Hey, Pants people. Thank you for tuning into
another episode. We would really appreciate it
if you took a little time to leave us a review.
Wherever you listen, it helps a bunch. Enjoy.
And this is actually a bit of a three -parter,
because I want to talk about the adventuring
team whose name might be pronounced Desisada
Dase. I think. These are relatively new names
in the Concord world. Rookie heroes who are quickly
gaining some big esteem. Let's start with Daryl
Twilight. From the world of Power Noah, Daryl
hails from the halfling town of Merrow, which
was founded by his grandfather, Arrow. You see,
Daryl is quite close to Arrow, as well as Daryl's
father, Barrow, his brother, Carrow, and his
sister, Sunny. Daryl lived an innocent and simple
life in Merrow up until the day he found his
home in frames and his grandfather missing. Here,
Daryl stepped in the spotlight of the Concord
worlds, taking on missions and raising money
while searching for his treasured family. This
path brought him into the company of new friends
and taught a bunch of the world outside his small
town. Still, what might be the echoes of Mero
and the Young Adventurer? His clothing sports
the green and blue of the town's council. And
the bagpipes he loves to play are a local favorite.
The sound of a shadow of the treasured innocence
of days lost. Thank you so much. Shit, hang on.
Thank you so much. Adam Shatney, for bringing
Darrow Twiley into our world. And this is one
of three actual Illuminary Spotlight applications
that were filled out during Mountain Mania. Hell
yeah. I know if you're listening, you're probably
wondering why it took so long. I had a few spotlights
I wanted to get to, you know, filling out this
arc and kind of all the suspects. You know, everyone
got their own little mention in a spotlight.
I had to drop that little news last time you
heard that the missing King of Coin and their
family. did not make it here because they were
murdered. I had to drop it all in. But now that's
all revealed, I can start getting into these
wonderful, beautiful spotlights that were left
for me and that were full of tongue twisters.
Thank you so much for that. You did great with
the names. I was impressed. That was good. I
have to wonder if they knew what they were getting
into when they filled those out. Just like, let's
torment this fool. No, no, no. I think it was
probably like a funny coincidence. Like, oh yeah,
I'm going to give this guy all these funny names
to say. But I feel like... That sounds like,
you know, something that would happen in your
D &D group. Oh, yeah. I'm trying to think of
all these backstory names. Blah, blah, blah,
blah, blah, blah. Yeah, yeah. Super relatable.
But super cool. Yeah, I mean, we're going to
start doing this a little more often when I go
out to functions like Mountain Mania. I'll bring
these Luminaire applications. We can start getting
more spotlights in this show. So that's really
exciting because it fills out our world and it
lets everyone that's sort of interested be a
little piece of it, be a little part of it. Maybe
we'll get some this weekend at the Vermont Renaissance
Fair. The Vermont Renaissance Fair that we've
already been to if you're listening to this.
It was awesome. Do you have more applications
printed up, David? No. You should print them
up. Yeah. I'll remind you tomorrow. Thank you.
Oh my gosh. That has to be tomorrow. Oh my gosh.
We're leaving in two days. It's right there.
It's right there. We missed last time. We missed
last time. We're doing it this time. Yeah. Two
days, two weeks ago. Yeah. Week and a half ago.
And I'm sure it was a blast. It was an absolute
blast. Guys, it was a great time. Oh my gosh.
It's so exciting. It was so exciting when we
did that. Tell us some stories, David. What was
your favorite part? Honestly, I would get into
it, but we would get canceled. It was wild. It
was crazy. Essex, Vermont gets a little hairy.
Let's just say the shirts were off. I thought
you were going to say the shoes were off. Guys,
we get to talk about something. Something pretty
big and glaring. Yeah. And all over this table.
Yep, that table is gone. That table is buried
under a box. We got a chest. Wait, wait, Stephen,
shut up. Mail time! Thank you. It's mail time.
All right, proceed, Stephen. Second week in a
row. Yes, yes. Yeah, this is North Dakota edition.
We got mail from our friend, the captain. The
captain. Oh, yeah. He sent a... beast of a box
i just he's it arrived earlier this week and
it's been sitting in the house and i hope it's
not a puppy because it's been really hot and
it was in my car for a couple days as well hope
it's not a calf yeah exactly right yeah birthing
season is done so yeah um oh my goodness I know
what's in it. I want to like sit here and just
stare and wonder and guess, but I'm also just
ready to open this bad boy. We need to open it,
but first we need to crack a beer. Oh yeah, a
beer to go with this package open. Do we have
the Hooli Forge railroad spike? We do. Ooh, Hooli
Forge. Check them out on Etsy. See if we can
get some good sounds on this. Ooh, baby. Ooh,
baby. Jeremy, while I open this, do you want
to, Tell us what exactly we're drinking because
it's kind of special. I mean, it might be special.
We'll see. I found a Dogfish Head 120 -minute
IPA that I've had since 2016. I know. That's
wild. It's almost 10 years old. Wow. That's that
long ago? I think it was bottled in June of 2016.
So who knows how this is going to go? Okay. Oh,
boy. I see blue and white paint. What the? Look
at it. Look at it. It's. Wait, Steven, I'm pouring
beer. Dude, it's two more dice towers. Two more
dice towers. What the fuck? The captain decided
I should not alone receive the power of his craftsmanship.
So we have two more dice towers to hand out.
What the fuck? What? I don't even... It looks...
Okay. Before you get into it, I do have instructions
as to who gets which one, so you can read off
your dice tower and describe it as you go. So
depending on you guys, this is what his thinking
was. Oh, we're going to go with the captain's
thinking, yeah. Okay, okay. Absolutely. The one
titled the SS Jesse Tilton goes to the Tortles,
John Franklin and Blanche. Okay, yes, that's
this one. The Storm Shield I see on the front.
And the second, titled The Archangel, goes to
Jules Laroche. Wow. They've steamed out of port
just recently. They've just got here earlier
this week. These things, I've been kind of watching
along the captain's journey making them. We've
been kind of hiding this little secret from you
guys for a while. And I'm so stoked that they
are here right now. So Steve and David, what's
it look like? Yeah, this is incredible. It's
painted blue. with um with white lettering it's
got pink felt on the bottom yes like you said
the title here is uh ss jesse tilton um i know
that captain was a serviceman i'm going to guess
that this was someone that the captain knew who
uh was killed in action um that's really powerful
uh it says not today trooper on the back with
a uh you know like dr cross i don't know what
that's called You know, like the medical sort
of cross symbol? Yeah. Red cross. Maybe it was
a red cross. There's some more. I'm guessing
it's probably some sort of military insignia.
There's a stethoscope sort of thing. It's beautiful.
It says the storm shield on the front. Storm
shield. This thing is awesome. It is a force.
It is a force. Yeah. Wild. We have some clutch
rolls tonight, so hopefully these things will
come in handy. Jim, what's yours look like? Mine
is also blue, which I love because blue is my
favorite color. It's the SS St. Michael the Archangel.
That's awesome. He's got two flags crisscrossed
below that. On one side, we have a holy cross
on one side. And on the front of it, it says
the guns of heaven. The guns of heaven. I love
it. And on the back, it appears to be a flaming.
Nice. And it says strike, dot, dot, dot, hold.
Are you going to strike or are you going to hold?
I don't know. Jules doesn't know how to hold.
We'll find out. Oh, my gosh. Oh, God. And then
the tray is like pink felt with white polka dots.
I love that. And it looks like this has been
tested. I can see some dice marks. This guy even
went through and made sure that these dice towers
were going to roll. All right. I'm officially
retiring the Dice Tower that I stole from David.
It could be our... I don't know. We'll find a
use for it. Sorry, Dice Tower. Oh, let's try
this beer. Cheers. I got the mucky. To the captain.
To the captain. Cheers. To the captain. And to
Jesse Tilton. And to Jesse Tilton. Amazing. Amazing.
Thank you so much. There is a letter. Pulling
this out now. Three pages full. Captain went
all out in this as well. How about... Let's pause
for a second. I want to read this thing right
now. Before we dive into it, I want to read this
thing. Yeah, I'd like to hear. It's a lot. So
let's read it. Let's talk about it when we get
back from this break. Wink. Holy shit, guys.
Wow, that was... Just know, everybody, there's
a lot to this letter. Very personal. Very amazing.
Just know that these towers were sent with the
hopes. and story of a battalion of rocky paratroopers
of the Fighting 4th Brigade, 1st Battalion, 508th
Parachute Infantry Regiment. And damn, what a
story it was. Yeah. And know that our friend
Captain is a really special badass. Yeah. Hell
yeah. So bottom of our hearts, man. Thank you.
You know, cheers from all the way over here in
New Hampshire. Cheers, 5 -2 -G. Cheers. Oh. In
the wake of some incredible tales of battle glory,
here we are in our own battle. Oh, brought it
back around. Brought it back around. Thank you,
Captain, for helping bring it around. Thank you
for the transition. Yeah, yeah. I noticed that
your dice towers are bigger than mine. Mm -hmm.
What's going on there? What's going on there?
It's not the size, David. Oh, sometimes it's
the size. Oh yeah. Yeah. I got to try it. People
know how they sound. Yeah. So I, I rolled mine
early, but I rolled a D 12 specifically cause
I just, I wanted to, I wanted to save it. Just
know when you blow this D 20 now, right now we're
in a dangerous situation. As you're getting ready
to roll that, we talk about it. John Franklin
stands alone against, uh, uh, uh, fuck. I forgot
his name. Hang on. Hang on. Harlan, boom, against
Harlan, Burnshadow, and another Dwargar downstairs.
He's been poking away, doing some damage, and
this illusion he created of the pig man is sort
of helping him keep ground. But every turn, I'm
rolling a d4 because there's still a chance that
this guy's going to hit Jaune as he's swinging
wildly into this room, into the cell. And if
I do hit Jaune, I'm telling you right now, I'm
going to use that button. And I'm going to take
that total down. 1 -4 on a D4. 25 % chance. Two
attacks per round. And right now, he is alone.
But you're on your way now. Blanche just finished
a fight and used her full movement to reach the
door of the room you're in. You are about to
press downwards, but you have a journey to reach
there. Jean is not close. Physically, yeah, he's
right below the room you're in. He's 30 feet
below where you stand. Maybe less. Maybe 20 feet
below where you stand now. But that's not good
enough because you need to get through this floor.
You need to find a staircase, go down, cross
through hallways, and reach your pupil before
he is no more. You were talking a whole lot while
we were blessing our dice tower. It sounded really
dire and impressive and everything. How dare
you. But now I want to make dice tower noises
real fast. Stealing your towers. Oh! What? My
first roll was a crit. You don't get that now.
Well, I know. You can't roll it over. You know
what's so funny? What? I was going to be like,
hey, David, I want to roll this, but I want to
be able to use my first roll. Would you let me
blah, blah, blah? And I was like, no, that's
stupid. I'm not going to do it. Yeah. And then
look at that. Yeah. I got a big old yeet. I heard
David agree to it. I heard David agree to it.
Moon universe. This universe. Okay, the second
one was an oof. Natural one. So now it all evens
out. All evens out. Okay, good. It sends that
you were worried about the high roll and it gave
you a low roll. Exactly. Yeah, all right. Okay.
I just love that the guns of heaven have just
been blessed. Yeah, for real. So badass. Oh,
it's pretty amazing. It's pretty amazing. Guys,
it's time to get wild with this shit. Let's get
some Saturday. What? What? I'm cool. Here's some
sirens. You're such a nerd. That's not what we
talked about. No. That's a completely different
tune. This is not the tune I... It's the one
I... Damn it. Damn it. I'm fading it out. Fuck
this. It's the same track. No. Oh, I don't need
this shit. It's the same track. Combat in silence
now. Combat in silence. Hang on. Let me find
another one. It's just the same one, but more
hyper. That's fine. We're going for it. We're
going for it. Blanche's turn was the end of that
round. Tonight, we are going to see this combat
come to its close. A combat that started off
as two, but is now funneled down to one. You
have finished off Diva Luma. This insidious plot
that had meant to spring two combats at once,
essentially killing all these heirs off, maybe
killing everyone in the room, was undone. Now,
Azranir lays clearly dead in this room, blood
pooling around the body. The Duergar that we're
fighting, you don't know. You're not sure where
they stand at this point in time. We're reopening
the map real quick because I hadn't done the
actual overall map. Okay. I've made some rolls
for them. I actually only made one roll each.
I believe I need to make one more, so I'm going
to do that right now. I don't know what's going
to happen to these guys. I'm so sorry, Blanche.
She's freaking leaving. You have other people
in this room that may be able to help. Start
off the round making a death save for D .Va Luma.
Okay. Chester's up. At last, do you have any
combat intentions for Chester and Jules, or do
you want to... Well, I want to stabilize the
balloon. And I think... Can Chester do that?
Yes, there's also a potion left on the ground.
Are you going to manacle her before... I will
say, you do know from fighting Arhalon that once
he went unconscious, you brought him back almost
immediately afterwards, and this effect would
wear off. So you would assume that... That might
happen again. I mean, you could play it safe
and do the manacles if you want to go for that
route. There's probably manacles on the downed
Dwargar. They're officers. I was hoping for a
yes or no, but I guess we're going to have to
manacle. Ideal and maybes. It sounds... It should
be fine, but... You have experience with this,
and your experience tells you that she should
return to normal. Yeah, still going to manacle
her just in case. Okay. Because I don't trust
you. Is that what Chester's doing? Yes. He runs
over to one of the bodies of the Duergar, runs
over to Devaluma, and he's just like, sorry,
hey, sorry, and goes to manacle Devaluma. The
Duergar are still lying unconscious and dying,
but Devaluma is now manacled. That would be Chester's
action, and then an object of your action, so
he can still do a bonus action if you have one?
I mean, he just wanted to stabilize. Okay. So
that's upstairs. Everyone's moving in the direction
there. Things are sort of calming down as Blanche
whirls a corner and is running out of the room.
So let's hop down to where the real action is.
Let's hop down to the basement where these dice
rolls are going to determine whether or not this
turtle lives or dies because you're on your way,
but he is still alone. He's been fighting alone
for some time now. And all I need to do is roll
a four. One four. Jean Franklin is done. Total
soup. Well, I think that's a bit of an exaggeration.
Shut up. I'm dramatic. Here we go. First attack's
a two on the die. Slides in beside him again,
just right into these bars. I mean, you can feel,
at least he can feel, the bars shaking with every
blow. Harlan in this form, this gigantic version,
is so powerful. His feet are stomping down just
behind Xenia, who's quietly lying in the corner.
She's still manacled hand and foot, trying to
stay as silent as she can, as still as she can.
She realizes the danger of the situation now,
and she does not want to get noticed. I think
Ledoux has fully retreated into his shell as
these blades swinging into the cell come like
a foot away from his own face. He kind of drops
down, truly bracing for Riptide. Only Jean stands
tall in this room. Only Jean, second attack.
It's a two on the die. Gosh! Darn it! Come on,
hey! You know you got... Oh, yeah! Jaune is just
sort of keeping the pigmen there. You see a small
smile on his face as he's realizing he's doing
it. He's really doing it. All alone here, he's
protecting everyone and fighting back. Truly
wearing the visage of a hero so much greater
than he ever thought he could be. It's really...
I mean... It's so cool. It's so cool. I mean,
this move you made, Steven, was so phenomenally
cool. Thank you. And honestly turned what should
have been a hopeless situation into a pretty
good one. Good. It was the exact right choice.
I can't... It was the exact right choice. Yeah.
You're a damn fine player. Almost worth something.
I do get to call my buddy, though, to make a
disadvantage attack with his reaction with Harlan's
turn. So kill him, kill him, kill him! Screaming
out. No, that will not hit. Nice. So, yeah. John
Franklin survives another round. Another round.
I get one more attack with my Dwargar, but if
I get, I break the concentration. You've used
your two buttons. I just need to break that concentration,
and this thing goes so bad. Back upstairs, Margus
is going to rush over to one of the Dwargar and
start performing first aid. There's actually
one that's right beside them right now, so Margus
just leans down and starts, you know, taking
care of that. But I think, like, as they're taking
this, they stop and, like, look over, like, wait.
And, like, just, like, suddenly, in the sort
of battle rage, something's sort of hitting their
features, and they go wide. Did she say they're
in danger downstairs? But I think I'm already
kind of in the midst of doing this, so Margaret's
going to finish what they're doing, but realizing
with horror, Xenia might be in danger. Margaret's
horror rolls very high. That duergar is stabilized.
which is good because they are sitting on one
fail. Wow. Having performed that action, Margus
is now going to start running. What? Yeah, 30
feet. Blanche yells behind her, stay out of my
way! And she's already starting to prepare for
her move. Okay. Okay. Really curious why you
didn't want Margus to move. Very curious. Very
curious. Okay. That's going to be... The duergar,
one of them is still down. Making a roll. Okay.
Duergar downstairs is stepping in to attack Jaune.
Damn it, I better hit. Nope. No, I don't hit.
Can't break that candy shell. This is impossible.
This is unbelievable. Unpossible, unbelievable,
all the uns. I'm very upset. Unpossible. I'm
very upset. I can't believe this tortle is still
alive. Yeah, man. I threw the world at this stupid
tortle. Amazing. And you gave him a shield. I
gave him a shield. I was so sure. So sure it
didn't matter. Speaking of that damn turtle,
it's his turn. Duergar steps in, slides out.
Jaune once again, boom, parries it with a shield.
Duergar steps to the side, and Jaune is just
holding his grab. What's he doing? Yeah, let
me just remind myself where Jaune's at. HP -wise,
yeah, he's about halfway down. And that's an
action, right, to use Lay on Hands? Yeah, uses
an action. Oh, boy. It is your action. I'm going
to continue to be greedy. Going for a spear attack.
You locked in. I can't wait until I crit next
round. Oh, my gosh. Well, I know. That's the
risk that I'm taking. Oh, my gosh. I have this
button. I want to use this button. I need to
land an attack so I can use this button. Just
a 12. 12 will not hit. Bummer, bummer. Harlan's
getting wise, almost like there's an instinct
that's happening that realizes where this attacks
are coming from. Harlan sort of like weaves this
side of the spear, shoves out towards him. Again,
like the illusion shows a pig man kind of kicking
through the, like a big old sort of like knee
through the cell door. Harlan just parries it.
I'm getting wise to you, pig man. I'm fucking
you up. Holy shit. That's Jaune's turn. That's
Jaune's turn. Jules, you're up. Jules will look
over at Chester. Jules? You make sure everybody
up here is safe. You're a hero now. Hell yeah.
And Jules is immediately running after Marcus.
Okay. Okay. 60 feet. Yes, you can get ahead of
them and kind of right behind Blanche, basically.
Okay. Blanche is actually technically in the
door. Oh, my God. Just move everybody on the
map. Hang on. I didn't realize Blanche had moved
yet. Oh, I see that. Yes, on the last turn, you
moved as far as you could go. That would get
you to the door. So you were at the door, out
of the room. So everyone's now lined up right
outside the door. You're about to, like, Blanche
is in movement. You guys catch up to Blanche
just as she's about to head out of here. Chester
kind of nods towards you and turns back towards
Devaluma, towards the still -down Duergar. And
now, here's the big move. Here's Blanche. Yeah,
I think this move depends a lot on how we want
to interpret the broom of flying. Because there's
a weight limit, and there's traveling speed,
and blah, blah, blah. We talked a little bit
about this, and here's the thing. I look to Linda
this a lot. The broom of flying is a weird item
because it has a set speed. But it's not like,
you know, with the person, their set walking
speed is this, their running speed is this. Broom
flying doesn't have a walking speed, it's just
set speed. You can't really necessarily dash
as a broom because it's a mount but doesn't have
actions. But Jeremy Crawford in a tweet did say
that because it's kind of a very unique case,
you should be able to dash in a broom flying.
I like that a lot. But the way I interpret it
is that if you dash in a broom flying, you're
flying for speed. You are dropping maneuverability.
You are dropping basically any way. You're going
to put yourself in some danger because you're
moving through tight hallways. You're leaning
into this. You are going to blast through this
place if you want to go for it. I will tell you
this right now. I did some research on this map.
It is possible with the broom of flying to reach
Jean Franklin in two rounds. Without it, minimum
it will be three rounds to get there. Okay. So
it might help you, but... There will be danger
associated. Blanche would know that getting on
this broom and flying through the tight hallways
of this manor downstairs into the cellar, I mean,
that is going to be a scary flight. That's some
Harry Potter shit right there. So what are we
talking? What are the risks? Basically, I'm going
to make you roll. You might take damage. It might
slow you down if you roll too low. Okay. DM Fiat
because that's the most fun. All right. Yeah,
Blanche is going to do whatever she can. to get
to Jaune as fast as she can. In that case, here's
another problem, another conundrum that you face.
You're sitting in a doorway. You're kind of set
into the eastern wing of this building, but not
far from the main entrance hall of the building
center. There's a staircase farther along the
eastern wing. There's a staircase way down the
western wing. You know that downstairs in the
cellar, it's a little more western -based, where
you'd actually find the turtles. So what's running
through your mind in this instant, because you're
a fucking genius, is trying to break down exactly
which way is faster. Do you go right towards
the western wing, or do you go left towards the
eastern wing? I'm going to tell you this. I'm
going to give you this. I want you to make an
investigation check, because you have had a map
of this house in your hands. You have looked
at this map. And whatever you might have noticed,
I'm sure Blanche has this sort of in her mind.
Your intelligence is high enough that I think
this can all come down to investigation check.
And because it was a small map that you're looking
through and getting all the details from, you
may take advantage from your eyes. I was just
going to ask you that. I can see your stupid
Steven face getting ready to ask. All right,
here we go. Through the storm shield. Oh, yeah.
Yikes. First rolls a four. Let's see what advantage
gives me. Oh, boy. Okay. 15 on the die, 19. 19,
okay. You know that heading to your right, which
would bring you towards the western wing, is
faster. Approximately 185 feet they'll reach.
The left is about 210. If you go left from here,
it will take you about three rounds, even with
the broom, to reach Jaune. If you go right, it'll
take you two. You'll get there very quickly.
All right, she's going to go the shorter path.
And what are we talking about for... Like actions
here. Is this going to be just a move action
or is it going to be a complete, a full action?
It's a full action. Okay. So you have a bonus
action still, but you're using your action to
dash and your movement to move. So you are just
getting on your broom and you are rocking it,
rocking it down the hallway. As you move out,
real quick action, give me a perception check
for fun. Perception for fun. Yeah. Natural one.
Okay. Interesting. I'll say this. You do know
one thing. Even with natural one, with your passive,
you pick up one thing with your passive anyway,
which is that to the left, towards the eastern
wing direction you're not going, you can hear
from the staircase, sort of booming down from
upstairs, Amos Nier's voice just shrieking, Assassin!
Assassin! My son is dead! Assassin! Assassin!
You hear footsteps are pounding as two Dwargar
officers round the corner of the staircase. And
they're charging down the eastern hall towards
you. Just saying, oh, oh, stop right there. Stop
right there. They don't know what's going on.
And they see you making a move. We've apprehended
her. She's in manacles in the ballroom. They're
running. You got to make a move now. Oh, I mean,
she's making a move. You yell that as you're
kind of turning? Yeah. Hell yeah. It's our speeds.
The game here. It's like, this moment is so precious.
Exactly. So pumped. Okay. So you're going to
fly away from them towards the west. Yes. Okay.
That was a pretty low roll. I know. There was
a lot of information for such a low roll. With
that low roll, you look to the right. You're
running. You see the path to the staircase in
the westerling seems totally clear. Totally clear.
Okay. You're good. You're fine. Okay. You launch
down the hallway, robbing. Everything is a blur.
You blast through the sort of main entrance hall,
past where the main doors in this building are,
and you rocket through this entrance hall into
the western sort of hallway, closing in on the
staircase that lies just south of the kitchens.
And suddenly you pick up what you didn't hear
before, the sound of humming and some reckoning.
It sounds like plates and utensils sort of. What's
the word here? What's the word here? Clattering.
Clattering. Clattering. On a tray or some kind
of cart. And suddenly, you watch as... I love
this so much. You watch in horror as Fyodor Popov
rounds the corner into the hallway, pushing a
cart loaded with big, beautiful, golden omelets.
You see stacks of perfect pancakes, plump sausages,
still sizzling bacon, so many chives because
it's fancy, biscuits and honeys, gravies and
crispy potatoes, a veritable feast filling the
hallway right before you. And the smiling Fjodor's
eyes fill with terror as he sees Blanche Trudeau
rapidly launching towards him. Too late for him
to react. I need a deck save with disadvantage.
Ooh. Because you are dashing on this broom, and
you're going to take out this poor, poor chef's
delicious mid -dinner. In Blade Song, I get advantage
on dexterity checks, not saving throws, though.
Ooh, no dice. Yeah. We'll play hard here. Disadvantage
of this. I'm going to tell you right now, depending
on how low this is, if it's somewhat low, that
number's mine, you're going to take some damage.
If it's lower than that, you're going to take
damage and you're going to get slowed down. It's
13. You're going to take some damage, you're
not going to get slowed down. How much damage?
Man, I really thought I was going to be rolling
checks, not saving throws. I thought I had it
there. I was about to give you a button, but
you just... Oh. Kept going ahead with it. Well,
I kind of also thought the saving throw was just
for, like, oh, are you going to knock the delicious
cakes over? There's likely a check. It's David.
When you're going down the stairs next round.
But you blast down the hallway. You're heading
towards the stairs. Fjord turns around. No, no,
no, no, no, no, no, no. Screaming out as you
come flying towards him. Omelets. Breakfast.
Everything. Everywhere. Plates. Everywhere. Blanche
takes seven points of damage. Whoa. As you just,
like, get, like, your utensils. There's, like,
knives. And they go. skittering past you. Holy
crap. You're bludgeoned. You just smashed into
a bunch of plates. Yeah, I guess so. This thing
was stacked high. It was beautiful. It was perfect.
It's like an axe hit. I am so happy that I now
know what you think the sound of a bunch of omelets
flying through the air is. Jeremy, fix that editing.
Give me an editing. I did not think I needed
to know that, but I'm very happy I do. Add some
effects. Auto -tune me. Auto -tune. No! As you're,
boom, already gone, but you're not slowed down.
As this little rattle zooms in, you're losing
control for a second. With a 13, you maintain
hold in your direction. You zoom. You're nearly
up the stairs. Next round, we're going to roll
a check to see how that obstacle goes at this
speed. That's Blanche's turn. That's Blanche's
turn. Fyodor Popov is crying. Next up, top of
the round, D -Bloom is going to make a death
save. Wait, I thought, oh. Yeah, he used his
action there. And that's Chester. He's going
to go for a stabilize. Okay. Speed DC 15. Blanche
did drop the potion there. There's a potion.
She did. Okay. I'll just try this. You know what?
Because there's still another guy that we...
Tell you what. There's a turn I didn't do last
time. I forgot. DePiro's in that room too. DePiro
can give the potion to somebody. DePiro, kind
of not sure what to do right now because this
is crazy, looks to Chester, who's just been...
I was just going to say, have Chester instruct
DePiero to go to the other Duergar. All right,
I have to do that. Yeah, you do. I forgot. I
was looking at you, like you had to voice Chester.
Hey, go to the Duergar. All right, do it. That
wasn't convincing. I'm still going through puberty.
Why can't I do Chester? Hey, go to the Duergar.
Go, go, go, go, go. DePiero, all right, yes,
small child, yes. Just runs, grabs the potion
off the ground. Just like point to it, charges
the Duergar, administers it, which is good because
he was sitting on two fails. Wow. Whoa. Okay.
And just as he's about to leave the world, hey,
no, no, no, no. He's the guy that was, like,
standing tall, really helped protect you. And
Jare's like, Guardian, stand. You'll be fine.
You'll be fine. You've done well. Okay. Cool.
Now it's Chester. So now does Chester have a
modifier for this? It's going to be intelligence.
I don't believe he has. Nope. Yep. Okay. Flat
check. DC -15. Um, wait. How do I... Wait, wait,
wait. What do I do? It's like knife wound blood
pouring out of the body. Actually, it's all like
psychological damage. How do you deal with Shadow
Blade? I don't know, but he failed it. Trying
to... Okay, this is... I got this. I got this.
All right. He's just there with the body completely
lost, but doing his Chester Darnedest. What'd
you get out of Curiosity? Eight. Eight, okay.
If it was a 10, I would have given you information
on how she's doing. Okay. Okay. Oh, baby. That's
hard. This is it. This is the round. I need to
drop this turtle. D4. Statistically speaking,
I should have taken four 18 times by now. Oh,
yeah. I mean, yeah. We're way overdue. Way overdue.
Here it is. But it's still not going to happen.
Here's the four. I'm going to drop this turtle.
God, it's a three. No. Can you use a button on
this? I mean, you can use your button on whatever
you want. No. I need it on the die roll. I need
to get a crit. I need to get a crit. I'm getting
greedy for my crit. It's fucking happening right
now. First one goes in. Smash. It goes over Jean's
head again. He's weaving around it. He's fine.
He's fine. Come on. Come on, you son of a bitch.
You know what? Hang on a second. Hang on a second.
I got a plan. Oh, oh. That's... Hey, hey. I don't
know if this is... You're using the storm shield?
That's mine, though. Hold on. Magic fingers.
Magic fingers. Magic fingers. It's a four. It
feels so cool. Oh, the port of pain was just
broken. Asterisk. Oh, no, sir. Asterisk. Now
you're still going to hit his 19 DC. I'm using
my button for advantage. And I'm negating that.
What? Damn you. Oh. I cannot believe. I have
been waiting for this. Did you just delete David's
buttons? You said this so long ago that you were
going to save those for this. I can't believe
you forgot about it because we just brought it
up last week, too. No. Whoa. I'm still hitting
that. I don't care if it's one die, two die,
half a die. I'm critting. All right. You're done
using the storm shield, though. Give me yours,
Jeremy. No. Give me the guns. Give me the guns
I have. Nope. Nope. Fine. It's all right. I got
my four. Porta Payne here will take care of me.
Come on, Captain, you and I. Let's take this
turtle down. It's not a crit, but it's most certainly
a hit. 16 on the die. Okay. Oh, Harlan, thank
you so much for finally getting in there. Can
I break this concentration once and for all?
Not the most damage it could have been, but still
14 points of damage. Okay. So that's the save
I have to make? Save is going to be 10. It's
half the damage you take. So it's still a DC
10. Still a DC 10. 10's the foot. Yes, the floor.
Do you want a button? It's better than foot.
I like that. Can't get feet off my mind. I've
got a button. I think I should use it. I had
four buttons in here. Oh, no, because it was
the... I don't know how I got four buttons in
here. What? What? I don't know how I got four
buttons in here. I don't know either. I don't
know either. But take my last one. Okay. All
right. We had a weird button day. A lot of buttons
happened that day. And then you decided to keep
them all. So I think that's why you had four
buttons. Okay. Well, damn it, because I didn't
give you disadvantage on that attack roll because
I hadn't brought it up yet and I felt dirty not
saying, hey, I had four buttons. Oh. Shit. All
right. Let's make this save. This is where honesty
gets me. Okay. Good thing for the button because
the first roll was a four, which is only a seven.
11. Oh, my gosh. Eight on the die. This blade
comes in, and Jaune's not ready for it. It blasts
through his shield with the weight and power
of this Duergar's form, this massive form, just,
like, knocks his shield back, slashes deep into
him, and he, like, screams out. Ledoux kind of
behind him, he's like, Jaune, Jaune, no! And
the pigman sort of flickers again. but managed
to stay almost like this fuzzy, barely there
image. Jon's eyes are blurred. He's sort of holding
his ground. I will protect everyone. Damn it!
You said it was 16 or 13 damage? 14. 14. Somewhere
in between there. Yeah, yeah. Neither of those,
actually. And now, oh man, it's still up. My
duergar's going to step in. The other guy can
step in and attack with disadvantage. Kill him,
kill him! And misses. So Jean kind of recovers,
parries that blast, or that sort of blow. Okay.
All right. At this point, Margus will keep running.
Margus will not be there for, like, three rounds.
Okay. Because unless you can find a way to, like,
really speed up, keeping up with Blanche with
100 feet of movement speed is going to be very,
very hard to do. But Margus is going to follow
the direction you're going, just charging down
the hallway. The Dwargar that are coming out
of the room are now, like, you know what? I think
I should... There's Dwargar running towards you.
I think Margus turns towards them, sees you going,
and is just sort of like yelling, like, downstairs,
downstairs! My daughter's in danger! They're
in danger! And Dwargar's kind of like, no, hey,
hold on, hold on. There's kind of like this sort
of altercation, kind of like getting a little
messy, but I think Margus turns to you, Jules,
nods, and you see they just charge towards the
Dwargar coming down the hallway, fully ready
to apprehend, and based on the clenched fists,
more than apprehend them and hold them off if
needed. to give you guys a space to get to Xenia.
That's the duergar downstairs. The ones in the
room are now fully stable. They are not conscious.
They're just sitting at zero HP and stabilized.
No, no, no. One of them got a potion. One of
them's up. Yeah, one of them got a potion. Never
mind. He's up. He can run over to D .Va. He stands
up. Oh, thank you. My lord, thank you. Turns.
Is he all right? Sees his buddy. Nods as he sees
he's okay. Then gets up and starts charging towards
D .Va Luba, who's clearly down and hurt. Is it
all right? Can I? Can I? Yeah, yeah. Do it. Do
it. It's all right. She's gone. It's over. Hoisting's
gone. All right. Kind of goes down, starts working.
See if it can roll. 19 on the die. Nice. With
Chester's guidance, Diva Luma is stabilized.
Wow. Still has zero HP. Wow. Stabilized. Chester
just breaks a huge sweat, you know, just wipes
sweat off his brow and sits back like, whew.
Oh, man. All right. All right. Wait, say that
one more time. Oh, basically the duergar, he
was healed, so he has to roll over, and Chester
told him to heal her. Yeah, yeah. Yeah, sorry,
you need to roll. He rolled. But Chester was
very happy because he was, like, confused, and
then he didn't know what to do, and then this
duergar came in with actual medical training
and, like, dealt with it. Okay. With that, the
situation upstairs is basically resolved. Everyone
is stabilized. Amazingly, given this insidious
plot, only one died. And Azranir is clearly already
gone. That's going to be Jean Franklin. Oh, wait,
no. That's going to be Dwargar downstairs. I've
got to let that guy go. Silly me. Silly goose.
He steps in. He's going to attack Jean. I'm breaking
that illusion. No more buttons. No more buttons
for you. And it's a five on the die. Keep going.
It's Jean's turn. He goes in. Once again, a parry.
Yo, what are you doing? Jean's going to... He's
got 25 HP in his pool, his Lay on Hands pool,
right? He does. Okay. He's going to put 20 into
himself. Damn. Okay. Oh, it's going to be tough
to take you down now. Yep. Okay. That's the point.
That's his turn. He just puts his hand to himself
and slowly heals his wound, standing tall, standing
strong. Upstairs to Piero on his turn. All he
does is he just turns towards you, Jules. Assist
the master defense. Save my son, please. Jules,
who's 60 feet away from him? You're in the room
next to him. He's yelling at you. He knows he
can't keep up. He knows he's got no point in
place here. But he knows from Lentz's words that
Jaune is in terrible danger. You can see the
pure horror on his face. Okay. So where is Margus
in relation to Jules now? At this point, Margus
is outside the map. So Jules will pass them on
the way. If you want to go the Duergar route,
that... Margus went the other direction that
Blanche did not go. Okay. So you would assume
that Blanche went the faster way. They've already
gone down that corridor. They've already gone
down that corridor, and they're currently stopping
the other Duergar from, like, charging towards
you. They're new to the situation. They're confused.
They're going to try to apprehend everyone. You
have a chance to move here. So Jules will turn
right the way that Blanche went, but as he goes
around the corner, he leans over his shoulder.
Margus! Yeah! You let us handle this. You handle
that. Cracks and knuckles. I'll handle them.
What are you doing? Hey, hey. Put those away.
All right. And Jules continues. Hell yeah. You
just pound down the hallway. It's going to take
you, I think, three rounds going full speed to
get down there. But let's get there in two. Yeah.
Okay. It is what it is. It is what it is. It
is what it is. You already used Misty Step, right?
So you can't use it again? It's only one per
day? Correct. Okay. And you could, yeah, a little
extra speed with Misty Step. But, all right.
I mean, you had to use it. You got away from
Devaluma in a bad situation. You might have died
if you hadn't used it. Yep. Okay. With that,
we have Blanche. All right. We're making movement.
This time, you're moving on the stairs. I just
want an acrobatics check from you. You're going
full speed here. Now you have to maneuver into
the stairs, swirling kind of down. Like, this
is a maneuver. Okay. But you have your advantage
from Blade Zone, correct? Exactly, yes. Okay.
You're in the zone. You hear the sound of your...
Like, your blade's, like, stowed, I imagine.
Like, are you holding, like... Like, you hear
the sound of the singing blade surrounding you
as you launch through, muffling the cries of
poor Fyodor Popov behind you. Yeah, I imagine
that maybe she's got the broom... She's straddling
the broom and holding the broom in one hand and
dragging her sword behind her in the other. Oh,
that's cool. Like, the tip is, like, almost dragging
on the floor. Spinning down the stairs, what
do you get? The highest roll was a 21. It was
an over 20. You do not take damage. You do not
get slowed down. You push down the stairs, sliding
over steps. You're maybe going upside down, but
your head is kind of just above the actual stairs
and steps. You full sort of flip as you spin
around the corner into the basement. And on the
next turn, with just your movement, you can see
the room ahead. You'll be there. You have to
use your action to get this far, but you are
zooming down the hallway, closing in. The door,
I think, would be closed because they were guarding
prisoners, so it would make no sense the door
was open. But you can see the closed door. You
can hear the sound of battle inside. Perhaps
you hear Jean's voice just there. You hear a
muffled grunt, and you realize he's still okay.
He's still okay. He's still okay. Yeah, once
she gets down the stairs. Wait, yes, yes, yes.
When she gets down the stairs, she's going to
shout, Stay alive! Hell yeah. At this point,
I'm going to focus purely on those in this combat.
Harlan, the other Duergar, Jules on the way.
I won't get to you when you get there. Blanche.
So let's cut this combat down. Let's zoom in.
Harlan's turn. Wait, hang on. Gotta roll your
d4 first. I guess I get to drop that attack roll
then because I ruled it out of order. Rules of
the game. Rules of the game. Wouldn't have mattered.
Three on the die. Second attack. Right now. Second
attack. Second attack's coming. Come on, come
on. I gotta use your dice tower. Three on the
die again. No, get out of here. A d4. Dude, I'm
stealing your dice tower. No way. It's shielding
me from you. Like, you know, he hit before, but
just again, he's slamming, slamming. Can't get
in there. Can't get in there. Maybe frantic because
he hears a voice coming. He wants to finish this.
That maddened rage wants to finish this fight.
Next up is the Duergar's going to get his reaction
attack. First already didn't roll, so it doesn't
matter. Misses. Moving on to Jean -Franck. No,
no. Moving on to the Duergar getting his full
attack. It's weird because I have 17 people in
the combat tracker, and I'm only using five of
them. It's going to be a hit. Oof. It'll be a
20. That does hit him, I'm sure, right? Yep,
19 AC. 10 points of damage. Oh, my. It's pretty
good. I rolled really good. Yeah, I guess so.
Rolled really good. Warpick slides into John.
He screams out again. I need a concentration
check. All right. For con save. Come on, man.
Cannot fail this. Cannot fail this. Cannot fail
this. Do you want an advantage? I'm out of buttons.
I have buttons. Okay. I'll use it if you're giving
it. I'll allow it. I'll allow it. I'll allow
it. Have we done cross -boy buttons up here?
I don't know if we have. Typically, if you're
involved in the same combat, I do it. Okay. We've
only half. Yeah. I'll allow it. It's for Sean
Franklin. It's for Sean Franklin. It's for the
party. Probably wouldn't have needed it because
the first one's a 12, so it's 15. Still good
to have it. Yeah, still good to have it. Second
rolls a 19 on the die. You're good. You're good.
12 would have got you anyway. He takes that hit,
but he stands against it. Awesome. Okay. Flicker
still up. Jaune is holding on for dear life.
And that is Jaune's turn. Hearing that Blanche
is on the way, he's going to do what he can to
survive. He's going to take the dodge action.
Oh, okay. All right. Just a smile across his
face. His shoulders kind of set. It's not like
there's not so much weight on them now because
he realizes he's not alone anymore. His eyes
blur in a way that you think he could cry in
this moment, but he won't. He raises his shield
and takes the dodge action. Hell yeah. Love it.
Did you hear it down the hallway? Yes! Ah! Um,
okay. Jules is moving. Blanche, that's you. You
take the rest of your movement. You don't need
roll checks because you're only using your movement
at this point. You're not dashing. You, and I'm
going to drop you right in the doorway to the
room. I think when I measure this out, that's
about where you'd be if you... Oh, right. I keep
waiting for you to change the map, but it's two
maps on the same page. Yes, so down the bottom
of the map, you are in this room. Funny enough,
you don't see the pig man. You just see Harlan
is swatting at something that, like, you don't
know what he's attacking. Maybe you pick up and
realize that Jaune must have used the ring. Oh,
right. Because you gave it to him, so you're
probably like, aha. Yeah, and she knew what was
on it, I'm sure. As you burst in this room, right
in front of you, you see a duergar standing beside
a massive harlan. This duergar turns to you in
kind of like surprise. You know, just one of
the officers here. Jaune is standing. Xenia Aruba
is on the ground in the corner, very still. You
probably can't tell, alive or dead right now,
the situation. And you see Ledoux in the back
of the cell, still safe. Okay. Blanche is going
to step up. So now she's in range of both Harlan
and the other Dwergar. Okay. And she's going
to swing at the Dwergar, actually. Okay. Dwergar
guard. Dwergar guard. Dwergar guard. Dwergar.
19 plus 8, whatever that is. That'll hit. Fast
math and stuff. Dude, I can never tell whether
you rolled good or bad. Every single one, you
flip your hand up into the air like, mm. Yeah,
exactly. Looks mad every time you get a good
roll. Let me get my D8 out and roll it thrice.
Oh, my gosh. That's right. Shadow Blade's still
active. Yep, Shadow Blade for like seven or eight
more rounds. Yeah, I think we'll finish the fight
with that. Yeah. 14. There's a solid blow on
this duergar you come he spins around to see
you just immediately already and they're swiping
into him and there's like blade passes through
him girl The psychic damage strikes him true.
He kind of rocks back on his feet. He looks bad
already awesome Hell, yeah Blanche Trudeau Jules
at this point you're hitting the staircase Okay.
There's two turns. You run past Fyodor, who's,
what just happened? Why did Lynch do this to
my omelets? What am I doing, Jules Rose? What
just happened? As Jules runs by, he picks up
an omelet. He's got one in his hand. He's like,
but one of my babies survived. It is good. You
just hand grab it. No! He's a poor grandmaster.
I'm still getting paid for my performance. No!
You just move it down. It's delicious. Work of
art. Must have taken a lot of time to make. A
lot of time, a lot of effort. God, you just had
a second and a half look in your eye where I
thought, oh my God, this is poison. It was for
the Grand Messer, after all. Oh, gosh. I wish
I thought of that two seconds ago. No, you're
good. So you're pounding down the stairs right
now trying to follow up Blanche. Takes you, I
think, two more turns to reach where they are
right now. But you're going to be there soon.
Okay. That's Harlan. Do I go for Blanche? Do
I go for the pig man? I'm going to roll a d6.
Evens are Blanche. Odds are Jaune. If I get an
odd, I'm going to roll a d4. And a 4 hits Jaune.
And I'm then going to roll a die to hit Jaune
with my actual attack. Oh, my goodness. This
is fucked up. Is the pig man really a bigger
threat than Blanche? The pig man? Well, no, no,
no. That's why I'm asking. What? Is Blanche really
a contender in the who's the bigger threat here?
I mean, the pig man, things just aren't happening.
No, you can argue with me. I'm on my die. It's
your magical poison. It's an even. It's Blanche.
You can get whomped on. Blanche, get whomped.
Good luck. First attack is going to miss. Eight
and the die. I get two attacks. The second attack
looks like it's going to hit. Maybe. That is
a 22. Reaction shield. Boom! Okay. He goes to
slash that, slammed at you with a sword, and
you just shield up, take the blow, misses. Okay.
That's good shit. That's good shit. Okay. He's
going to call his buddy to make an attack against
you. Ooh, that's actually going to hit. No, wait.
You have shield up. Oh, does it last for the
turn? It does, and that's going to be a 22 again.
Wow. It lasts for the whole turn. This guy goes
to hit you too with his reaction and bounces
off the shield. Hell yeah. Fucking Blanche Trudeau.
Amazing. Can't touch this. You cannot touch this.
Okay. That Dwargar is going to make his actual
turn now, and he's just going to turn towards
you, Blanche, because you just hit him really
hard. It's a natural one. Give me something horses.
I don't know. Yeah, that's a horse illusion.
You know, bats are kind of like horses. And suddenly
Turbo flies down from the ceiling and stretches
his eyes. And he's going just like. Bats are
kind of like horses. Bats are kind of like horses.
They're animals, right? Yeah, they have feet.
Do they? Yeah, of course. Yeah, because they
grab ceilings with them. Anyway, this guy's sad.
He's prone. I don't know. He's prone? He jumps
prone because a bat touches him. Holy moly. Having
fun. All right. Having fun. That's great. Makes
a neigh sound. He goes, and he falls over. That's
great for me. I don't give a shit. I don't give
a shit. Jean Franklin's up. All right. Oh, gosh.
This is a hard one. I guess Sean Franklin, I
really think it's a little risky, but I think
it's right for him to attack Harlan. He would
want to fight with Blanche. Yeah, I think so.
You made it, sir. You made it. 15. 15 will actually
miss. He tries to go in, swipe in. Harlan's,
even though distracted, kind of like moving around
to hit you, and the spear goes wide, but Sean's
still standing firm, like, you made it, sir.
Let's take them down together. If only he was
smaller, we could be flanking. That's true. Okay.
Jules, you're within sight of the door. Next
round, you'll be there. Okay. Lance, you're up.
All right. Hmm. Tough decision. The Dwargar is
down, but less of a threat. Okay. I guess I'm
just going to eliminate that Dwargar threat.
Okay. 21. Yeah, that hits. Also advantage because
prone. Right. I mean. the melee attacks, though.
Even higher. Okay. Yeah, you hit the duergar.
Yeah. 21. What's it look like? What? Yeah. That's
so high. I know. What's it look like when you
take the duergar down? 8, 6, 7. Jeez, really
nothing flashy. Like, the duergar goes down.
Turbo's still flapping on his head as he's trying
to swat Turbo. Turbo's fighting with you, helping
you out. Yeah, and she's just very slow. Well,
not slowly, but just like, kind of like weird
matter of factly just pokes him in the belly
with her sword and starts to focus on... He's
poking. He slumps down the back, skitters off
to the ceiling, getting out of range. Holy shit.
Now it's time for Harlan. Time for Harlan. Who
hit? The pigman just tried to hit me. You just
took out my buddy. I'm going to roll a d6 again.
All right. This time it's going to be on Jean.
You know what? d4 has odds and evens as well.
I don't care. Roll that now. It's a four on the
die. I get to actually hit you off this time.
You get to try. He just spins around. I'm taking
you out. 17 on the die. That's no. Oh, on the
die. On the die. He's going to hit. Okay. By
the way, it's plus 7 .4. Yeah, sure. Nerd. It
looked like an awesome roll in the second die
happened. He's really low, so. It's only going
to be 12 points of damage. Oh, wow. He's still
up. Holy smokes. I had him. It was low. The first
roll was 2d8. First roll was a 7. Second was
a 1. Wow. Wow, wow. Yep. With a plus 4, 12 points
of damage. It's in. Yeah. Yeah. That sucks, buddy.
That's huge. It's very different perspectives.
But he just slides in. Hits Chuck. Stand tall.
All right, 4 HP. Wow, I easily could have...
Yeah. Wait. That was my first attack. Oh, no.
I get two attacks. Make that save now, because
you might drop the illusion. I don't need to
roll a d4 anymore. It's a 9. The pig man vanishes.
Fuck. Rajon finally hits his mental limit. Oh.
And now, Harlan sees him. True. She's just like
the scared little Jaune standing there now where
the mighty pig man once stood. And I get to make
another attack on Jaune. 13 on the die. Let me
double check this. That's a 20. It's a plus 7.
It is a 20 to hit. Uh -oh. I'm taking Jaune Franklin
to downtown downtown. He's going down in this
town. I mean, yeah, 8 plus 4. Yeah. He's down.
Eight plus four plus four. He's down. This, Jean,
the pigment drops. Jean's eyes flicker to you
for a second, Blanche, and all this, like, courage
and joy and hope vanish for just this brief instant
because he realizes he's got his eyes locked
with yours, and that sword comes down hard, and
Jean Franklin just, boom, gets plowed down to
the back of the cell, blood streaking from his
open wound down his chest, and he goes unconscious
and is dying. But Harlan is turning towards you
now. And the thug does not get to make an attack
because thug is down. Just one v. one. Or is
it? Persians first. Make a roll for Jon. Death's
Fade. Yep. Fail. One fail. Fuck. Or was I? Oh,
yeah. One for one. Or is it? Because just then...
Boom! Jules LaRoche comes into the room right
behind Blanche. Let me put you on that map, Jules.
Can Mr. LaRoche turn this thing around? And he
immediately casts Blindness, Deafness. Oh! My
gosh. On Blanche. Con save. Con save, okay. Oh,
come on, come on. You're a good one. Um... I
think it's a tweener. Hang on, let me see what
Icon is. I have a Icon. Come on, come on, come
on, come on, come on. Not a tweener enough with
an 11, I'm guessing. No. I had a bonus. I had
a bonus. He is blind. Harlan is blind. Wow. Okay.
George, step into the rub. What do you say? What
do you do as you do this thing? No! Oh, shit.
You hear that scream of Jaune as like this goes,
you know, sometimes when you see blood streaking
the wall, streaking his sword. And I know enough
about this poison now. Oh, ho, ho, ho. Because
I can't see anyone. Nope. This makes you attack.
Why don't we attack anyone you see? Huh. Huh.
This is an intro. Huh. Now at the end of your
next turn, you can make another save. But what
are you going to do for the whole turn, though?
Harlan spins around to Blanche, raising the blade.
Jules steps in the room. Those eyes look at you,
Jules. And then your magic strikes his face.
His eyes sort of cover over by some sort of black
smog almost. And Harlan just stands still as
if frozen in stasis. And now I'm going to make
a save on my turn. It's the end of my turn, correct?
That was Jules' turn. Oh, sorry. I jumped to
Harlan's turn. That was Harlan's turn. Oh. Harlan
was after you. Did you have something else you
wanted to do? Sorry, I thought Harlan was just
before me. Oh, no, that was Jaune. Yeah, never
mind. Oh, wait, because Blanche was supposed
to go. Never mind. Yeah. You're right. Blanche,
you're up. Okay. Blanche is going to resort to
military barking orders. Ledoux, get Jaune. Jules,
I'll take Cav Highland if you can help out Dwayne
Godfriend. Advantage because he's blind. Oh,
nice. Don't need it, but see if we crit. Nope.
But it was like a 17, I think, on the die. Okay.
Or 16. Sorry, it was a 16. Just a 12. 12 will
not hit. No, no, no. Sorry. It was a 16 on the
die plus 8. My brain is fried. Yes. 12 will do
damage. 12 damage will not... Man, you're skipping
turns. 12 damage will not hit. Where the fuck
am I? Harlan's turn to make him that save. You
strike him. But he still seems confused. His
eyes are... His face looking around at nothing
and into the void. He can't... It's like his
brain doesn't know what to do. What's how to
react because something that's pushing it towards
a goal has no goal to push towards Unless you
can break free 16 I'm gonna die. Yeah, that'll
do it. So he starts to kind of clear You started
the way of the law you Okay, I don't want to
do this Holland will save you and that's just
the three of you at this point Johnny's to make
Crip my pants through the storm shield. I just
realized, because I was terrified. I threw the
one. That was permadeath, and it hit me. I was
watching you with just utter stark horror. You
crit? Yes. Holy shit. Through the storm shield.
Oh, my God. You yell to Ledoux. You yell to Ledoux.
You say, get him up. Ledoux turns to Sean. Sean,
Sean, please, please. Sean, you have to stand
now, okay? I know it hurts. I know it's hard,
but you have to stand. You have to stand because
I know you're that guy. I know that honor, that
heroism, it's in you. It's always been in you.
Jean, stand now. And you watch Jean's eyes snap
open. Ah, so cool. Despite the pain, despite
the blood streaming his shell, Jean takes a spear,
slams it down, uses it to hoist himself up. It
moves back towards the fight. I do stand behind
me. I will protect everyone. Make an attack with
Sean Franklin. Whatever you want to do with Sean
Franklin. This is cool as shit. I mean, yeah,
he's just got to attack. He's just got to end
this. Got to end this. It's just a 12. Why do
I keep rolling horrible with Sean? I mean, he's
blurry. He's there, but he's up. He's up, and
that's what matters. Holy shit. My heart stopped
for a second. Okay. Wow. Wow. LaDue stands back,
and that's going to be Jules. You're down to
the wire on this. Harlan looks, I will say, Harlan
looks pretty bad. He looks quite bad right now.
Hey, Harlan. Your outfit's tacky as fuck. And
Jules cast Vicious Mockery. All right, all right.
Wisdom save. It's gold filigreed armor. How dare
you? It's black. It's so cool. Not cool enough
with an eight in the die. No. He's very proud
of his armor. How dare you? So you get 1d4 psychic
damage and disadvantage on your next attack roll.
That's pretty good. Yeah, that's great. Okay.
Okay. Oh, sorry. Whoops. It's... Whoops. Hold
on. It's 2d4. I was going to say, I was like,
1d4 is really... And that's five. Five is not
bad. He's looking rough. He's looking rough.
Holy shit. And that's New Blanche. Okay. Here
we go. Dirty 20. Two eights in a row. Oh, my
God. And a four for 20 damage. 20 damage. Harlan
actually is still up, but barely. Oh, my goodness.
Barely standing. You strike him. He's making
his attacks. It's his turn. He's raging. He's
going at you, Blanche. Disadvantage on this attack.
Disadvantage on the first attack. He misses fully.
Nice. Second attack. This is last chance. Last
chance. It's a one on the die. Oh, my. Turbo
flies up into his face. Turbo, Turbo. Turbo's
kicking his ass. Everyone together. Holy shit.
With Turbo on his face, Jean by his side, Blanche
in front, Jules behind, everyone working together
to stop this threat. It might just come down
to Jean Franklin Montelio. Jean, what are you
doing? Come on, roll good. A natural one. Fuck.
He was almost cool. I can't roll anything with
John tonight. I mean, standing up is cool. He's
got his, he's on his spear. I think he goes to
hit and he's like barely able to stand, but he's
just standing sort of firm. His attacks have
no power behind them. He's like shaking. But
he's there. He looks to you, Blanche. He looks
to you, Jules. Jules, you're up. Who dressed
you, your grandmother? And he's going to cast
Vicious Mockery again. If this fucking kills
this big badass. This drops my badass. My mod
has style. It's a five on the die. What? No.
No. You can't. Six. I had seven. Oh, my goodness.
There was a good blow. And disadvantage again.
My grandma was a lovely woman. She had style,
damn you. Roaring, roaring. Disadvantage again.
Before I could even make that attack, disadvantage.
Blanche is up. Blanche, can you finish this fight?
Let's end this. Finish this. Oh, no, I don't
think so. That's just a 13. That won't hit. Oh,
shit. Oh, my God. Oh, my God. Harlan's up with
one HP. Drag, drag, drag. One HP, he's up. Disadvantage
first attack. Let's do this thing. Two on the
die with disadvantage. He misses. Blanch the
first attack. Second attack is coming. I know.
I want Jaune to have it so bad. It's a four on
the die. He misses. Jaune stands tall. Okay,
Jaune. Do something cool, buddy. Come on, Jaune.
Take advantage. I don't care. I want them to
win this. Sixteen on the die. Don't take it.
He gets it. Yes. Yes. I'm moving this so hard
right now. Oh, my God. Sean plants his foot.
One HP. You don't need to roll. You don't need
to. Yeah, I don't have my damage die on me. Describe
it. He plants his feet. And he finally, right
underneath Harlan's armpit, goes through his
armpit, out his neck, and pulls it back through.
Wow. On my honor, I will strike. Slides in. Perfectly,
just like, yeah, Harlan goes, lip, weapon still
raised in the air to strike down at you, Blanche.
Jean slowly pulls the spear back, breathing heavily.
I think you just watch as he collapses at the
exact same time that this great body of this
giant duergar falls as well. Blanche immediately
jumps to the first fallen duergar. to try and
stabilize. Look at that. He just rolled it right
over the die. Way out of the box. Come on. It's
an 11. It does not stabilize. Okay. So we're
kind of like, we'll stay on this ship just until
we get this stabilized. Right. Jaune has five
points. You can put one point in each person
to bring them back. Yeah, exactly. So that'd
be Jaune next. Yeah, Jaune will run over to the
first wear guard and put a point in him. Okay.
To where Gar. To where his eyes open. What the
hell? What happened? What did I do? What the
fuck did I do? He's like weeping. Jules. Harlan
is down. Just Harlan. And he looks bad. John
fucking fucked him up. Do we have manacles or
anything? Harlan would. They used some manacles
on Xenia, but they probably have an extra pair.
Well, I'm going to put them on. Okay. Wait. Actually,
he shrinks. Yeah, so he's giant, but he does
shrink down. Okay, you know what? I'm just going
to fucking stabilize him then. Yeah, I think
we're okay. I'll go ahead and do that. He's back
to Harlan size. Bite -sized Harlan. But not with
a two. Oh, boy. Oh, my gosh. Okay. All right.
Blanche will try. We're rolling some die while
you're rolling some die. 17. Harlan stabilizes
at zero HP. Blanche, you have medical training.
You run over, slide down, and you're just kind
of... Well, you had trouble with the first wear
guard. You go to Harlan, and you saw that wound
clearly. It took him out. Maybe you don't even
know how to deal with psychic damage. But you
know how to deal with physical damage. You've
taken your fair share of wounds. You go to bandage
it. And with that, this plot comes to an end.
Two battles. Two victories. Xenia, is it over?
Oh, my God. Oh, my God. Oh, my God. It's over.
It's all right, child. Your Tata's coming. There's
just open weeping echoing through this room.
A sorrowful sound, but in this place, it is quite
joyous. I mean, and we'll call it there.