WEBVTT

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Let me tell you about our exciting new partnership

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with Danny Pirate Studios. It is the Pants People's

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source for miniatures, terrain, and all your

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painting needs. Browse Danny's treasure chest

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of a gallery. And if you can't find the booty

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you seek, reach out to Danny himself in the Fantasy

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Pants Discord server. And now Pants People get

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15 % off your purchase on DannyPirateStudios

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.com with the code FANTASYPANTS. That's Danny

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with two N's, PirateStudios .com. And we have

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some incredible characters protecting our conquered

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worlds. Largely alive heroes like Atash. Pragmatic

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geniuses like Full Milling. Willful, charismatic

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souls like Jules LaRoche. And mixed in with a

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lot, we have, uh, well, we have Bob. To say Bob

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is a strange one is to say too little of a matter.

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A plain story from the world of Moor, Bob's story

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is as thrilling as it is odd. Once a simple cook

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heard, Bob took to the adventure with only his

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cookware. Here's a... Hurley weapon and a massive,

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massive set of bagpipes. A natural leader, he

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came to lead his clan against the terrible invasion

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of trolls, using his very bagpipes to issue commands

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and rout the forces of trolls that came to threaten

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his people. They say the leader of the enemy

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band came to feel the harsh sting of stones from

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Bob's hurley before being set aflame by Bob's

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mount. And that might be the strangest thing

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about Bob. You see, he rides upon a giant fangled

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horse goat named, uh, Goaty. A creature known

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for its powerful build and far, far more powerful,

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uh, uh, flatulence. Now combine that with a well

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-lit torch and, uh, let's just say that troll

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warchief came to a vile and smelly end. Now,

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Bob isn't fully a dwarf of war, though. He practices

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in the clerical arts of the death domain. It

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is known to try to feed his foe before ever coming

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to fight them. So if you ever see a bagpipe golden

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dwarf combing through the fur on the backside

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of his mount, be sure to wave to Bob. Just, uh,

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don't do it from downwind. Farting ghosts. Now,

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pop quiz. Whose character was that? That could

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only come from one person. That could only come

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from one man. The one, the only. The captain.

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Evil Incorporated. Evil Incorporated. CEO and

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president. Has given us a luminary to spotlight.

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Hell yeah. Thank you, captain. That's awesome.

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A breath of fresh air. Unlike the breath you

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get when you're hanging out around Goaty. Yeah.

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Oh, that's awesome. Thank you, captain. There's

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going to be a lot of thank yous tonight, I think.

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Yeah. We've got a couple little things to touch

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on. The first is, as of recording, 4 -4 -24,

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the button episode, the Finders Keepers episode

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has not aired yet. So we do not yet have a conclusion

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to the genie's button problem. We do not. But

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we do have new buttons. Oh, yes, David. I finally

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replaced my garbage. Literally, for one of our

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first sessions, I cut them off a flannel and

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threw it away and brought some really little

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buttons. But I bought some nice big round gold

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buttons. I've been using them for years, actually,

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at home for my home games and then didn't bring

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them here for our games. The thing where we use

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buttons. Purely because I forget. But they're

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here now, and they're really cool, and they're

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really pretty. They look great. Yeah, they're

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like quarter -sized gold buttons, very shiny.

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And they sound better when they rattle. Yeah,

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you know? I mean, that has presence. It's like

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it was time now to upgrade our systems, upgrade

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our whole situation here. Speaking of quality

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and presence, we opened our package from Danny

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Pirate Studios the other day. Nice segue on that

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one. Thank you. Just like the way that it lined

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up, we just weren't able to really open it during

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a recording. Well, to be perfectly honest, I

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forgot the package at home the last time we recorded.

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On me. Apologize to Danny. Blah, blah, blah.

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But we opened it at Nerd Out Night. We recorded

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it. We put it on Instagram, social media. Hopefully

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you guys saw that because we had some cool visuals

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of the minis. We got a pangolin, like an armored

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pangolin wielding two swords. Dude, it's so cool.

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I mean, how could I resist that? How could I

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resist that? It's outrageously cool. Then we

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got a three -piece set. of forest golems oh my

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gosh those guys are awesome right down to the

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grain of the wood i have no idea what what printing

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situation is happening over there at uh danny

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pyra studios but holy yeah he's pretty wild told

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me about his printing setup i don't remember

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i'm not that technical but it's legit stuff for

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sure nice dude i couldn't believe the texture

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quality yeah and then and then we got like a

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sort of grab bag full of like rando skeleton

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parts that are supposed to be like Terrain almost,

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you know. Yeah. You come into this burial ground

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and you see this big pile of skeleton bones and

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something rises out of it or whatever. I don't

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know. It was wild. Yeah, they're really cool.

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You know, shields, weapons, all kind of mixed

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in with it. Yeah, it's awesome. And the bones

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and the pieces are so teeny tiny. It's like,

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I just, I don't get how it happens. My brain

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doesn't, does not compute. All that to say, if

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you want some minis, you want to buy them from

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our friend Danny Pirate Paints. Danny Pirate

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Minis. Danny Pirate Studios. Not the other two.

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Danny Pirate Studios. We're taking your salesman

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job away. You started off so hot. I know. Yep.

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If you want to buy... There he is. Trying to

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start over. Oh, no. Now this is all standing.

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Oh, great. Great. Nice try, nerd. All right,

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I'm done. Okay. No. We're not going to let you

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get a clean restart. All right, that's fine.

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All right, we'll let it go. It's not my problem.

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Anyway, if you want to buy minis from Danny Pirate

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Studios, just visit his website, DannyPirateStudios

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.com. Danny with two N's and use code FANTASYPANTS

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and you'll get 15 % off your order. Danny with

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two N's and Pirate with one R. Oh, Jesus. Fuck,

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I'm good. David. Off the dome. That's my part.

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You've had some doozies. That tops it. That should

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be his new slogan. Two N's and one R. No pirate

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with one R. That's the pirate part. It works.

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All right. Well, let's bring it back around and

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talk real fast about what we're doing May 10th

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to 12th. Yes. We're going to be at the Burke

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Mountain Hotel and Conference Center in Vermont

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at the Mountain Mania Gaming Convention. role

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-playing games, board games, card games. They're

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even going to do lots of giveaways. Pretty much

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all you have to do to enter in to win a game

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is you have to go to their game library, sign

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out one of their games, walk away, go play with

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your friends or make new friends and play a game.

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And when you bring it back, you'll be entered

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in to win that game at the end of the convention.

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That's crazy cool. Yeah, they've got a bunch

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of games they're giving away. I'll try to get

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some examples of some at some point, but we're

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going to be there. We're going to do a live recording.

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We're going to be hanging out, playing games

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all weekend long. And if you want to show up

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and go, it's $25 for the day. If you want to

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go the full three -day weekend, it's $55. That's

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cheap entertainment if you ask me. That's amazing.

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So if you're in the area, you want to play board

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games for three days straight, and you got $50

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burning a hole in your pocket, we'll see you

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there. We'll see you there. Yeah. Hell yeah.

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Yeah. Then I want to talk about... Oh my gosh.

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Language. I've got more to say, people. Language?

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What do you have more to say? Oh. Are you doing

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a Babbel ad now? Okay. No, we're not there yet.

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Banter's half the episode today. We're not there

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yet, David. Yeah, this is going to be like 25

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minutes of banter. Let us know. Do you guys like

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the long, like, do you want to hear about what

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I have to say? I don't know. You tell me. Do

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you want to hear it in Spanish? What about South

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Korean? Or is it just Korean? You know, ask Babbel.

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Our sponsors. We'd have to get a sponsorship

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to figure it out. But the language I'm talking

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about is French. What are you doing? Or French

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Canadian. Okay. Quebecois, I've heard it called.

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I know what he's doing. Okay. So I learned about

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French Canadian meat pie. This is not a babble?

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No, it's not a babble. Okay. We've talked about

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this before. We talked about it on the show.

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French Canadian meat pie. Yes, we have. We have.

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We have. And... I learned about this meat pie.

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I learned the recipe. I learned how to say the

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words. All from, I guess, second generation French

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Canadians who have settled here in northern New

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Hampshire. You know, people whose families came

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here in the 1800s, whatever. And the way I learned

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to pronounce this word. First and only time I've

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ever heard it. It's Tutsier. Well, I pissed off

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our friend Meg. Meg from Hungry Familiar. I knew

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it was wrong. And her husband. They're Canadian.

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And Phil, I think at least Phil, speaks French.

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Her husband. He uses Babel. Sorry if I'm not

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supposed to say that. Yeah, he might have used

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Babel. No, I don't think he used Babel. But anyway,

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I was corrected in my pronunciation. It's tortier.

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Tortier. So you roll the R. Or you don't have

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to, I guess. But apparently anything is better

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than what I said. So I'm fascinated to know.

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How you get from tortier all the way down to

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what this lovely little old lady whose parents

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came from French -speaking Canada pronounced

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it. Tortier. Kind of fascinating, isn't it? You

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heard it bad. That's totally, honestly, totally

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possible. Totally possible. I am not even going

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to attempt to pronounce either of those ways.

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So as penance, I've decided, I've volunteered.

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to make some tortillas. I'm gonna try to make

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a meat pie soon. Oh, God. I thought you were

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gonna say, and I brought it tonight. No, no,

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I didn't bring it. Damn. I didn't bring it tonight,

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but what I did bring, what I did bring. What

00:11:10.080 --> 00:11:12.159
did you bring, Steven? What'd you bring? I brought

00:11:12.159 --> 00:11:16.019
mail from our friend Andrew. Oh, shit. I found

00:11:16.019 --> 00:11:20.480
it. Yes. Do it again. We did that joke already.

00:11:20.700 --> 00:11:29.980
Fine. I know what this is. I know. I know what

00:11:29.980 --> 00:11:33.379
this is. Do it again. We didn't do it three times.

00:11:34.360 --> 00:11:39.679
We lost. Oh, shit. I'm going to do it until you

00:11:39.679 --> 00:11:42.220
hate it. Oh, shit. Oh, shit, guys. No, I already

00:11:42.220 --> 00:11:46.659
hate it. Stop. Do it again. Yeah, what is this?

00:11:46.879 --> 00:11:49.960
This is really, this is amazing. This is so amazing.

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Before you open it. Yeah, I just. I just had

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to step away to cut it open. What do you think

00:11:55.740 --> 00:11:58.000
this is? I literally have no idea. Andrew keeps

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saying, oh, guess, guess. I picked it up. It's

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definitely heavier than I expected it to be.

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I don't have a guess. I really have no idea.

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I should say, what do you think these are? There's

00:12:07.340 --> 00:12:09.080
a lot of things in that box, if I remember right.

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I really have no idea. All right. Do you want

00:12:11.299 --> 00:12:13.659
to give us a clue before I open the box? I will

00:12:13.659 --> 00:12:16.620
say you already have a couple of these things

00:12:16.620 --> 00:12:22.360
on your character sheets. Oh. On our character

00:12:22.360 --> 00:12:24.279
sheets. I don't know, but this is fun. This is

00:12:24.279 --> 00:12:28.139
fun. Ooh. This is fun. Ooh. Ooh. Stephen, open

00:12:28.139 --> 00:12:29.600
the box. I was going to say, I'm tired of waiting.

00:12:29.720 --> 00:12:33.440
Open the box. Oh, the potion bottles. Yes. Holy

00:12:33.440 --> 00:12:36.059
shit. He sent pictures of these. And scrolls.

00:12:36.059 --> 00:12:39.559
Oh, dude. Look at these guys. What the hell?

00:12:39.740 --> 00:12:43.320
Holy shit. Let me explain what some of these

00:12:43.320 --> 00:12:45.220
are. He probably does too. Oh, there's dice.

00:12:45.360 --> 00:12:48.500
There's dice. That blue right there is your phase

00:12:48.500 --> 00:12:51.500
spider venom. Whoa. The dice will go in there

00:12:51.500 --> 00:12:54.700
for that. And you roll it. There's so many. When

00:12:54.700 --> 00:12:56.419
you actually use the venom, you roll the damage

00:12:56.419 --> 00:12:58.759
out of that bottle. That is incredible. The red

00:12:58.759 --> 00:13:02.039
is your potion of superior healing that you have.

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Wow. So again, roll that when the time comes

00:13:05.039 --> 00:13:07.659
to use that potion. A couple scrolls there too.

00:13:07.740 --> 00:13:09.100
Check those guys out. Oh my God, there's so many

00:13:09.100 --> 00:13:11.100
scrolls. There are so many scrolls. There are

00:13:11.100 --> 00:13:15.240
so many die. Potion bottles, they came open.

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The dice are all over the place, but I'm collecting

00:13:17.059 --> 00:13:18.759
them. We'll get that. I know what they are. But

00:13:18.759 --> 00:13:20.720
let me tell you this real quick. There's three

00:13:20.720 --> 00:13:22.620
other ones here. Look at this wax. Look at this

00:13:22.620 --> 00:13:25.059
wax. Dude. It's amazing. It's amazing. This is

00:13:25.059 --> 00:13:27.500
legit. You see this silver guy right there, right?

00:13:27.639 --> 00:13:29.820
Silver sparkles? I see the silver sparkles. That

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is Mr. Wolf's new button bottle. What? How about

00:13:36.120 --> 00:13:39.799
gold for the Golden Bay, Mr. Rodriguez? Oh my

00:13:39.799 --> 00:13:45.169
goodness. Fucking way. Dude, these are so cool.

00:13:45.409 --> 00:13:48.330
And that one's yours? I had Andrew himself do

00:13:48.330 --> 00:13:50.590
one I should get. I let him pick the colors.

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He gave me an awesome sort of green, blue swirl.

00:13:52.629 --> 00:13:55.850
It looks sick as hell. Wow. Mine's empty. Oh,

00:13:55.909 --> 00:13:58.769
my God. Here, listen to the sound of mine going

00:13:58.769 --> 00:14:04.169
into my new button jar. Ooh. Oh, wait. Let's

00:14:04.169 --> 00:14:08.100
give it a shake. Not bad. Oh, my God. This is

00:14:08.100 --> 00:14:10.940
legit. Now let's see some real buttons. Dude,

00:14:11.019 --> 00:14:13.360
look. Yeah, look at all the D4 for the potion

00:14:13.360 --> 00:14:19.059
of superior thingy. Yep. Yeah. I got it. Good

00:14:19.059 --> 00:14:22.139
try. I got it. Okay, so when you use that potion,

00:14:22.220 --> 00:14:24.120
when the time comes, we're pulling the port -a

00:14:24.120 --> 00:14:26.340
-pain over there, and you're going to roll out

00:14:26.340 --> 00:14:29.159
of that guy right into the tower because that

00:14:29.159 --> 00:14:30.860
is the coolest shit ever. Wait, wait, wait, wait.

00:14:31.059 --> 00:14:34.620
What? Now it's starting to seem like you want

00:14:34.620 --> 00:14:38.480
us to lose. I want you to use the bottle because

00:14:38.480 --> 00:14:43.259
the bottle is awesome. Which one's my cap? I

00:14:43.259 --> 00:14:46.399
can't tell. This one's definitely David's. This

00:14:46.399 --> 00:14:49.419
one was on mine, the sort of purple one. That

00:14:49.419 --> 00:14:54.379
one's very Midnight Princess. Ooh, ooh, yeah,

00:14:54.519 --> 00:14:56.820
that's cool as hell. So hold on, hold on. So

00:14:56.820 --> 00:14:58.860
that's why, again, that's why I brought the new

00:14:58.860 --> 00:15:01.500
buttons because this setup deserves, these bottles

00:15:01.500 --> 00:15:03.120
deserve the best buttons. Hold on, we're not

00:15:03.120 --> 00:15:04.940
quite done yet. Look at all these scrolls. These

00:15:04.940 --> 00:15:07.580
all say, dude, there's like, there's like a dozen

00:15:07.580 --> 00:15:09.799
of them or at least 10 of them. Here, I'm going

00:15:09.799 --> 00:15:13.389
to pick one. Summon bees. Oh, they're homebrew

00:15:13.389 --> 00:15:16.710
spells? What? That's insane. Yeah. Look at those

00:15:16.710 --> 00:15:19.750
things. This is wild. Holy hell. And the paper

00:15:19.750 --> 00:15:22.169
is such cool. Oh, my gosh. It's incredible. All

00:15:22.169 --> 00:15:23.330
right, we're going to take pictures of these,

00:15:23.389 --> 00:15:25.549
put them on. Yeah, yeah. And again, real quick,

00:15:25.750 --> 00:15:28.889
it's Hooley Forge on Etsy, correct? Yeah, Hooley

00:15:28.889 --> 00:15:32.929
Forge. Hooley Forge, H -O -O -L -E -Y. Forge.

00:15:32.929 --> 00:15:35.570
F -O -R -G. Chromatic Missile. Get on there.

00:15:36.450 --> 00:15:38.529
This is, I mean, the quality of things is absolutely

00:15:38.529 --> 00:15:40.730
incredible. He was taking pictures as they were

00:15:40.730 --> 00:15:42.850
going. He asked me if I could do some potions

00:15:42.850 --> 00:15:44.889
and maybe some poisons after that last, the spider

00:15:44.889 --> 00:15:46.690
combat where he gave me the baddie. And I was

00:15:46.690 --> 00:15:49.710
like, dude, hell yeah. And then from there, I

00:15:49.710 --> 00:15:51.070
was like, he's going to send me those two. And

00:15:51.070 --> 00:15:52.490
he's like, hey, how about I get you each a new

00:15:52.490 --> 00:15:54.470
custom button jar too? It's like, you don't need

00:15:54.470 --> 00:15:56.409
to do that. And he's like, oh, I'm so pumped

00:15:56.409 --> 00:15:59.210
to do that. His wife helped a lot too, actually.

00:15:59.389 --> 00:16:01.169
No way. Yeah, yeah, yeah. Really cool. Oh my

00:16:01.169 --> 00:16:04.080
God. Yes, I can't remember which one it was.

00:16:04.299 --> 00:16:05.700
Thank you, Mrs. Forge. Yeah, yeah. Thank you,

00:16:05.700 --> 00:16:09.620
Mrs. Forge. Oh, my God. Thank you so much. Yeah,

00:16:09.980 --> 00:16:12.879
this is so cool. Yeah, thank you, Andrew. Seriously.

00:16:13.120 --> 00:16:16.220
I mean, from the boss monster in that last combat

00:16:16.220 --> 00:16:19.580
to these jars here on the table to the scrolls

00:16:19.580 --> 00:16:22.340
in Steven's hand. This is amazing. It's so awesome

00:16:22.340 --> 00:16:26.700
to involve our community in this way and to be,

00:16:26.720 --> 00:16:31.519
like, so greatly rewarded with this awesome.

00:16:32.090 --> 00:16:36.950
bounty of cool ass stuff so so cool i just like

00:16:36.950 --> 00:16:39.690
i'm i'm i'm just legit speechless yeah i don't

00:16:39.690 --> 00:16:42.950
have the words i don't have the words we're supposed

00:16:42.950 --> 00:16:45.850
to like jump in and play a game now for real

00:16:45.850 --> 00:16:48.669
i wanted to save mail time for last because i

00:16:48.669 --> 00:16:51.559
was like man how cool would that be Now I don't

00:16:51.559 --> 00:16:54.519
know how to continue. And thank you very much

00:16:54.519 --> 00:16:56.639
because now I have to use my last two buttons

00:16:56.639 --> 00:16:58.879
in this episode. I get it. Because I want to

00:16:58.879 --> 00:17:01.360
use this goddamn jar. I want to crack this thing

00:17:01.360 --> 00:17:05.420
open. Oh, the button jar. Yeah, it's so cool.

00:17:05.539 --> 00:17:09.759
Wow. So cool. Wow. We have an eclipse coming

00:17:09.759 --> 00:17:12.579
up, guys. Well, you got more to say? Yeah. Well,

00:17:12.619 --> 00:17:13.940
I was going to say, I mean, with an eclipse coming

00:17:13.940 --> 00:17:17.200
on this coming Monday, I mean, obviously I have

00:17:17.200 --> 00:17:20.079
to talk about NBC's heroes, but we're out of

00:17:20.079 --> 00:17:24.299
time. Wait, what? That's Heroes, always in Eclipse.

00:17:24.700 --> 00:17:28.359
Oh. You would know this. If you were a man of

00:17:28.359 --> 00:17:29.920
any kind of culture, you would know. Way over

00:17:29.920 --> 00:17:31.500
my head. I bet Andrew got it, though. It's fine.

00:17:31.680 --> 00:17:34.920
We're out of time. I could talk about the ping

00:17:34.920 --> 00:17:37.119
pong all over the place characterization of Matt's

00:17:37.119 --> 00:17:40.759
character another day. Look forward to it. Or

00:17:40.759 --> 00:17:45.359
else. Today, let's talk about... Giant caimans.

00:17:45.539 --> 00:17:48.000
Yeah, I gotta open my laptop. Open your laptop,

00:17:48.140 --> 00:17:51.900
you feller. I'm playing with scrolls on top of

00:17:51.900 --> 00:17:54.539
it instead of actually, like, playing the game.

00:17:54.720 --> 00:17:57.480
Now, I threw this comment at you last second.

00:17:57.940 --> 00:18:00.000
You were like, you were all going through a wagon

00:18:00.000 --> 00:18:01.920
all nice and cozy, and I was all like, wham,

00:18:01.920 --> 00:18:04.480
bam, thank you, ma 'am. Here's a giant caiman

00:18:04.480 --> 00:18:07.799
in your face. And you were so unsurprised. So

00:18:07.799 --> 00:18:09.720
unsurprised. Didn't show a lick of reaction.

00:18:10.759 --> 00:18:13.440
What's wrong with you? What happened to the fresh

00:18:13.440 --> 00:18:15.420
-faced youngins I played with before? Now you're

00:18:15.420 --> 00:18:17.799
just old, washed up, and dried out. Well, because

00:18:17.799 --> 00:18:19.640
you're sitting there. Where's the drama, Jeremy?

00:18:19.960 --> 00:18:23.500
Dude, we're in fantasy right now, okay? Where's

00:18:23.500 --> 00:18:26.859
the drama, Steven? No, you laid it out pretty

00:18:26.859 --> 00:18:30.519
well. You were like, oh, yeah, we're going over

00:18:30.519 --> 00:18:33.579
this bridge with this giant crocodile, notorious

00:18:33.579 --> 00:18:37.839
apex predator. But it's a nice guy. John Franklin

00:18:37.839 --> 00:18:40.400
was like, I'm so surprised that my mother always

00:18:40.400 --> 00:18:43.400
took me to see this very big, always friendly,

00:18:43.640 --> 00:18:45.180
like, I'm sitting there, I'm like, okay, yeah,

00:18:45.299 --> 00:18:46.660
I know what's going to happen. Maybe that was

00:18:46.660 --> 00:18:49.240
a hint too much. Yeah. I should have done that.

00:18:49.240 --> 00:18:51.839
Not subtle. That was a last minute kind of, yeah.

00:18:51.960 --> 00:18:55.819
Not subtle, my friend. Sometimes you do things.

00:18:56.799 --> 00:18:58.640
Not subtly. That's the end of the, that's all

00:18:58.640 --> 00:19:02.700
I had. Let's do a fight. All right, let's fight.

00:19:04.259 --> 00:19:09.460
Now, where were we? Oh yes, a giant caiman, Tikalosh

00:19:09.460 --> 00:19:13.079
he's called, has just struck at you as your wagon

00:19:13.079 --> 00:19:16.079
was crossing, or carriage was crossing this stone

00:19:16.079 --> 00:19:20.220
bridge over this large sort of pool. Beautiful,

00:19:20.440 --> 00:19:22.980
sparkling pool beneath you, covered with lily

00:19:22.980 --> 00:19:25.640
pads, little green frogs jumping from place to

00:19:25.640 --> 00:19:27.140
place. We're not looking at those green things.

00:19:27.420 --> 00:19:30.319
Because a big green caiman, alligator -like creature,

00:19:30.519 --> 00:19:33.240
has just launched from the water. A peaceful

00:19:33.240 --> 00:19:36.529
soul suddenly turned to violence. He has smashed

00:19:36.529 --> 00:19:38.509
into the side of your carriage, his teeth bearing

00:19:38.509 --> 00:19:41.289
into the white wood, chips of it just flying

00:19:41.289 --> 00:19:44.109
everywhere. The elephant that was holding it

00:19:44.109 --> 00:19:47.150
has been yanked down, dropping and dragged in

00:19:47.150 --> 00:19:49.130
surprise to the side of the bridge. And currently

00:19:49.130 --> 00:19:51.470
the tethers of the carriage are holding it sort

00:19:51.470 --> 00:19:55.049
of onto the bridge, kind of suspending it as

00:19:55.049 --> 00:19:57.609
it's dropped down five feet into the water, sort

00:19:57.609 --> 00:19:59.869
of splashing into it. Right now, the only land

00:19:59.869 --> 00:20:03.910
beneath your feet. is the carriage itself kind

00:20:03.910 --> 00:20:07.069
of floating, sort of partially submerged and

00:20:07.069 --> 00:20:11.049
slowly sinking down. But are your feet standing

00:20:11.049 --> 00:20:13.349
upon the wood of the carriage? We don't know,

00:20:13.410 --> 00:20:16.349
because we need a strength saving throw from

00:20:16.349 --> 00:20:20.049
all four characters. Strength saving throw for

00:20:20.049 --> 00:20:25.349
Blanche. Natural one. Oh, no. Let's have fun

00:20:25.349 --> 00:20:29.890
with that one. Give me Jaune. Yeah. Yeah, I'm

00:20:29.890 --> 00:20:34.569
going to give you Jaune. Oh, crap. Here's John's.

00:20:36.769 --> 00:20:43.910
14 for John. Okay. That's an 18 for Jules. Okay.

00:20:45.690 --> 00:20:50.930
And a 14 for Chester. All right. I'll tell you

00:20:50.930 --> 00:20:53.549
this. To stay on the wagon, I was looking for

00:20:53.549 --> 00:20:59.069
a 15. Oh, my God. So here's what happens. Chester

00:20:59.069 --> 00:21:03.779
and John. are jolted off the wagon, knocked about

00:21:03.779 --> 00:21:08.059
10 feet into the water, just rolling off, sort

00:21:08.059 --> 00:21:11.240
of getting taken in by the churning waves as

00:21:11.240 --> 00:21:15.440
the wagon presses down in. Blanche, it was your

00:21:15.440 --> 00:21:18.240
position where you stood as this thing hit, just

00:21:18.240 --> 00:21:21.740
so unexpected as it crashed into it, but you

00:21:21.740 --> 00:21:25.160
were thrown, full thrown off of this thing, splashing

00:21:25.160 --> 00:21:27.539
into the water, and maybe landing on your shell

00:21:27.539 --> 00:21:30.369
and sort of pushing you even further out. As

00:21:30.369 --> 00:21:34.890
you're knocked 20 feet back into the pond, all

00:21:34.890 --> 00:21:39.650
three of you are treading water. And so any sort

00:21:39.650 --> 00:21:43.329
of underwater combat rules apply, unless you

00:21:43.329 --> 00:21:44.809
can find yourself on land. That's going to be

00:21:44.809 --> 00:21:47.269
difficult terrain. I do not believe, even as

00:21:47.269 --> 00:21:48.509
turtles, I don't believe you have a swim speed.

00:21:48.670 --> 00:21:51.170
I think you can breathe underwater, but you don't

00:21:51.170 --> 00:21:52.710
think you have a swim speed, so it's going to

00:21:52.710 --> 00:21:56.769
be half movement to get around. If I do things

00:21:56.769 --> 00:21:58.690
that are wild and turn up the water, I might

00:21:58.690 --> 00:22:00.809
have athletics checks. And if you're going to

00:22:00.809 --> 00:22:03.029
strike from within the water, unless you're using

00:22:03.029 --> 00:22:04.869
certain weapons, which I don't believe are the

00:22:04.869 --> 00:22:06.569
weapons you're wielding, unless you're Jean Franklin

00:22:06.569 --> 00:22:08.490
with a spear, it's going to be disadvantage.

00:22:10.690 --> 00:22:14.210
Jewels. You are the only one. As this thing hits,

00:22:14.470 --> 00:22:16.329
you just kind of look up at the last second,

00:22:16.410 --> 00:22:19.650
brace yourself. You're knocked free. Maybe Jean

00:22:19.650 --> 00:22:22.170
pushes you forward and helps you out as he goes

00:22:22.170 --> 00:22:24.369
flying off the side, and you are standing tall

00:22:24.369 --> 00:22:27.309
as this great creature is bearing down on you.

00:22:27.349 --> 00:22:28.829
Maybe it's not even a good thing that you passed.

00:22:29.470 --> 00:22:33.289
As now, you're the only one standing in the face

00:22:33.289 --> 00:22:39.869
of this massive, snapping maw. The man riding

00:22:39.869 --> 00:22:42.309
the elephant has also fallen off over the bridge.

00:22:42.369 --> 00:22:43.970
He's sort of treading water by Jean, sort of

00:22:43.970 --> 00:22:49.009
screaming. As all of this is going down. Crowd

00:22:49.009 --> 00:22:51.829
at the edge of the bridge, screaming out. This

00:22:51.829 --> 00:22:54.130
is Tickalosh. He's nice. He's friendly. Why?

00:22:54.369 --> 00:22:57.950
Why is he doing this? You don't know. Tell us,

00:22:57.950 --> 00:23:00.869
David. Why? I'll tell you why. Why? It's because

00:23:00.869 --> 00:23:03.230
you got to roll for initiative. All right. Here

00:23:03.230 --> 00:23:08.289
we go. Okay. All right. For Blanche, 13. And

00:23:08.289 --> 00:23:14.789
for Jean, four. Oh, God. All right. Jules got

00:23:14.789 --> 00:23:23.730
an 18. Chester, five. Wow. Okay. We stink. Oh,

00:23:23.789 --> 00:23:27.900
boy. Okay. You are. thrown off this thing. Look

00:23:27.900 --> 00:23:29.740
at this caiman token. Look at this guy. Pretty

00:23:29.740 --> 00:23:32.980
big. Isn't he terrifying? Oh, yeah. Yep. No,

00:23:33.000 --> 00:23:34.859
he's nice and cute. Look at that face. Come on.

00:23:35.559 --> 00:23:37.759
You don't want to hurt that guy. Yeah, I kind

00:23:37.759 --> 00:23:41.960
of do. Look at him. Yeah. Really? Sure. You think

00:23:41.960 --> 00:23:44.039
he's cute? Sure. Hang on, let me swap tokens.

00:23:44.900 --> 00:23:48.960
How about now? That's worse. Come on, he's cute

00:23:48.960 --> 00:23:50.519
in that little backpack. Am I supposed to know

00:23:50.519 --> 00:23:52.660
who that is? No, he's just cute. You had that

00:23:52.660 --> 00:23:55.390
ready. I did. You had that ready. Just a little

00:23:55.390 --> 00:23:58.309
cute cartoon crocodile with a backpack. You want

00:23:58.309 --> 00:24:00.890
to hit this guy? He's nice. Well, we all thought

00:24:00.890 --> 00:24:02.650
so until he knocked us off the bridge. Yeah,

00:24:02.650 --> 00:24:06.490
he hit first. See, this is along the lines of

00:24:06.490 --> 00:24:09.170
no takesies, backsies, and all that stuff. He

00:24:09.170 --> 00:24:11.890
hit me first. Yeah. He's got a little backpack.

00:24:12.049 --> 00:24:13.890
He's skipping off to school, and you're going

00:24:13.890 --> 00:24:16.789
to murder him. Jules, you're up. Jules is going

00:24:16.789 --> 00:24:21.690
to use a bonus action to cast Bardic Inspiration

00:24:21.690 --> 00:24:27.299
onto Blanche. Okay. All right. And then he's

00:24:27.299 --> 00:24:31.559
going to cast Vicious Mockery. What? How dare

00:24:31.559 --> 00:24:36.500
you? Onto this little guy. This big little guy.

00:24:36.839 --> 00:24:38.079
This little guy with a backpack. I don't think

00:24:38.079 --> 00:24:39.980
I've ever actually used this one yet. What are

00:24:39.980 --> 00:24:41.339
you saying? I'll read it real fast. You might

00:24:41.339 --> 00:24:43.200
have. It says, you unleash a string of insults

00:24:43.200 --> 00:24:44.759
laced with subtle enchantments that a creature

00:24:44.759 --> 00:24:46.740
you can see within range. If the target can hear

00:24:46.740 --> 00:24:50.230
you, it must succeed on a wisdom save. or take

00:24:50.230 --> 00:24:52.549
1d4 psychic damage and have disadvantage on its

00:24:52.549 --> 00:24:54.569
next attack roll. He's just a nice little guy.

00:24:54.809 --> 00:24:56.150
What are you going to say to him? Oh, it makes

00:24:56.150 --> 00:24:58.349
before the end of its turn. What do you say to

00:24:58.349 --> 00:25:01.170
him? Fuck, I didn't think about that. Hold on.

00:25:01.809 --> 00:25:04.609
How do you insult this caiman? It might be able

00:25:04.609 --> 00:25:06.029
to hear you, but I don't think it can understand

00:25:06.029 --> 00:25:08.869
you, so I don't think it matters that much. Yeah,

00:25:08.930 --> 00:25:13.809
if it can't understand me, I just go... It cries.

00:25:13.869 --> 00:25:16.789
Get lost. Get lost, alligator. Get out of here.

00:25:17.450 --> 00:25:22.460
How could you do this? Oh, my God. Oh. It's a

00:25:22.460 --> 00:25:25.059
four on the dice. Crying. Alligator tears pouring

00:25:25.059 --> 00:25:27.579
into the sides of his face. How could you? No,

00:25:27.640 --> 00:25:30.200
it's just like you make yourself big. It's so

00:25:30.200 --> 00:25:32.259
funny. Jules is standing alone before this creature,

00:25:32.359 --> 00:25:35.500
and your initial reaction is just like, get big.

00:25:35.559 --> 00:25:37.180
Like a bear is coming at you, you know? You just

00:25:37.180 --> 00:25:39.420
get big, make some sounds, scare it, and this

00:25:39.420 --> 00:25:41.170
creature actually kind of like... Sort of almost

00:25:41.170 --> 00:25:43.710
backs up a little bit. Almost, like, put off

00:25:43.710 --> 00:25:46.750
by you. This towering, colossal creature. I guess

00:25:46.750 --> 00:25:49.470
huge would be the term, mechanically. But still,

00:25:49.549 --> 00:25:51.950
just enormous maw that could snap you up in a

00:25:51.950 --> 00:25:56.170
moment. And you're scaring it away? Insulting

00:25:56.170 --> 00:26:00.269
it away? And it only gets one psychic damage.

00:26:03.130 --> 00:26:05.670
But you have disadvantage on your next attack

00:26:05.670 --> 00:26:07.269
roll before the end of your turn. Really put

00:26:07.269 --> 00:26:12.480
him off. That's my poor sad. Take that. I can't

00:26:12.480 --> 00:26:17.960
believe you. Okay. That's me now, actually. Oh,

00:26:17.980 --> 00:26:21.019
now here is... Yes, here's what's going to happen.

00:26:21.140 --> 00:26:24.799
Here's what's going to happen. The caiman. You

00:26:24.799 --> 00:26:27.599
kind of say this to it. It kind of recoils a

00:26:27.599 --> 00:26:31.039
little bit. Kind of eyes sort of fluttering.

00:26:31.700 --> 00:26:36.200
And it sort of turns the tension towards Jaune.

00:26:37.209 --> 00:26:39.849
hanging in the water just 10 feet north of where

00:26:39.849 --> 00:26:41.990
you are, just off the edge of the wagon, kind

00:26:41.990 --> 00:26:43.750
of like swimming towards it, treading water.

00:26:44.549 --> 00:26:50.670
What? What? Sorry, it's 2d4. Roll a d4. Another

00:26:50.670 --> 00:26:53.029
2. Alright, well I'm going to get another 2 attacks

00:26:53.029 --> 00:26:58.329
on you. I don't know. So he actually slides up

00:26:58.329 --> 00:27:00.190
to where he's kind of both in you and Jean's

00:27:00.190 --> 00:27:02.970
range, kind of pressing down onto the wagon itself.

00:27:03.069 --> 00:27:04.950
It sort of creaks and snaps, the elephant being

00:27:04.950 --> 00:27:06.690
pulled tighter as this thing is putting its full

00:27:06.690 --> 00:27:10.230
weight upon this, this like sinking thing. And

00:27:10.230 --> 00:27:12.450
he's just like standing above Jean Franklin.

00:27:13.109 --> 00:27:17.529
Something in his eyes wants Jean. Hungry for

00:27:17.529 --> 00:27:21.190
Jean. And Jean's just, ah, shit, shit. Trying

00:27:21.190 --> 00:27:22.990
to get his spear at the ready as this thing comes.

00:27:23.370 --> 00:27:27.869
barreling down on him. So the bite attack will

00:27:27.869 --> 00:27:31.309
go on Jean. That's the one that will get disadvantage

00:27:31.309 --> 00:27:38.250
from your cutting remarks. Yeah. Uh -huh. Thought

00:27:38.250 --> 00:27:41.730
them all up by myself. And it's going to miss.

00:27:42.730 --> 00:27:44.990
Excellent. The nine on the die. Nice. It's not

00:27:44.990 --> 00:27:47.410
going to hit Jean Franklin. This thing is a high

00:27:47.410 --> 00:27:51.089
to hit, but not high enough. It tries to bite

00:27:51.089 --> 00:27:52.650
down. And maybe at the last minute, it's like,

00:27:52.650 --> 00:27:54.470
it's like that moment of hesitation you gave

00:27:54.470 --> 00:27:56.130
it as it goes snapping in. There's just no time

00:27:56.130 --> 00:27:57.470
for Jean to pull up his spear. As it goes to

00:27:57.470 --> 00:27:59.170
bite down, he like holds his spear up and kind

00:27:59.170 --> 00:28:01.430
of like props it between some of his teeth. The

00:28:01.430 --> 00:28:03.309
mouth's sort of open. And he's sort of fighting

00:28:03.309 --> 00:28:06.950
against it. Jules! But then you see, like, as

00:28:06.950 --> 00:28:09.730
you kind of take this in, this thing's huge tail

00:28:09.730 --> 00:28:12.430
comes swinging around towards you, Jules. And

00:28:12.430 --> 00:28:17.230
this one will not have disadvantage. It's a natural

00:28:17.230 --> 00:28:22.150
one. Oh, yeah, buddy. You know, one might say

00:28:22.150 --> 00:28:25.509
elephants are like horses. Big gray horses. Oh,

00:28:25.809 --> 00:28:29.470
no. The elephant. How could you, David? No, no.

00:28:29.650 --> 00:28:31.890
This is good. The elephant. He's right next to

00:28:31.890 --> 00:28:33.329
the elephant. He's lying there. The elephant's

00:28:33.329 --> 00:28:35.529
going to just. kick out powerfully with his legs

00:28:35.529 --> 00:28:37.230
as he's trying to struggle himself up and clock

00:28:37.230 --> 00:28:39.529
this thing right in the face. The tail, he clocks

00:28:39.529 --> 00:28:41.190
it, the tail's coming at you, Jules, and it just

00:28:41.190 --> 00:28:42.789
goes wide to the mark and suddenly just gets

00:28:42.789 --> 00:28:45.750
crunched by an elephant. Yeah, I got to you,

00:28:45.809 --> 00:28:47.470
didn't I? I thought you were going to make him

00:28:47.470 --> 00:28:50.890
fall off the bridge or something. The elephant

00:28:50.890 --> 00:28:54.509
did 10 damage. Nice. Just good thwomping smash

00:28:54.509 --> 00:28:57.349
on this. Jules bends down and pats the elephant.

00:28:57.630 --> 00:29:01.150
Good job, good job. It's still just... struggling

00:29:01.150 --> 00:29:03.890
to move at all, flailing madly. It's dangerous

00:29:03.890 --> 00:29:06.869
to you guys, this thing is, possibly. If you

00:29:06.869 --> 00:29:09.490
roll a natural one. I can't believe you guys

00:29:09.490 --> 00:29:13.150
are... Hang on, let me change my token. What,

00:29:13.190 --> 00:29:15.630
do you have something mean now? He's prepared

00:29:15.630 --> 00:29:18.809
like six tokens, I bet. Oh my god. It's even

00:29:18.809 --> 00:29:22.069
cuter with big bug eyes, a pink bow, pink hearts

00:29:22.069 --> 00:29:24.289
around it. You wouldn't hit this guy. Yeah, I'm

00:29:24.289 --> 00:29:26.349
gonna hit that guy. You wouldn't do that. How

00:29:26.349 --> 00:29:30.910
dare you. Blanche, you're up. Okay. Blanche is

00:29:30.910 --> 00:29:35.089
going to be, obviously, in the water. Tadpole,

00:29:35.269 --> 00:29:39.029
swim to Shaw. Yes, sir. He's kind of still fighting

00:29:39.029 --> 00:29:42.210
it with the spear in its mouth. She's going to

00:29:42.210 --> 00:29:50.250
cast Witch Bolt at second level. And I'm probably

00:29:50.250 --> 00:29:52.970
maybe going to use my Bardic Inspiration. We'll

00:29:52.970 --> 00:29:56.009
see. I believe this is going to be a disadvantage

00:29:56.009 --> 00:29:59.039
because you're in the water. You believe or it

00:29:59.039 --> 00:30:02.519
is? Let me double check. It's a D8. Inspiration.

00:30:03.079 --> 00:30:05.880
Oh, because of the level up? Fucking A, man.

00:30:06.200 --> 00:30:09.220
I'm wrong. It's actually only melee weapons that

00:30:09.220 --> 00:30:12.960
have underwater combat. So you're still able

00:30:12.960 --> 00:30:15.240
to get your melee and aim this thing off. Yeah,

00:30:15.339 --> 00:30:17.319
you got me. You caught me. That bodes well for

00:30:17.319 --> 00:30:20.299
Chester, too. Bodes well for Chester. Actually,

00:30:20.299 --> 00:30:21.960
it doesn't. It's weapon attacks. All weapon attacks.

00:30:22.500 --> 00:30:26.359
What's your roll? Even with a plus seven and

00:30:26.359 --> 00:30:31.480
bardic inspiration. It was a natural one. On

00:30:31.480 --> 00:30:37.960
a second level spell. What? I can't. I needed

00:30:37.960 --> 00:30:40.000
that. You know, frogs are kind of like horses.

00:30:40.700 --> 00:30:44.099
Oh, my God. I can't believe it. A little frog

00:30:44.099 --> 00:30:49.019
hops onto your face. I can't believe it. I don't

00:30:49.019 --> 00:30:50.380
know what I can do with that. It's just funny.

00:30:50.519 --> 00:30:52.740
Your spell just kind of goes wide, blasts on

00:30:52.740 --> 00:30:54.140
the side of the bridge, just carving this sort

00:30:54.140 --> 00:30:56.750
of charring. Into the edge of the bridge as this

00:30:56.750 --> 00:30:58.589
frog jumps in your face and you can't, well,

00:30:58.630 --> 00:31:01.630
you're kind of struggling. You move back five

00:31:01.630 --> 00:31:03.130
feet in the water as you kind of struggle against

00:31:03.130 --> 00:31:05.690
this frog. The blast of spell knocks you backwards

00:31:05.690 --> 00:31:07.829
just a little more. Two natural ones in a row.

00:31:07.910 --> 00:31:09.789
It's so funny. I'm running out of things that

00:31:09.789 --> 00:31:14.289
are like horses, guys. Stop it. Wow. Just wow.

00:31:14.829 --> 00:31:17.410
Okay. Well, that's Blanche's very exciting turn.

00:31:18.289 --> 00:31:21.390
That's all she's got. That's all. That's all.

00:31:22.050 --> 00:31:24.410
Now we have a very exciting turn coming up, guys.

00:31:24.470 --> 00:31:26.769
One that requires a little bit of chit -chat

00:31:26.769 --> 00:31:28.849
as we move into it because this is going to be,

00:31:28.890 --> 00:31:33.349
for the first time since God's Breath, it's Chester.

00:31:35.930 --> 00:31:38.569
Chester's up. I forgot how to play Chester. Chester's

00:31:38.569 --> 00:31:40.569
lying there. Chester's got a, let me give you,

00:31:40.589 --> 00:31:43.470
he's actually at 29 HP now. He's level 5 now.

00:31:43.650 --> 00:31:45.109
He leveled up post -God's Breath and never got

00:31:45.109 --> 00:31:47.869
to use that level 4 goodness, but he's been training

00:31:47.869 --> 00:31:53.329
hard. Not a whole lot has changed. His proficiency

00:31:53.329 --> 00:31:56.990
has gone up, so he's a higher to hit. He's very

00:31:56.990 --> 00:31:58.789
good at aiming that shortbow, getting those hits

00:31:58.789 --> 00:32:00.609
with that shortbow. In the water, though, it's

00:32:00.609 --> 00:32:01.869
going to be disadvantaged with that shortbow.

00:32:02.029 --> 00:32:05.670
That's rough. One cool thing with Chester, one

00:32:05.670 --> 00:32:08.369
thing we never actually talked about, was the

00:32:08.369 --> 00:32:11.230
second spell he received from Fae Touched. And

00:32:11.230 --> 00:32:13.210
Mr. Wolf, you chose a spell. I think it's really

00:32:13.210 --> 00:32:15.470
cool. I love the spell you chose. I love the

00:32:15.470 --> 00:32:17.579
reasons you chose it. Give it to the pants, people.

00:32:17.660 --> 00:32:19.200
Oh, thanks for putting me on the spot. Yeah.

00:32:19.220 --> 00:32:22.319
Appreciate it. Yeah. No, I chose Hex. Hex, baby.

00:32:22.339 --> 00:32:24.789
So, uh... All right, so yeah, Hex. You place

00:32:24.789 --> 00:32:26.529
a curse on a creature that you can see within

00:32:26.529 --> 00:32:28.789
range. Until the spell ends, you deal an extra

00:32:28.789 --> 00:32:31.490
1d6 necrotic damage to the target whenever you

00:32:31.490 --> 00:32:34.029
hit it with an attack. Also, choose one ability

00:32:34.029 --> 00:32:36.710
when you cast the spell. The target has disadvantage

00:32:36.710 --> 00:32:40.430
on ability checks made with the chosen ability.

00:32:40.930 --> 00:32:42.769
If the target drops to zero hit points before

00:32:42.769 --> 00:32:44.950
the spell ends, you can use a bonus action on

00:32:44.950 --> 00:32:47.549
a subsequent turn of yours to curse a new creature.

00:32:47.690 --> 00:32:50.109
It's pretty cool. It's really, really cool. Really

00:32:50.109 --> 00:32:53.420
good spell. It's once a day. that you can cast

00:32:53.420 --> 00:32:55.440
this as far as it's based on your feat, you have

00:32:55.440 --> 00:32:57.900
no spell slots, but man, what an awesome spell

00:32:57.900 --> 00:33:00.339
for Chester. For one thing, that extra damage

00:33:00.339 --> 00:33:02.799
is needed on this ranged character with high

00:33:02.799 --> 00:33:05.599
to hit, but low actual damage output. And another,

00:33:05.839 --> 00:33:08.619
holy shit, does that pair well with jewels. Yeah,

00:33:08.640 --> 00:33:12.019
exactly. Yeah, the two reasons that I went with

00:33:12.019 --> 00:33:14.640
Hex was one, because of that necrotic damage.

00:33:14.759 --> 00:33:18.630
I think Chester was... While he's stronger now

00:33:18.630 --> 00:33:20.950
and he made it through his turmoil after God's

00:33:20.950 --> 00:33:23.089
Breath, I think it left a permanent scar on him.

00:33:23.190 --> 00:33:25.869
So I think a lot of his new abilities and spells

00:33:25.869 --> 00:33:28.849
will kind of lean in that direction. It's so

00:33:28.849 --> 00:33:31.430
cool. It's so cool. And then the ability save

00:33:31.430 --> 00:33:33.630
pairs really well with Jules because a lot of

00:33:33.630 --> 00:33:37.750
Jules' spells require wisdom saves. So guess

00:33:37.750 --> 00:33:41.829
what? Oh, yeah. So, once a day, we have Misty

00:33:41.829 --> 00:33:44.490
Step and Hex. We've got Chester with a scale

00:33:44.490 --> 00:33:47.049
mail. He's got a warhammer, a sling, shortbow,

00:33:47.109 --> 00:33:51.309
dagger, just ready to go. As this thing crushes

00:33:51.309 --> 00:33:53.630
into him, as he was flying off the wagon, I think

00:33:53.630 --> 00:33:56.690
we don't see him. Like, remember the snake on

00:33:56.690 --> 00:33:58.470
God's Breath? And he stood boldly in front of

00:33:58.470 --> 00:34:01.430
that thing. At that point in time, he had been,

00:34:01.470 --> 00:34:03.710
like, sort of tainted by, like, I guess the horrors

00:34:03.710 --> 00:34:05.549
that were awaiting him on that world. He was

00:34:05.549 --> 00:34:08.079
trying to put up this brave front. And he's there

00:34:08.079 --> 00:34:11.460
again. He does not blink. He does not, like,

00:34:11.500 --> 00:34:15.599
show fear as he hits the water, rolling, surging.

00:34:15.639 --> 00:34:18.519
He rises to the top, his wet red hair kind of

00:34:18.519 --> 00:34:21.420
running down his face, between eyes just burning,

00:34:21.719 --> 00:34:24.639
holding on a target. What is Chester going to

00:34:24.639 --> 00:34:28.860
do? So you said all weapon attacks are disadvantage?

00:34:29.480 --> 00:34:31.239
Yes, except for, like, certain ones. I believe

00:34:31.239 --> 00:34:34.250
daggers would be able to... Hit normally. Daggers

00:34:34.250 --> 00:34:35.570
can hit, okay. I think it's usually piercing

00:34:35.570 --> 00:34:37.650
weapons, particularly, are, like, good in water.

00:34:38.769 --> 00:34:41.489
Piercing melee weapons. Okay, what about... What

00:34:41.489 --> 00:34:44.150
about... What about shortbow? I think shortbow

00:34:44.150 --> 00:34:46.269
is disadvantaged. Crossbow, I believe, does work

00:34:46.269 --> 00:34:49.130
underwater normally. Okay. Okay. Just because

00:34:49.130 --> 00:34:51.230
it's piercing. It's brought it up. Let me double

00:34:51.230 --> 00:34:52.349
-check. Let me double -check this, make sure.

00:34:52.869 --> 00:34:54.429
Yeah, I think there's a whole thing about range

00:34:54.429 --> 00:34:57.929
underwater, isn't there? Okay. Melee weapon attacks

00:34:57.929 --> 00:35:00.289
only work if it's a dagger, javelin, short sword,

00:35:00.389 --> 00:35:02.349
spear, or trident. So Chester can use his dagger.

00:35:02.489 --> 00:35:04.809
Jean can use his spear there in the clear. Blanchard's

00:35:04.809 --> 00:35:06.989
is a long sword, correct? Mm -hmm. Yeah, okay.

00:35:07.110 --> 00:35:09.190
In fact, I think we actually utilize the stat

00:35:09.190 --> 00:35:11.110
block for Rapier. We say it's a long sword because

00:35:11.110 --> 00:35:12.969
I don't care about... Yeah, we just flavor call

00:35:12.969 --> 00:35:14.789
it long sword. Yeah, it's the same thing to me.

00:35:15.070 --> 00:35:17.530
It's more of a finesse -based long sword, the

00:35:17.530 --> 00:35:20.989
way we kind of described and designed it. Range

00:35:20.989 --> 00:35:22.869
attack automatically misses a target beyond the

00:35:22.869 --> 00:35:26.360
normal range. So if the word has the cutoff range,

00:35:26.500 --> 00:35:28.320
okay, you get that. Even against a target with

00:35:28.320 --> 00:35:30.019
a normal range, attack has disadvantage unless

00:35:30.019 --> 00:35:32.980
the weapon is a crossbow, net, or a thrown weapon.

00:35:33.480 --> 00:35:36.900
Damn. I don't think so. It's a rough start. It's

00:35:36.900 --> 00:35:38.659
basically, yeah, for the shortbow, it's 1d6 plus

00:35:38.659 --> 00:35:40.900
3 for damage. For the dagger, it's 1d4 plus 3.

00:35:40.940 --> 00:35:44.739
I don't think that extra 2 on the die is worth

00:35:44.739 --> 00:35:46.559
going for disadvantage. I mean, he's the closest

00:35:46.559 --> 00:35:50.420
to land. Yeah. Yeah. Wait, so how far away is

00:35:50.420 --> 00:35:53.239
he? He's 40 feet from the edge of the bridge.

00:35:53.880 --> 00:35:56.500
30 feet from the edge of the, or sorry, 40 from

00:35:56.500 --> 00:35:59.940
the bridge. From what's his face? Tickly. He's

00:35:59.940 --> 00:36:01.539
only 20 feet from the water. Yeah, I was saying

00:36:01.539 --> 00:36:04.219
to the bridge. 20 feet to the land. 25 feet to

00:36:04.219 --> 00:36:06.360
the bridge, but the bridge is higher. Oh, why

00:36:06.360 --> 00:36:08.599
is he 40? You're right. Yeah. I'm stupid. Okay,

00:36:08.659 --> 00:36:14.000
so, yeah. 15 feet from the gator. Yeah, he's

00:36:14.000 --> 00:36:15.820
not, I mean, I don't want him to go in there.

00:36:16.420 --> 00:36:19.860
If he gets on land, he can take full. You could

00:36:19.860 --> 00:36:22.539
burn Misty Step to be on land right now. That's

00:36:22.539 --> 00:36:23.920
true. I forgot he has Misty Step. But then you

00:36:23.920 --> 00:36:26.119
lose Misty Step. I know. Until the next long

00:36:26.119 --> 00:36:29.599
rest. Yeah. This is the battle now. I'm telling

00:36:29.599 --> 00:36:31.800
you guys right now, resources are going to matter

00:36:31.800 --> 00:36:34.679
in this arc a lot, I think. Yep. Which is great

00:36:34.679 --> 00:36:37.079
since I just burned a second level spell slot.

00:36:38.079 --> 00:36:45.079
Damn frogs. All right. So, yeah. He's going to...

00:36:45.079 --> 00:36:48.159
Fuck it. He's going to go with a short bow with

00:36:48.159 --> 00:36:50.550
this advantage. Okay. You want to move towards

00:36:50.550 --> 00:36:53.590
the land? Yes. Sweet. So you get to the point

00:36:53.590 --> 00:36:54.949
where you're like almost on the, you move 15

00:36:54.949 --> 00:36:57.570
feet just fine, swimming, spins around. He's

00:36:57.570 --> 00:36:59.570
just about on land. He can still fire off this

00:36:59.570 --> 00:37:03.090
turn. You got a gnarly little plus eight on that,

00:37:03.150 --> 00:37:06.550
so. That's a 19 to hit. He's going to hit. Oh,

00:37:06.690 --> 00:37:08.750
yeah. He's going to hit. He's still within that

00:37:08.750 --> 00:37:11.170
range. So he just spins around with a short bow,

00:37:11.289 --> 00:37:13.409
kind of saves himself on the edge of the land.

00:37:14.010 --> 00:37:17.309
What does he say? Fires. He's like, all right,

00:37:17.309 --> 00:37:20.280
Jester. Let's show them what you got. I'm back,

00:37:20.360 --> 00:37:24.179
baby. Launches an arrow. What's the range on

00:37:24.179 --> 00:37:29.679
Chester's bow? 320. And 80 is the short range.

00:37:29.679 --> 00:37:32.119
80 short range. Okay, cool, cool, cool. Yep.

00:37:33.000 --> 00:37:36.960
That is two on the die plus three. So five. Not

00:37:36.960 --> 00:37:40.800
nothing. Just clips this giant, beautiful, cute

00:37:40.800 --> 00:37:45.239
bow -having caiman on the head. Rips into it.

00:37:45.400 --> 00:37:49.679
Roars out. Nice first showing for the returned

00:37:49.679 --> 00:37:52.760
Chester Meeps. He's playing a little smarter

00:37:52.760 --> 00:37:57.099
this time. And now, we have old Jean -Franklin

00:37:57.099 --> 00:37:59.840
Montelio. Eh, to House Montelio, future lord

00:37:59.840 --> 00:38:01.280
of nine pools and bearer of the banner of the

00:38:01.280 --> 00:38:04.860
Golden Bay, don't you know? I hate the move that

00:38:04.860 --> 00:38:09.739
I have to make. I hate it. Jean -Franklin is

00:38:09.739 --> 00:38:14.500
going to disengage and swim 15 feet towards the

00:38:14.500 --> 00:38:18.050
shore. Okay. And that's his full turn. Okay.

00:38:18.309 --> 00:38:20.849
He's got no bonus actions or anything. I hate

00:38:20.849 --> 00:38:22.630
it. I hate it, but I need to do it. I need to

00:38:22.630 --> 00:38:24.030
do it. I've got a plan. I'm curious what you're

00:38:24.030 --> 00:38:26.730
up to. All right. I'm interested in seeing what

00:38:26.730 --> 00:38:30.329
that's all about. Before then, Jules, you're

00:38:30.329 --> 00:38:33.630
up. Wait, before you go, let me talk about my

00:38:33.630 --> 00:38:38.469
token. Has he got even a cuter token? Oh, God.

00:38:38.489 --> 00:38:40.550
Is he going to have one for every round? Now,

00:38:40.849 --> 00:38:42.789
you wouldn't hit a man in a suit, would you?

00:38:43.190 --> 00:38:46.219
I don't know what that's supposed to be. Crazy,

00:38:46.239 --> 00:38:49.500
silly cartoon. He's going to a job interview,

00:38:49.679 --> 00:38:51.539
about to turn his whole life around. Where did

00:38:51.539 --> 00:38:53.480
you get these? You killed this gainer. Are these

00:38:53.480 --> 00:38:55.960
from like a show or a children's book or something?

00:38:56.099 --> 00:38:58.320
I recognize one of them. I googled cute alligator.

00:38:58.659 --> 00:39:01.880
You googled cute alligator. All right, pants

00:39:01.880 --> 00:39:03.480
people. Well, now you know how to find all our

00:39:03.480 --> 00:39:08.039
tokens. All right. Shit. Our very unofficial

00:39:08.039 --> 00:39:11.260
tokens. Jules is going to cast Bardic Inspiration

00:39:11.260 --> 00:39:14.820
onto John Franklin. Ooh, okay. All right. All

00:39:14.820 --> 00:39:16.139
right, let's go level one just in the whispers.

00:39:17.920 --> 00:39:25.460
Wisdom save. Wisdom save. It's a 10. Fail. Okay.

00:39:26.340 --> 00:39:31.480
3d6. How could you? I'm going to dirty your soup

00:39:31.480 --> 00:39:35.920
with those whispers. So that's 10. 10 damage,

00:39:35.960 --> 00:39:38.500
okay. And you know what you have to do. I do,

00:39:38.579 --> 00:39:40.530
and you know you're getting AOO now. As this

00:39:40.530 --> 00:39:43.909
thing suddenly repelled by this. I'm going to

00:39:43.909 --> 00:39:46.750
mock it as it's running. Cross the bridge. Ooh,

00:39:46.889 --> 00:39:48.610
which way should I go? I can go north towards

00:39:48.610 --> 00:39:51.170
John Franklin, or I can go across the bridge.

00:39:51.849 --> 00:39:54.650
Am I an asshole? Or am I not an asshole? There

00:39:54.650 --> 00:39:56.889
might be conditions on that. It's away from you,

00:39:56.969 --> 00:39:59.610
and both would equally work. Hang on, hang on.

00:39:59.650 --> 00:40:01.909
Just roll for it. Roll a die. I'm going to go

00:40:01.909 --> 00:40:04.030
away from you the nice way. It doesn't move.

00:40:04.230 --> 00:40:06.949
It says it doesn't move through obviously dangerous

00:40:06.949 --> 00:40:10.000
ground. It doesn't say anything about a character.

00:40:10.559 --> 00:40:13.860
So it literally, like, jumps off the cart. You

00:40:13.860 --> 00:40:15.960
see the cart sort of resurges. The elephant's,

00:40:15.960 --> 00:40:17.960
like, not pressed so heavily against the side

00:40:17.960 --> 00:40:19.699
of the bridge, the sort of wall of the bridge,

00:40:19.719 --> 00:40:21.519
as this thing's weight comes off of it. And it

00:40:21.519 --> 00:40:24.260
kind of dives down, goes over the side of the

00:40:24.260 --> 00:40:28.039
bridge, and plunges down into the water. Yeah,

00:40:28.780 --> 00:40:34.869
run, you little wimp. I'm going to keep this

00:40:34.869 --> 00:40:37.409
flavor going. This complicates things for me.

00:40:38.090 --> 00:40:40.070
Well, you didn't tell me what you were going

00:40:40.070 --> 00:40:41.170
to do. No, I know. You didn't tell me you were

00:40:41.170 --> 00:40:42.889
doing that. That's right. No, you guys can't.

00:40:42.989 --> 00:40:45.409
It's chaos. Pure chaos right now. It is chaos.

00:40:45.690 --> 00:40:49.269
I believe it's pronounced chowse. It's chowse.

00:40:49.690 --> 00:40:51.989
This is interesting. Okay, so it's my go now,

00:40:52.070 --> 00:40:56.550
huh? Let me check one thing. It dives down into

00:40:56.550 --> 00:40:59.559
the water. And then immediately, as the whispers

00:40:59.559 --> 00:41:02.820
fade from its mind, its eyes become less terrified,

00:41:03.119 --> 00:41:06.699
it just whirls around and goes beneath the bridge,

00:41:06.739 --> 00:41:10.920
surging up and back towards old Sean Franklin.

00:41:11.780 --> 00:41:14.059
Just coming out, boom. So that token's now under

00:41:14.059 --> 00:41:15.639
the bridge, not halfway on the bridge like it

00:41:15.639 --> 00:41:17.659
looks like. Just blasts out. By the way, this

00:41:17.659 --> 00:41:20.599
map was made by me, and it looks amazing. Yeah,

00:41:20.639 --> 00:41:24.840
we don't have a Rochelle map tonight. I wasn't

00:41:24.840 --> 00:41:26.400
going to do that to her. I kind of did this last

00:41:26.400 --> 00:41:29.179
minute. We didn't actually do my AOL. Oh, do

00:41:29.179 --> 00:41:34.119
your AOL. Ooh. That is a 22. That's going to

00:41:34.119 --> 00:41:38.440
hit for sure. Give me some damage. A little more

00:41:38.440 --> 00:41:41.420
gusto than I want. It's only three. Three ain't

00:41:41.420 --> 00:41:44.579
nothing. You're whittling him down. He's already

00:41:44.579 --> 00:41:47.340
been hurt a fair bit, but he's a big fella. It's

00:41:47.340 --> 00:41:51.019
going to take a lot to take him out. That's me

00:41:51.019 --> 00:41:53.820
now. And I get to make some attacks on old Johnny

00:41:53.820 --> 00:41:58.300
Franklin. Oh, Johnny boy. The bite is going to

00:41:58.300 --> 00:42:03.840
hit. The tail is going to miss. Okay. The bite

00:42:03.840 --> 00:42:09.059
is the one you do not want to hit. Great. Jean

00:42:09.059 --> 00:42:15.739
Franklin's hit points need to be reset. I have

00:42:15.739 --> 00:42:17.960
them accurately on mine. Do you know how to do

00:42:17.960 --> 00:42:20.460
them on yours? I am applying changes now. Okay.

00:42:20.860 --> 00:42:23.440
Once you apply those changes, subtract 15 points

00:42:23.440 --> 00:42:26.659
of damage as this maw. He's just like, guys,

00:42:26.699 --> 00:42:28.460
he's swimming. And all of a sudden, he just turns

00:42:28.460 --> 00:42:30.679
his eyes, big blue eyes turn over as his maw

00:42:30.679 --> 00:42:32.340
just starts driving up from beneath the bridge.

00:42:32.400 --> 00:42:34.760
So it's like, ha, ha, shock! And he just ripped

00:42:34.760 --> 00:42:38.820
into red pools in the water around him. But his

00:42:38.820 --> 00:42:42.719
spear is up and ready now. It's gnarly stuff.

00:42:43.000 --> 00:42:45.940
It's gnarly stuff. That's going to be Blanche.

00:42:46.480 --> 00:42:49.739
All right. Continue the plan, Tadpole. Trust

00:42:49.739 --> 00:42:53.849
me. Blanche is going to move... Hold on, I've

00:42:53.849 --> 00:42:56.590
got to measure before I... Blanche is going to

00:42:56.590 --> 00:43:03.110
move 10 feet and cast Lightning Lore. Ooh! Create

00:43:03.110 --> 00:43:04.889
a flash of lightning energy that strikes at one

00:43:04.889 --> 00:43:06.530
creature of your choice that you can see within

00:43:06.530 --> 00:43:08.909
15 feet. The target must succeed in a strength

00:43:08.909 --> 00:43:11.369
saving throw or be pulled up to 10 feet in a

00:43:11.369 --> 00:43:14.489
straight line towards you. That's really cool.

00:43:14.849 --> 00:43:18.739
Yep. Okay, so strength save? Yes. I'm guessing

00:43:18.739 --> 00:43:21.360
it's got crazy strength. Pretty high strength.

00:43:23.760 --> 00:43:26.380
It's going to be a 20 on the save. Okay. I rolled

00:43:26.380 --> 00:43:29.300
very high. I rolled very high, too. All right.

00:43:29.400 --> 00:43:31.159
This is rough. This is rough. You blast into

00:43:31.159 --> 00:43:33.539
it, and it's just like it's so determined to

00:43:33.539 --> 00:43:35.320
tear. It's like you don't know what's gotten

00:43:35.320 --> 00:43:39.679
into this thing. It's wild. Like, what is happening?

00:43:39.820 --> 00:43:43.980
Why this? Not just, like, hunger, but, like,

00:43:43.980 --> 00:43:47.670
true rage, anger. It's ripping, ripping. You

00:43:47.670 --> 00:43:50.190
blast out with lightning. Does it still do damage?

00:43:50.730 --> 00:43:54.849
Nope. Okay. Just a cantrip, so that is it. I've

00:43:54.849 --> 00:43:58.269
got no bonus actions that are useful, so I'm

00:43:58.269 --> 00:44:01.530
going to move my last five feet a little closer,

00:44:01.650 --> 00:44:05.449
and that's it. All right. Getting in there. This

00:44:05.449 --> 00:44:08.210
is getting nasty. Chesta, you're up, and you

00:44:08.210 --> 00:44:10.289
can hit the land. Chesta, yes, and he's going

00:44:10.289 --> 00:44:13.570
to hit the land, and he's taking out his short

00:44:13.570 --> 00:44:17.329
bow. This thing is still only 45 feet away, so

00:44:17.329 --> 00:44:20.150
Chester's got easy access. Actually, he's not

00:44:20.150 --> 00:44:22.130
even, yeah, he's not in the water anymore. It

00:44:22.130 --> 00:44:26.449
doesn't matter. That's an 18 to hit. That'll

00:44:26.449 --> 00:44:30.670
hit. Nice. Ooh. Come on, come on. Yes. Another

00:44:30.670 --> 00:44:35.369
one strikes home. Chester is back. That's seven

00:44:35.369 --> 00:44:38.969
damage. That's not nothing. Chester's actually

00:44:38.969 --> 00:44:40.690
kicking this thing's ass a little bit. Yeah,

00:44:40.809 --> 00:44:43.210
I think he's taking the most off so far. I'm

00:44:43.210 --> 00:44:46.230
trying to set things up, but geez, Louise, I'm

00:44:46.230 --> 00:44:48.010
having a hard time. We may get him down before

00:44:48.010 --> 00:44:49.550
you get to do what you were going to do. I know,

00:44:49.550 --> 00:44:53.070
I hope so. That's Jean Franklin. All right. Jean

00:44:53.070 --> 00:44:56.369
Franklin is going to use his nightly challenge.

00:44:57.110 --> 00:45:03.750
Oh. So. Jean Franklin can make a creature that

00:45:03.750 --> 00:45:07.110
fails his saving throw vulnerable to his own

00:45:07.110 --> 00:45:09.050
spear attacks. That's really cool. And while

00:45:09.050 --> 00:45:11.929
vulnerable, this creature has disadvantage against

00:45:11.929 --> 00:45:14.150
targets other than Jean Franklin. That's really

00:45:14.150 --> 00:45:17.489
cool. What's the save? I think it's wisdom. No.

00:45:18.250 --> 00:45:20.670
It just says the knight can use an action to.

00:45:20.670 --> 00:45:23.929
It's based on the earlier. Right. It's a DC 13,

00:45:24.010 --> 00:45:26.309
but I don't know what the save is. It just says.

00:45:26.869 --> 00:45:30.000
Did I not have the save? I don't think so. I'm

00:45:30.000 --> 00:45:32.739
almost positive it's wisdom. I'm like 99 .9 %

00:45:32.739 --> 00:45:34.920
sure it's wisdom. So rebuke evil, but knight

00:45:34.920 --> 00:45:36.980
can use an action to frighten evil line creature.

00:45:37.159 --> 00:45:38.639
Each evil creature must succeed in the 13th.

00:45:39.059 --> 00:45:41.039
Five and the die does not matter. Nothing is

00:45:41.039 --> 00:45:44.739
going to pass it. Okay. Yeah, so it like, it

00:45:44.739 --> 00:45:47.099
just, and also I love this too because it's already

00:45:47.099 --> 00:45:49.760
fixed in Jean and Jean's just like, all right

00:45:49.760 --> 00:45:52.659
then, you want to fight? You want to duel? Very

00:45:52.659 --> 00:45:56.119
well. Just boom, glows with this pure light that

00:45:56.119 --> 00:45:58.980
like. The sphere kind of points forward, hits

00:45:58.980 --> 00:46:01.260
this creature. Its eyes glow with the same light,

00:46:01.360 --> 00:46:04.000
and it moves into fight. But now Jaune can, like,

00:46:04.019 --> 00:46:07.420
see its movements. Now Jaune can target it perfectly.

00:46:08.500 --> 00:46:12.440
And then he's going to move his 15 feet and A

00:46:12.440 --> 00:46:15.500
-O -O. What? And get onto the land. I got to,

00:46:15.500 --> 00:46:19.539
like, I got to move, man. I'm so curious. Why?

00:46:20.340 --> 00:46:23.719
Well, he can't do anything now. I guess he doesn't

00:46:23.719 --> 00:46:26.039
need to. He fights just as well in the water.

00:46:26.059 --> 00:46:27.619
He doesn't land. He's a fisherman. He's a fisher

00:46:27.619 --> 00:46:29.880
turtle. Okay. So he's just going to move 10 feet.

00:46:29.940 --> 00:46:31.760
He's not going to leave the threatened area.

00:46:32.019 --> 00:46:37.199
Okay. And stay there. Okay. Hell yeah. That's

00:46:37.199 --> 00:46:38.860
cool as hell. And this thing's eyes glowing.

00:46:39.079 --> 00:46:44.820
Jules, you are up. Oh my goodness. What do I

00:46:44.820 --> 00:46:49.159
do? I don't want to keep using spell slots, but...

00:46:51.179 --> 00:46:54.099
It's nasty. It's nasty time for Nasty David.

00:46:54.360 --> 00:46:59.739
Yeah, I hate this. Fuck. I don't like this at

00:46:59.739 --> 00:47:03.119
all. I don't really have a choice if I want to

00:47:03.119 --> 00:47:06.440
do anything. So I'm going to cast... Let's try

00:47:06.440 --> 00:47:08.139
to make it go prone. Tasha's Hideous Laughter,

00:47:08.280 --> 00:47:11.199
level one. Oh, okay. Hell yeah. Can prone happen

00:47:11.199 --> 00:47:13.659
in the water? Can it? I think it would still

00:47:13.659 --> 00:47:16.139
be incapacitated regardless. Sure. Which is,

00:47:16.199 --> 00:47:19.320
like, really good. I think that means... Yeah,

00:47:19.340 --> 00:47:22.880
fall prone, becoming incapacitated. Yeah. I think

00:47:22.880 --> 00:47:25.699
incapacitated means auto -crit too, so. Nice.

00:47:26.139 --> 00:47:30.760
Yeah. Nice. Wisdom save on that. Just making

00:47:30.760 --> 00:47:32.800
sure about the incapacitated auto -crit bit.

00:47:33.519 --> 00:47:35.900
No, okay, that's only for unconscious, but it

00:47:35.900 --> 00:47:38.139
still gets, still can't take actions or reactions,

00:47:38.440 --> 00:47:41.320
but I will get that save again. Yep. If I get

00:47:41.320 --> 00:47:44.599
hit. Yep. 13. Nope. Okay. Fail. So it just kind

00:47:44.599 --> 00:47:50.059
of... Just like, eyes glowing, water's bubbling,

00:47:50.179 --> 00:47:51.739
and this thing's like moving its mouth and laughing

00:47:51.739 --> 00:47:55.119
in some strange way. Now's your chance, guys.

00:47:55.340 --> 00:47:57.940
Just rolling around, the water churning around

00:47:57.940 --> 00:48:01.519
it. Hell yeah. Except you get to do it. I just

00:48:01.519 --> 00:48:03.219
realized that was stupid. I shouldn't have wasted

00:48:03.219 --> 00:48:05.940
that because it's his turn next. Oh, that means

00:48:05.940 --> 00:48:07.619
I get no turn. And he gets... I get no turn.

00:48:07.760 --> 00:48:10.199
Oh, you get... It's end of my turn. So it's just

00:48:10.199 --> 00:48:14.139
bubbling in the water, laughing, and 11 on the

00:48:14.139 --> 00:48:16.199
save. That helped. Yeah, no, fail. Fail. Oh,

00:48:16.239 --> 00:48:18.300
okay. Still alive. Still not moving. Here we

00:48:18.300 --> 00:48:20.179
go. That's Splanch. Now we're about to turn around.

00:48:20.820 --> 00:48:22.639
This is it. This is the moment. This is the turnaround.

00:48:23.280 --> 00:48:24.679
Wait, before you turn around, let me change the

00:48:24.679 --> 00:48:28.940
token. Oh, my God. What the fuck? How much time

00:48:28.940 --> 00:48:30.420
do you... This is the fifth token. Is this the

00:48:30.420 --> 00:48:32.280
two hours of prep work that you said we needed?

00:48:32.280 --> 00:48:35.650
Yeah. You wouldn't hit a baby, would you? Oh,

00:48:35.650 --> 00:48:37.889
God. Guys, I can't play Pathfinder. I have to

00:48:37.889 --> 00:48:41.750
prepare all these tokens. I'm seeing a baby alligator

00:48:41.750 --> 00:48:44.829
with, like, the biggest sad eyes. It's a cartoon

00:48:44.829 --> 00:48:46.449
baby alligator. It definitely looks like it was

00:48:46.449 --> 00:48:48.530
drawn by AI, by the way. At the end, it's in

00:48:48.530 --> 00:48:52.030
the water. It just looks like that. The elephant

00:48:52.030 --> 00:48:53.789
rider went under the bridge. He swam under the

00:48:53.789 --> 00:48:55.630
bridge to kind of hide out, like, you know, sort

00:48:55.630 --> 00:48:58.389
of away from this. Baby alligator, cute little

00:48:58.389 --> 00:49:00.550
bottle. You wouldn't possibly hurt this thing.

00:49:01.030 --> 00:49:05.800
You're up, Blanche. Okay. Blanche is going to

00:49:05.800 --> 00:49:08.539
cast Witch Bolt again. We'll do it at first level

00:49:08.539 --> 00:49:11.199
this time. Okay. Have you ever hit with Witch

00:49:11.199 --> 00:49:14.019
Bolt? Stop. Shut up. Have you ever hit with it

00:49:14.019 --> 00:49:17.900
one time? Just shut your stupid crocodile -loving

00:49:17.900 --> 00:49:23.780
face. You definitely didn't care. No, I didn't.

00:49:23.780 --> 00:49:26.659
Well, I mean, it's an 11 plus 7. Now I'm rolling

00:49:26.659 --> 00:49:30.079
the Bardic Inspiration. It's a plus 7? You've

00:49:30.079 --> 00:49:32.860
missed that much? Dude, it was a natural 1. Which

00:49:32.860 --> 00:49:33.940
is bad at the game. Doesn't matter if it's a

00:49:33.940 --> 00:49:37.400
plus 20, homie. Bad at D &D. And that's an 8

00:49:37.400 --> 00:49:39.260
on the Bardic Inspiration. Holy shit, yeah, you

00:49:39.260 --> 00:49:42.300
hit. So it can be used on the attack roll. You

00:49:42.300 --> 00:49:44.659
must also make a con save. Oh, right, right.

00:49:44.880 --> 00:49:47.860
Or take thunder damage equal to the Bardic Inspiration.

00:49:47.900 --> 00:49:50.340
Which is 8. Which is 8. 3 on the die. Fucking

00:49:50.340 --> 00:49:52.840
fail. Taking 8 damage from the Bardic alone.

00:49:53.039 --> 00:49:55.539
Wait, hold on. Are you within 5 feet? Is she

00:49:55.539 --> 00:49:59.909
within 5 feet? Uh, no. Nope. Nope. Fuck me. Oh,

00:49:59.909 --> 00:50:01.690
bummer. Oh, it doesn't do the lightning damage?

00:50:01.690 --> 00:50:04.269
It's within five feet. Oh, so it must rock out

00:50:04.269 --> 00:50:06.769
from land. You can move five feet first. If you

00:50:06.769 --> 00:50:08.389
move five feet and you have disadvantage on the

00:50:08.389 --> 00:50:10.289
attack. I'll let you do it. Why would I have

00:50:10.289 --> 00:50:11.369
disadvantage on the attack? Because it's a ranged

00:50:11.369 --> 00:50:13.070
attack and you're within five feet of it. Oh,

00:50:13.070 --> 00:50:16.690
yeah. That's fine. I'd rather hit. That's fine.

00:50:16.769 --> 00:50:20.010
Yeah. We will hit. We will save the bardic for

00:50:20.010 --> 00:50:22.730
another day. It rocks as you shoot. No, no, no.

00:50:22.869 --> 00:50:25.570
Wait, no. You use the bardic to hit. Oh, I just

00:50:25.570 --> 00:50:27.309
don't get the... You just don't get the additional

00:50:27.309 --> 00:50:29.889
thunder damage. So I basically just wasted it.

00:50:30.409 --> 00:50:33.030
No, I think you needed it to hit. It was an 18.

00:50:33.650 --> 00:50:37.510
You rolled an 18? I rolled an 11 plus 7. Yeah.

00:50:37.889 --> 00:50:40.090
Oh. I'll let you take back the bardic if you

00:50:40.090 --> 00:50:42.250
wanted it for damage. Or will you let me roll

00:50:42.250 --> 00:50:44.130
with disadvantage on my move 5 feet? I will let

00:50:44.130 --> 00:50:46.730
you do that too. Yeah. Yeah. But you've never

00:50:46.730 --> 00:50:49.909
hit with this. If you miss... I've already got

00:50:49.909 --> 00:50:54.230
7, the plus 7, and the 8 for the bardic. Yeah.

00:50:54.799 --> 00:50:56.840
If you miss. That's already 15. When you roll

00:50:56.840 --> 00:51:01.639
a natural one, I'm going to shit my pants. 13

00:51:01.639 --> 00:51:04.440
on the die. Oh, you're fine. You get up in there.

00:51:04.440 --> 00:51:06.860
So the bardic inspiration was not used? No, the

00:51:06.860 --> 00:51:09.699
bardic inspiration was used. Okay. He let me

00:51:09.699 --> 00:51:11.719
roll it with disadvantage in order to do the

00:51:11.719 --> 00:51:13.360
lightning damage. I think it's cool. I like that.

00:51:13.400 --> 00:51:15.360
I'm fine with that. You move in close up to this

00:51:15.360 --> 00:51:17.480
thing. You feel this power around you surging,

00:51:17.500 --> 00:51:19.300
and you're like, okay, I can get in close and

00:51:19.300 --> 00:51:21.579
do this. You reach out. You blast out with your

00:51:21.579 --> 00:51:24.000
sort of witch bolt lightning with your hand as

00:51:24.000 --> 00:51:26.139
you touch onto this thing's side. I don't know

00:51:26.139 --> 00:51:29.860
if it scales. And as you do so, this sound just

00:51:29.860 --> 00:51:32.860
bursts out from your body. Giant wave. sort of

00:51:32.860 --> 00:51:36.280
rocks out from you, and this force just strikes

00:51:36.280 --> 00:51:41.019
into the caiman. And another plus four for the

00:51:41.019 --> 00:51:44.559
witch bolt damage. Hell yeah. So that's 12 damage

00:51:44.559 --> 00:51:47.539
total. Not bad. This thing is starting to look

00:51:47.539 --> 00:51:50.599
like it's getting hurt. It just kind of rolls.

00:51:51.219 --> 00:51:53.280
Oh, now I get to roll a save against the laughter.

00:51:54.440 --> 00:52:00.940
Yeah. And he does pass. So Tikalosh kind of drives

00:52:00.940 --> 00:52:03.219
this, kind of hits it, sort of rolls in the water,

00:52:03.400 --> 00:52:05.699
spins around. No, and I get damage. You have

00:52:05.699 --> 00:52:07.800
to roll the save. Oh, damage, damage. But I missed

00:52:07.800 --> 00:52:09.639
a turn. I missed a turn. That's the best thing

00:52:09.639 --> 00:52:11.840
you can get from that. That's Chester. Cool.

00:52:12.119 --> 00:52:14.019
Sure, bro. You're turning it around. You guys

00:52:14.019 --> 00:52:19.300
are turning it around. Ooh, that's the natural

00:52:19.300 --> 00:52:22.920
one. Oh, no. This is impossible. You hit the

00:52:22.920 --> 00:52:27.539
elephant. Oh, no. You know. Horses are kind of

00:52:27.539 --> 00:52:33.739
like horses. Okay. Chester's sitting at the water's

00:52:33.739 --> 00:52:35.260
edge, and suddenly in the midst of all this,

00:52:35.340 --> 00:52:38.519
from the crowd on the edge, a horse kind of panics

00:52:38.519 --> 00:52:40.500
and blasts away from the crowd, running across

00:52:40.500 --> 00:52:42.860
the sort of edge of the water. Chester has to

00:52:42.860 --> 00:52:44.659
dive into the water to avoid it. He's now 10

00:52:44.659 --> 00:52:47.659
feet into the water. Oh, God. Jewel screams out,

00:52:47.780 --> 00:52:49.719
now that doesn't make sense. That horse wasn't

00:52:49.719 --> 00:52:53.480
there before. It's a road. This horse is on roads.

00:52:55.109 --> 00:52:57.389
Ah, shit. Just like old times, huh, bud? You

00:52:57.389 --> 00:52:58.809
said he's back 10 feet in the water? He's back

00:52:58.809 --> 00:53:00.090
10 feet into the water. Okay. So you have to

00:53:00.090 --> 00:53:01.429
dive away from the horse. It's not the worst.

00:53:02.010 --> 00:53:03.510
Yeah, you can get back out of the water next

00:53:03.510 --> 00:53:06.230
turn. Ah, you had fun. I don't care. You want

00:53:06.230 --> 00:53:10.349
to pick on me? John Franklin's up. What kind

00:53:10.349 --> 00:53:11.949
of horse is going to get him? All right. Well,

00:53:12.150 --> 00:53:16.050
John Franklin's going to go for a spear attack.

00:53:16.130 --> 00:53:19.150
He's got advantage now, right? Because of his

00:53:19.150 --> 00:53:22.960
rebuke evil. Maybe challenge. He's vulnerable

00:53:22.960 --> 00:53:25.760
to, yeah. I take double damage. Right, right,

00:53:25.760 --> 00:53:28.059
right. I take double damage, yeah. I knew it

00:53:28.059 --> 00:53:31.300
was something. Which is honestly better. Yeah,

00:53:31.340 --> 00:53:33.860
exactly. As long as he can hit. And he's got

00:53:33.860 --> 00:53:36.039
Bardic. And he's a fisherman, so he just dives

00:53:36.039 --> 00:53:37.260
and he like braids himself. This is the first

00:53:37.260 --> 00:53:38.760
time he's fought like in the water since the

00:53:38.760 --> 00:53:41.079
battle. I think he might have fought in the water

00:53:41.079 --> 00:53:44.500
a bit when you were fighting the koi, the koi

00:53:44.500 --> 00:53:47.489
prawns. Way back on some Sunco, but this is,

00:53:47.510 --> 00:53:49.289
yeah. This is him pulling out that fisherman

00:53:49.289 --> 00:53:51.389
sort of athleticism again. He just gets into

00:53:51.389 --> 00:53:54.429
a space, sort of, you know, pulls a spear back

00:53:54.429 --> 00:53:58.269
and just flashes out so fast. Silver in the water.

00:53:58.670 --> 00:54:01.610
It's 11 plus five, but I'm going to use the bardic

00:54:01.610 --> 00:54:04.289
to see if we can... Oh, turn that into a hit.

00:54:04.489 --> 00:54:08.730
All right. Three. That's a hit. Sweet. And that

00:54:08.730 --> 00:54:11.389
same sonic damage blasts out from his spear.

00:54:11.449 --> 00:54:15.170
Another wave shooting out over the bridge as

00:54:15.170 --> 00:54:17.230
he does an extra three damage. Are you going

00:54:17.230 --> 00:54:19.050
to take that thunder damage, too? Oh, wait. I

00:54:19.050 --> 00:54:21.170
have to roll the thing, right? Yeah. Yeah, he's

00:54:21.170 --> 00:54:24.250
taking it. Two on the die. Sweet. D6 plus two.

00:54:25.250 --> 00:54:27.630
Are we just doubling the die? I think it's double

00:54:27.630 --> 00:54:29.190
damage. Oh, wow. Holy smokes. It's vulnerability.

00:54:29.510 --> 00:54:33.090
Vulnerability is gnarly. Five on the die, so

00:54:33.090 --> 00:54:39.440
that's 14. Holy shit. Nice. This pokes into this

00:54:39.440 --> 00:54:43.639
thing. Tickalosh, sorry. I'm so sorry, Tickalosh.

00:54:43.760 --> 00:54:46.179
You're so cute. He just cuts into this thing.

00:54:46.280 --> 00:54:48.579
He likes Tickalosh. He's sad. He doesn't want

00:54:48.579 --> 00:54:52.380
to hurt him. Just pushes in, though, because

00:54:52.380 --> 00:54:57.860
he has to. Because he has to. Damn. Okay. Back

00:54:57.860 --> 00:55:00.880
to Jules. People are just screaming out. It's

00:55:00.880 --> 00:55:02.500
a really bad spot. Not just that your guys are

00:55:02.500 --> 00:55:04.300
getting attacked, but also Tikalosh is like the

00:55:04.300 --> 00:55:06.760
guardian of this pawn. He's like a beloved figure,

00:55:06.900 --> 00:55:08.500
and he's getting hurt. Are you really going to

00:55:08.500 --> 00:55:11.880
kill this cute baby alligator? This is a really

00:55:11.880 --> 00:55:14.159
fucking, it's a really tough spot. Because I

00:55:14.159 --> 00:55:17.679
don't want to move into him. I can't, I don't

00:55:17.679 --> 00:55:19.500
even think I could get to him. I'll tell you

00:55:19.500 --> 00:55:22.280
now, he does look pretty bad now. That last attack

00:55:22.280 --> 00:55:26.239
did some good, good work. Just like stabbing

00:55:26.239 --> 00:55:30.750
right into the mouth. Okay. Yeah, let's mock

00:55:30.750 --> 00:55:34.349
him again. Okay. It's a cantrip. I'm not wasting

00:55:34.349 --> 00:55:37.010
spell slots. Do it. Okay, it's within 60 feet.

00:55:37.510 --> 00:55:41.909
All right, wisdom save. 13. Fail. What do you

00:55:41.909 --> 00:55:46.250
say? What do you say to this cute little baby

00:55:46.250 --> 00:55:49.110
innocent cartoon alligator? I want you to picture

00:55:49.110 --> 00:55:51.289
as if Jeremy Wolf is speaking to a legitimate

00:55:51.289 --> 00:55:54.369
baby. I think it looks like it's holding a bottle.

00:55:54.570 --> 00:55:56.679
It's holding a bottle. You see a baby on the

00:55:56.679 --> 00:55:58.480
street. What do you say to this baby to savagely

00:55:58.480 --> 00:56:00.440
cut it down? I don't know. I'm out of insults,

00:56:00.440 --> 00:56:07.119
you stupid baby. Nobody calls me stupid baby.

00:56:07.460 --> 00:56:09.960
And that's four for damage. That was a cutting

00:56:09.960 --> 00:56:12.380
remark. Four psychic damage and you get disadvantage

00:56:12.380 --> 00:56:14.920
on your next attack roll. That's really good

00:56:14.920 --> 00:56:17.980
because it's my turn. And I'm making attacks

00:56:17.980 --> 00:56:23.929
on Jean Franklin. Disadvantage. I rolled the

00:56:23.929 --> 00:56:26.909
same die twice, and it was a nat 16. It's going

00:56:26.909 --> 00:56:31.230
to hit. Fuck. Yeah, yeah. Not great. Can you

00:56:31.230 --> 00:56:34.349
show me John's HP? Think of the number zero.

00:56:35.110 --> 00:56:38.989
Imagine that after this. Actually, it was not

00:56:38.989 --> 00:56:41.710
the most damage we've ever done. That was 14

00:56:41.710 --> 00:56:43.889
damage. Oh, boy. These have actually been low

00:56:43.889 --> 00:56:46.929
rolls. Very low rolls. A couple ones in there

00:56:46.929 --> 00:56:52.530
on my 3d10. What? Jeez Louise. Yes. Oh, wait,

00:56:52.590 --> 00:56:55.349
I forgot. Jaune's grappled now. I didn't do it

00:56:55.349 --> 00:56:57.190
last time. What? I forgot. Holy shit. This time

00:56:57.190 --> 00:56:58.690
he's going to do it. This time he got bit. He's

00:56:58.690 --> 00:57:01.090
mad. He bites down. Jaune's now grappled in this

00:57:01.090 --> 00:57:03.170
thing's mouth. But I also get a tail attack.

00:57:03.929 --> 00:57:05.650
But I can't do it to a target grappled, so it's

00:57:05.650 --> 00:57:07.670
going to be against Blanche. That means disadvantage

00:57:07.670 --> 00:57:13.300
because Jaune's nightly challenge. It's going

00:57:13.300 --> 00:57:15.880
to miss. It's too focused in. Its tail just sort

00:57:15.880 --> 00:57:17.559
of sweeps out at you. You easily kind of duck

00:57:17.559 --> 00:57:20.179
underneath it, swim beneath, swirling. Tail goes

00:57:20.179 --> 00:57:23.360
wide. You're good, and it's your turn to make

00:57:23.360 --> 00:57:25.699
a move, Blanche Trudeau. All right, Blanche is

00:57:25.699 --> 00:57:28.780
going to, as an action, continue the spell. Oh,

00:57:28.960 --> 00:57:32.320
yes, that's right. Do another d12. Hey, that's

00:57:32.320 --> 00:57:38.159
a good spell slot saver. Yep, exactly. Just six

00:57:38.159 --> 00:57:41.679
damage. It's lightning damage if it makes a difference.

00:57:41.940 --> 00:57:45.119
It does not. Okay. It does not. Blanche, you

00:57:45.119 --> 00:57:47.780
kind of move in. You start just like shocking

00:57:47.780 --> 00:57:51.739
this creature, sort of biting into it. As this

00:57:51.739 --> 00:57:56.000
electricity sort of courses up, it looks really,

00:57:56.079 --> 00:57:58.440
really hurt. It's kind of still snapping down

00:57:58.440 --> 00:58:04.559
on Jaune. I can't hold it off much longer. Holy

00:58:04.559 --> 00:58:07.750
shit, it's Chester. He's doing what he does best.

00:58:07.889 --> 00:58:15.150
Do it, short bow. That's 22 to hit. 22 to hit

00:58:15.150 --> 00:58:16.949
is going to hit. What do you got for damage?

00:58:18.570 --> 00:58:21.710
Max damage. Oh, yeah. Six on the die plus three

00:58:21.710 --> 00:58:27.110
for nine. Tickalosh had eight HP left. Yeah.

00:58:27.389 --> 00:58:31.630
Oh, fuck yeah. Chester, don't worry, John. I

00:58:31.630 --> 00:58:34.309
got you. Just kind of goes on. Look at me now,

00:58:34.389 --> 00:58:38.539
Jules. Arrow goes flying out, perfectly set.

00:58:38.940 --> 00:58:42.019
Tickalosh is biting down and then just ripping

00:58:42.019 --> 00:58:45.619
into the side of his head. Tickalosh gasps out.

00:58:45.659 --> 00:58:49.039
His mouth sort of snaps open wide. Jaune swirls

00:58:49.039 --> 00:58:53.300
out of it into the water, safe, breathing hard.

00:58:53.659 --> 00:58:56.280
Chester just smiles and nods towards you. Jules

00:58:56.280 --> 00:58:59.119
turns around and looks at Chester. Welcome back,

00:58:59.219 --> 00:59:04.360
buddy. Welcome back. Holy shit. It will call

00:59:04.360 --> 00:59:04.719
it there.
