WEBVTT

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Hey, Pants people. Thank you for tuning into

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another episode. We would really appreciate it

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if you took a little time to leave us a review.

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Wherever you listen, it helps a bunch. Enjoy.

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And this is actually a bit of a three -parter,

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because I want to talk about the adventuring

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team whose name might be pronounced Desisada

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Dase. I think. These are relatively new names

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in the Concord world. Rookie heroes who are quickly

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gaining some big esteem. Let's start with Daryl

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Twilight. From the world of Power Noah, Daryl

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hails from the halfling town of Merrow, which

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was founded by his grandfather, Arrow. You see,

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Daryl is quite close to Arrow, as well as Daryl's

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father, Barrow, his brother, Carrow, and his

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sister, Sunny. Daryl lived an innocent and simple

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life in Merrow up until the day he found his

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home in frames and his grandfather missing. Here,

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Daryl stepped in the spotlight of the Concord

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worlds, taking on missions and raising money

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while searching for his treasured family. This

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path brought him into the company of new friends

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and taught a bunch of the world outside his small

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town. Still, what might be the echoes of Mero

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and the Young Adventurer? His clothing sports

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the green and blue of the town's council. And

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the bagpipes he loves to play are a local favorite.

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The sound of a shadow of the treasured innocence

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of days lost. Thank you so much. Shit, hang on.

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Thank you so much. Adam Shatney, for bringing

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Darrow Twiley into our world. And this is one

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of three actual Illuminary Spotlight applications

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that were filled out during Mountain Mania. Hell

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yeah. I know if you're listening, you're probably

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wondering why it took so long. I had a few spotlights

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I wanted to get to, you know, filling out this

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arc and kind of all the suspects. You know, everyone

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got their own little mention in a spotlight.

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I had to drop that little news last time you

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heard that the missing King of Coin and their

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family. did not make it here because they were

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murdered. I had to drop it all in. But now that's

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all revealed, I can start getting into these

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wonderful, beautiful spotlights that were left

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for me and that were full of tongue twisters.

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Thank you so much for that. You did great with

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the names. I was impressed. That was good. I

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have to wonder if they knew what they were getting

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into when they filled those out. Just like, let's

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torment this fool. No, no, no. I think it was

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probably like a funny coincidence. Like, oh yeah,

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I'm going to give this guy all these funny names

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to say. But I feel like... That sounds like,

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you know, something that would happen in your

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D &D group. Oh, yeah. I'm trying to think of

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all these backstory names. Blah, blah, blah,

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blah, blah, blah. Yeah, yeah. Super relatable.

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But super cool. Yeah, I mean, we're going to

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start doing this a little more often when I go

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out to functions like Mountain Mania. I'll bring

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these Luminaire applications. We can start getting

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more spotlights in this show. So that's really

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exciting because it fills out our world and it

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lets everyone that's sort of interested be a

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little piece of it, be a little part of it. Maybe

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we'll get some this weekend at the Vermont Renaissance

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Fair. The Vermont Renaissance Fair that we've

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already been to if you're listening to this.

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It was awesome. Do you have more applications

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printed up, David? No. You should print them

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up. Yeah. I'll remind you tomorrow. Thank you.

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Oh my gosh. That has to be tomorrow. Oh my gosh.

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We're leaving in two days. It's right there.

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It's right there. We missed last time. We missed

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last time. We're doing it this time. Yeah. Two

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days, two weeks ago. Yeah. Week and a half ago.

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And I'm sure it was a blast. It was an absolute

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blast. Guys, it was a great time. Oh my gosh.

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It's so exciting. It was so exciting when we

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did that. Tell us some stories, David. What was

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your favorite part? Honestly, I would get into

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it, but we would get canceled. It was wild. It

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was crazy. Essex, Vermont gets a little hairy.

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Let's just say the shirts were off. I thought

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you were going to say the shoes were off. Guys,

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we get to talk about something. Something pretty

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big and glaring. Yeah. And all over this table.

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Yep, that table is gone. That table is buried

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under a box. We got a chest. Wait, wait, Stephen,

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shut up. Mail time! Thank you. It's mail time.

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All right, proceed, Stephen. Second week in a

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row. Yes, yes. Yeah, this is North Dakota edition.

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We got mail from our friend, the captain. The

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captain. Oh, yeah. He sent a... beast of a box

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i just he's it arrived earlier this week and

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it's been sitting in the house and i hope it's

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not a puppy because it's been really hot and

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it was in my car for a couple days as well hope

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it's not a calf yeah exactly right yeah birthing

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season is done so yeah um oh my goodness I know

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what's in it. I want to like sit here and just

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stare and wonder and guess, but I'm also just

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ready to open this bad boy. We need to open it,

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but first we need to crack a beer. Oh yeah, a

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beer to go with this package open. Do we have

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the Hooli Forge railroad spike? We do. Ooh, Hooli

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Forge. Check them out on Etsy. See if we can

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get some good sounds on this. Ooh, baby. Ooh,

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baby. Jeremy, while I open this, do you want

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to, Tell us what exactly we're drinking because

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it's kind of special. I mean, it might be special.

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We'll see. I found a Dogfish Head 120 -minute

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IPA that I've had since 2016. I know. That's

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wild. It's almost 10 years old. Wow. That's that

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long ago? I think it was bottled in June of 2016.

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So who knows how this is going to go? Okay. Oh,

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boy. I see blue and white paint. What the? Look

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at it. Look at it. It's. Wait, Steven, I'm pouring

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beer. Dude, it's two more dice towers. Two more

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dice towers. What the fuck? The captain decided

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I should not alone receive the power of his craftsmanship.

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So we have two more dice towers to hand out.

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What the fuck? What? I don't even... It looks...

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Okay. Before you get into it, I do have instructions

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as to who gets which one, so you can read off

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your dice tower and describe it as you go. So

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depending on you guys, this is what his thinking

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was. Oh, we're going to go with the captain's

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thinking, yeah. Okay, okay. Absolutely. The one

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titled the SS Jesse Tilton goes to the Tortles,

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John Franklin and Blanche. Okay, yes, that's

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this one. The Storm Shield I see on the front.

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And the second, titled The Archangel, goes to

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Jules Laroche. Wow. They've steamed out of port

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just recently. They've just got here earlier

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this week. These things, I've been kind of watching

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along the captain's journey making them. We've

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been kind of hiding this little secret from you

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guys for a while. And I'm so stoked that they

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are here right now. So Steve and David, what's

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it look like? Yeah, this is incredible. It's

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painted blue. with um with white lettering it's

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got pink felt on the bottom yes like you said

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the title here is uh ss jesse tilton um i know

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that captain was a serviceman i'm going to guess

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that this was someone that the captain knew who

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uh was killed in action um that's really powerful

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uh it says not today trooper on the back with

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a uh you know like dr cross i don't know what

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that's called You know, like the medical sort

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of cross symbol? Yeah. Red cross. Maybe it was

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a red cross. There's some more. I'm guessing

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it's probably some sort of military insignia.

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There's a stethoscope sort of thing. It's beautiful.

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It says the storm shield on the front. Storm

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shield. This thing is awesome. It is a force.

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It is a force. Yeah. Wild. We have some clutch

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rolls tonight, so hopefully these things will

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come in handy. Jim, what's yours look like? Mine

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is also blue, which I love because blue is my

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favorite color. It's the SS St. Michael the Archangel.

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That's awesome. He's got two flags crisscrossed

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below that. On one side, we have a holy cross

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on one side. And on the front of it, it says

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the guns of heaven. The guns of heaven. I love

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it. And on the back, it appears to be a flaming.

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Nice. And it says strike, dot, dot, dot, hold.

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Are you going to strike or are you going to hold?

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I don't know. Jules doesn't know how to hold.

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We'll find out. Oh, my gosh. Oh, God. And then

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the tray is like pink felt with white polka dots.

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I love that. And it looks like this has been

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tested. I can see some dice marks. This guy even

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went through and made sure that these dice towers

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were going to roll. All right. I'm officially

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retiring the Dice Tower that I stole from David.

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It could be our... I don't know. We'll find a

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use for it. Sorry, Dice Tower. Oh, let's try

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this beer. Cheers. I got the mucky. To the captain.

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To the captain. Cheers. To the captain. And to

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Jesse Tilton. And to Jesse Tilton. Amazing. Amazing.

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Thank you so much. There is a letter. Pulling

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this out now. Three pages full. Captain went

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all out in this as well. How about... Let's pause

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for a second. I want to read this thing right

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now. Before we dive into it, I want to read this

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thing. Yeah, I'd like to hear. It's a lot. So

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let's read it. Let's talk about it when we get

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back from this break. Wink. Holy shit, guys.

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Wow, that was... Just know, everybody, there's

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a lot to this letter. Very personal. Very amazing.

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Just know that these towers were sent with the

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hopes. and story of a battalion of rocky paratroopers

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of the Fighting 4th Brigade, 1st Battalion, 508th

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Parachute Infantry Regiment. And damn, what a

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story it was. Yeah. And know that our friend

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Captain is a really special badass. Yeah. Hell

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yeah. So bottom of our hearts, man. Thank you.

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You know, cheers from all the way over here in

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New Hampshire. Cheers, 5 -2 -G. Cheers. Oh. In

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the wake of some incredible tales of battle glory,

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here we are in our own battle. Oh, brought it

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back around. Brought it back around. Thank you,

00:11:18.799 --> 00:11:20.460
Captain, for helping bring it around. Thank you

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for the transition. Yeah, yeah. I noticed that

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your dice towers are bigger than mine. Mm -hmm.

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What's going on there? What's going on there?

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It's not the size, David. Oh, sometimes it's

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the size. Oh yeah. Yeah. I got to try it. People

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know how they sound. Yeah. So I, I rolled mine

00:11:35.490 --> 00:11:37.629
early, but I rolled a D 12 specifically cause

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I just, I wanted to, I wanted to save it. Just

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know when you blow this D 20 now, right now we're

00:11:43.269 --> 00:11:44.769
in a dangerous situation. As you're getting ready

00:11:44.769 --> 00:11:46.490
to roll that, we talk about it. John Franklin

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stands alone against, uh, uh, uh, fuck. I forgot

00:11:50.950 --> 00:11:54.009
his name. Hang on. Hang on. Harlan, boom, against

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Harlan, Burnshadow, and another Dwargar downstairs.

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He's been poking away, doing some damage, and

00:11:58.690 --> 00:12:01.389
this illusion he created of the pig man is sort

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of helping him keep ground. But every turn, I'm

00:12:04.029 --> 00:12:07.250
rolling a d4 because there's still a chance that

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this guy's going to hit Jaune as he's swinging

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wildly into this room, into the cell. And if

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I do hit Jaune, I'm telling you right now, I'm

00:12:16.909 --> 00:12:19.590
going to use that button. And I'm going to take

00:12:19.590 --> 00:12:23.929
that total down. 1 -4 on a D4. 25 % chance. Two

00:12:23.929 --> 00:12:26.549
attacks per round. And right now, he is alone.

00:12:27.129 --> 00:12:30.330
But you're on your way now. Blanche just finished

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a fight and used her full movement to reach the

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door of the room you're in. You are about to

00:12:35.889 --> 00:12:38.730
press downwards, but you have a journey to reach

00:12:38.730 --> 00:12:41.870
there. Jean is not close. Physically, yeah, he's

00:12:41.870 --> 00:12:44.169
right below the room you're in. He's 30 feet

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below where you stand. Maybe less. Maybe 20 feet

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below where you stand now. But that's not good

00:12:48.409 --> 00:12:49.789
enough because you need to get through this floor.

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You need to find a staircase, go down, cross

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through hallways, and reach your pupil before

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he is no more. You were talking a whole lot while

00:12:58.970 --> 00:13:02.649
we were blessing our dice tower. It sounded really

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dire and impressive and everything. How dare

00:13:04.590 --> 00:13:07.070
you. But now I want to make dice tower noises

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real fast. Stealing your towers. Oh! What? My

00:13:13.110 --> 00:13:15.330
first roll was a crit. You don't get that now.

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Well, I know. You can't roll it over. You know

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what's so funny? What? I was going to be like,

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hey, David, I want to roll this, but I want to

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be able to use my first roll. Would you let me

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blah, blah, blah? And I was like, no, that's

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stupid. I'm not going to do it. Yeah. And then

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look at that. Yeah. I got a big old yeet. I heard

00:13:31.320 --> 00:13:33.399
David agree to it. I heard David agree to it.

00:13:33.460 --> 00:13:36.259
Moon universe. This universe. Okay, the second

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one was an oof. Natural one. So now it all evens

00:13:39.539 --> 00:13:42.480
out. All evens out. Okay, good. It sends that

00:13:42.480 --> 00:13:44.039
you were worried about the high roll and it gave

00:13:44.039 --> 00:13:46.919
you a low roll. Exactly. Yeah, all right. Okay.

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I just love that the guns of heaven have just

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been blessed. Yeah, for real. So badass. Oh,

00:13:53.419 --> 00:13:56.159
it's pretty amazing. It's pretty amazing. Guys,

00:13:56.299 --> 00:13:59.899
it's time to get wild with this shit. Let's get

00:13:59.899 --> 00:14:04.720
some Saturday. What? What? I'm cool. Here's some

00:14:04.720 --> 00:14:09.080
sirens. You're such a nerd. That's not what we

00:14:09.080 --> 00:14:11.740
talked about. No. That's a completely different

00:14:11.740 --> 00:14:14.139
tune. This is not the tune I... It's the one

00:14:14.139 --> 00:14:16.539
I... Damn it. Damn it. I'm fading it out. Fuck

00:14:16.539 --> 00:14:18.259
this. It's the same track. No. Oh, I don't need

00:14:18.259 --> 00:14:20.000
this shit. It's the same track. Combat in silence

00:14:20.000 --> 00:14:21.980
now. Combat in silence. Hang on. Let me find

00:14:21.980 --> 00:14:24.720
another one. It's just the same one, but more

00:14:24.720 --> 00:14:27.139
hyper. That's fine. We're going for it. We're

00:14:27.139 --> 00:14:30.080
going for it. Blanche's turn was the end of that

00:14:30.080 --> 00:14:33.529
round. Tonight, we are going to see this combat

00:14:33.529 --> 00:14:35.950
come to its close. A combat that started off

00:14:35.950 --> 00:14:38.529
as two, but is now funneled down to one. You

00:14:38.529 --> 00:14:41.809
have finished off Diva Luma. This insidious plot

00:14:41.809 --> 00:14:45.090
that had meant to spring two combats at once,

00:14:45.289 --> 00:14:49.289
essentially killing all these heirs off, maybe

00:14:49.289 --> 00:14:52.750
killing everyone in the room, was undone. Now,

00:14:52.769 --> 00:14:55.769
Azranir lays clearly dead in this room, blood

00:14:55.769 --> 00:14:59.230
pooling around the body. The Duergar that we're

00:14:59.230 --> 00:15:01.940
fighting, you don't know. You're not sure where

00:15:01.940 --> 00:15:04.940
they stand at this point in time. We're reopening

00:15:04.940 --> 00:15:06.419
the map real quick because I hadn't done the

00:15:06.419 --> 00:15:10.259
actual overall map. Okay. I've made some rolls

00:15:10.259 --> 00:15:12.500
for them. I actually only made one roll each.

00:15:12.559 --> 00:15:14.299
I believe I need to make one more, so I'm going

00:15:14.299 --> 00:15:19.440
to do that right now. I don't know what's going

00:15:19.440 --> 00:15:21.240
to happen to these guys. I'm so sorry, Blanche.

00:15:21.299 --> 00:15:24.139
She's freaking leaving. You have other people

00:15:24.139 --> 00:15:26.360
in this room that may be able to help. Start

00:15:26.360 --> 00:15:29.200
off the round making a death save for D .Va Luma.

00:15:31.269 --> 00:15:35.350
Okay. Chester's up. At last, do you have any

00:15:35.350 --> 00:15:38.330
combat intentions for Chester and Jules, or do

00:15:38.330 --> 00:15:43.049
you want to... Well, I want to stabilize the

00:15:43.049 --> 00:15:46.169
balloon. And I think... Can Chester do that?

00:15:46.350 --> 00:15:48.350
Yes, there's also a potion left on the ground.

00:15:48.549 --> 00:15:51.870
Are you going to manacle her before... I will

00:15:51.870 --> 00:15:54.289
say, you do know from fighting Arhalon that once

00:15:54.289 --> 00:15:57.330
he went unconscious, you brought him back almost

00:15:57.330 --> 00:15:59.009
immediately afterwards, and this effect would

00:15:59.009 --> 00:16:01.610
wear off. So you would assume that... That might

00:16:01.610 --> 00:16:03.250
happen again. I mean, you could play it safe

00:16:03.250 --> 00:16:04.950
and do the manacles if you want to go for that

00:16:04.950 --> 00:16:07.029
route. There's probably manacles on the downed

00:16:07.029 --> 00:16:09.110
Dwargar. They're officers. I was hoping for a

00:16:09.110 --> 00:16:12.330
yes or no, but I guess we're going to have to

00:16:12.330 --> 00:16:16.870
manacle. Ideal and maybes. It sounds... It should

00:16:16.870 --> 00:16:19.490
be fine, but... You have experience with this,

00:16:19.490 --> 00:16:21.690
and your experience tells you that she should

00:16:21.690 --> 00:16:23.970
return to normal. Yeah, still going to manacle

00:16:23.970 --> 00:16:25.950
her just in case. Okay. Because I don't trust

00:16:25.950 --> 00:16:28.330
you. Is that what Chester's doing? Yes. He runs

00:16:28.330 --> 00:16:30.590
over to one of the bodies of the Duergar, runs

00:16:30.590 --> 00:16:33.029
over to Devaluma, and he's just like, sorry,

00:16:33.169 --> 00:16:36.990
hey, sorry, and goes to manacle Devaluma. The

00:16:36.990 --> 00:16:39.830
Duergar are still lying unconscious and dying,

00:16:39.929 --> 00:16:45.509
but Devaluma is now manacled. That would be Chester's

00:16:45.509 --> 00:16:47.769
action, and then an object of your action, so

00:16:47.769 --> 00:16:49.389
he can still do a bonus action if you have one?

00:16:49.809 --> 00:16:52.970
I mean, he just wanted to stabilize. Okay. So

00:16:52.970 --> 00:16:55.789
that's upstairs. Everyone's moving in the direction

00:16:55.789 --> 00:16:58.549
there. Things are sort of calming down as Blanche

00:16:58.549 --> 00:17:01.610
whirls a corner and is running out of the room.

00:17:02.049 --> 00:17:04.609
So let's hop down to where the real action is.

00:17:05.369 --> 00:17:08.829
Let's hop down to the basement where these dice

00:17:08.829 --> 00:17:11.230
rolls are going to determine whether or not this

00:17:11.230 --> 00:17:13.789
turtle lives or dies because you're on your way,

00:17:13.789 --> 00:17:15.430
but he is still alone. He's been fighting alone

00:17:15.430 --> 00:17:19.210
for some time now. And all I need to do is roll

00:17:19.210 --> 00:17:23.700
a four. One four. Jean Franklin is done. Total

00:17:23.700 --> 00:17:26.480
soup. Well, I think that's a bit of an exaggeration.

00:17:26.519 --> 00:17:34.680
Shut up. I'm dramatic. Here we go. First attack's

00:17:34.680 --> 00:17:38.180
a two on the die. Slides in beside him again,

00:17:38.259 --> 00:17:41.059
just right into these bars. I mean, you can feel,

00:17:41.099 --> 00:17:43.660
at least he can feel, the bars shaking with every

00:17:43.660 --> 00:17:46.839
blow. Harlan in this form, this gigantic version,

00:17:47.039 --> 00:17:50.700
is so powerful. His feet are stomping down just

00:17:50.700 --> 00:17:53.720
behind Xenia, who's quietly lying in the corner.

00:17:54.539 --> 00:17:57.279
She's still manacled hand and foot, trying to

00:17:57.279 --> 00:17:59.079
stay as silent as she can, as still as she can.

00:17:59.200 --> 00:18:01.059
She realizes the danger of the situation now,

00:18:01.140 --> 00:18:04.039
and she does not want to get noticed. I think

00:18:04.039 --> 00:18:06.039
Ledoux has fully retreated into his shell as

00:18:06.039 --> 00:18:08.380
these blades swinging into the cell come like

00:18:08.380 --> 00:18:11.059
a foot away from his own face. He kind of drops

00:18:11.059 --> 00:18:14.240
down, truly bracing for Riptide. Only Jean stands

00:18:14.240 --> 00:18:17.059
tall in this room. Only Jean, second attack.

00:18:18.799 --> 00:18:23.940
It's a two on the die. Gosh! Darn it! Come on,

00:18:23.940 --> 00:18:27.019
hey! You know you got... Oh, yeah! Jaune is just

00:18:27.019 --> 00:18:30.660
sort of keeping the pigmen there. You see a small

00:18:30.660 --> 00:18:33.059
smile on his face as he's realizing he's doing

00:18:33.059 --> 00:18:35.480
it. He's really doing it. All alone here, he's

00:18:35.480 --> 00:18:39.880
protecting everyone and fighting back. Truly

00:18:39.880 --> 00:18:42.859
wearing the visage of a hero so much greater

00:18:42.859 --> 00:18:46.400
than he ever thought he could be. It's really...

00:18:46.400 --> 00:18:49.339
I mean... It's so cool. It's so cool. I mean,

00:18:49.359 --> 00:18:52.619
this move you made, Steven, was so phenomenally

00:18:52.619 --> 00:18:54.319
cool. Thank you. And honestly turned what should

00:18:54.319 --> 00:18:58.519
have been a hopeless situation into a pretty

00:18:58.519 --> 00:19:00.940
good one. Good. It was the exact right choice.

00:19:01.140 --> 00:19:03.799
I can't... It was the exact right choice. Yeah.

00:19:03.940 --> 00:19:05.559
You're a damn fine player. Almost worth something.

00:19:06.460 --> 00:19:09.480
I do get to call my buddy, though, to make a

00:19:09.480 --> 00:19:12.059
disadvantage attack with his reaction with Harlan's

00:19:12.059 --> 00:19:15.339
turn. So kill him, kill him, kill him! Screaming

00:19:15.339 --> 00:19:24.029
out. No, that will not hit. Nice. So, yeah. John

00:19:24.029 --> 00:19:26.430
Franklin survives another round. Another round.

00:19:26.430 --> 00:19:28.230
I get one more attack with my Dwargar, but if

00:19:28.230 --> 00:19:29.750
I get, I break the concentration. You've used

00:19:29.750 --> 00:19:32.269
your two buttons. I just need to break that concentration,

00:19:32.589 --> 00:19:40.109
and this thing goes so bad. Back upstairs, Margus

00:19:40.109 --> 00:19:42.710
is going to rush over to one of the Dwargar and

00:19:42.710 --> 00:19:44.589
start performing first aid. There's actually

00:19:44.589 --> 00:19:46.349
one that's right beside them right now, so Margus

00:19:46.349 --> 00:19:48.009
just leans down and starts, you know, taking

00:19:48.009 --> 00:19:51.569
care of that. But I think, like, as they're taking

00:19:51.569 --> 00:19:54.130
this, they stop and, like, look over, like, wait.

00:19:54.910 --> 00:19:56.690
And, like, just, like, suddenly, in the sort

00:19:56.690 --> 00:19:58.289
of battle rage, something's sort of hitting their

00:19:58.289 --> 00:20:02.029
features, and they go wide. Did she say they're

00:20:02.029 --> 00:20:05.269
in danger downstairs? But I think I'm already

00:20:05.269 --> 00:20:06.609
kind of in the midst of doing this, so Margaret's

00:20:06.609 --> 00:20:08.329
going to finish what they're doing, but realizing

00:20:08.329 --> 00:20:14.789
with horror, Xenia might be in danger. Margaret's

00:20:14.789 --> 00:20:18.069
horror rolls very high. That duergar is stabilized.

00:20:18.779 --> 00:20:21.019
which is good because they are sitting on one

00:20:21.019 --> 00:20:25.279
fail. Wow. Having performed that action, Margus

00:20:25.279 --> 00:20:29.019
is now going to start running. What? Yeah, 30

00:20:29.019 --> 00:20:31.759
feet. Blanche yells behind her, stay out of my

00:20:31.759 --> 00:20:34.680
way! And she's already starting to prepare for

00:20:34.680 --> 00:20:39.839
her move. Okay. Okay. Really curious why you

00:20:39.839 --> 00:20:43.920
didn't want Margus to move. Very curious. Very

00:20:43.920 --> 00:20:47.539
curious. Okay. That's going to be... The duergar,

00:20:47.660 --> 00:20:51.619
one of them is still down. Making a roll. Okay.

00:20:52.500 --> 00:20:54.960
Duergar downstairs is stepping in to attack Jaune.

00:20:55.599 --> 00:21:00.880
Damn it, I better hit. Nope. No, I don't hit.

00:21:01.059 --> 00:21:02.599
Can't break that candy shell. This is impossible.

00:21:03.059 --> 00:21:05.599
This is unbelievable. Unpossible, unbelievable,

00:21:05.920 --> 00:21:09.099
all the uns. I'm very upset. Unpossible. I'm

00:21:09.099 --> 00:21:12.140
very upset. I can't believe this tortle is still

00:21:12.140 --> 00:21:14.819
alive. Yeah, man. I threw the world at this stupid

00:21:14.819 --> 00:21:19.130
tortle. Amazing. And you gave him a shield. I

00:21:19.130 --> 00:21:23.250
gave him a shield. I was so sure. So sure it

00:21:23.250 --> 00:21:25.549
didn't matter. Speaking of that damn turtle,

00:21:25.630 --> 00:21:27.930
it's his turn. Duergar steps in, slides out.

00:21:28.089 --> 00:21:29.829
Jaune once again, boom, parries it with a shield.

00:21:30.009 --> 00:21:32.630
Duergar steps to the side, and Jaune is just

00:21:32.630 --> 00:21:35.069
holding his grab. What's he doing? Yeah, let

00:21:35.069 --> 00:21:39.430
me just remind myself where Jaune's at. HP -wise,

00:21:39.710 --> 00:21:42.890
yeah, he's about halfway down. And that's an

00:21:42.890 --> 00:21:46.430
action, right, to use Lay on Hands? Yeah, uses

00:21:46.430 --> 00:21:50.430
an action. Oh, boy. It is your action. I'm going

00:21:50.430 --> 00:21:54.930
to continue to be greedy. Going for a spear attack.

00:21:55.390 --> 00:21:57.329
You locked in. I can't wait until I crit next

00:21:57.329 --> 00:21:59.569
round. Oh, my gosh. Well, I know. That's the

00:21:59.569 --> 00:22:03.190
risk that I'm taking. Oh, my gosh. I have this

00:22:03.190 --> 00:22:04.970
button. I want to use this button. I need to

00:22:04.970 --> 00:22:09.049
land an attack so I can use this button. Just

00:22:09.049 --> 00:22:16.519
a 12. 12 will not hit. Bummer, bummer. Harlan's

00:22:16.519 --> 00:22:19.220
getting wise, almost like there's an instinct

00:22:19.220 --> 00:22:21.000
that's happening that realizes where this attacks

00:22:21.000 --> 00:22:23.400
are coming from. Harlan sort of like weaves this

00:22:23.400 --> 00:22:26.039
side of the spear, shoves out towards him. Again,

00:22:26.099 --> 00:22:28.299
like the illusion shows a pig man kind of kicking

00:22:28.299 --> 00:22:31.900
through the, like a big old sort of like knee

00:22:31.900 --> 00:22:35.700
through the cell door. Harlan just parries it.

00:22:36.680 --> 00:22:39.839
I'm getting wise to you, pig man. I'm fucking

00:22:39.839 --> 00:22:44.609
you up. Holy shit. That's Jaune's turn. That's

00:22:44.609 --> 00:22:48.329
Jaune's turn. Jules, you're up. Jules will look

00:22:48.329 --> 00:22:51.789
over at Chester. Jules? You make sure everybody

00:22:51.789 --> 00:22:55.609
up here is safe. You're a hero now. Hell yeah.

00:22:55.849 --> 00:22:58.369
And Jules is immediately running after Marcus.

00:22:58.690 --> 00:23:03.490
Okay. Okay. 60 feet. Yes, you can get ahead of

00:23:03.490 --> 00:23:05.569
them and kind of right behind Blanche, basically.

00:23:05.890 --> 00:23:08.829
Okay. Blanche is actually technically in the

00:23:08.829 --> 00:23:10.670
door. Oh, my God. Just move everybody on the

00:23:10.670 --> 00:23:12.559
map. Hang on. I didn't realize Blanche had moved

00:23:12.559 --> 00:23:15.119
yet. Oh, I see that. Yes, on the last turn, you

00:23:15.119 --> 00:23:16.359
moved as far as you could go. That would get

00:23:16.359 --> 00:23:19.200
you to the door. So you were at the door, out

00:23:19.200 --> 00:23:21.500
of the room. So everyone's now lined up right

00:23:21.500 --> 00:23:24.019
outside the door. You're about to, like, Blanche

00:23:24.019 --> 00:23:25.539
is in movement. You guys catch up to Blanche

00:23:25.539 --> 00:23:28.299
just as she's about to head out of here. Chester

00:23:28.299 --> 00:23:31.319
kind of nods towards you and turns back towards

00:23:31.319 --> 00:23:36.000
Devaluma, towards the still -down Duergar. And

00:23:36.000 --> 00:23:41.259
now, here's the big move. Here's Blanche. Yeah,

00:23:41.420 --> 00:23:44.940
I think this move depends a lot on how we want

00:23:44.940 --> 00:23:48.720
to interpret the broom of flying. Because there's

00:23:48.720 --> 00:23:52.180
a weight limit, and there's traveling speed,

00:23:52.400 --> 00:23:54.400
and blah, blah, blah. We talked a little bit

00:23:54.400 --> 00:23:57.619
about this, and here's the thing. I look to Linda

00:23:57.619 --> 00:23:59.279
this a lot. The broom of flying is a weird item

00:23:59.279 --> 00:24:01.920
because it has a set speed. But it's not like,

00:24:01.920 --> 00:24:03.920
you know, with the person, their set walking

00:24:03.920 --> 00:24:05.579
speed is this, their running speed is this. Broom

00:24:05.579 --> 00:24:06.779
flying doesn't have a walking speed, it's just

00:24:06.779 --> 00:24:09.099
set speed. You can't really necessarily dash

00:24:09.099 --> 00:24:11.259
as a broom because it's a mount but doesn't have

00:24:11.259 --> 00:24:14.059
actions. But Jeremy Crawford in a tweet did say

00:24:14.059 --> 00:24:17.240
that because it's kind of a very unique case,

00:24:17.319 --> 00:24:18.480
you should be able to dash in a broom flying.

00:24:18.779 --> 00:24:21.140
I like that a lot. But the way I interpret it

00:24:21.140 --> 00:24:23.099
is that if you dash in a broom flying, you're

00:24:23.099 --> 00:24:26.380
flying for speed. You are dropping maneuverability.

00:24:26.799 --> 00:24:30.200
You are dropping basically any way. You're going

00:24:30.200 --> 00:24:31.940
to put yourself in some danger because you're

00:24:31.940 --> 00:24:33.900
moving through tight hallways. You're leaning

00:24:33.900 --> 00:24:36.140
into this. You are going to blast through this

00:24:36.140 --> 00:24:38.359
place if you want to go for it. I will tell you

00:24:38.359 --> 00:24:40.079
this right now. I did some research on this map.

00:24:40.640 --> 00:24:43.480
It is possible with the broom of flying to reach

00:24:43.480 --> 00:24:46.799
Jean Franklin in two rounds. Without it, minimum

00:24:46.799 --> 00:24:49.420
it will be three rounds to get there. Okay. So

00:24:49.420 --> 00:24:51.700
it might help you, but... There will be danger

00:24:51.700 --> 00:24:53.839
associated. Blanche would know that getting on

00:24:53.839 --> 00:24:55.960
this broom and flying through the tight hallways

00:24:55.960 --> 00:24:58.519
of this manor downstairs into the cellar, I mean,

00:24:58.539 --> 00:25:01.859
that is going to be a scary flight. That's some

00:25:01.859 --> 00:25:05.140
Harry Potter shit right there. So what are we

00:25:05.140 --> 00:25:09.720
talking? What are the risks? Basically, I'm going

00:25:09.720 --> 00:25:11.579
to make you roll. You might take damage. It might

00:25:11.579 --> 00:25:15.319
slow you down if you roll too low. Okay. DM Fiat

00:25:15.319 --> 00:25:18.420
because that's the most fun. All right. Yeah,

00:25:18.500 --> 00:25:21.410
Blanche is going to do whatever she can. to get

00:25:21.410 --> 00:25:25.210
to Jaune as fast as she can. In that case, here's

00:25:25.210 --> 00:25:26.809
another problem, another conundrum that you face.

00:25:27.450 --> 00:25:30.450
You're sitting in a doorway. You're kind of set

00:25:30.450 --> 00:25:33.650
into the eastern wing of this building, but not

00:25:33.650 --> 00:25:35.869
far from the main entrance hall of the building

00:25:35.869 --> 00:25:38.390
center. There's a staircase farther along the

00:25:38.390 --> 00:25:40.809
eastern wing. There's a staircase way down the

00:25:40.809 --> 00:25:43.250
western wing. You know that downstairs in the

00:25:43.250 --> 00:25:45.769
cellar, it's a little more western -based, where

00:25:45.769 --> 00:25:48.720
you'd actually find the turtles. So what's running

00:25:48.720 --> 00:25:50.740
through your mind in this instant, because you're

00:25:50.740 --> 00:25:53.920
a fucking genius, is trying to break down exactly

00:25:53.920 --> 00:25:57.839
which way is faster. Do you go right towards

00:25:57.839 --> 00:26:01.779
the western wing, or do you go left towards the

00:26:01.779 --> 00:26:05.720
eastern wing? I'm going to tell you this. I'm

00:26:05.720 --> 00:26:07.799
going to give you this. I want you to make an

00:26:07.799 --> 00:26:10.640
investigation check, because you have had a map

00:26:10.640 --> 00:26:13.180
of this house in your hands. You have looked

00:26:13.180 --> 00:26:15.299
at this map. And whatever you might have noticed,

00:26:15.420 --> 00:26:17.839
I'm sure Blanche has this sort of in her mind.

00:26:18.000 --> 00:26:19.940
Your intelligence is high enough that I think

00:26:19.940 --> 00:26:21.440
this can all come down to investigation check.

00:26:21.799 --> 00:26:23.920
And because it was a small map that you're looking

00:26:23.920 --> 00:26:25.740
through and getting all the details from, you

00:26:25.740 --> 00:26:27.619
may take advantage from your eyes. I was just

00:26:27.619 --> 00:26:29.680
going to ask you that. I can see your stupid

00:26:29.680 --> 00:26:32.240
Steven face getting ready to ask. All right,

00:26:32.299 --> 00:26:35.759
here we go. Through the storm shield. Oh, yeah.

00:26:36.680 --> 00:26:39.599
Yikes. First rolls a four. Let's see what advantage

00:26:39.599 --> 00:26:44.440
gives me. Oh, boy. Okay. 15 on the die, 19. 19,

00:26:44.519 --> 00:26:49.740
okay. You know that heading to your right, which

00:26:49.740 --> 00:26:52.000
would bring you towards the western wing, is

00:26:52.000 --> 00:26:54.859
faster. Approximately 185 feet they'll reach.

00:26:55.019 --> 00:26:57.579
The left is about 210. If you go left from here,

00:26:57.700 --> 00:26:59.519
it will take you about three rounds, even with

00:26:59.519 --> 00:27:01.599
the broom, to reach Jaune. If you go right, it'll

00:27:01.599 --> 00:27:03.559
take you two. You'll get there very quickly.

00:27:04.000 --> 00:27:05.640
All right, she's going to go the shorter path.

00:27:05.940 --> 00:27:09.569
And what are we talking about for... Like actions

00:27:09.569 --> 00:27:11.769
here. Is this going to be just a move action

00:27:11.769 --> 00:27:14.109
or is it going to be a complete, a full action?

00:27:14.190 --> 00:27:16.029
It's a full action. Okay. So you have a bonus

00:27:16.029 --> 00:27:17.930
action still, but you're using your action to

00:27:17.930 --> 00:27:20.869
dash and your movement to move. So you are just

00:27:20.869 --> 00:27:22.529
getting on your broom and you are rocking it,

00:27:22.549 --> 00:27:26.029
rocking it down the hallway. As you move out,

00:27:26.089 --> 00:27:27.670
real quick action, give me a perception check

00:27:27.670 --> 00:27:32.109
for fun. Perception for fun. Yeah. Natural one.

00:27:32.390 --> 00:27:36.859
Okay. Interesting. I'll say this. You do know

00:27:36.859 --> 00:27:38.579
one thing. Even with natural one, with your passive,

00:27:38.619 --> 00:27:40.779
you pick up one thing with your passive anyway,

00:27:40.819 --> 00:27:43.720
which is that to the left, towards the eastern

00:27:43.720 --> 00:27:45.799
wing direction you're not going, you can hear

00:27:45.799 --> 00:27:47.539
from the staircase, sort of booming down from

00:27:47.539 --> 00:27:51.759
upstairs, Amos Nier's voice just shrieking, Assassin!

00:27:52.319 --> 00:27:56.880
Assassin! My son is dead! Assassin! Assassin!

00:27:57.900 --> 00:28:01.619
You hear footsteps are pounding as two Dwargar

00:28:01.619 --> 00:28:03.779
officers round the corner of the staircase. And

00:28:03.779 --> 00:28:05.660
they're charging down the eastern hall towards

00:28:05.660 --> 00:28:08.319
you. Just saying, oh, oh, stop right there. Stop

00:28:08.319 --> 00:28:09.960
right there. They don't know what's going on.

00:28:10.380 --> 00:28:13.380
And they see you making a move. We've apprehended

00:28:13.380 --> 00:28:15.920
her. She's in manacles in the ballroom. They're

00:28:15.920 --> 00:28:18.059
running. You got to make a move now. Oh, I mean,

00:28:18.059 --> 00:28:20.000
she's making a move. You yell that as you're

00:28:20.000 --> 00:28:22.460
kind of turning? Yeah. Hell yeah. It's our speeds.

00:28:23.099 --> 00:28:25.740
The game here. It's like, this moment is so precious.

00:28:26.079 --> 00:28:29.180
Exactly. So pumped. Okay. So you're going to

00:28:29.180 --> 00:28:32.039
fly away from them towards the west. Yes. Okay.

00:28:32.599 --> 00:28:35.799
That was a pretty low roll. I know. There was

00:28:35.799 --> 00:28:38.799
a lot of information for such a low roll. With

00:28:38.799 --> 00:28:40.619
that low roll, you look to the right. You're

00:28:40.619 --> 00:28:42.640
running. You see the path to the staircase in

00:28:42.640 --> 00:28:45.039
the westerling seems totally clear. Totally clear.

00:28:45.539 --> 00:28:48.529
Okay. You're good. You're fine. Okay. You launch

00:28:48.529 --> 00:28:50.369
down the hallway, robbing. Everything is a blur.

00:28:50.529 --> 00:28:53.109
You blast through the sort of main entrance hall,

00:28:53.269 --> 00:28:56.869
past where the main doors in this building are,

00:28:56.970 --> 00:28:58.789
and you rocket through this entrance hall into

00:28:58.789 --> 00:29:01.569
the western sort of hallway, closing in on the

00:29:01.569 --> 00:29:03.390
staircase that lies just south of the kitchens.

00:29:03.829 --> 00:29:05.710
And suddenly you pick up what you didn't hear

00:29:05.710 --> 00:29:10.309
before, the sound of humming and some reckoning.

00:29:11.390 --> 00:29:16.390
It sounds like plates and utensils sort of. What's

00:29:16.390 --> 00:29:17.890
the word here? What's the word here? Clattering.

00:29:18.029 --> 00:29:22.049
Clattering. Clattering. On a tray or some kind

00:29:22.049 --> 00:29:26.930
of cart. And suddenly, you watch as... I love

00:29:26.930 --> 00:29:31.309
this so much. You watch in horror as Fyodor Popov

00:29:31.309 --> 00:29:34.369
rounds the corner into the hallway, pushing a

00:29:34.369 --> 00:29:38.710
cart loaded with big, beautiful, golden omelets.

00:29:39.720 --> 00:29:44.359
You see stacks of perfect pancakes, plump sausages,

00:29:44.680 --> 00:29:47.960
still sizzling bacon, so many chives because

00:29:47.960 --> 00:29:51.420
it's fancy, biscuits and honeys, gravies and

00:29:51.420 --> 00:29:54.359
crispy potatoes, a veritable feast filling the

00:29:54.359 --> 00:29:58.160
hallway right before you. And the smiling Fjodor's

00:29:58.160 --> 00:30:01.279
eyes fill with terror as he sees Blanche Trudeau

00:30:01.279 --> 00:30:04.299
rapidly launching towards him. Too late for him

00:30:04.299 --> 00:30:06.799
to react. I need a deck save with disadvantage.

00:30:08.319 --> 00:30:11.460
Ooh. Because you are dashing on this broom, and

00:30:11.460 --> 00:30:14.519
you're going to take out this poor, poor chef's

00:30:14.519 --> 00:30:17.960
delicious mid -dinner. In Blade Song, I get advantage

00:30:17.960 --> 00:30:21.180
on dexterity checks, not saving throws, though.

00:30:21.359 --> 00:30:26.079
Ooh, no dice. Yeah. We'll play hard here. Disadvantage

00:30:26.079 --> 00:30:30.660
of this. I'm going to tell you right now, depending

00:30:30.660 --> 00:30:34.500
on how low this is, if it's somewhat low, that

00:30:34.500 --> 00:30:36.099
number's mine, you're going to take some damage.

00:30:36.920 --> 00:30:38.599
If it's lower than that, you're going to take

00:30:38.599 --> 00:30:40.799
damage and you're going to get slowed down. It's

00:30:40.799 --> 00:30:42.839
13. You're going to take some damage, you're

00:30:42.839 --> 00:30:45.839
not going to get slowed down. How much damage?

00:30:48.859 --> 00:30:49.960
Man, I really thought I was going to be rolling

00:30:49.960 --> 00:30:52.200
checks, not saving throws. I thought I had it

00:30:52.200 --> 00:30:53.480
there. I was about to give you a button, but

00:30:53.480 --> 00:30:55.829
you just... Oh. Kept going ahead with it. Well,

00:30:55.849 --> 00:30:58.269
I kind of also thought the saving throw was just

00:30:58.269 --> 00:31:00.670
for, like, oh, are you going to knock the delicious

00:31:00.670 --> 00:31:02.869
cakes over? There's likely a check. It's David.

00:31:03.029 --> 00:31:04.130
When you're going down the stairs next round.

00:31:04.150 --> 00:31:05.750
But you blast down the hallway. You're heading

00:31:05.750 --> 00:31:08.190
towards the stairs. Fjord turns around. No, no,

00:31:08.190 --> 00:31:10.430
no, no, no, no, no, no. Screaming out as you

00:31:10.430 --> 00:31:16.990
come flying towards him. Omelets. Breakfast.

00:31:17.490 --> 00:31:19.710
Everything. Everywhere. Plates. Everywhere. Blanche

00:31:19.710 --> 00:31:21.829
takes seven points of damage. Whoa. As you just,

00:31:21.910 --> 00:31:23.529
like, get, like, your utensils. There's, like,

00:31:23.529 --> 00:31:26.220
knives. And they go. skittering past you. Holy

00:31:26.220 --> 00:31:28.220
crap. You're bludgeoned. You just smashed into

00:31:28.220 --> 00:31:29.900
a bunch of plates. Yeah, I guess so. This thing

00:31:29.900 --> 00:31:32.599
was stacked high. It was beautiful. It was perfect.

00:31:32.599 --> 00:31:35.960
It's like an axe hit. I am so happy that I now

00:31:35.960 --> 00:31:39.000
know what you think the sound of a bunch of omelets

00:31:39.000 --> 00:31:41.660
flying through the air is. Jeremy, fix that editing.

00:31:41.779 --> 00:31:44.279
Give me an editing. I did not think I needed

00:31:44.279 --> 00:31:47.099
to know that, but I'm very happy I do. Add some

00:31:47.099 --> 00:31:55.569
effects. Auto -tune me. Auto -tune. No! As you're,

00:31:55.569 --> 00:31:57.849
boom, already gone, but you're not slowed down.

00:31:57.910 --> 00:31:59.630
As this little rattle zooms in, you're losing

00:31:59.630 --> 00:32:01.990
control for a second. With a 13, you maintain

00:32:01.990 --> 00:32:04.990
hold in your direction. You zoom. You're nearly

00:32:04.990 --> 00:32:06.950
up the stairs. Next round, we're going to roll

00:32:06.950 --> 00:32:09.670
a check to see how that obstacle goes at this

00:32:09.670 --> 00:32:11.430
speed. That's Blanche's turn. That's Blanche's

00:32:11.430 --> 00:32:17.130
turn. Fyodor Popov is crying. Next up, top of

00:32:17.130 --> 00:32:18.509
the round, D -Bloom is going to make a death

00:32:18.509 --> 00:32:21.430
save. Wait, I thought, oh. Yeah, he used his

00:32:21.430 --> 00:32:24.420
action there. And that's Chester. He's going

00:32:24.420 --> 00:32:27.819
to go for a stabilize. Okay. Speed DC 15. Blanche

00:32:27.819 --> 00:32:29.759
did drop the potion there. There's a potion.

00:32:29.880 --> 00:32:33.460
She did. Okay. I'll just try this. You know what?

00:32:33.700 --> 00:32:36.039
Because there's still another guy that we...

00:32:36.039 --> 00:32:37.559
Tell you what. There's a turn I didn't do last

00:32:37.559 --> 00:32:40.759
time. I forgot. DePiro's in that room too. DePiro

00:32:40.759 --> 00:32:43.859
can give the potion to somebody. DePiro, kind

00:32:43.859 --> 00:32:45.539
of not sure what to do right now because this

00:32:45.539 --> 00:32:48.039
is crazy, looks to Chester, who's just been...

00:32:48.430 --> 00:32:51.049
I was just going to say, have Chester instruct

00:32:51.049 --> 00:32:52.849
DePiero to go to the other Duergar. All right,

00:32:52.849 --> 00:32:55.109
I have to do that. Yeah, you do. I forgot. I

00:32:55.109 --> 00:32:56.410
was looking at you, like you had to voice Chester.

00:32:56.990 --> 00:32:59.670
Hey, go to the Duergar. All right, do it. That

00:32:59.670 --> 00:33:01.750
wasn't convincing. I'm still going through puberty.

00:33:02.930 --> 00:33:05.549
Why can't I do Chester? Hey, go to the Duergar.

00:33:05.650 --> 00:33:08.009
Go, go, go, go, go. DePiero, all right, yes,

00:33:08.210 --> 00:33:10.549
small child, yes. Just runs, grabs the potion

00:33:10.549 --> 00:33:13.250
off the ground. Just like point to it, charges

00:33:13.250 --> 00:33:15.990
the Duergar, administers it, which is good because

00:33:15.990 --> 00:33:19.000
he was sitting on two fails. Wow. Whoa. Okay.

00:33:19.279 --> 00:33:20.940
And just as he's about to leave the world, hey,

00:33:21.079 --> 00:33:23.220
no, no, no, no. He's the guy that was, like,

00:33:23.220 --> 00:33:24.960
standing tall, really helped protect you. And

00:33:24.960 --> 00:33:28.640
Jare's like, Guardian, stand. You'll be fine.

00:33:28.859 --> 00:33:32.220
You'll be fine. You've done well. Okay. Cool.

00:33:32.420 --> 00:33:34.259
Now it's Chester. So now does Chester have a

00:33:34.259 --> 00:33:40.539
modifier for this? It's going to be intelligence.

00:33:40.940 --> 00:33:43.960
I don't believe he has. Nope. Yep. Okay. Flat

00:33:43.960 --> 00:33:47.549
check. DC -15. Um, wait. How do I... Wait, wait,

00:33:47.589 --> 00:33:50.730
wait. What do I do? It's like knife wound blood

00:33:50.730 --> 00:33:53.829
pouring out of the body. Actually, it's all like

00:33:53.829 --> 00:33:55.710
psychological damage. How do you deal with Shadow

00:33:55.710 --> 00:33:59.109
Blade? I don't know, but he failed it. Trying

00:33:59.109 --> 00:34:01.750
to... Okay, this is... I got this. I got this.

00:34:01.809 --> 00:34:05.029
All right. He's just there with the body completely

00:34:05.029 --> 00:34:09.070
lost, but doing his Chester Darnedest. What'd

00:34:09.070 --> 00:34:11.590
you get out of Curiosity? Eight. Eight, okay.

00:34:11.989 --> 00:34:13.449
If it was a 10, I would have given you information

00:34:13.449 --> 00:34:21.519
on how she's doing. Okay. Okay. Oh, baby. That's

00:34:21.519 --> 00:34:25.099
hard. This is it. This is the round. I need to

00:34:25.099 --> 00:34:28.239
drop this turtle. D4. Statistically speaking,

00:34:28.519 --> 00:34:31.079
I should have taken four 18 times by now. Oh,

00:34:31.119 --> 00:34:35.159
yeah. I mean, yeah. We're way overdue. Way overdue.

00:34:35.199 --> 00:34:37.039
Here it is. But it's still not going to happen.

00:34:37.079 --> 00:34:39.199
Here's the four. I'm going to drop this turtle.

00:34:41.219 --> 00:34:45.360
God, it's a three. No. Can you use a button on

00:34:45.360 --> 00:34:47.679
this? I mean, you can use your button on whatever

00:34:47.679 --> 00:34:49.840
you want. No. I need it on the die roll. I need

00:34:49.840 --> 00:34:51.719
to get a crit. I need to get a crit. I'm getting

00:34:51.719 --> 00:34:53.500
greedy for my crit. It's fucking happening right

00:34:53.500 --> 00:34:57.179
now. First one goes in. Smash. It goes over Jean's

00:34:57.179 --> 00:34:59.079
head again. He's weaving around it. He's fine.

00:34:59.199 --> 00:35:02.079
He's fine. Come on. Come on, you son of a bitch.

00:35:02.840 --> 00:35:05.380
You know what? Hang on a second. Hang on a second.

00:35:05.380 --> 00:35:07.980
I got a plan. Oh, oh. That's... Hey, hey. I don't

00:35:07.980 --> 00:35:09.780
know if this is... You're using the storm shield?

00:35:10.159 --> 00:35:12.519
That's mine, though. Hold on. Magic fingers.

00:35:12.619 --> 00:35:19.369
Magic fingers. Magic fingers. It's a four. It

00:35:19.369 --> 00:35:21.989
feels so cool. Oh, the port of pain was just

00:35:21.989 --> 00:35:29.809
broken. Asterisk. Oh, no, sir. Asterisk. Now

00:35:29.809 --> 00:35:33.230
you're still going to hit his 19 DC. I'm using

00:35:33.230 --> 00:35:35.909
my button for advantage. And I'm negating that.

00:35:36.070 --> 00:35:42.320
What? Damn you. Oh. I cannot believe. I have

00:35:42.320 --> 00:35:44.940
been waiting for this. Did you just delete David's

00:35:44.940 --> 00:35:46.920
buttons? You said this so long ago that you were

00:35:46.920 --> 00:35:48.260
going to save those for this. I can't believe

00:35:48.260 --> 00:35:49.599
you forgot about it because we just brought it

00:35:49.599 --> 00:35:53.199
up last week, too. No. Whoa. I'm still hitting

00:35:53.199 --> 00:35:55.760
that. I don't care if it's one die, two die,

00:35:55.880 --> 00:35:58.139
half a die. I'm critting. All right. You're done

00:35:58.139 --> 00:35:59.860
using the storm shield, though. Give me yours,

00:35:59.980 --> 00:36:02.260
Jeremy. No. Give me the guns. Give me the guns

00:36:02.260 --> 00:36:06.980
I have. Nope. Nope. Fine. It's all right. I got

00:36:06.980 --> 00:36:09.760
my four. Porta Payne here will take care of me.

00:36:10.320 --> 00:36:12.679
Come on, Captain, you and I. Let's take this

00:36:12.679 --> 00:36:16.900
turtle down. It's not a crit, but it's most certainly

00:36:16.900 --> 00:36:23.940
a hit. 16 on the die. Okay. Oh, Harlan, thank

00:36:23.940 --> 00:36:27.480
you so much for finally getting in there. Can

00:36:27.480 --> 00:36:30.400
I break this concentration once and for all?

00:36:33.820 --> 00:36:36.300
Not the most damage it could have been, but still

00:36:36.300 --> 00:36:39.659
14 points of damage. Okay. So that's the save

00:36:39.659 --> 00:36:42.199
I have to make? Save is going to be 10. It's

00:36:42.199 --> 00:36:43.840
half the damage you take. So it's still a DC

00:36:43.840 --> 00:36:47.820
10. Still a DC 10. 10's the foot. Yes, the floor.

00:36:48.039 --> 00:36:49.460
Do you want a button? It's better than foot.

00:36:49.500 --> 00:36:52.119
I like that. Can't get feet off my mind. I've

00:36:52.119 --> 00:36:55.300
got a button. I think I should use it. I had

00:36:55.300 --> 00:36:57.239
four buttons in here. Oh, no, because it was

00:36:57.239 --> 00:36:59.019
the... I don't know how I got four buttons in

00:36:59.019 --> 00:37:01.500
here. What? What? I don't know how I got four

00:37:01.500 --> 00:37:03.699
buttons in here. I don't know either. I don't

00:37:03.699 --> 00:37:06.860
know either. But take my last one. Okay. All

00:37:06.860 --> 00:37:09.900
right. We had a weird button day. A lot of buttons

00:37:09.900 --> 00:37:11.699
happened that day. And then you decided to keep

00:37:11.699 --> 00:37:13.280
them all. So I think that's why you had four

00:37:13.280 --> 00:37:16.000
buttons. Okay. Well, damn it, because I didn't

00:37:16.000 --> 00:37:18.420
give you disadvantage on that attack roll because

00:37:18.420 --> 00:37:21.559
I hadn't brought it up yet and I felt dirty not

00:37:21.559 --> 00:37:25.719
saying, hey, I had four buttons. Oh. Shit. All

00:37:25.719 --> 00:37:28.420
right. Let's make this save. This is where honesty

00:37:28.420 --> 00:37:31.219
gets me. Okay. Good thing for the button because

00:37:31.219 --> 00:37:33.539
the first roll was a four, which is only a seven.

00:37:36.849 --> 00:37:40.869
11. Oh, my gosh. Eight on the die. This blade

00:37:40.869 --> 00:37:44.769
comes in, and Jaune's not ready for it. It blasts

00:37:44.769 --> 00:37:46.409
through his shield with the weight and power

00:37:46.409 --> 00:37:49.250
of this Duergar's form, this massive form, just,

00:37:49.349 --> 00:37:53.110
like, knocks his shield back, slashes deep into

00:37:53.110 --> 00:37:57.710
him, and he, like, screams out. Ledoux kind of

00:37:57.710 --> 00:38:00.530
behind him, he's like, Jaune, Jaune, no! And

00:38:00.530 --> 00:38:03.579
the pigman sort of flickers again. but managed

00:38:03.579 --> 00:38:06.360
to stay almost like this fuzzy, barely there

00:38:06.360 --> 00:38:09.940
image. Jon's eyes are blurred. He's sort of holding

00:38:09.940 --> 00:38:15.039
his ground. I will protect everyone. Damn it!

00:38:15.800 --> 00:38:20.400
You said it was 16 or 13 damage? 14. 14. Somewhere

00:38:20.400 --> 00:38:22.820
in between there. Yeah, yeah. Neither of those,

00:38:22.900 --> 00:38:26.780
actually. And now, oh man, it's still up. My

00:38:26.780 --> 00:38:27.920
duergar's going to step in. The other guy can

00:38:27.920 --> 00:38:30.159
step in and attack with disadvantage. Kill him,

00:38:30.199 --> 00:38:35.760
kill him! And misses. So Jean kind of recovers,

00:38:35.820 --> 00:38:39.599
parries that blast, or that sort of blow. Okay.

00:38:39.840 --> 00:38:43.099
All right. At this point, Margus will keep running.

00:38:43.780 --> 00:38:45.820
Margus will not be there for, like, three rounds.

00:38:46.280 --> 00:38:49.519
Okay. Because unless you can find a way to, like,

00:38:49.519 --> 00:38:51.679
really speed up, keeping up with Blanche with

00:38:51.679 --> 00:38:53.840
100 feet of movement speed is going to be very,

00:38:53.900 --> 00:38:56.320
very hard to do. But Margus is going to follow

00:38:56.320 --> 00:38:58.420
the direction you're going, just charging down

00:38:58.420 --> 00:39:00.320
the hallway. The Dwargar that are coming out

00:39:00.320 --> 00:39:02.480
of the room are now, like, you know what? I think

00:39:02.480 --> 00:39:03.820
I should... There's Dwargar running towards you.

00:39:03.820 --> 00:39:06.760
I think Margus turns towards them, sees you going,

00:39:06.880 --> 00:39:09.360
and is just sort of like yelling, like, downstairs,

00:39:09.679 --> 00:39:12.539
downstairs! My daughter's in danger! They're

00:39:12.539 --> 00:39:14.639
in danger! And Dwargar's kind of like, no, hey,

00:39:14.699 --> 00:39:16.000
hold on, hold on. There's kind of like this sort

00:39:16.000 --> 00:39:18.420
of altercation, kind of like getting a little

00:39:18.420 --> 00:39:21.320
messy, but I think Margus turns to you, Jules,

00:39:21.420 --> 00:39:24.159
nods, and you see they just charge towards the

00:39:24.159 --> 00:39:26.679
Dwargar coming down the hallway, fully ready

00:39:26.679 --> 00:39:29.739
to apprehend, and based on the clenched fists,

00:39:30.000 --> 00:39:32.079
more than apprehend them and hold them off if

00:39:32.079 --> 00:39:35.460
needed. to give you guys a space to get to Xenia.

00:39:36.519 --> 00:39:38.980
That's the duergar downstairs. The ones in the

00:39:38.980 --> 00:39:42.579
room are now fully stable. They are not conscious.

00:39:42.780 --> 00:39:44.780
They're just sitting at zero HP and stabilized.

00:39:45.599 --> 00:39:46.940
No, no, no. One of them got a potion. One of

00:39:46.940 --> 00:39:47.780
them's up. Yeah, one of them got a potion. Never

00:39:47.780 --> 00:39:50.099
mind. He's up. He can run over to D .Va. He stands

00:39:50.099 --> 00:39:55.099
up. Oh, thank you. My lord, thank you. Turns.

00:39:55.599 --> 00:39:57.860
Is he all right? Sees his buddy. Nods as he sees

00:39:57.860 --> 00:40:00.099
he's okay. Then gets up and starts charging towards

00:40:00.099 --> 00:40:02.849
D .Va Luba, who's clearly down and hurt. Is it

00:40:02.849 --> 00:40:05.389
all right? Can I? Can I? Yeah, yeah. Do it. Do

00:40:05.389 --> 00:40:07.170
it. It's all right. She's gone. It's over. Hoisting's

00:40:07.170 --> 00:40:09.489
gone. All right. Kind of goes down, starts working.

00:40:09.570 --> 00:40:13.889
See if it can roll. 19 on the die. Nice. With

00:40:13.889 --> 00:40:17.269
Chester's guidance, Diva Luma is stabilized.

00:40:17.590 --> 00:40:20.730
Wow. Still has zero HP. Wow. Stabilized. Chester

00:40:20.730 --> 00:40:23.250
just breaks a huge sweat, you know, just wipes

00:40:23.250 --> 00:40:25.789
sweat off his brow and sits back like, whew.

00:40:26.449 --> 00:40:29.510
Oh, man. All right. All right. Wait, say that

00:40:29.510 --> 00:40:32.699
one more time. Oh, basically the duergar, he

00:40:32.699 --> 00:40:34.820
was healed, so he has to roll over, and Chester

00:40:34.820 --> 00:40:37.440
told him to heal her. Yeah, yeah. Yeah, sorry,

00:40:37.519 --> 00:40:41.320
you need to roll. He rolled. But Chester was

00:40:41.320 --> 00:40:42.780
very happy because he was, like, confused, and

00:40:42.780 --> 00:40:43.739
then he didn't know what to do, and then this

00:40:43.739 --> 00:40:45.340
duergar came in with actual medical training

00:40:45.340 --> 00:40:49.059
and, like, dealt with it. Okay. With that, the

00:40:49.059 --> 00:40:52.280
situation upstairs is basically resolved. Everyone

00:40:52.280 --> 00:40:55.659
is stabilized. Amazingly, given this insidious

00:40:55.659 --> 00:41:01.440
plot, only one died. And Azranir is clearly already

00:41:01.440 --> 00:41:05.000
gone. That's going to be Jean Franklin. Oh, wait,

00:41:05.000 --> 00:41:07.340
no. That's going to be Dwargar downstairs. I've

00:41:07.340 --> 00:41:09.900
got to let that guy go. Silly me. Silly goose.

00:41:10.019 --> 00:41:11.860
He steps in. He's going to attack Jean. I'm breaking

00:41:11.860 --> 00:41:14.800
that illusion. No more buttons. No more buttons

00:41:14.800 --> 00:41:16.739
for you. And it's a five on the die. Keep going.

00:41:17.019 --> 00:41:19.460
It's Jean's turn. He goes in. Once again, a parry.

00:41:19.460 --> 00:41:23.440
Yo, what are you doing? Jean's going to... He's

00:41:23.440 --> 00:41:26.920
got 25 HP in his pool, his Lay on Hands pool,

00:41:26.960 --> 00:41:29.380
right? He does. Okay. He's going to put 20 into

00:41:29.380 --> 00:41:32.659
himself. Damn. Okay. Oh, it's going to be tough

00:41:32.659 --> 00:41:36.300
to take you down now. Yep. Okay. That's the point.

00:41:36.599 --> 00:41:38.440
That's his turn. He just puts his hand to himself

00:41:38.440 --> 00:41:41.420
and slowly heals his wound, standing tall, standing

00:41:41.420 --> 00:41:45.239
strong. Upstairs to Piero on his turn. All he

00:41:45.239 --> 00:41:48.280
does is he just turns towards you, Jules. Assist

00:41:48.280 --> 00:41:52.039
the master defense. Save my son, please. Jules,

00:41:52.099 --> 00:41:55.039
who's 60 feet away from him? You're in the room

00:41:55.039 --> 00:41:58.820
next to him. He's yelling at you. He knows he

00:41:58.820 --> 00:42:00.880
can't keep up. He knows he's got no point in

00:42:00.880 --> 00:42:03.260
place here. But he knows from Lentz's words that

00:42:03.260 --> 00:42:06.840
Jaune is in terrible danger. You can see the

00:42:06.840 --> 00:42:12.280
pure horror on his face. Okay. So where is Margus

00:42:12.280 --> 00:42:15.780
in relation to Jules now? At this point, Margus

00:42:15.780 --> 00:42:18.579
is outside the map. So Jules will pass them on

00:42:18.579 --> 00:42:21.489
the way. If you want to go the Duergar route,

00:42:21.769 --> 00:42:24.489
that... Margus went the other direction that

00:42:24.489 --> 00:42:26.150
Blanche did not go. Okay. So you would assume

00:42:26.150 --> 00:42:27.630
that Blanche went the faster way. They've already

00:42:27.630 --> 00:42:29.369
gone down that corridor. They've already gone

00:42:29.369 --> 00:42:31.010
down that corridor, and they're currently stopping

00:42:31.010 --> 00:42:33.130
the other Duergar from, like, charging towards

00:42:33.130 --> 00:42:34.869
you. They're new to the situation. They're confused.

00:42:34.929 --> 00:42:37.030
They're going to try to apprehend everyone. You

00:42:37.030 --> 00:42:40.610
have a chance to move here. So Jules will turn

00:42:40.610 --> 00:42:43.210
right the way that Blanche went, but as he goes

00:42:43.210 --> 00:42:46.030
around the corner, he leans over his shoulder.

00:42:46.230 --> 00:42:51.300
Margus! Yeah! You let us handle this. You handle

00:42:51.300 --> 00:42:53.980
that. Cracks and knuckles. I'll handle them.

00:42:54.460 --> 00:42:56.920
What are you doing? Hey, hey. Put those away.

00:42:57.179 --> 00:43:00.099
All right. And Jules continues. Hell yeah. You

00:43:00.099 --> 00:43:02.800
just pound down the hallway. It's going to take

00:43:02.800 --> 00:43:05.559
you, I think, three rounds going full speed to

00:43:05.559 --> 00:43:07.360
get down there. But let's get there in two. Yeah.

00:43:07.579 --> 00:43:10.320
Okay. It is what it is. It is what it is. It

00:43:10.320 --> 00:43:12.880
is what it is. You already used Misty Step, right?

00:43:12.960 --> 00:43:14.280
So you can't use it again? It's only one per

00:43:14.280 --> 00:43:16.440
day? Correct. Okay. And you could, yeah, a little

00:43:16.440 --> 00:43:19.159
extra speed with Misty Step. But, all right.

00:43:19.219 --> 00:43:20.860
I mean, you had to use it. You got away from

00:43:20.860 --> 00:43:22.519
Devaluma in a bad situation. You might have died

00:43:22.519 --> 00:43:25.440
if you hadn't used it. Yep. Okay. With that,

00:43:25.480 --> 00:43:28.880
we have Blanche. All right. We're making movement.

00:43:29.559 --> 00:43:31.500
This time, you're moving on the stairs. I just

00:43:31.500 --> 00:43:32.760
want an acrobatics check from you. You're going

00:43:32.760 --> 00:43:34.619
full speed here. Now you have to maneuver into

00:43:34.619 --> 00:43:37.099
the stairs, swirling kind of down. Like, this

00:43:37.099 --> 00:43:39.730
is a maneuver. Okay. But you have your advantage

00:43:39.730 --> 00:43:41.570
from Blade Zone, correct? Exactly, yes. Okay.

00:43:42.050 --> 00:43:45.030
You're in the zone. You hear the sound of your...

00:43:45.030 --> 00:43:46.829
Like, your blade's, like, stowed, I imagine.

00:43:46.889 --> 00:43:48.389
Like, are you holding, like... Like, you hear

00:43:48.389 --> 00:43:51.030
the sound of the singing blade surrounding you

00:43:51.030 --> 00:43:53.389
as you launch through, muffling the cries of

00:43:53.389 --> 00:43:56.409
poor Fyodor Popov behind you. Yeah, I imagine

00:43:56.409 --> 00:43:58.969
that maybe she's got the broom... She's straddling

00:43:58.969 --> 00:44:01.389
the broom and holding the broom in one hand and

00:44:01.389 --> 00:44:03.449
dragging her sword behind her in the other. Oh,

00:44:03.530 --> 00:44:05.269
that's cool. Like, the tip is, like, almost dragging

00:44:05.269 --> 00:44:09.630
on the floor. Spinning down the stairs, what

00:44:09.630 --> 00:44:11.929
do you get? The highest roll was a 21. It was

00:44:11.929 --> 00:44:14.530
an over 20. You do not take damage. You do not

00:44:14.530 --> 00:44:17.630
get slowed down. You push down the stairs, sliding

00:44:17.630 --> 00:44:20.469
over steps. You're maybe going upside down, but

00:44:20.469 --> 00:44:22.969
your head is kind of just above the actual stairs

00:44:22.969 --> 00:44:26.150
and steps. You full sort of flip as you spin

00:44:26.150 --> 00:44:28.969
around the corner into the basement. And on the

00:44:28.969 --> 00:44:31.949
next turn, with just your movement, you can see

00:44:31.949 --> 00:44:34.030
the room ahead. You'll be there. You have to

00:44:34.030 --> 00:44:35.590
use your action to get this far, but you are

00:44:35.590 --> 00:44:38.630
zooming down the hallway, closing in. The door,

00:44:38.650 --> 00:44:40.110
I think, would be closed because they were guarding

00:44:40.110 --> 00:44:41.570
prisoners, so it would make no sense the door

00:44:41.570 --> 00:44:43.570
was open. But you can see the closed door. You

00:44:43.570 --> 00:44:46.510
can hear the sound of battle inside. Perhaps

00:44:46.510 --> 00:44:48.989
you hear Jean's voice just there. You hear a

00:44:48.989 --> 00:44:50.550
muffled grunt, and you realize he's still okay.

00:44:50.610 --> 00:44:52.920
He's still okay. He's still okay. Yeah, once

00:44:52.920 --> 00:44:56.800
she gets down the stairs. Wait, yes, yes, yes.

00:44:56.880 --> 00:44:59.719
When she gets down the stairs, she's going to

00:44:59.719 --> 00:45:04.780
shout, Stay alive! Hell yeah. At this point,

00:45:04.820 --> 00:45:08.079
I'm going to focus purely on those in this combat.

00:45:08.380 --> 00:45:11.480
Harlan, the other Duergar, Jules on the way.

00:45:11.500 --> 00:45:13.800
I won't get to you when you get there. Blanche.

00:45:14.239 --> 00:45:19.320
So let's cut this combat down. Let's zoom in.

00:45:19.920 --> 00:45:23.840
Harlan's turn. Wait, hang on. Gotta roll your

00:45:23.840 --> 00:45:26.920
d4 first. I guess I get to drop that attack roll

00:45:26.920 --> 00:45:29.599
then because I ruled it out of order. Rules of

00:45:29.599 --> 00:45:32.260
the game. Rules of the game. Wouldn't have mattered.

00:45:32.300 --> 00:45:35.420
Three on the die. Second attack. Right now. Second

00:45:35.420 --> 00:45:37.860
attack. Second attack's coming. Come on, come

00:45:37.860 --> 00:45:39.699
on. I gotta use your dice tower. Three on the

00:45:39.699 --> 00:45:41.900
die again. No, get out of here. A d4. Dude, I'm

00:45:41.900 --> 00:45:46.599
stealing your dice tower. No way. It's shielding

00:45:46.599 --> 00:45:50.440
me from you. Like, you know, he hit before, but

00:45:50.440 --> 00:45:52.539
just again, he's slamming, slamming. Can't get

00:45:52.539 --> 00:45:55.239
in there. Can't get in there. Maybe frantic because

00:45:55.239 --> 00:45:58.139
he hears a voice coming. He wants to finish this.

00:45:58.179 --> 00:46:00.619
That maddened rage wants to finish this fight.

00:46:01.360 --> 00:46:04.780
Next up is the Duergar's going to get his reaction

00:46:04.780 --> 00:46:08.460
attack. First already didn't roll, so it doesn't

00:46:08.460 --> 00:46:12.460
matter. Misses. Moving on to Jean -Franck. No,

00:46:12.460 --> 00:46:14.480
no. Moving on to the Duergar getting his full

00:46:14.480 --> 00:46:16.400
attack. It's weird because I have 17 people in

00:46:16.400 --> 00:46:18.219
the combat tracker, and I'm only using five of

00:46:18.219 --> 00:46:23.099
them. It's going to be a hit. Oof. It'll be a

00:46:23.099 --> 00:46:25.300
20. That does hit him, I'm sure, right? Yep,

00:46:25.360 --> 00:46:29.300
19 AC. 10 points of damage. Oh, my. It's pretty

00:46:29.300 --> 00:46:31.840
good. I rolled really good. Yeah, I guess so.

00:46:32.159 --> 00:46:35.380
Rolled really good. Warpick slides into John.

00:46:36.239 --> 00:46:38.860
He screams out again. I need a concentration

00:46:38.860 --> 00:46:41.639
check. All right. For con save. Come on, man.

00:46:42.500 --> 00:46:44.820
Cannot fail this. Cannot fail this. Cannot fail

00:46:44.820 --> 00:46:47.159
this. Do you want an advantage? I'm out of buttons.

00:46:47.400 --> 00:46:49.760
I have buttons. Okay. I'll use it if you're giving

00:46:49.760 --> 00:46:52.579
it. I'll allow it. I'll allow it. I'll allow

00:46:52.579 --> 00:46:55.659
it. Have we done cross -boy buttons up here?

00:46:55.659 --> 00:46:57.079
I don't know if we have. Typically, if you're

00:46:57.079 --> 00:46:59.639
involved in the same combat, I do it. Okay. We've

00:46:59.639 --> 00:47:02.440
only half. Yeah. I'll allow it. It's for Sean

00:47:02.440 --> 00:47:04.699
Franklin. It's for Sean Franklin. It's for the

00:47:04.699 --> 00:47:07.579
party. Probably wouldn't have needed it because

00:47:07.579 --> 00:47:09.619
the first one's a 12, so it's 15. Still good

00:47:09.619 --> 00:47:12.159
to have it. Yeah, still good to have it. Second

00:47:12.159 --> 00:47:14.139
rolls a 19 on the die. You're good. You're good.

00:47:14.280 --> 00:47:16.699
12 would have got you anyway. He takes that hit,

00:47:16.760 --> 00:47:21.019
but he stands against it. Awesome. Okay. Flicker

00:47:21.019 --> 00:47:24.320
still up. Jaune is holding on for dear life.

00:47:24.780 --> 00:47:28.000
And that is Jaune's turn. Hearing that Blanche

00:47:28.000 --> 00:47:30.860
is on the way, he's going to do what he can to

00:47:30.860 --> 00:47:32.639
survive. He's going to take the dodge action.

00:47:32.820 --> 00:47:36.739
Oh, okay. All right. Just a smile across his

00:47:36.739 --> 00:47:39.059
face. His shoulders kind of set. It's not like

00:47:39.059 --> 00:47:40.800
there's not so much weight on them now because

00:47:40.800 --> 00:47:44.579
he realizes he's not alone anymore. His eyes

00:47:44.579 --> 00:47:46.260
blur in a way that you think he could cry in

00:47:46.260 --> 00:47:49.960
this moment, but he won't. He raises his shield

00:47:49.960 --> 00:47:52.059
and takes the dodge action. Hell yeah. Love it.

00:47:52.719 --> 00:47:56.300
Did you hear it down the hallway? Yes! Ah! Um,

00:47:56.360 --> 00:48:01.739
okay. Jules is moving. Blanche, that's you. You

00:48:01.739 --> 00:48:03.059
take the rest of your movement. You don't need

00:48:03.059 --> 00:48:04.659
roll checks because you're only using your movement

00:48:04.659 --> 00:48:07.420
at this point. You're not dashing. You, and I'm

00:48:07.420 --> 00:48:09.199
going to drop you right in the doorway to the

00:48:09.199 --> 00:48:11.119
room. I think when I measure this out, that's

00:48:11.119 --> 00:48:13.480
about where you'd be if you... Oh, right. I keep

00:48:13.480 --> 00:48:15.639
waiting for you to change the map, but it's two

00:48:15.639 --> 00:48:17.840
maps on the same page. Yes, so down the bottom

00:48:17.840 --> 00:48:19.860
of the map, you are in this room. Funny enough,

00:48:19.860 --> 00:48:21.440
you don't see the pig man. You just see Harlan

00:48:21.440 --> 00:48:25.500
is swatting at something that, like, you don't

00:48:25.500 --> 00:48:27.380
know what he's attacking. Maybe you pick up and

00:48:27.380 --> 00:48:29.579
realize that Jaune must have used the ring. Oh,

00:48:29.579 --> 00:48:31.239
right. Because you gave it to him, so you're

00:48:31.239 --> 00:48:32.880
probably like, aha. Yeah, and she knew what was

00:48:32.880 --> 00:48:34.860
on it, I'm sure. As you burst in this room, right

00:48:34.860 --> 00:48:37.079
in front of you, you see a duergar standing beside

00:48:37.079 --> 00:48:39.860
a massive harlan. This duergar turns to you in

00:48:39.860 --> 00:48:42.579
kind of like surprise. You know, just one of

00:48:42.579 --> 00:48:46.099
the officers here. Jaune is standing. Xenia Aruba

00:48:46.099 --> 00:48:49.340
is on the ground in the corner, very still. You

00:48:49.340 --> 00:48:51.300
probably can't tell, alive or dead right now,

00:48:51.380 --> 00:48:54.340
the situation. And you see Ledoux in the back

00:48:54.340 --> 00:48:57.440
of the cell, still safe. Okay. Blanche is going

00:48:57.440 --> 00:49:02.000
to step up. So now she's in range of both Harlan

00:49:02.000 --> 00:49:06.679
and the other Dwergar. Okay. And she's going

00:49:06.679 --> 00:49:11.960
to swing at the Dwergar, actually. Okay. Dwergar

00:49:11.960 --> 00:49:15.500
guard. Dwergar guard. Dwergar guard. Dwergar.

00:49:17.800 --> 00:49:21.019
19 plus 8, whatever that is. That'll hit. Fast

00:49:21.019 --> 00:49:22.699
math and stuff. Dude, I can never tell whether

00:49:22.699 --> 00:49:25.300
you rolled good or bad. Every single one, you

00:49:25.300 --> 00:49:27.900
flip your hand up into the air like, mm. Yeah,

00:49:27.920 --> 00:49:30.019
exactly. Looks mad every time you get a good

00:49:30.019 --> 00:49:34.519
roll. Let me get my D8 out and roll it thrice.

00:49:34.940 --> 00:49:37.219
Oh, my gosh. That's right. Shadow Blade's still

00:49:37.219 --> 00:49:41.360
active. Yep, Shadow Blade for like seven or eight

00:49:41.360 --> 00:49:43.400
more rounds. Yeah, I think we'll finish the fight

00:49:43.400 --> 00:49:51.619
with that. Yeah. 14. There's a solid blow on

00:49:51.619 --> 00:49:54.340
this duergar you come he spins around to see

00:49:54.340 --> 00:49:56.320
you just immediately already and they're swiping

00:49:56.320 --> 00:49:58.400
into him and there's like blade passes through

00:49:58.400 --> 00:50:02.219
him girl The psychic damage strikes him true.

00:50:02.320 --> 00:50:04.300
He kind of rocks back on his feet. He looks bad

00:50:04.300 --> 00:50:09.579
already awesome Hell, yeah Blanche Trudeau Jules

00:50:09.579 --> 00:50:11.599
at this point you're hitting the staircase Okay.

00:50:11.719 --> 00:50:14.840
There's two turns. You run past Fyodor, who's,

00:50:14.860 --> 00:50:16.719
what just happened? Why did Lynch do this to

00:50:16.719 --> 00:50:19.000
my omelets? What am I doing, Jules Rose? What

00:50:19.000 --> 00:50:22.440
just happened? As Jules runs by, he picks up

00:50:22.440 --> 00:50:27.920
an omelet. He's got one in his hand. He's like,

00:50:28.000 --> 00:50:30.260
but one of my babies survived. It is good. You

00:50:30.260 --> 00:50:34.599
just hand grab it. No! He's a poor grandmaster.

00:50:35.820 --> 00:50:38.420
I'm still getting paid for my performance. No!

00:50:39.179 --> 00:50:41.659
You just move it down. It's delicious. Work of

00:50:41.659 --> 00:50:43.840
art. Must have taken a lot of time to make. A

00:50:43.840 --> 00:50:46.179
lot of time, a lot of effort. God, you just had

00:50:46.179 --> 00:50:50.340
a second and a half look in your eye where I

00:50:50.340 --> 00:50:54.340
thought, oh my God, this is poison. It was for

00:50:54.340 --> 00:50:58.469
the Grand Messer, after all. Oh, gosh. I wish

00:50:58.469 --> 00:51:01.630
I thought of that two seconds ago. No, you're

00:51:01.630 --> 00:51:03.449
good. So you're pounding down the stairs right

00:51:03.449 --> 00:51:05.030
now trying to follow up Blanche. Takes you, I

00:51:05.030 --> 00:51:06.690
think, two more turns to reach where they are

00:51:06.690 --> 00:51:08.750
right now. But you're going to be there soon.

00:51:09.730 --> 00:51:15.190
Okay. That's Harlan. Do I go for Blanche? Do

00:51:15.190 --> 00:51:18.389
I go for the pig man? I'm going to roll a d6.

00:51:20.079 --> 00:51:22.179
Evens are Blanche. Odds are Jaune. If I get an

00:51:22.179 --> 00:51:24.360
odd, I'm going to roll a d4. And a 4 hits Jaune.

00:51:24.519 --> 00:51:26.320
And I'm then going to roll a die to hit Jaune

00:51:26.320 --> 00:51:28.079
with my actual attack. Oh, my goodness. This

00:51:28.079 --> 00:51:29.340
is fucked up. Is the pig man really a bigger

00:51:29.340 --> 00:51:33.820
threat than Blanche? The pig man? Well, no, no,

00:51:33.820 --> 00:51:36.579
no. That's why I'm asking. What? Is Blanche really

00:51:36.579 --> 00:51:38.780
a contender in the who's the bigger threat here?

00:51:39.340 --> 00:51:41.300
I mean, the pig man, things just aren't happening.

00:51:41.440 --> 00:51:43.639
No, you can argue with me. I'm on my die. It's

00:51:43.639 --> 00:51:46.699
your magical poison. It's an even. It's Blanche.

00:51:46.840 --> 00:51:49.280
You can get whomped on. Blanche, get whomped.

00:51:49.690 --> 00:51:53.349
Good luck. First attack is going to miss. Eight

00:51:53.349 --> 00:51:56.789
and the die. I get two attacks. The second attack

00:51:56.789 --> 00:51:59.269
looks like it's going to hit. Maybe. That is

00:51:59.269 --> 00:52:05.090
a 22. Reaction shield. Boom! Okay. He goes to

00:52:05.090 --> 00:52:08.030
slash that, slammed at you with a sword, and

00:52:08.030 --> 00:52:12.510
you just shield up, take the blow, misses. Okay.

00:52:12.570 --> 00:52:15.829
That's good shit. That's good shit. Okay. He's

00:52:15.829 --> 00:52:17.409
going to call his buddy to make an attack against

00:52:17.409 --> 00:52:20.719
you. Ooh, that's actually going to hit. No, wait.

00:52:20.780 --> 00:52:23.219
You have shield up. Oh, does it last for the

00:52:23.219 --> 00:52:25.639
turn? It does, and that's going to be a 22 again.

00:52:25.880 --> 00:52:28.500
Wow. It lasts for the whole turn. This guy goes

00:52:28.500 --> 00:52:30.219
to hit you too with his reaction and bounces

00:52:30.219 --> 00:52:32.840
off the shield. Hell yeah. Fucking Blanche Trudeau.

00:52:33.860 --> 00:52:36.840
Amazing. Can't touch this. You cannot touch this.

00:52:36.920 --> 00:52:40.619
Okay. That Dwargar is going to make his actual

00:52:40.619 --> 00:52:42.599
turn now, and he's just going to turn towards

00:52:42.599 --> 00:52:46.320
you, Blanche, because you just hit him really

00:52:46.320 --> 00:52:54.650
hard. It's a natural one. Give me something horses.

00:52:54.750 --> 00:52:58.849
I don't know. Yeah, that's a horse illusion.

00:52:59.170 --> 00:53:03.050
You know, bats are kind of like horses. And suddenly

00:53:03.050 --> 00:53:05.650
Turbo flies down from the ceiling and stretches

00:53:05.650 --> 00:53:10.760
his eyes. And he's going just like. Bats are

00:53:10.760 --> 00:53:12.820
kind of like horses. Bats are kind of like horses.

00:53:13.900 --> 00:53:16.420
They're animals, right? Yeah, they have feet.

00:53:16.900 --> 00:53:19.500
Do they? Yeah, of course. Yeah, because they

00:53:19.500 --> 00:53:22.380
grab ceilings with them. Anyway, this guy's sad.

00:53:22.480 --> 00:53:24.860
He's prone. I don't know. He's prone? He jumps

00:53:24.860 --> 00:53:27.239
prone because a bat touches him. Holy moly. Having

00:53:27.239 --> 00:53:29.219
fun. All right. Having fun. That's great. Makes

00:53:29.219 --> 00:53:31.400
a neigh sound. He goes, and he falls over. That's

00:53:31.400 --> 00:53:33.559
great for me. I don't give a shit. I don't give

00:53:33.559 --> 00:53:37.300
a shit. Jean Franklin's up. All right. Oh, gosh.

00:53:38.019 --> 00:53:41.980
This is a hard one. I guess Sean Franklin, I

00:53:41.980 --> 00:53:44.099
really think it's a little risky, but I think

00:53:44.099 --> 00:53:45.739
it's right for him to attack Harlan. He would

00:53:45.739 --> 00:53:47.460
want to fight with Blanche. Yeah, I think so.

00:53:49.579 --> 00:53:54.619
You made it, sir. You made it. 15. 15 will actually

00:53:54.619 --> 00:53:58.920
miss. He tries to go in, swipe in. Harlan's,

00:53:58.940 --> 00:54:01.719
even though distracted, kind of like moving around

00:54:01.719 --> 00:54:04.019
to hit you, and the spear goes wide, but Sean's

00:54:04.019 --> 00:54:06.760
still standing firm, like, you made it, sir.

00:54:07.360 --> 00:54:10.099
Let's take them down together. If only he was

00:54:10.099 --> 00:54:15.139
smaller, we could be flanking. That's true. Okay.

00:54:16.019 --> 00:54:17.679
Jules, you're within sight of the door. Next

00:54:17.679 --> 00:54:19.719
round, you'll be there. Okay. Lance, you're up.

00:54:20.320 --> 00:54:24.260
All right. Hmm. Tough decision. The Dwargar is

00:54:24.260 --> 00:54:28.800
down, but less of a threat. Okay. I guess I'm

00:54:28.800 --> 00:54:30.599
just going to eliminate that Dwargar threat.

00:54:30.900 --> 00:54:36.119
Okay. 21. Yeah, that hits. Also advantage because

00:54:36.119 --> 00:54:39.960
prone. Right. I mean. the melee attacks, though.

00:54:40.199 --> 00:54:43.019
Even higher. Okay. Yeah, you hit the duergar.

00:54:43.179 --> 00:54:52.179
Yeah. 21. What's it look like? What? Yeah. That's

00:54:52.179 --> 00:54:54.039
so high. I know. What's it look like when you

00:54:54.039 --> 00:54:58.500
take the duergar down? 8, 6, 7. Jeez, really

00:54:58.500 --> 00:55:00.679
nothing flashy. Like, the duergar goes down.

00:55:00.900 --> 00:55:02.840
Turbo's still flapping on his head as he's trying

00:55:02.840 --> 00:55:04.820
to swat Turbo. Turbo's fighting with you, helping

00:55:04.820 --> 00:55:07.000
you out. Yeah, and she's just very slow. Well,

00:55:07.019 --> 00:55:09.480
not slowly, but just like, kind of like weird

00:55:09.480 --> 00:55:11.920
matter of factly just pokes him in the belly

00:55:11.920 --> 00:55:14.519
with her sword and starts to focus on... He's

00:55:14.519 --> 00:55:16.980
poking. He slumps down the back, skitters off

00:55:16.980 --> 00:55:20.320
to the ceiling, getting out of range. Holy shit.

00:55:20.559 --> 00:55:24.139
Now it's time for Harlan. Time for Harlan. Who

00:55:24.139 --> 00:55:27.099
hit? The pigman just tried to hit me. You just

00:55:27.099 --> 00:55:28.500
took out my buddy. I'm going to roll a d6 again.

00:55:28.679 --> 00:55:31.039
All right. This time it's going to be on Jean.

00:55:31.239 --> 00:55:33.260
You know what? d4 has odds and evens as well.

00:55:33.320 --> 00:55:37.590
I don't care. Roll that now. It's a four on the

00:55:37.590 --> 00:55:39.190
die. I get to actually hit you off this time.

00:55:39.289 --> 00:55:43.150
You get to try. He just spins around. I'm taking

00:55:43.150 --> 00:55:47.949
you out. 17 on the die. That's no. Oh, on the

00:55:47.949 --> 00:55:49.690
die. On the die. He's going to hit. Okay. By

00:55:49.690 --> 00:55:58.369
the way, it's plus 7 .4. Yeah, sure. Nerd. It

00:55:58.369 --> 00:56:00.690
looked like an awesome roll in the second die

00:56:00.690 --> 00:56:05.449
happened. He's really low, so. It's only going

00:56:05.449 --> 00:56:09.710
to be 12 points of damage. Oh, wow. He's still

00:56:09.710 --> 00:56:12.550
up. Holy smokes. I had him. It was low. The first

00:56:12.550 --> 00:56:15.329
roll was 2d8. First roll was a 7. Second was

00:56:15.329 --> 00:56:19.329
a 1. Wow. Wow, wow. Yep. With a plus 4, 12 points

00:56:19.329 --> 00:56:23.269
of damage. It's in. Yeah. Yeah. That sucks, buddy.

00:56:23.309 --> 00:56:25.909
That's huge. It's very different perspectives.

00:56:26.050 --> 00:56:30.650
But he just slides in. Hits Chuck. Stand tall.

00:56:31.199 --> 00:56:34.659
All right, 4 HP. Wow, I easily could have...

00:56:34.659 --> 00:56:38.940
Yeah. Wait. That was my first attack. Oh, no.

00:56:39.019 --> 00:56:42.079
I get two attacks. Make that save now, because

00:56:42.079 --> 00:56:43.500
you might drop the illusion. I don't need to

00:56:43.500 --> 00:56:49.099
roll a d4 anymore. It's a 9. The pig man vanishes.

00:56:49.199 --> 00:56:52.539
Fuck. Rajon finally hits his mental limit. Oh.

00:56:52.840 --> 00:56:56.940
And now, Harlan sees him. True. She's just like

00:56:56.940 --> 00:56:59.420
the scared little Jaune standing there now where

00:56:59.420 --> 00:57:01.800
the mighty pig man once stood. And I get to make

00:57:01.800 --> 00:57:06.559
another attack on Jaune. 13 on the die. Let me

00:57:06.559 --> 00:57:09.139
double check this. That's a 20. It's a plus 7.

00:57:09.199 --> 00:57:13.159
It is a 20 to hit. Uh -oh. I'm taking Jaune Franklin

00:57:13.159 --> 00:57:19.179
to downtown downtown. He's going down in this

00:57:19.179 --> 00:57:24.179
town. I mean, yeah, 8 plus 4. Yeah. He's down.

00:57:24.650 --> 00:57:28.630
Eight plus four plus four. He's down. This, Jean,

00:57:28.690 --> 00:57:30.929
the pigment drops. Jean's eyes flicker to you

00:57:30.929 --> 00:57:33.269
for a second, Blanche, and all this, like, courage

00:57:33.269 --> 00:57:37.110
and joy and hope vanish for just this brief instant

00:57:37.110 --> 00:57:39.710
because he realizes he's got his eyes locked

00:57:39.710 --> 00:57:42.909
with yours, and that sword comes down hard, and

00:57:42.909 --> 00:57:45.250
Jean Franklin just, boom, gets plowed down to

00:57:45.250 --> 00:57:47.929
the back of the cell, blood streaking from his

00:57:47.929 --> 00:57:51.369
open wound down his chest, and he goes unconscious

00:57:51.369 --> 00:57:55.800
and is dying. But Harlan is turning towards you

00:57:55.800 --> 00:57:58.380
now. And the thug does not get to make an attack

00:57:58.380 --> 00:58:02.980
because thug is down. Just one v. one. Or is

00:58:02.980 --> 00:58:07.280
it? Persians first. Make a roll for Jon. Death's

00:58:07.280 --> 00:58:14.619
Fade. Yep. Fail. One fail. Fuck. Or was I? Oh,

00:58:14.639 --> 00:58:19.079
yeah. One for one. Or is it? Because just then...

00:58:19.440 --> 00:58:21.960
Boom! Jules LaRoche comes into the room right

00:58:21.960 --> 00:58:23.960
behind Blanche. Let me put you on that map, Jules.

00:58:24.420 --> 00:58:28.639
Can Mr. LaRoche turn this thing around? And he

00:58:28.639 --> 00:58:34.599
immediately casts Blindness, Deafness. Oh! My

00:58:34.599 --> 00:58:43.639
gosh. On Blanche. Con save. Con save, okay. Oh,

00:58:43.639 --> 00:58:46.989
come on, come on. You're a good one. Um... I

00:58:46.989 --> 00:58:47.989
think it's a tweener. Hang on, let me see what

00:58:47.989 --> 00:58:50.969
Icon is. I have a Icon. Come on, come on, come

00:58:50.969 --> 00:58:55.590
on, come on, come on. Not a tweener enough with

00:58:55.590 --> 00:58:58.550
an 11, I'm guessing. No. I had a bonus. I had

00:58:58.550 --> 00:59:04.889
a bonus. He is blind. Harlan is blind. Wow. Okay.

00:59:05.210 --> 00:59:07.469
George, step into the rub. What do you say? What

00:59:07.469 --> 00:59:10.760
do you do as you do this thing? No! Oh, shit.

00:59:10.880 --> 00:59:13.519
You hear that scream of Jaune as like this goes,

00:59:13.579 --> 00:59:15.619
you know, sometimes when you see blood streaking

00:59:15.619 --> 00:59:17.679
the wall, streaking his sword. And I know enough

00:59:17.679 --> 00:59:22.219
about this poison now. Oh, ho, ho, ho. Because

00:59:22.219 --> 00:59:25.460
I can't see anyone. Nope. This makes you attack.

00:59:25.960 --> 00:59:30.460
Why don't we attack anyone you see? Huh. Huh.

00:59:34.039 --> 00:59:39.309
This is an intro. Huh. Now at the end of your

00:59:39.309 --> 00:59:41.670
next turn, you can make another save. But what

00:59:41.670 --> 00:59:43.869
are you going to do for the whole turn, though?

00:59:44.989 --> 00:59:49.070
Harlan spins around to Blanche, raising the blade.

00:59:49.210 --> 00:59:50.969
Jules steps in the room. Those eyes look at you,

00:59:51.090 --> 00:59:56.150
Jules. And then your magic strikes his face.

00:59:56.489 --> 00:59:59.849
His eyes sort of cover over by some sort of black

00:59:59.849 --> 01:00:03.989
smog almost. And Harlan just stands still as

01:00:03.989 --> 01:00:08.679
if frozen in stasis. And now I'm going to make

01:00:08.679 --> 01:00:11.280
a save on my turn. It's the end of my turn, correct?

01:00:12.219 --> 01:00:15.039
That was Jules' turn. Oh, sorry. I jumped to

01:00:15.039 --> 01:00:16.860
Harlan's turn. That was Harlan's turn. Oh. Harlan

01:00:16.860 --> 01:00:17.820
was after you. Did you have something else you

01:00:17.820 --> 01:00:19.360
wanted to do? Sorry, I thought Harlan was just

01:00:19.360 --> 01:00:22.340
before me. Oh, no, that was Jaune. Yeah, never

01:00:22.340 --> 01:00:23.679
mind. Oh, wait, because Blanche was supposed

01:00:23.679 --> 01:00:26.519
to go. Never mind. Yeah. You're right. Blanche,

01:00:26.519 --> 01:00:30.880
you're up. Okay. Blanche is going to resort to

01:00:30.880 --> 01:00:39.239
military barking orders. Ledoux, get Jaune. Jules,

01:00:39.320 --> 01:00:42.059
I'll take Cav Highland if you can help out Dwayne

01:00:42.059 --> 01:00:46.380
Godfriend. Advantage because he's blind. Oh,

01:00:46.400 --> 01:00:50.079
nice. Don't need it, but see if we crit. Nope.

01:00:51.000 --> 01:00:54.800
But it was like a 17, I think, on the die. Okay.

01:00:54.940 --> 01:01:05.960
Or 16. Sorry, it was a 16. Just a 12. 12 will

01:01:05.960 --> 01:01:10.239
not hit. No, no, no. Sorry. It was a 16 on the

01:01:10.239 --> 01:01:13.820
die plus 8. My brain is fried. Yes. 12 will do

01:01:13.820 --> 01:01:17.179
damage. 12 damage will not... Man, you're skipping

01:01:17.179 --> 01:01:21.000
turns. 12 damage will not hit. Where the fuck

01:01:21.000 --> 01:01:26.699
am I? Harlan's turn to make him that save. You

01:01:26.699 --> 01:01:30.099
strike him. But he still seems confused. His

01:01:30.099 --> 01:01:32.079
eyes are... His face looking around at nothing

01:01:32.079 --> 01:01:34.199
and into the void. He can't... It's like his

01:01:34.199 --> 01:01:35.599
brain doesn't know what to do. What's how to

01:01:35.599 --> 01:01:38.119
react because something that's pushing it towards

01:01:38.119 --> 01:01:42.119
a goal has no goal to push towards Unless you

01:01:42.119 --> 01:01:46.679
can break free 16 I'm gonna die. Yeah, that'll

01:01:46.679 --> 01:01:52.679
do it. So he starts to kind of clear You started

01:01:52.679 --> 01:01:58.199
the way of the law you Okay, I don't want to

01:01:58.199 --> 01:02:00.739
do this Holland will save you and that's just

01:02:00.739 --> 01:02:02.760
the three of you at this point Johnny's to make

01:02:05.639 --> 01:02:09.460
Crip my pants through the storm shield. I just

01:02:09.460 --> 01:02:11.579
realized, because I was terrified. I threw the

01:02:11.579 --> 01:02:14.159
one. That was permadeath, and it hit me. I was

01:02:14.159 --> 01:02:17.599
watching you with just utter stark horror. You

01:02:17.599 --> 01:02:20.619
crit? Yes. Holy shit. Through the storm shield.

01:02:20.940 --> 01:02:23.219
Oh, my God. You yell to Ledoux. You yell to Ledoux.

01:02:23.260 --> 01:02:26.960
You say, get him up. Ledoux turns to Sean. Sean,

01:02:27.119 --> 01:02:30.179
Sean, please, please. Sean, you have to stand

01:02:30.179 --> 01:02:32.179
now, okay? I know it hurts. I know it's hard,

01:02:32.219 --> 01:02:34.050
but you have to stand. You have to stand because

01:02:34.050 --> 01:02:37.630
I know you're that guy. I know that honor, that

01:02:37.630 --> 01:02:39.449
heroism, it's in you. It's always been in you.

01:02:39.489 --> 01:02:43.809
Jean, stand now. And you watch Jean's eyes snap

01:02:43.809 --> 01:02:47.230
open. Ah, so cool. Despite the pain, despite

01:02:47.230 --> 01:02:50.510
the blood streaming his shell, Jean takes a spear,

01:02:50.710 --> 01:02:54.309
slams it down, uses it to hoist himself up. It

01:02:54.309 --> 01:03:00.750
moves back towards the fight. I do stand behind

01:03:00.750 --> 01:03:06.099
me. I will protect everyone. Make an attack with

01:03:06.099 --> 01:03:07.199
Sean Franklin. Whatever you want to do with Sean

01:03:07.199 --> 01:03:09.619
Franklin. This is cool as shit. I mean, yeah,

01:03:09.739 --> 01:03:11.340
he's just got to attack. He's just got to end

01:03:11.340 --> 01:03:14.739
this. Got to end this. It's just a 12. Why do

01:03:14.739 --> 01:03:17.440
I keep rolling horrible with Sean? I mean, he's

01:03:17.440 --> 01:03:19.800
blurry. He's there, but he's up. He's up, and

01:03:19.800 --> 01:03:25.900
that's what matters. Holy shit. My heart stopped

01:03:25.900 --> 01:03:30.599
for a second. Okay. Wow. Wow. LaDue stands back,

01:03:30.659 --> 01:03:32.710
and that's going to be Jules. You're down to

01:03:32.710 --> 01:03:34.690
the wire on this. Harlan looks, I will say, Harlan

01:03:34.690 --> 01:03:36.449
looks pretty bad. He looks quite bad right now.

01:03:36.849 --> 01:03:42.710
Hey, Harlan. Your outfit's tacky as fuck. And

01:03:42.710 --> 01:03:45.750
Jules cast Vicious Mockery. All right, all right.

01:03:45.769 --> 01:03:48.469
Wisdom save. It's gold filigreed armor. How dare

01:03:48.469 --> 01:03:52.019
you? It's black. It's so cool. Not cool enough

01:03:52.019 --> 01:03:54.940
with an eight in the die. No. He's very proud

01:03:54.940 --> 01:03:57.380
of his armor. How dare you? So you get 1d4 psychic

01:03:57.380 --> 01:03:59.739
damage and disadvantage on your next attack roll.

01:04:00.039 --> 01:04:01.679
That's pretty good. Yeah, that's great. Okay.

01:04:01.760 --> 01:04:06.820
Okay. Oh, sorry. Whoops. It's... Whoops. Hold

01:04:06.820 --> 01:04:08.679
on. It's 2d4. I was going to say, I was like,

01:04:08.719 --> 01:04:12.119
1d4 is really... And that's five. Five is not

01:04:12.119 --> 01:04:14.320
bad. He's looking rough. He's looking rough.

01:04:15.659 --> 01:04:18.500
Holy shit. And that's New Blanche. Okay. Here

01:04:18.500 --> 01:04:28.849
we go. Dirty 20. Two eights in a row. Oh, my

01:04:28.849 --> 01:04:34.369
God. And a four for 20 damage. 20 damage. Harlan

01:04:34.369 --> 01:04:36.929
actually is still up, but barely. Oh, my goodness.

01:04:37.329 --> 01:04:42.869
Barely standing. You strike him. He's making

01:04:42.869 --> 01:04:45.670
his attacks. It's his turn. He's raging. He's

01:04:45.670 --> 01:04:47.949
going at you, Blanche. Disadvantage on this attack.

01:04:48.170 --> 01:04:52.320
Disadvantage on the first attack. He misses fully.

01:04:52.559 --> 01:04:55.820
Nice. Second attack. This is last chance. Last

01:04:55.820 --> 01:04:59.199
chance. It's a one on the die. Oh, my. Turbo

01:04:59.199 --> 01:05:02.019
flies up into his face. Turbo, Turbo. Turbo's

01:05:02.019 --> 01:05:05.719
kicking his ass. Everyone together. Holy shit.

01:05:05.800 --> 01:05:08.300
With Turbo on his face, Jean by his side, Blanche

01:05:08.300 --> 01:05:10.179
in front, Jules behind, everyone working together

01:05:10.179 --> 01:05:13.500
to stop this threat. It might just come down

01:05:13.500 --> 01:05:16.739
to Jean Franklin Montelio. Jean, what are you

01:05:16.739 --> 01:05:22.960
doing? Come on, roll good. A natural one. Fuck.

01:05:23.360 --> 01:05:26.840
He was almost cool. I can't roll anything with

01:05:26.840 --> 01:05:30.460
John tonight. I mean, standing up is cool. He's

01:05:30.460 --> 01:05:32.760
got his, he's on his spear. I think he goes to

01:05:32.760 --> 01:05:34.500
hit and he's like barely able to stand, but he's

01:05:34.500 --> 01:05:36.840
just standing sort of firm. His attacks have

01:05:36.840 --> 01:05:39.460
no power behind them. He's like shaking. But

01:05:39.460 --> 01:05:42.119
he's there. He looks to you, Blanche. He looks

01:05:42.119 --> 01:05:45.940
to you, Jules. Jules, you're up. Who dressed

01:05:45.940 --> 01:05:49.409
you, your grandmother? And he's going to cast

01:05:49.409 --> 01:05:53.250
Vicious Mockery again. If this fucking kills

01:05:53.250 --> 01:06:00.190
this big badass. This drops my badass. My mod

01:06:00.190 --> 01:06:04.309
has style. It's a five on the die. What? No.

01:06:04.650 --> 01:06:13.300
No. You can't. Six. I had seven. Oh, my goodness.

01:06:13.860 --> 01:06:16.920
There was a good blow. And disadvantage again.

01:06:17.199 --> 01:06:21.139
My grandma was a lovely woman. She had style,

01:06:21.239 --> 01:06:24.780
damn you. Roaring, roaring. Disadvantage again.

01:06:24.980 --> 01:06:26.639
Before I could even make that attack, disadvantage.

01:06:26.880 --> 01:06:29.260
Blanche is up. Blanche, can you finish this fight?

01:06:29.380 --> 01:06:33.719
Let's end this. Finish this. Oh, no, I don't

01:06:33.719 --> 01:06:37.480
think so. That's just a 13. That won't hit. Oh,

01:06:37.480 --> 01:06:41.340
shit. Oh, my God. Oh, my God. Harlan's up with

01:06:41.340 --> 01:06:44.719
one HP. Drag, drag, drag. One HP, he's up. Disadvantage

01:06:44.719 --> 01:06:48.159
first attack. Let's do this thing. Two on the

01:06:48.159 --> 01:06:50.579
die with disadvantage. He misses. Blanch the

01:06:50.579 --> 01:06:52.900
first attack. Second attack is coming. I know.

01:06:52.940 --> 01:06:55.340
I want Jaune to have it so bad. It's a four on

01:06:55.340 --> 01:06:58.679
the die. He misses. Jaune stands tall. Okay,

01:06:58.679 --> 01:07:00.739
Jaune. Do something cool, buddy. Come on, Jaune.

01:07:00.760 --> 01:07:02.179
Take advantage. I don't care. I want them to

01:07:02.179 --> 01:07:04.039
win this. Sixteen on the die. Don't take it.

01:07:04.159 --> 01:07:07.739
He gets it. Yes. Yes. I'm moving this so hard

01:07:07.739 --> 01:07:09.860
right now. Oh, my God. Sean plants his foot.

01:07:09.940 --> 01:07:11.619
One HP. You don't need to roll. You don't need

01:07:11.619 --> 01:07:14.639
to. Yeah, I don't have my damage die on me. Describe

01:07:14.639 --> 01:07:22.559
it. He plants his feet. And he finally, right

01:07:22.559 --> 01:07:26.920
underneath Harlan's armpit, goes through his

01:07:26.920 --> 01:07:31.000
armpit, out his neck, and pulls it back through.

01:07:31.179 --> 01:07:36.280
Wow. On my honor, I will strike. Slides in. Perfectly,

01:07:36.280 --> 01:07:39.139
just like, yeah, Harlan goes, lip, weapon still

01:07:39.139 --> 01:07:42.019
raised in the air to strike down at you, Blanche.

01:07:42.360 --> 01:07:47.719
Jean slowly pulls the spear back, breathing heavily.

01:07:47.739 --> 01:07:51.539
I think you just watch as he collapses at the

01:07:51.539 --> 01:07:55.840
exact same time that this great body of this

01:07:55.840 --> 01:08:01.400
giant duergar falls as well. Blanche immediately

01:08:01.400 --> 01:08:05.269
jumps to the first fallen duergar. to try and

01:08:05.269 --> 01:08:10.590
stabilize. Look at that. He just rolled it right

01:08:10.590 --> 01:08:14.730
over the die. Way out of the box. Come on. It's

01:08:14.730 --> 01:08:20.590
an 11. It does not stabilize. Okay. So we're

01:08:20.590 --> 01:08:22.149
kind of like, we'll stay on this ship just until

01:08:22.149 --> 01:08:24.970
we get this stabilized. Right. Jaune has five

01:08:24.970 --> 01:08:26.310
points. You can put one point in each person

01:08:26.310 --> 01:08:28.250
to bring them back. Yeah, exactly. So that'd

01:08:28.250 --> 01:08:29.909
be Jaune next. Yeah, Jaune will run over to the

01:08:29.909 --> 01:08:32.229
first wear guard and put a point in him. Okay.

01:08:34.220 --> 01:08:38.920
To where Gar. To where his eyes open. What the

01:08:38.920 --> 01:08:43.199
hell? What happened? What did I do? What the

01:08:43.199 --> 01:08:49.819
fuck did I do? He's like weeping. Jules. Harlan

01:08:49.819 --> 01:08:52.779
is down. Just Harlan. And he looks bad. John

01:08:52.779 --> 01:08:56.960
fucking fucked him up. Do we have manacles or

01:08:56.960 --> 01:09:01.159
anything? Harlan would. They used some manacles

01:09:01.159 --> 01:09:02.880
on Xenia, but they probably have an extra pair.

01:09:03.060 --> 01:09:06.100
Well, I'm going to put them on. Okay. Wait. Actually,

01:09:06.159 --> 01:09:08.220
he shrinks. Yeah, so he's giant, but he does

01:09:08.220 --> 01:09:10.439
shrink down. Okay, you know what? I'm just going

01:09:10.439 --> 01:09:12.180
to fucking stabilize him then. Yeah, I think

01:09:12.180 --> 01:09:14.420
we're okay. I'll go ahead and do that. He's back

01:09:14.420 --> 01:09:17.979
to Harlan size. Bite -sized Harlan. But not with

01:09:17.979 --> 01:09:20.880
a two. Oh, boy. Oh, my gosh. Okay. All right.

01:09:21.819 --> 01:09:23.840
Blanche will try. We're rolling some die while

01:09:23.840 --> 01:09:27.460
you're rolling some die. 17. Harlan stabilizes

01:09:27.460 --> 01:09:29.899
at zero HP. Blanche, you have medical training.

01:09:29.920 --> 01:09:31.800
You run over, slide down, and you're just kind

01:09:31.800 --> 01:09:33.369
of... Well, you had trouble with the first wear

01:09:33.369 --> 01:09:35.170
guard. You go to Harlan, and you saw that wound

01:09:35.170 --> 01:09:37.229
clearly. It took him out. Maybe you don't even

01:09:37.229 --> 01:09:39.029
know how to deal with psychic damage. But you

01:09:39.029 --> 01:09:40.829
know how to deal with physical damage. You've

01:09:40.829 --> 01:09:42.909
taken your fair share of wounds. You go to bandage

01:09:42.909 --> 01:09:48.250
it. And with that, this plot comes to an end.

01:09:49.029 --> 01:09:55.449
Two battles. Two victories. Xenia, is it over?

01:09:56.649 --> 01:10:00.729
Oh, my God. Oh, my God. Oh, my God. It's over.

01:10:01.420 --> 01:10:08.779
It's all right, child. Your Tata's coming. There's

01:10:08.779 --> 01:10:12.939
just open weeping echoing through this room.

01:10:13.720 --> 01:10:18.180
A sorrowful sound, but in this place, it is quite

01:10:18.180 --> 01:10:22.140
joyous. I mean, and we'll call it there.
