

00:28:51.740 --> 00:28:55.339
We know that. Low AC, but Harlan is not using

00:28:55.339 --> 00:28:59.539
a magical weapon, unfortunately. Solid damage.

00:29:00.440 --> 00:29:04.109
I'll tell you right now, it's 19 halved. That's

00:29:04.109 --> 00:29:07.650
eight, right? That's half to the lower? No, that's

00:29:07.650 --> 00:29:12.609
nine. It's not my strong suit. Cut all that.

00:29:16.950 --> 00:29:21.049
Two swipes, but more importantly, get her! Get

00:29:21.049 --> 00:29:26.109
her! Call to attack, which means that, again,

00:29:26.289 --> 00:29:29.710
up to three allies within 120 feet that can hear

00:29:29.710 --> 00:29:32.700
me. Use the reaction to make one weapon attack.

00:29:33.019 --> 00:29:36.460
It does not say melee weapon attack, which means

00:29:36.460 --> 00:29:41.559
Chesta can make a reaction attack. Blanche, your

00:29:41.559 --> 00:29:44.119
turn has happened. Your reaction is back. You

00:29:44.119 --> 00:29:47.759
can make an attack. What happens if Blanche doesn't

00:29:47.759 --> 00:29:50.079
want to use her reaction? You don't have to.

00:29:50.660 --> 00:29:55.640
You know what? It's better for Blanche to make

00:29:55.640 --> 00:29:58.920
the attack and potentially get the big damage

00:29:58.920 --> 00:30:02.549
off. Shadow Blade up, rather than just save it

00:30:02.549 --> 00:30:04.410
for her shield spell. Makes sense. Jaune also

00:30:04.410 --> 00:30:07.710
can make this attack. Okay. Should Jaune make

00:30:07.710 --> 00:30:10.289
it, or... Well, because you don't really have,

00:30:10.349 --> 00:30:14.430
like, a... Jules can't. Jules has no melee or

00:30:14.430 --> 00:30:17.410
ranged weapons. Gotcha. Physical attack. Chesta

00:30:17.410 --> 00:30:19.470
can make it. Blanche can make it. Jaune can make

00:30:19.470 --> 00:30:21.109
it. Okay. Up to three, and those are the only

00:30:21.109 --> 00:30:23.349
three that can, so... Understood. Put it out

00:30:23.349 --> 00:30:25.589
there. All right. I'm going to make it for both

00:30:25.589 --> 00:30:29.089
of them, then. Okay. All right. For Jean first,

00:30:29.349 --> 00:30:36.490
because I have his page up. That is a 19. Six

00:30:36.490 --> 00:30:39.069
on the D6, plus two, but you're going to have

00:30:39.069 --> 00:30:45.410
it, because you suck. I do suck. Then for Blanche.

00:30:47.450 --> 00:31:01.839
17. 15 with the shadow blade. Not bad, Blanche.

00:31:02.359 --> 00:31:05.079
A solid blow. Jaune strikes again, another team

00:31:05.079 --> 00:31:08.279
attack. You two rally, strike out. Chester, you

00:31:08.279 --> 00:31:11.059
see this opening as the sort of haze blasts off

00:31:11.059 --> 00:31:14.180
this beast. It screams. Chester turns, emboldened

00:31:14.180 --> 00:31:15.779
by this bardic inspiration, emboldened by jewels.

00:31:17.680 --> 00:31:21.559
And that is another 14. That will hit. Mm -hmm.

00:31:23.740 --> 00:31:26.720
Ooh. For minimum damage, one on the die plus

00:31:26.720 --> 00:31:31.240
three. For four. Dang it. Scratch, you know,

00:31:31.259 --> 00:31:33.259
kind of blast through. Okay. It's a scratch,

00:31:33.500 --> 00:31:35.799
hazy scratch. Cuts through like the waist or

00:31:35.799 --> 00:31:37.940
shoulder. But still, a little bit of that haze

00:31:37.940 --> 00:31:42.680
bursts off. This thing is getting weaker. All

00:31:42.680 --> 00:31:45.599
right, that's Harlan. A round of screams around

00:31:45.599 --> 00:31:48.240
the house. The specters are making their move.

00:31:49.200 --> 00:31:58.309
One round passes. Jaune. Jean is going to rebuke

00:31:58.309 --> 00:32:02.650
evil and issue his nightly challenge. Oh, shit.

00:32:03.210 --> 00:32:08.049
Oh, shit. Okay. For listeners, a quick reminder.

00:32:08.369 --> 00:32:11.069
Jean Franklin can forego the frighten effect

00:32:11.069 --> 00:32:15.390
of rebuke evil to instead make all creatures

00:32:15.390 --> 00:32:17.509
that fail the saving throw vulnerable to his

00:32:17.509 --> 00:32:19.750
own spear attacks. While vulnerable, these creatures

00:32:19.750 --> 00:32:22.509
have disadvantage against targets other than

00:32:22.509 --> 00:32:28.759
Jean Franklin. Hell yeah. Wait, wait. Okay. I

00:32:28.759 --> 00:32:31.319
think, though. I think. This is going to hit

00:32:31.319 --> 00:32:34.559
me. I think we may have used this today during

00:32:34.559 --> 00:32:36.420
the Caiman Battle. I know it's been a thousand

00:32:36.420 --> 00:32:38.539
years since the giant Caiman Battle, but I believe

00:32:38.539 --> 00:32:40.880
this was used. He can't use it until he finishes

00:32:40.880 --> 00:32:42.759
his long rest. Not until the long rest. I think

00:32:42.759 --> 00:32:47.240
that, John Franklin, your resources are burnt,

00:32:47.420 --> 00:32:49.839
gentlemen. This is the final fight. Okay. But

00:32:49.839 --> 00:32:52.440
you've been through the gauntlet on this day.

00:32:52.559 --> 00:32:56.980
Yeah. The caiman was this day. Okay, then. Jesus

00:32:56.980 --> 00:33:02.519
Christ. What's he going to do then? All right.

00:33:02.599 --> 00:33:05.079
Got really nothing else to do but a... I guess

00:33:05.079 --> 00:33:07.839
we'll call it there, then. Shut up. It's good.

00:33:09.640 --> 00:33:13.440
You can't share any glory. That's your problem,

00:33:13.619 --> 00:33:16.380
David. You can't share the glory. All right.

00:33:16.400 --> 00:33:17.559
Sorry. No, I'm just going to make a spear attack.

00:33:18.779 --> 00:33:23.470
Oh, this is rough. That's just an 11. So... Eleven

00:33:23.470 --> 00:33:28.690
will not. Wait. Flanking. Plus two. Thirteen.

00:33:28.710 --> 00:33:32.190
Thirteen will hit. I forgot flanking for the

00:33:32.190 --> 00:33:35.549
past, like, three or four attacks. Oh, man. Yeah.

00:33:35.730 --> 00:33:37.849
Goes to strike. Oh, it's going to miss. Then

00:33:37.849 --> 00:33:40.230
Blanche kind of works around such a way to, like,

00:33:40.250 --> 00:33:43.589
give Jean the opening. Battlefield control. These

00:33:43.589 --> 00:33:46.369
two together are all about it. Five on the D6.

00:33:46.430 --> 00:33:48.549
If it wasn't for us fighting Ibiza, Jean would

00:33:48.549 --> 00:33:52.049
be doing, like, I mean, almost halfway decent.

00:33:52.519 --> 00:33:56.220
Yeah. It's plus two, you said? Yes. D6 plus two,

00:33:56.279 --> 00:33:58.819
so seven. Okay. And then halved. Hey, you're

00:33:58.819 --> 00:34:01.839
still getting that damage in. Getting there.

00:34:01.940 --> 00:34:04.039
It's not, you know, these consistent attacks,

00:34:04.299 --> 00:34:06.640
it's adding up, it's adding up. I will say. Pick,

00:34:06.640 --> 00:34:11.159
pick, picking away. Picking away at this restless

00:34:11.159 --> 00:34:16.440
spirit. It is now this restless spirit's turn.

00:34:17.320 --> 00:34:20.920
Oh, what do I want to do? I have so many mean

00:34:20.920 --> 00:34:24.690
things. Man, I feel like Blanche hasn't gone

00:34:24.690 --> 00:34:28.949
yet since you went. Oh, let's see. Literally,

00:34:29.050 --> 00:34:32.969
because the beezy used the thing on Harlan. Was

00:34:32.969 --> 00:34:34.889
that a legendary action? Did we skip Blanche?

00:34:35.130 --> 00:34:37.530
That was legendary. Fucking, of course it was

00:34:37.530 --> 00:34:39.610
legendary. That was a legendary action. You think

00:34:39.610 --> 00:34:41.349
I don't have legendary actions on my boss monster?

00:34:41.889 --> 00:34:43.949
I have them on both my boss monsters. I'm crazy.

00:34:44.789 --> 00:34:48.289
Okay. Here's what we're going to do. It's going

00:34:48.289 --> 00:34:52.070
to suck. I want to use... Little ability called

00:34:52.070 --> 00:34:57.329
Howling Babble. Who to use it on, though? Harlan's

00:34:57.329 --> 00:35:00.789
almost down. Feels so wasteful on him. How about

00:35:00.789 --> 00:35:04.309
our Tortle Prince? The one that just struck.

00:35:05.050 --> 00:35:08.150
Yes, I think that would be quite nice. I need

00:35:08.150 --> 00:35:11.590
Jean Franklin. to make a wisdom saving throw

00:35:11.590 --> 00:35:16.730
as this creature just turns towards him. Screaming

00:35:16.730 --> 00:35:20.269
a strange language, a strange demonic sort of...

00:35:20.269 --> 00:35:24.530
It sort of floods into his mind. That same red

00:35:24.530 --> 00:35:26.409
haze recovering his features, pushing into his

00:35:26.409 --> 00:35:28.949
ears, into his mind. He's frozen for the moment.

00:35:29.590 --> 00:35:32.650
And pain wrecks his features. Make that save.

00:35:32.929 --> 00:35:36.670
Before I make the save... No. Shut up. Before

00:35:36.670 --> 00:35:42.320
I make the save... Okay. Okay. No, it's not player

00:35:42.320 --> 00:35:43.900
specific. It's character specific. Never mind.

00:35:44.519 --> 00:35:46.980
I was going to ask about bardic inspiration,

00:35:47.239 --> 00:35:49.179
but I'm an idiot. It's definitely character specific.

00:35:49.619 --> 00:35:54.820
It's not like a button. It's a nine on the die.

00:35:54.960 --> 00:35:57.699
That's all he's got. Okay. That's all he's got.

00:35:57.820 --> 00:36:02.679
Poor little tortle. He's got no wisdom. He's

00:36:02.679 --> 00:36:04.519
got no whiz in that dome. This is going to suck.

00:36:07.699 --> 00:36:14.150
Stop. Stop! David. David. I will jump across

00:36:14.150 --> 00:36:19.690
this table. Both of them. That is going to be...

00:36:19.690 --> 00:36:25.829
Oh my gosh. Stop. 21 points of damage. Oh my

00:36:25.829 --> 00:36:30.010
god. You're an asshole. And because John Franklin

00:36:30.010 --> 00:36:34.630
failed to save, he is stunned. Until the end

00:36:34.630 --> 00:36:39.829
of his next turn. So he has no actions? No. You're

00:36:39.829 --> 00:36:43.110
a dick. John just, this sort of thing strikes

00:36:43.110 --> 00:36:46.769
and he's like, Proud Eden, I wanted to help you.

00:36:47.489 --> 00:36:50.650
Why are you fighting us now? Just spins around

00:36:50.650 --> 00:36:52.829
like, why did you want us? What were you wanting

00:36:52.829 --> 00:36:59.150
with us? Screams out, eyes locked, just in this

00:36:59.150 --> 00:37:03.329
visage of horrible pain. And he is frozen. But

00:37:03.329 --> 00:37:07.639
that's my turn. That's going to be Chester. Chester!

00:37:07.639 --> 00:37:12.199
Uh, yeah, he's gonna do what he does. And that

00:37:12.199 --> 00:37:16.099
will hit with a 19. Ooh, that will indeed hit.

00:37:18.260 --> 00:37:21.139
For again, minimum damage. One on the die, plus

00:37:21.139 --> 00:37:24.559
three. Another little scratch on the side of

00:37:24.559 --> 00:37:27.800
it. He's still just doing his thing. Yeah, yeah.

00:37:28.539 --> 00:37:32.019
Alright then. That's Chester's move. Uh, yeah,

00:37:32.099 --> 00:37:33.780
and he's gonna duck around the other side of

00:37:33.780 --> 00:37:36.219
the door. after he does that. Oh, hell yeah.

00:37:36.280 --> 00:37:37.940
So he's not in line of sight. Okay, Chester's

00:37:37.940 --> 00:37:39.440
not in line of sight. That is perfectly fine.

00:37:39.539 --> 00:37:40.820
Yeah, you got space there. You're in the back

00:37:40.820 --> 00:37:44.760
closet. You're moving around. All right. That's

00:37:44.760 --> 00:37:49.619
going to be Blanche. Does Blanche still get flanking

00:37:49.619 --> 00:37:52.820
even though Jean is stunned? Yes. Okay. Jean

00:37:52.820 --> 00:37:54.920
being in that spot, I think, yeah, I don't think

00:37:54.920 --> 00:37:56.559
it's going to change that. As long as Jean is

00:37:56.559 --> 00:37:59.900
a targetable opponent, I think flanking will

00:37:59.900 --> 00:38:02.460
apply. Yeah, well, the way I saw it is Blanche

00:38:02.460 --> 00:38:04.500
could step one space over to be in flanking with

00:38:04.500 --> 00:38:09.360
Harlan if that was the... Yeah, so Blanche sees

00:38:09.360 --> 00:38:14.300
Jaune go into this state, and she says, don't

00:38:14.300 --> 00:38:17.099
be afraid, Jaune. This isn't a real predator,

00:38:17.260 --> 00:38:22.280
only an imitator. Would the lion seek revenge

00:38:22.280 --> 00:38:30.159
on the mouse? I think not. 19 on the die. That

00:38:30.159 --> 00:38:33.760
will hit. You were getting some damage in. Yeah.

00:38:40.980 --> 00:38:45.960
14. I started to count this as a nine, but then

00:38:45.960 --> 00:38:48.900
I realized I'm rolling a D8. That means it's

00:38:48.900 --> 00:38:51.699
a six, not a nine. Gotcha, right. Okay, yeah,

00:38:51.760 --> 00:38:53.059
yeah, yeah. Tell me a minute, tell me a minute.

00:38:54.159 --> 00:38:59.139
I can't math today. I didn't know eight was less

00:38:59.139 --> 00:39:02.940
than nine. All right, then. Just barely. Anything

00:39:02.940 --> 00:39:05.179
else you want to do there, Blanche? Blanche -y

00:39:05.179 --> 00:39:10.619
-poo? Nothing. She has no bonus action to throw

00:39:10.619 --> 00:39:15.260
out there. Okay. You have just made your action.

00:39:15.880 --> 00:39:20.099
So I will use my full legendary action points

00:39:20.099 --> 00:39:23.260
to cast Whispers of Violence again. The same

00:39:23.260 --> 00:39:25.780
haze is going to flood out. I want to make some

00:39:25.780 --> 00:39:31.579
people attack some people. I want to do. I want

00:39:31.579 --> 00:39:34.659
that. I'm going to go for Blanche. I'm going

00:39:34.659 --> 00:39:37.159
to go for Harlan. And maybe, just maybe, I'll

00:39:37.159 --> 00:39:39.820
finish off Harlan with this, too. Wisdom save?

00:39:40.099 --> 00:39:42.639
Wisdom saves on you both. Still got my Bardic.

00:39:42.719 --> 00:39:46.380
Wait. Ooh, I need it this time. Did you say wait?

00:39:46.539 --> 00:39:47.940
Oh, it doesn't matter. I just realized I can't.

00:39:47.940 --> 00:39:49.500
Blanche isn't next to anybody, so I can't really

00:39:49.500 --> 00:39:50.940
attack anybody. But I might as well have Harlan

00:39:50.940 --> 00:39:52.840
attack Jaune anyway and just do damage to Blanche.

00:39:52.880 --> 00:39:57.000
It's fine. Still going for it. That's so... Before

00:39:57.000 --> 00:39:59.039
the bardic that's 11, I'm rolling my bardic die,

00:39:59.099 --> 00:40:02.639
though. Okay. Okay. I think it was a... I don't

00:40:02.639 --> 00:40:04.500
remember what it was that passed last time. Oh,

00:40:04.500 --> 00:40:07.619
a 15 passed. I think it's 15. Oh, 16? 16. Oh.

00:40:09.579 --> 00:40:12.380
Seven, so you made it. Nice. You made it. Okay.

00:40:12.880 --> 00:40:14.880
This thing comes over. You don't take damage.

00:40:15.099 --> 00:40:18.960
Here's the question. Harlan. Harlan needs to

00:40:18.960 --> 00:40:22.519
make a save. Be strong of mind, Harlan. Harlan

00:40:22.519 --> 00:40:26.559
is 5 HP. Oh, God. I'm going to roll this in your

00:40:26.559 --> 00:40:28.980
box. It's close to me. I want this to be public.

00:40:29.099 --> 00:40:31.539
I'm going to move it here. Harlan's a plus one.

00:40:32.800 --> 00:40:37.860
Oh, no. So he needs a 15 or higher? That's what

00:40:37.860 --> 00:40:43.880
you had to pass. Ten. Harlan fails. Okay. So

00:40:43.880 --> 00:40:48.940
Blanche is safe from damage. If I roll anything

00:40:48.940 --> 00:40:52.320
higher than two on this D8, Harlan Burnshadow

00:40:52.320 --> 00:40:58.099
is going unconscious. right on the rim of the

00:40:58.099 --> 00:40:59.539
dice tower. I don't know if that's a good sign

00:40:59.539 --> 00:41:01.579
for him or us. Before I look at it, do we want

00:41:01.579 --> 00:41:04.460
to keep that or not? It's your call. It's, you

00:41:04.460 --> 00:41:08.579
know. Okay, it's been Danny. It's been Danny.

00:41:08.940 --> 00:41:15.880
Okay, let's roll us again in the tower. It's

00:41:15.880 --> 00:41:19.539
a one on the die. It's a one on the die. Danny

00:41:19.539 --> 00:41:22.849
did it. Danny did it. She rolled over there.

00:41:22.869 --> 00:41:25.010
She was like, oh, shit, that's a five, and she

00:41:25.010 --> 00:41:31.829
nuzzled it. Amazing. Amazing. Okay, Harlan is

00:41:31.829 --> 00:41:37.050
at one HP? Oh, my God. Yeah, I was wrong. It

00:41:37.050 --> 00:41:38.869
had to be a one. It literally had to be a one.

00:41:38.869 --> 00:41:40.869
I was going to say. I was like, yeah, if he's

00:41:40.869 --> 00:41:42.949
got one HP, I'm going to die. It's a plus three.

00:41:43.650 --> 00:41:46.610
It had to be a one. That's crazy. Holy shit.

00:41:46.989 --> 00:41:50.900
Nice. Okay. What are the odds? Dude, barely standing.

00:41:51.360 --> 00:41:54.280
Harlan is still there. That's going to be Jules.

00:41:55.119 --> 00:41:58.340
I want to get to Harlan, but that's scary. You're

00:41:58.340 --> 00:42:01.780
so squishy, Jules. I know. I'm very squishy.

00:42:02.519 --> 00:42:08.260
Oh, shit. So, let me guess. Yeah, this time Jules

00:42:08.260 --> 00:42:11.179
will go to the door and cast Vicious Mockery

00:42:11.179 --> 00:42:15.820
onto Babiza. Okay. Okay. That is a wisdom save

00:42:15.820 --> 00:42:21.420
for you. Take this, you old hag. So offended.

00:42:22.400 --> 00:42:30.059
That is a 13. That is a fail. Oh, snap. So you

00:42:30.059 --> 00:42:33.099
take 1d4 psychic damage. Oh, and that's getting

00:42:33.099 --> 00:42:35.880
through. So let's get that out of the way. You

00:42:35.880 --> 00:42:40.000
guys are bringing the psychic damage. Alakazam,

00:42:40.000 --> 00:42:43.170
baby. That's only two, but it's something. It's

00:42:43.170 --> 00:42:45.889
something. And you have disadvantage on your

00:42:45.889 --> 00:42:48.909
next attack roll. Ooh, that's the clincher right

00:42:48.909 --> 00:42:53.469
there. That's pretty damn good. Okay. Yeah, before

00:42:53.469 --> 00:42:55.090
the end of your next turn. You've seen what these

00:42:55.090 --> 00:42:58.010
attacks can do. That's really good. Got a bonus

00:42:58.010 --> 00:43:00.769
action for me? Mm -mm -mm. Ooh, especially with

00:43:00.769 --> 00:43:05.289
Harlan at 1 HP. Right. That's big. That's big.

00:43:05.650 --> 00:43:08.869
And then I'm going to recast. You know what?

00:43:08.869 --> 00:43:11.050
No, no, no. I'm going to cast Bardic Inspiration

00:43:11.050 --> 00:43:15.789
onto Jaune. Oh, okay. Hell yeah. Hell yeah. You

00:43:15.789 --> 00:43:17.869
just, like, see Jaune just, like, wrapped by

00:43:17.869 --> 00:43:20.969
pain, just staring out, mouth open, eyes just

00:43:20.969 --> 00:43:23.489
wide. Doesn't know what's happening. He's shaking.

00:43:23.630 --> 00:43:27.090
He's shaking. And this light from your loot,

00:43:27.130 --> 00:43:29.630
again, just strikes out towards him. Kind of

00:43:29.630 --> 00:43:31.650
covers him. That golden mote goes around him.

00:43:32.190 --> 00:43:35.050
Your presence. You see a little bit of relief

00:43:35.050 --> 00:43:39.090
come to his features. A little bit of peace come

00:43:39.090 --> 00:43:41.940
to his mind. His friend is there. His friend

00:43:41.940 --> 00:43:45.760
is there with him in this pain. Friendship tastes

00:43:45.760 --> 00:43:50.280
so good. And that's going to be Harlan. Stop

00:43:50.280 --> 00:43:53.159
with your smile. I thought it was a decent callback.

00:43:53.900 --> 00:43:56.679
What? When did we say that? You don't pay attention

00:43:56.679 --> 00:43:58.639
to anything, David. I don't. You don't listen

00:43:58.639 --> 00:44:04.019
to anything I say. Dude was trying to kill you

00:44:04.019 --> 00:44:05.800
all, but first he had to kill me with Harlan.

00:44:05.900 --> 00:44:08.539
I hate this. I can't believe Harlan still stays

00:44:08.539 --> 00:44:12.500
turned around like... Your magic made me hurt

00:44:12.500 --> 00:44:15.440
people. You tried to make me a monster, but I'm

00:44:15.440 --> 00:44:19.079
no monster. I slay the monsters. He goes into

00:44:19.079 --> 00:44:23.059
strike twice. He's going to miss the first one.

00:44:24.300 --> 00:44:30.079
But hit on the second. Nice. For max damage.

00:44:30.480 --> 00:44:34.119
Excellent. That would be 12 points of damage.

00:44:34.239 --> 00:44:38.730
Half to six. A good, fearsome blow strikes through

00:44:38.730 --> 00:44:40.610
this thing. I watched the first one. He rips

00:44:40.610 --> 00:44:44.289
into it. I'm so stupid. I should be in flanking

00:44:44.289 --> 00:44:47.230
with Harlan, not with Jaune. Like, Jaune's damage

00:44:47.230 --> 00:44:50.230
is D6 plus 2. Harlan gets two attacks, and his

00:44:50.230 --> 00:44:54.650
damage is higher. Harlan then calls out, Slay

00:44:54.650 --> 00:44:57.829
the monster with me! Allies, slay the monster!

00:44:58.829 --> 00:45:01.960
And you... feel that urge to strike again. All

00:45:01.960 --> 00:45:04.320
right. I can choose up to three allies, and I'll

00:45:04.320 --> 00:45:06.659
let you choose which three get to attack. Jules,

00:45:06.699 --> 00:45:08.320
you're still not in range, so I guess... Yep.

00:45:08.460 --> 00:45:11.539
And actually, Jaune can't, so only two. Only

00:45:11.539 --> 00:45:14.500
Chester and Blanche can actually strike this

00:45:14.500 --> 00:45:17.679
thing. All right, Jaune. No actions for Jaune.

00:45:18.280 --> 00:45:24.519
All right, so let me roll for Blanche. That's

00:45:24.519 --> 00:45:31.139
a 21. Nice. How many rounds? Should I be worried

00:45:31.139 --> 00:45:35.340
about losing Shadowblade anytime soon? It's one

00:45:35.340 --> 00:45:38.019
minute. No, you're good. We're on. This is round

00:45:38.019 --> 00:45:44.000
three. 16 psychic damage with Shadowblade. That's

00:45:44.000 --> 00:45:46.420
a lot of damage. Oh, yeah. This thing is looking

00:45:46.420 --> 00:45:49.599
weaker and weaker by the second chest at what

00:45:49.599 --> 00:45:56.079
you got for me. For the third time, 14. It's

00:45:56.079 --> 00:46:00.929
amazing. It hits. You need more than a... For

00:46:00.929 --> 00:46:04.230
the third time. Get out. One on the die. Plus

00:46:04.230 --> 00:46:07.070
three. That's so weird. I'm calling a time loop.

00:46:09.170 --> 00:46:12.989
This is so fucking stupid. I hate this. That's

00:46:12.989 --> 00:46:15.550
incredible. I hate this so much. I'm calling

00:46:15.550 --> 00:46:18.769
it now. No one's rolled a crit yet this episode.

00:46:18.989 --> 00:46:21.389
I'm calling it. Crit what? You gotta specify.

00:46:21.949 --> 00:46:23.989
Someone's critting. Specify. Attack roll. I'll

00:46:23.989 --> 00:46:27.199
crit. I'll crit, sure. It might be David. I just

00:46:27.199 --> 00:46:29.719
feel it. I can feel like someone's going to crit

00:46:29.719 --> 00:46:31.699
before the end of this episode on an attack roll.

00:46:32.039 --> 00:46:36.599
Wave a moan. Downstairs from the room beside

00:46:36.599 --> 00:46:40.219
you where Fjodor and the... From the closet nearby

00:46:40.219 --> 00:46:46.679
where Amos and Larissa stand against Azra. Screams.

00:46:46.679 --> 00:46:53.199
Another round passes. Jaune does not make a move.

00:46:53.859 --> 00:46:56.619
But as his turn ends, feeling that sort of comfort

00:46:56.619 --> 00:47:02.179
from Jules, he, damn it, damn it, snaps out of

00:47:02.179 --> 00:47:05.059
it. I'm here, sir. I'm here. And that's what

00:47:05.059 --> 00:47:08.119
he proudly done again. Made my legendary before,

00:47:08.219 --> 00:47:11.039
and now I get to make my attack. Jaune, did you

00:47:11.039 --> 00:47:14.280
hear what I said earlier about the predator thing?

00:47:14.380 --> 00:47:15.880
I thought it was kind of cool. I just want to

00:47:15.880 --> 00:47:18.739
make sure that you had it. Yes, it was cool.

00:47:18.900 --> 00:47:21.199
It was really cool. What are we doing? Fight!

00:47:24.139 --> 00:47:27.519
Oh, man. Let's see if I recharge Howling Babble

00:47:27.519 --> 00:47:30.920
first. Did you just say Howling Babble? That's

00:47:30.920 --> 00:47:32.980
the thing I did to John. It's nasty. But it takes

00:47:32.980 --> 00:47:35.579
a recharge. It did not come back. Which means

00:47:35.579 --> 00:47:39.039
I'm going to go for an attack. Disadvantage.

00:47:39.739 --> 00:47:43.920
Yeah. There it is. There it is. He remembered.

00:47:44.440 --> 00:47:47.380
Yeah. I'm going to attack Blanche. Bring it on.

00:47:47.579 --> 00:47:49.500
I don't have my reaction, though. But Blanche

00:47:49.500 --> 00:47:51.079
is doing the most damage. Oh, this isn't using

00:47:51.079 --> 00:47:53.300
a reaction. This is just taking you. No. I don't

00:47:53.300 --> 00:47:55.539
have my reaction for shield. Oh, that's right.

00:47:55.679 --> 00:47:58.480
Good. Good. Perfect. I mean, I still have a 21

00:47:58.480 --> 00:48:06.219
AC, but. I need two crits. With this advantage,

00:48:06.599 --> 00:48:11.679
that is going to be an 11 to hit. That is not

00:48:11.679 --> 00:48:14.880
enough. This thing strikes out, but like Jules

00:48:14.880 --> 00:48:17.579
sort of words kind of weaken. It strikes. It

00:48:17.579 --> 00:48:20.179
comes out towards you and your blade song. You

00:48:20.179 --> 00:48:23.619
just. Cut through it, parry this spiritual hand

00:48:23.619 --> 00:48:26.679
that reaches out to grasp you. Blast it away

00:48:26.679 --> 00:48:30.380
and leave it open to strike. Proud Edom can't

00:48:30.380 --> 00:48:33.599
get in. And that is my turn. That's going to

00:48:33.599 --> 00:48:37.340
be Chester. Take that, pretender. Oh, shit. All

00:48:37.340 --> 00:48:39.340
right, he's going to keep doing it. Hopefully

00:48:39.340 --> 00:48:45.199
with better numbers this time. 16. Okay. Okay,

00:48:45.219 --> 00:48:46.780
that's different. It's different. It's different.

00:48:46.860 --> 00:48:49.639
It's different. It still hits. Well, this is

00:48:49.639 --> 00:48:52.599
the one that you need to roll back. Fuck me.

00:48:53.420 --> 00:48:57.420
Are you kidding me? You're joking. I'm not. That's

00:48:57.420 --> 00:49:01.960
four ones in a row. This is amazing. Oh, man.

00:49:02.059 --> 00:49:05.079
Okay. All right. Hey, dude, he's consistent.

00:49:05.420 --> 00:49:07.980
Yeah. I'm going to continue to mention, too,

00:49:08.000 --> 00:49:10.199
that he's basically rounding the corner to make

00:49:10.199 --> 00:49:11.739
his attack and then going back around the corner

00:49:11.739 --> 00:49:13.920
so he stays out of sight. Back against the wall.

00:49:14.059 --> 00:49:16.260
Spins around. Fire. Comes back. I love it. Maybe

00:49:16.260 --> 00:49:18.449
that's why he's only rolling. for us every time.

00:49:18.449 --> 00:49:20.849
He's just doing it fast. Yeah, getting the sort

00:49:20.849 --> 00:49:25.230
of side shots. Yeah, hell yeah. Hell yeah. Okay,

00:49:25.349 --> 00:49:30.289
that's Blanche. Okie doke. Blanche is going to

00:49:30.289 --> 00:49:32.789
rinse and repeat. I feel like we've got to be

00:49:32.789 --> 00:49:34.730
getting close to this thing. It's been a lot

00:49:34.730 --> 00:49:42.510
of hits. It's like a 23. Blanche with the damage.

00:49:42.730 --> 00:49:44.809
Oh my gosh. No, that wasn't damage. I know, I'm

00:49:44.809 --> 00:49:46.769
saying you're hitting every turn with this thing.

00:49:47.239 --> 00:49:50.219
And you're doing full damage with Shadow Blade.

00:49:50.340 --> 00:49:56.780
Like, damn, damn. Wizards. Only 13 to hit this

00:49:56.780 --> 00:50:01.519
time. Damage, I mean. Looking quite bad. Oh,

00:50:01.519 --> 00:50:06.380
my goodness. We're so close. I have to make a

00:50:06.380 --> 00:50:07.980
move. I have to make a move here. This thing

00:50:07.980 --> 00:50:10.480
is beefy. I have to make a move on somebody.

00:50:10.760 --> 00:50:13.039
I mean, it has been taking only half damage a

00:50:13.039 --> 00:50:15.579
lot of the time, too. Well, not with the Psychic.

00:50:16.039 --> 00:50:18.559
Oh, right, right, right. And, like, Blanche has

00:50:18.559 --> 00:50:21.139
been able to go, like, I think twice every round

00:50:21.139 --> 00:50:24.500
because of Harlan. Oh, my God. Damn. Okay, you're

00:50:24.500 --> 00:50:25.739
right. You're right. You're absolutely right.

00:50:26.400 --> 00:50:29.000
Legendary action. I'm attacking Harlan. Stop.

00:50:29.119 --> 00:50:32.079
He's got to go. Stop. He's got to go. We've got

00:50:32.079 --> 00:50:34.440
to keep Harlan up. You're right. You're actually

00:50:34.440 --> 00:50:36.519
more right. Legendary action, whispers of violence.

00:50:37.280 --> 00:50:40.639
I'm targeting Harlan. Stop. And I'm targeting

00:50:40.639 --> 00:50:45.619
Jules, standing beside Chester. Let's make you

00:50:45.619 --> 00:50:49.980
attack your buddy. That hay shoots out to Jules,

00:50:49.980 --> 00:50:54.179
to Harlan again. He's failed this like every

00:50:54.179 --> 00:50:58.579
time. Let's see if he fails this time. What do

00:50:58.579 --> 00:51:01.159
you got to hit? I forgot to have Harlan attack

00:51:01.159 --> 00:51:04.820
Jaune last time, didn't I? Is he under the thing?

00:51:05.039 --> 00:51:07.639
He was before. He didn't attack Jaune. I hit

00:51:07.639 --> 00:51:10.440
him with it. He didn't attack Jaune. Damn. Let's

00:51:10.440 --> 00:51:12.639
just roll it. He's got a 19 AC. I feel pretty

00:51:12.639 --> 00:51:15.039
good about it. All right, let's do that. You

00:51:15.039 --> 00:51:18.679
would have missed. There you go. Perfect. Advantage

00:51:18.679 --> 00:51:20.880
because you're stunned. You're stunned. Fuck.

00:51:21.380 --> 00:51:24.079
You still missed. Get bounced on the ship. Yeah,

00:51:24.119 --> 00:51:27.800
we're good. Off the shell. Okay. Now we can sleep.

00:51:28.039 --> 00:51:30.539
We can sleep tonight. We can sleep easy. But

00:51:30.539 --> 00:51:33.679
can Jules sleep after striking at Chester? Roll

00:51:33.679 --> 00:51:38.380
your die, Jules. Take my last button. Okay. Okay.

00:51:38.420 --> 00:51:41.539
I'll take it. I'll take it. I have a negative

00:51:41.539 --> 00:51:49.420
one wisdom. Ah. That's right. 18. There you go.

00:51:49.599 --> 00:51:51.619
First one was a 10 on the die, second was a 19

00:51:51.619 --> 00:51:53.599
on the die. Oh, you needed the button. I needed

00:51:53.599 --> 00:51:55.559
the button. This hits you. I needed it. It hits

00:51:55.559 --> 00:51:57.719
you, and you feel this rage bubbling inside you

00:51:57.719 --> 00:52:00.579
as you look towards Chester, and something amazing

00:52:00.579 --> 00:52:06.420
happens. That same sort of misty, like, fey magic

00:52:06.420 --> 00:52:10.659
that you shared once before in that moment. Just

00:52:10.659 --> 00:52:13.000
outside the pale moonlight when you were splitting

00:52:13.000 --> 00:52:16.280
up then. As you had this heartfelt moment, I

00:52:16.280 --> 00:52:18.420
think you hear almost the sounds of your lute.

00:52:18.780 --> 00:52:21.039
It's not playing, but you feel it. You hear it

00:52:21.039 --> 00:52:22.980
in your heart, in your mind. Chester hears it

00:52:22.980 --> 00:52:26.860
too. You lock eyes. You can't hurt Chester. You

00:52:26.860 --> 00:52:30.400
could never hurt Chester. And the pain of this

00:52:30.400 --> 00:52:33.940
thing washes off of you. You are untouched. You

00:52:33.940 --> 00:52:36.320
can't fuck with Jules and Chester. Oh, you can't

00:52:36.320 --> 00:52:38.539
fuck with Jules and Chester. No one's going to

00:52:38.539 --> 00:52:40.539
come between Jester. But can you fuck with Harlan

00:52:40.539 --> 00:52:49.400
Burnshadow? Jules. Stop it. Harlan fails. God

00:52:49.400 --> 00:52:52.760
damn it. Here's the interesting thing. No, it's

00:52:52.760 --> 00:52:55.639
not interesting. Take the damage and makes a

00:52:55.639 --> 00:52:58.079
reaction attack. I take the damage first, I'm

00:52:58.079 --> 00:53:00.059
assuming, which means he goes down before the

00:53:00.059 --> 00:53:02.900
reaction attack. So Harlan will not be hitting

00:53:02.900 --> 00:53:08.800
Jaune. I can't try. He just... Goes down. Which

00:53:08.800 --> 00:53:10.699
means I'm not going to be helping you out this

00:53:10.699 --> 00:53:14.400
time. Thank goodness. And that's going to be

00:53:14.400 --> 00:53:19.360
Jules. With Harlan down, one of your most stalwart

00:53:19.360 --> 00:53:22.320
allies has fallen, Jules. You got to step up.

00:53:22.539 --> 00:53:25.099
If you want to finish this thing off, the house

00:53:25.099 --> 00:53:28.260
is screaming around you. People might be dying

00:53:28.260 --> 00:53:30.440
in this thing. This thing is pulling the strings.

00:53:31.139 --> 00:53:33.380
What are you going to do about it? It's either

00:53:33.380 --> 00:53:39.409
I attack where I'm at. Or I go to Harlan. I hate

00:53:39.409 --> 00:53:45.110
this so much. Yeah. Honestly, Jaune can protect

00:53:45.110 --> 00:53:47.289
you. Yeah. Well, that's what I was thinking.

00:53:47.389 --> 00:53:51.389
I'm at least next to Jaune. Yeah. Stay five feet

00:53:51.389 --> 00:53:54.789
away from Jaune. Yep. And you'll be cool. Okay.

00:53:55.449 --> 00:53:58.769
Jules will go to Harlan. Okay. And he will kneel

00:53:58.769 --> 00:54:02.829
down. Not on my watch, brother. And he will cast

00:54:02.829 --> 00:54:09.860
level three. Cure wounds. Oh, shit. That's 3d8

00:54:09.860 --> 00:54:14.059
plus 4. Oh, man. Okay. Holy hell, you rolled

00:54:14.059 --> 00:54:28.099
that. Incredible. I rolled two 8s. Nice. And

00:54:28.099 --> 00:54:32.840
a 6. Oh, excellent. For 26. That's with a plus

00:54:32.840 --> 00:54:39.659
4. Wow. Wowzas. That is incredible. Hey, David.

00:54:40.219 --> 00:54:42.860
What? Look at this. Look at this. You see this?

00:54:43.039 --> 00:54:45.579
See what I'm doing with my hand? That's a beautiful

00:54:45.579 --> 00:54:49.980
middle finger. Hey. Harlan's eyes snap open.

00:54:50.039 --> 00:54:52.719
You see immediately as blurry, sort of tear -filled

00:54:52.719 --> 00:54:56.519
eyes take you in. You. After everything I did.

00:54:57.239 --> 00:55:02.239
You. I don't deserve this. But I will make good

00:55:02.239 --> 00:55:05.659
on it. I will! I do agree, a third level spell

00:55:05.659 --> 00:55:08.059
slot was quite a lot, but you have proven to

00:55:08.059 --> 00:55:14.139
be quite useful, so. Holy shit, Jules. And then

00:55:14.139 --> 00:55:19.159
Jules will recast his Bardic Inspiration onto

00:55:19.159 --> 00:55:22.860
Blanche. Booyah. That is the final one. I gotta

00:55:22.860 --> 00:55:25.000
find another D8 to remind me. And then, how long

00:55:25.000 --> 00:55:27.519
was that distance I traveled? Like 10 feet? 15

00:55:27.519 --> 00:55:30.690
feet to get to Harlan? It was... It would have

00:55:30.690 --> 00:55:32.010
been 10 feet. You're actually sharing a space

00:55:32.010 --> 00:55:33.449
with John Franklin to reach him, though, so it

00:55:33.449 --> 00:55:36.010
would be about 20 feet worth. It costs double

00:55:36.010 --> 00:55:37.730
when you're moving through that space. Okay.

00:55:38.530 --> 00:55:40.650
Yeah, I'll stay where I'm at, then, if I can.

00:55:41.289 --> 00:55:44.090
Should you move back to the door? No. With John

00:55:44.090 --> 00:55:47.969
Franklin. Yes. You couldn't stand on his face,

00:55:48.030 --> 00:55:49.610
but you can move around the back of the visa

00:55:49.610 --> 00:55:52.329
by Harlan's side. I want to be within five feet

00:55:52.329 --> 00:55:53.989
of John Franklin, so I'm going to go on this

00:55:53.989 --> 00:55:56.090
side. Yeah, okay, so you step outside the door.

00:55:56.250 --> 00:55:58.989
You move up your sword behind Jaune. You reach

00:55:58.989 --> 00:56:02.050
down, save Harlan. You step back, move behind

00:56:02.050 --> 00:56:04.710
Jaune again. Stand within five feet. You're all

00:56:04.710 --> 00:56:08.409
together, all together now, battling this thing.

00:56:08.889 --> 00:56:13.389
And Harlan is back, baby. Booyah. It was worth

00:56:13.389 --> 00:56:15.170
a third -level spell slot, I think. He's going

00:56:15.170 --> 00:56:17.070
to stand up. He's going to make some attacks.

00:56:17.949 --> 00:56:21.690
I still didn't move. Why didn't I move? Flashback.

00:56:26.739 --> 00:56:28.940
No. I'm not going to really flashback, but I'm

00:56:28.940 --> 00:56:31.179
just so stupid for not moving. Doesn't matter.

00:56:31.239 --> 00:56:34.280
He hit twice. Okay. I guess that's why I wasn't.

00:56:35.420 --> 00:56:39.780
Not the most agile, but too swift. Strikes his

00:56:39.780 --> 00:56:43.440
blades like, all right, together now. Let's save

00:56:43.440 --> 00:56:48.059
them. Let's save them all. I will tell you right

00:56:48.059 --> 00:56:50.900
now, every time the specters make their turn,

00:56:51.039 --> 00:56:54.920
something. Bad is happening. Behind the scenes,

00:56:55.000 --> 00:56:58.079
the specters go after Harlan. He's calling out

00:56:58.079 --> 00:57:00.860
to anyone with a reaction to make an attack.

00:57:01.300 --> 00:57:03.599
So you're saying we've got to end this now? I'm

00:57:03.599 --> 00:57:05.980
saying you might end this now, and you damn well

00:57:05.980 --> 00:57:09.300
better. Okay. So is it going to be the same three?

00:57:09.380 --> 00:57:12.039
Is it going to be Jean, Blanche, and Chester?

00:57:12.219 --> 00:57:14.940
Jules is in range. You choose. Okay, yeah, if

00:57:14.940 --> 00:57:17.059
you have damaging. Chester still has the better

00:57:17.059 --> 00:57:21.309
shot at doing damage. I'll roll for Blanche and

00:57:21.309 --> 00:57:24.269
Jaune. I'll roll for Blanche first. Don't forget

00:57:24.269 --> 00:57:26.869
those Bardics. They can still give you damage,

00:57:26.969 --> 00:57:30.469
too, remember? Oh, that's right. Thunder damage

00:57:30.469 --> 00:57:33.610
bonus on Jules' Bardics. Oh, dude, you just gave

00:57:33.610 --> 00:57:36.050
it to us. Don't sleep on it. Don't sleep on it.

00:57:36.090 --> 00:57:38.150
It's cool. Yeah, okay. I'm going to do that,

00:57:38.230 --> 00:57:40.989
then. That's right. It's a hit for Blanche. I

00:57:40.989 --> 00:57:43.650
rolled 10 on the die, plus 7 is 17. I'm going

00:57:43.650 --> 00:57:47.639
to use Blanche's Bardic here. And it does. It

00:57:47.639 --> 00:57:51.400
does like electric damage to the whatever the

00:57:51.400 --> 00:57:53.179
face value is or something like that. Thunder.

00:57:53.320 --> 00:57:55.579
Thunder. Thunder damage. You're going to correct

00:57:55.579 --> 00:58:01.940
me for that one? Eight on the D8. Nice. Oh, my

00:58:01.940 --> 00:58:05.219
God. Jules, a 10 to save. I'm guessing that's

00:58:05.219 --> 00:58:07.500
not going to do it. Huh? A 10 to save against

00:58:07.500 --> 00:58:09.500
your spell save DC? Fuck no. Okay. All right.

00:58:09.579 --> 00:58:11.679
I'm taking a full eight. All right. Let me roll

00:58:11.679 --> 00:58:14.400
three more of these for Shadowblade for Blanche.

00:58:14.460 --> 00:58:23.420
Oh, my God. 19. Go ahead. I want everyone to

00:58:23.420 --> 00:58:25.579
roll their damage. Everyone get in there. I want

00:58:25.579 --> 00:58:27.860
this to be a full -ass team attack. Jaune's got

00:58:27.860 --> 00:58:31.420
to roll his to hit first. But it sounds like

00:58:31.420 --> 00:58:33.739
we're there. Do your thing. This is cool as shit.

00:58:33.880 --> 00:58:35.639
Everyone's doing their thing. Jaune doesn't hit.

00:58:35.760 --> 00:58:37.920
I'm sorry. It's over Jaune. He sucks. Wait, hold

00:58:37.920 --> 00:58:44.059
on. 3, 5, and 2. No, not quite. Okay. Chester's

00:58:44.059 --> 00:58:47.760
last shot to hopefully do something. Chester's

00:58:47.760 --> 00:58:50.199
been great. He's hit a lot, just not for much.

00:58:50.519 --> 00:58:54.920
Yeah, that's a 26. Oh, yeah. 18 plus 8. Oh, yeah.

00:58:56.679 --> 00:58:59.840
Max. Finally. Six on the die plus three. Nice.

00:58:59.860 --> 00:59:03.440
He finally hones in. He steps up this time, and

00:59:03.440 --> 00:59:08.320
he feels it. He fires out towards this thing.

00:59:08.679 --> 00:59:13.929
Eye shot, head shot. blasts through. At the moment,

00:59:13.969 --> 00:59:16.110
this thing rips through this Beezus, open, sort

00:59:16.110 --> 00:59:19.989
of screaming mouth. Blanche steps out. Swipe,

00:59:20.010 --> 00:59:23.329
swipe, swipe with the blade in Jules' magic pile.

00:59:23.949 --> 00:59:26.730
Jules reverberates through you, down your arms,

00:59:26.789 --> 00:59:28.909
this golden mote entering into the shadow of

00:59:28.909 --> 00:59:32.329
the Shadowblade. Gold and black intermingle in

00:59:32.329 --> 00:59:34.690
this display of light as this thing strikes out

00:59:34.690 --> 00:59:36.690
the Beezus. What does it look like when you finish

00:59:36.690 --> 00:59:41.619
this thing off? Blanche's arm comes down with

00:59:41.619 --> 00:59:46.219
her sword fully extended and from head to toe,

00:59:46.340 --> 00:59:52.500
slices right through it and the smoke, the iridescent

00:59:52.500 --> 00:59:56.539
sort of mist of this wraith just splits in half

00:59:56.539 --> 01:00:01.079
down the middle and dissipates, drops to the

01:00:01.079 --> 01:00:06.380
floor and spreads out and vanishes. I gotta say,

01:00:06.579 --> 01:00:10.500
nobody crit. I was wrong. Chester almost cried.

01:00:10.539 --> 01:00:12.900
He got an 18 on the time. And you do one more

01:00:12.900 --> 01:00:16.420
thing for me now. This thing vanishes. You see

01:00:16.420 --> 01:00:19.079
Harlan just breathing hard. Everyone in this

01:00:19.079 --> 01:00:22.519
room breathing hard. Hurt, scarred, weapons out,

01:00:22.599 --> 01:00:26.699
but standing still. Silence in the house. The

01:00:26.699 --> 01:00:31.119
moans of these specters, the heirs that were

01:00:31.119 --> 01:00:34.519
killed, that were taken so early, vanish with

01:00:34.519 --> 01:00:37.320
this thing. To whatever fate they go to, you

01:00:37.320 --> 01:00:41.079
don't know. Perhaps freed from their eternal

01:00:41.079 --> 01:00:45.679
bondage to this monster. You don't know. There's

01:00:45.679 --> 01:00:49.840
one more thing you don't know. Who lived. Who

01:00:49.840 --> 01:00:53.480
survived the onslaught. I need someone to roll

01:00:53.480 --> 01:00:58.960
a D6 for me. Stop. Here's the formula. So before

01:00:58.960 --> 01:01:05.079
we do this. Yeah. Is there any, does it have

01:01:05.079 --> 01:01:07.400
any bearing on the outcome? Because Blanche is.

01:01:07.710 --> 01:01:10.489
It has to run to DePiero. Like, Broom of Flying...

01:01:10.489 --> 01:01:13.349
It will not have a bearing. What has happened

01:01:13.349 --> 01:01:15.809
has already happened. Combat was occurring while

01:01:15.809 --> 01:01:20.869
you were fighting this. 1d6 minus... This is

01:01:20.869 --> 01:01:24.010
a lot. 1d6 minus 6 minus x, x equaling the rounds

01:01:24.010 --> 01:01:26.929
of combat. The Spectres got to make a move. It

01:01:26.929 --> 01:01:29.230
would have been three rounds. It was only two.

01:01:29.829 --> 01:01:31.570
The Spectres appeared in the first round. I don't

01:01:31.570 --> 01:01:33.949
count that. In the second and third round, they

01:01:33.949 --> 01:01:36.449
did attack. They struck. Things happened. The

01:01:36.449 --> 01:01:39.579
third round... Harlan and you guys in tandem

01:01:39.579 --> 01:01:41.719
face this thing off before the specters made

01:01:41.719 --> 01:01:47.659
their move. Six minus two. 1D6 minus four. That's

01:01:47.659 --> 01:01:51.340
how many people have died. Who wants to roll

01:01:51.340 --> 01:01:55.719
this dice? It has to be yours? Yes. Fuck. I don't.

01:01:56.039 --> 01:01:57.360
And you have to roll it in the port of pain.

01:01:57.500 --> 01:02:00.960
Oh, you sick son of a bitch. Asshole. Get over

01:02:00.960 --> 01:02:04.179
here. Who's doing it? Danny will do it. No, Danny's

01:02:04.179 --> 01:02:06.340
proven herself unloyal to me. What do you do?

01:02:06.360 --> 01:02:08.079
Wait, are you a victim of Danny yet? Oh my gosh.

01:02:08.099 --> 01:02:09.480
I don't know how this is going to work. I don't

01:02:09.480 --> 01:02:11.139
understand. I just feel like she's going to swallow

01:02:11.139 --> 01:02:13.619
it or something. All right. Put it on her paw.

01:02:14.000 --> 01:02:16.079
This is the best. Wait, why is there no video

01:02:16.079 --> 01:02:21.519
of this? Danny. Oh, oh, oh. Danny rolled a six.

01:02:22.500 --> 01:02:29.360
Mine is four. Danny, you little asshole. I have

01:02:29.360 --> 01:02:32.829
a D20 table. I'm going to roll two d20s. No.

01:02:33.010 --> 01:02:34.889
And they are going to correlate to two people

01:02:34.889 --> 01:02:45.630
who are dead. Do not. Do not do this to me. And

01:02:45.630 --> 01:02:51.070
we'll end the episode like that. And we'll call

01:02:51.070 --> 01:03:15.000
it there. Oh, that's... And that's the end. Hold

01:03:15.000 --> 01:03:17.699
on, wait. You can't really... We're done now.

01:03:17.780 --> 01:03:27.539
Go home. I have the power here. It's over. No.

01:03:27.980 --> 01:03:32.179
No. No, wait. What?
