WEBVTT

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Why, yes, luminary Zubir Rubyfist, that's the

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perpetrator. That's the seemingly wonderful human

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being that is not on our Discord, not on our

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Instagram. I bet they didn't even leave us a

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reviewer rating on Spotify or Apple Podcast or

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whatever thing they're using. Yes, yes, you may

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do what must be done. And everyone else out there,

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thank you so much for being a part of our community.

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Zubir Rubyfist will not be visiting you, thankfully.

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And have fun. What intel we have received, Atash

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has struck at his prey, attacking the pigmen

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at the very apex of Papalotion Hill. The matter

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of Hichman Del Prado, the site of a high society

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party. Upon this, neither member has become a

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battleground. This talk of armored guard swarming

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the super defense of the pigmen, we don't know.

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Other word has spread of a second battle being

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fought throughout the streets of Los Cavalanes.

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The residents of the old city taking up arms

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against another front of armored guard, holding

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them back from joining the battle on the hill.

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know why this is happening. We don't know anything.

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But our hearts go out to the folk of Sansatian

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that stand at the center of this chaos. No good

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people of the world are watching and waiting.

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And when the dust settles, we only hope that

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the good and righteous stand at the top. Jeremy.

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Yes? I did a constitution saving throw for Jules

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LaRoche. Oh. Yes. Ugh. I know why, yeah. It's

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that time. Yeah. It's that time. God damn. I

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was hoping it was just kind of going to go away.

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Oh, yeah. That's how it works. Out of sight,

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out of mind, right? Six. Six. Ew. Well, it could

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have been worse, but Jules currently is sitting

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on a negative five exhaustion, halfway to death.

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This is severely debilitating. Horrible. As Serenor

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strikes again, as Serapio has changed after eight

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o 'clock as the stars from the sky, you feel

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weaker than ever. So cold. And we see Jules now

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moving down south to the Ruiznor Peaks, surrounded

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by good green stuff. Having crested the final

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summit, you currently look down upon the borderlands.

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Far off to the south and west, you can vaguely

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make out Sansatyan City. It is well past eight

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o 'clock now. Sereno has gripped you tight. You

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can feel yourself dying, Jules. Every step of

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this journey is its own grueling agony. But round

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stuff needs you. Tonight, the latent magics in

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this world have already activated. And as they

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reach their height, as the turn of midnight hits,

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Zavar will change her. into a monster. Perhaps

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your own demonic hand clenches at this thought.

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Roundstuff in danger. Roundstuff transformed.

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Crispin, Miskin, and Dance move up beside you,

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looking down at the view, and I imagine all of

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your eyes are caught, struck by something peculiar.

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A show of flashing lights at the very top of

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Papalotion Hill. And we are in the city now,

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in the open ballroom -turned -chapel that is

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the main floor of the Moreno estate. As the sounds

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of battle ring out through the room, muffled

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by the stone walls, a number of diligent priests

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of La Catrina pull sheets over lifeless bodies.

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Sereno has struck again upon the fall of night.

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So far, ten more good people have died from the

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effects. Their powers drained by the Tlatelolco,

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by Serapio. moans and whimpers sobs and wheezes

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the sounds of the yet living yet suffering fill

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this chamber mingling with the far -off sounds

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of war and we are in the war paloma screaming

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out commands as she leads a force of armed revolutionaries

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in a charge down the cluttered streets of the

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old city their foes the ag3s and ag4s that regularly

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patrol the ironworks district of the city may

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not have the sheer power of the ag5s but they

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are powerful yet as flesh and glowing bone crash

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into the metal warriors, blood is spilled into

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the dirt of the streets, and many pops of glowing

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energy light the scene as temporary bodies of

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the Return are destroyed and dismissed back into

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death. Halt the line! Paloma screams, punching

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her scorpion -tailed dagger through the plates

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of an armored form. The core inside detonates,

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the body erupting into pieces of metal plate.

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With a flourish, Paloma points her dagger, which

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glows violet in the night, towards the peak of

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Papaltion Hill. Do not let them fall upon our

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saviors. With their help, we will take back our

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city. Tonight! And we are at the hilltop now.

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Looking down upon the terrace, Itzman's manor

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burns behind it. The molten trap in his workroom

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having spread into a wave of destruction. Lit

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by the flames in the windows, we see a number

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of angelic warriors standing amidst a field of

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scattered armor fragments. Of the original twelve

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party that arrived to the scene, only six still

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stand to fight. The others have had their physical

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forms destroyed, their anchors to this plane

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removed, and so their spirits have been pulled

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into the celestial plane from which they originally

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hailed. Six removed. Six remain. And the battle

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continues as another wave of AG -5 appear from

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the flames in the mayor's grand floor, charging

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out from the flames onto the terrace with weapons

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poised to strike. Below the terrace, having carved

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a trail of destruction down the hill's edge,

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we see Atash yet stands against the ferocity

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of Goltan. Goltan is badly hurt, breathing deep

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between guttural growls and the giant tongue.

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The monster bleeds from a number of brutal cuts

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delivered from Greatsword, the wound still radiating

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with some latent holy power. Yet Atash, his sword

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is gone now, lost somewhere further up the hillside.

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The Angel King stands tall, his body battered,

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but his breaths even and calm. He raised his

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fist to Goltan. Do not expect the easy release

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of death, pig man! You will face full justice

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for your crimes! The people of this world, the

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fans who love you, deserve no less than that!

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And as we pan into the darkness further down,

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we watch these two monsters charge towards each

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other, each reflected perfectly in the lenses

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of the watching Sturge Man's goggles. And at

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the center of all of this, we see Rosas. Now,

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first things first, get on Roll20 and check out

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this map. Check out this map! Dude. So... I gave

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Rochelle like five minutes notice for this one.

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Yeah, for real? I gave her like five minutes

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notice and she still delivered, man. Like she,

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damn, did she deliver. Whoa. Look at every little

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stone even. That's insane. It's amazing. I was

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up late and I kind of decided last second, I

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was like, I want this to end in the Rose Gardens

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behind Rosas. I want this fight there. And I

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just had the image in my mind. I wanted it so

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bad. And I just got up, went on Discord, like,

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okay, Rochelle, I'm so sorry. I need a map. And

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it's here. It's great. Beautiful garden, wonderful

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stone path, beautiful hedges, some roses. Oh,

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yeah. Yeah. What a place for this to end. Before

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we get to the ending, before we get to the fight,

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we should talk about level five, huh? Who wants

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a level five? Yeah, level five before we even

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finish the arc, huh? I would normally never do

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something like this, right? In fact, you guys

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should probably just give me all your buttons

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and payment for my generosity. Hands open. I'm

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waiting. Nah. I'm going to keep them, actually.

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Negative. Fine. Fine. I would normally do something

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like this, but I think anyone listening can agree

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that you guys have earned it. You guys have earned

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it. Thank you. Thank you. You've worked hard.

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It's been a long time. It's been a lot of struggles,

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a lot of fights. It's been a brutal arc, and

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you are at the end of it now. You stand before

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at least one of our final battles, and I think

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a level up for this final fight. just makes sense.

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Pat yourself on the back, Jeremy. Good job. We're

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talking about this, like, Blanche, you can get

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some new levels, or spells, I mean, and like,

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normally I like to have time where it's like

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you can learn them between arcs, because it makes

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sense, but we're talking about this, maybe perhaps

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Blanche has just already known the spells, but

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didn't have the capacity at the time. You didn't

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have those third level spell slots, you know?

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You knew it, you had it in your book, but you

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didn't have the power. But you feel it now. Your

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ambition just flaring up. I mean, everything.

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The pressure is on. Everything relies on you

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now. If this guy gets away, a lot of people are

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going to die. He can do this shit again somewhere

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else. I like to think that Blanche was maybe

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learning some of these spells when she got interrupted

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by Jaune's letter. And she decided to step away

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from her studies instead of finalizing the training

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and preparation it would take to learn these

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to go save her student. Holy shit. So, real quick,

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before we get into... HP rolling and talking

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levels, I want to talk about how we're doing

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this, right? For this level up, I imagine this

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is probably how it always goes. I don't actually

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know. I never really looked into this. But all

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damage you've taken, you're going to retain.

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But you can gain any new max HP to your current

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HP. I initially wasn't going to do that, and

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I thought about it, and I'm like, you know what,

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that makes sense. So when you roll this HP, heal

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yourself for that amount. Whatever you roll for

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your max HP. I think you guys are mostly at full.

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The only person that's injured right now, I believe,

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is Jean Franklin, who's down 11 HP from a nasty

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solid hit from that armor. So he'll be 11 HP

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down from his new value. Okay. I'm pretty sure

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I was already at max. I don't think I'd taken

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any damage. Blanch, I mean. I think you guys,

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yeah. Any spell slots you've used are gone, but

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your new level 3 spell slots are yours to use.

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Any new spell slots are fresh. Sweet. Yeah. Nice.

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Let me ask you guys. Do you want to kick it off

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with your characters, or do you want to get the

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sidekicks out of the way before we get to the

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main event? As far as new features. I don't mind.

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Why don't you talk about the sidekicks first?

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Okay. Sidekicks. So, Jean Franklin is now sitting

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at a whopping 42 HP, although obviously he's

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going to be at, what, 31 because of the hit.

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That's crazy. It's pretty good. I also gave him

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a nice little thing. They're level five now,

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so they get the prison bonuses, so all of his

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stuff went up by one. His two hit, his whatnot,

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his saving throws. What's really cool, though,

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and this is a little thing I did, because that

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would be fun, is I added another feature to rebuke

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evil before it would give him the chance to basically

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make enemies save against him. It's once a day,

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and he'd fear them, and they'd have to run away.

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I did add that the affected creature may reroll

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the saving throw at the end of each of its turns,

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so it's a slight kind of nerf, but I think not

00:11:31.330 --> 00:11:36.409
having that is a little too much. It's kind of

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ridiculous to be like, okay, this fight's just

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over for one minute. It's weird. It's narratively

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going to be odd, and this is still very powerful

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because you can force them away. But here's my

00:11:43.950 --> 00:11:46.940
little carrot to that stick. I added a new feature

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called Nightly Challenge, where Jean Franklin

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can forego the fright and effect of Rebuke Evil

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to instead make all creatures that fail the saving

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throw vulnerable to his own spear attacks. That's

00:11:57.139 --> 00:11:59.740
double damage from his own attacks. And while

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vulnerable, these creatures have disadvantage

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against targets other than Jean Franklin. He

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forces them to focus him, and he kicks ass in

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melee. It's a new, it's very powerful. It's once

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per long rest. Yeah, I don't know. I think it

00:12:15.860 --> 00:12:17.860
could still reroll that save every turn, just

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like the Frighten effect, but I think it's a

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really cool way to make Jaune play as the tank

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he's supposed to be. Right. Yeah, it's pretty

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awesome. Who knows? Maybe it'll come up this

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battle. Maybe it'll come up. Maybe it'll come

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up. The only time he's used before and landed

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it was on this same creature. Oh, yeah. Wow,

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that's right. Jaune's back, man. He's pissed.

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He started the arc bite in this thing. He's the

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only one that has a personal stake against this

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creature. It's kind of funny. He's here for it.

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I mean, Dresden obviously wants to save Jules,

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and this is the way to do it. Let's go back to

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Ramin. Ramin's pretty simple. Again, you get

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an extra bonus to all his stuff. He's at 24 HP

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now. Not quite the beast Jaune is. He's also

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sitting at a negative four exhaustion. So that's

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going to be rough. I featured that already in

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a sheet, so you don't need to worry about that.

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His spell attack bonus is not huge. It's a plus

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two. Okay. What he did get from this level was

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he got a second level slot and he gained the

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spell Lesser Restoration. Nice. Which can actually

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end diseases or conditions like blinded, deafened,

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paralyzed, or poisoned. Super cool. Nice. Very

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useful. It's pretty good. Too bad we're going

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to kick him to the curb after this. Yeah. What?

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Yeah. He's done so much good for the world. Sure.

00:13:25.529 --> 00:13:30.090
Through you. Sure. Okay. On to the players. Who

00:13:30.090 --> 00:13:34.230
wants to go first? So, level five wizard. Holy

00:13:34.230 --> 00:13:37.429
shit. Yeah. That means level three spell slots.

00:13:38.719 --> 00:13:41.720
which means some fun new spells. Or, well, at

00:13:41.720 --> 00:13:45.340
least right now, a fun new spell. Instead of

00:13:45.340 --> 00:13:48.360
revealing the spell that I've chosen, I'm pretty

00:13:48.360 --> 00:13:49.980
sure, I'm almost positive I'm going to use it

00:13:49.980 --> 00:13:53.299
here in this battle. Oh, shit. So you'll hear

00:13:53.299 --> 00:13:55.940
all about it pretty shortly. Okay, all right.

00:13:56.080 --> 00:13:58.559
Hey, that's an exciting promise. Yeah, and when

00:13:58.559 --> 00:14:02.159
I leveled Blanche, it automatically leveled her

00:14:02.159 --> 00:14:08.139
HP. I'm like 98 % sure she was 26. before the

00:14:08.139 --> 00:14:12.960
level up, so we can roll from there. Okay. Yeah,

00:14:13.080 --> 00:14:15.080
you want to just do it now? Yeah, I'll do it

00:14:15.080 --> 00:14:17.980
now. All right. What die am I using? Wizard,

00:14:18.080 --> 00:14:20.659
I'm pretty sure is D8, right? I'll have to double

00:14:20.659 --> 00:14:23.019
check. Which dies roll worse, the full metal

00:14:23.019 --> 00:14:25.879
or the gold vein? They both roll horrible in

00:14:25.879 --> 00:14:28.480
your hands. We'll do gold vein for this one.

00:14:29.120 --> 00:14:31.419
All right, Zoobeard, bless me with a bad HP roll

00:14:31.419 --> 00:14:34.960
for Blatch. It's probably a D6. Yeah. Jeez Louise,

00:14:35.139 --> 00:14:41.990
okay. Two. Four. All right, I'll take four. It's

00:14:41.990 --> 00:14:44.370
not bad. It's not bad at all. So that puts me

00:14:44.370 --> 00:14:49.429
at 30 then. Hell yeah. Dresden. Yes. Got anything

00:14:49.429 --> 00:14:51.110
cool to talk about with this level up? Well,

00:14:51.250 --> 00:14:56.210
since he is not a caster. So many choices. Not

00:14:56.210 --> 00:15:01.850
really, but he does get the added advantage of

00:15:01.850 --> 00:15:04.990
having two attacks. whenever he takes the attack

00:15:04.990 --> 00:15:08.590
action. So amazing. It's going to be huge. Like,

00:15:08.590 --> 00:15:10.690
what's bigger? Get ready for a 1, 2, 3, 4, 5

00:15:10.690 --> 00:15:12.830
punch. Dude, I don't know what's bigger between

00:15:12.830 --> 00:15:15.990
a third -level spell slot or just hitting things

00:15:15.990 --> 00:15:18.669
twice as much. It's crazy. In Dresden's case,

00:15:18.730 --> 00:15:20.750
with his damage and how he's able to use it,

00:15:20.809 --> 00:15:23.070
it's fucking dangerous. It's going to be insane.

00:15:23.070 --> 00:15:27.149
It's dangerous. Holy shit. Let's roll for that.

00:15:27.250 --> 00:15:30.789
Let's roll. I think you're D10. Oh. I would like

00:15:30.789 --> 00:15:32.919
to also point out... Given how we just shouted

00:15:32.919 --> 00:15:36.000
her out, I am still using the dice that I got

00:15:36.000 --> 00:15:38.519
from Rochelle. Oh, yeah? Same, same. Oh, hell

00:15:38.519 --> 00:15:46.440
yeah. Oh, yeah. Three. Two. Goddamn. Jimmy, you

00:15:46.440 --> 00:15:50.500
literally tried every roll. Oh, no. All right,

00:15:50.519 --> 00:15:53.100
well, I mean, it brings me up to 36, so. That's

00:15:53.100 --> 00:15:54.419
pretty good. All right, yeah. I think you had

00:15:54.419 --> 00:15:56.299
really high HP rolls to start, so you're not

00:15:56.299 --> 00:15:58.500
in bad shape. And that gives you, and then they

00:15:58.500 --> 00:16:00.379
already had your con to yours. So just add the

00:16:00.379 --> 00:16:02.480
straight dice roll and you should be good. Say

00:16:02.480 --> 00:16:04.340
that again. I gave you your con modifier bonus

00:16:04.340 --> 00:16:06.120
already on your HP. So you just got to add the

00:16:06.120 --> 00:16:09.480
three. And you're set to go. All right. We're

00:16:09.480 --> 00:16:13.519
good to go. Oh, okay. Then. And you said you,

00:16:13.559 --> 00:16:17.169
you are allowing us to apply that. do this fight

00:16:17.169 --> 00:16:19.309
so if i was max yes i'd like you to apply it

00:16:19.309 --> 00:16:21.169
okay i was thinking about it's like i was thinking

00:16:21.169 --> 00:16:22.669
about not doing that and it's like you leveled

00:16:22.669 --> 00:16:24.350
up so now you're technically injured that's weird

00:16:24.350 --> 00:16:27.769
um it's weird right so yeah that makes sense

00:16:27.769 --> 00:16:31.830
it's weird um so here's no i mean that didn't

00:16:31.830 --> 00:16:36.950
make sense but the remedy makes sense um wow

00:16:36.950 --> 00:16:39.490
i'm stupid i forgot my con as well oh get your

00:16:39.490 --> 00:16:42.049
con in there yeah well yeah 32 nice holy shit

00:16:42.049 --> 00:16:45.379
dude nice that's a Badass wizard. Holy shit.

00:16:45.580 --> 00:16:48.559
One last thing I want you to do. If you look

00:16:48.559 --> 00:16:50.120
at the map, you see that you are now standing

00:16:50.120 --> 00:16:52.159
right inside the gateway. I have all four of

00:16:52.159 --> 00:16:55.039
you lined up in kind of a line there. You may

00:16:55.039 --> 00:16:58.679
choose to switch around anywhere where you're

00:16:58.679 --> 00:17:01.480
standing now or behind that. You can choose your

00:17:01.480 --> 00:17:03.279
party lineup. You knew you were coming to a fight.

00:17:03.419 --> 00:17:05.259
I'm not going to put you in a line where we would

00:17:05.259 --> 00:17:07.039
start. You can decide how you want these guys

00:17:07.039 --> 00:17:08.680
to be. So set your guys where you want them.

00:17:09.649 --> 00:17:11.750
Blanche is fine. I think we maybe want to move

00:17:11.750 --> 00:17:13.809
Ramin to the back, but aside from that... Yeah.

00:17:13.890 --> 00:17:16.269
I mean, at this point, it's all same, same. Right.

00:17:16.309 --> 00:17:17.630
The three of us are all going up to the front

00:17:17.630 --> 00:17:20.490
anyway. Right. So something like Ramin 10 feet

00:17:20.490 --> 00:17:22.190
behind, standing at the very edge, and the three

00:17:22.190 --> 00:17:25.069
of you at the gateway? Perfect. All right. And

00:17:25.069 --> 00:17:29.750
we see about 50 feet ahead of you, father and

00:17:29.750 --> 00:17:34.130
son stand side by side. We left off with the...

00:17:36.339 --> 00:17:38.819
Falcata Colo. I'm so bad at saying that. Serapio.

00:17:38.940 --> 00:17:41.500
Just getting ready to engage. It's been ushering

00:17:41.500 --> 00:17:44.279
him forward with a wave of his hand. Let's get

00:17:44.279 --> 00:17:47.660
some music going. Music. Oh, yeah. Because it's

00:17:47.660 --> 00:17:50.819
time to roll for initiative. Oh, yeah. Let's

00:17:50.819 --> 00:17:53.599
roll it. So now, just to be clear. Yeah. We are

00:17:53.599 --> 00:17:58.680
all now aware of how Sereno is operating. Yes.

00:17:59.160 --> 00:18:00.859
Jaune was able to describe pretty much everything

00:18:00.859 --> 00:18:03.460
to you. Just making sure we're all in the know.

00:18:03.759 --> 00:18:05.940
So Dresden was initially knew that if you killed

00:18:05.940 --> 00:18:08.660
this thing, it kills Serenno. You heard that

00:18:08.660 --> 00:18:11.279
basically. It's been speaking to Cirilla through

00:18:11.279 --> 00:18:14.259
the Sending Stone. And Jaune confirmed that this

00:18:14.259 --> 00:18:16.819
thing is giving it to people. Cool. Sweet. All

00:18:16.819 --> 00:18:20.400
right. I'm going to roll Blanche first. 17 for

00:18:20.400 --> 00:18:24.359
Blanche. Damn. Nice. 10 for Jaune. All right.

00:18:24.380 --> 00:18:31.079
And I'll go Ramin first. It's in line. Two. Oh,

00:18:31.079 --> 00:18:33.140
boy. Two for Remy. Oh, my gosh. Boy, oh, boy.

00:18:33.480 --> 00:18:35.400
And then Dresden. He'd technically have even

00:18:35.400 --> 00:18:37.339
lower because, like, he's a negative four, so

00:18:37.339 --> 00:18:40.619
it's really funny. He's a negative two. Remy

00:18:40.619 --> 00:18:43.319
just falls over. He falls asleep. I mean, honestly,

00:18:43.460 --> 00:18:46.680
though, with some of the stuff he has, like Cure

00:18:46.680 --> 00:18:49.019
Wounds, it's not the worst that he's going to

00:18:49.019 --> 00:18:53.019
be going. It's not the worst. Yeah. And that

00:18:53.019 --> 00:18:57.269
is a 12 for Dresden. Okay. All right, all right.

00:18:58.049 --> 00:19:03.509
Okay. Okay. Oh, I'm a little nervous. The demon

00:19:03.509 --> 00:19:06.670
of Serenno stands before you. The ill wind that

00:19:06.670 --> 00:19:09.569
has cursed this world. You all have a chance.

00:19:09.789 --> 00:19:14.029
One chance to stop the deaths. But can you kill

00:19:14.029 --> 00:19:18.089
the wind? Let's find out. Because the wind is

00:19:18.089 --> 00:19:22.269
first. Of course it is. Oh, yeah, baby. Oh, what

00:19:22.269 --> 00:19:25.289
do I do here? I have a certain plan, but the

00:19:25.289 --> 00:19:27.309
fact that I'm going first means I should do something

00:19:27.309 --> 00:19:30.289
more fun, I think. Ooh, I don't like that. No.

00:19:30.869 --> 00:19:33.990
Why don't you just stay right there, David? Here's

00:19:33.990 --> 00:19:37.150
what we're going to do. I'm going to move about

00:19:37.150 --> 00:19:39.950
ten feet forward, kind of blocking off Yitzmin.

00:19:40.710 --> 00:19:43.390
This won't matter for Ramin whatsoever at all.

00:19:43.809 --> 00:19:47.140
Oh, no. But you see this thing slides forward.

00:19:47.400 --> 00:19:49.880
Its wings go out. Jaune says, no, it's activating.

00:19:50.079 --> 00:19:53.319
Look out. And it shoots its wings forward, and

00:19:53.319 --> 00:19:56.720
a wind shoots out of it. This is sickly wind.

00:19:56.799 --> 00:20:00.000
It strikes you, cuts you to the very bone. You

00:20:00.000 --> 00:20:02.680
can feel almost like your bones are icing over

00:20:02.680 --> 00:20:06.819
this coldness, this horrible coldness, this sickness,

00:20:07.019 --> 00:20:09.619
bile rising in your throat. I need con saves

00:20:09.619 --> 00:20:12.900
from both of you. Oh, boy. Oh, boy. Jaune's not

00:20:12.900 --> 00:20:15.599
in this one, actually. Oh, no. It's only a 10

00:20:15.599 --> 00:20:17.799
-foot line, and I can't get Jean. All right.

00:20:18.180 --> 00:20:20.819
Blanche has a really good con, plus five. I'm

00:20:20.819 --> 00:20:23.839
going to go without a button. Oh, okay. Cold

00:20:23.839 --> 00:20:27.880
move. Dresden's 18 on the die. Sorry. You're

00:20:27.880 --> 00:20:30.519
good. Yeah. Dresden got a dirty 20. Dirty 20.

00:20:30.559 --> 00:20:34.059
Oh, my gosh. Okay. That's a good start. Sonja

00:20:34.059 --> 00:20:37.299
boy, let's split up. That's pretty good. So you

00:20:37.299 --> 00:20:39.619
feel like Serenno trying to clutch at you. You

00:20:39.619 --> 00:20:41.819
feel almost like these phantom talons reaching

00:20:41.819 --> 00:20:44.319
into your very souls. This curse trying to...

00:20:44.319 --> 00:20:47.539
And then you just grit your teeth and you push

00:20:47.539 --> 00:20:50.539
it away. Fucking heroes. Where Zebulon and Jules

00:20:50.539 --> 00:20:54.140
fell before, Blanche and Dresden will not. Mm

00:20:54.140 --> 00:20:58.400
-hmm. Oh, man. Oh, man. Okay. Try again, bird.

00:20:59.240 --> 00:21:02.279
Oh, and that's it. That's my turn. That's my

00:21:02.279 --> 00:21:06.289
opening move. Did not work out. Blanche, you're

00:21:06.289 --> 00:21:11.349
up. All right. Stumbles back in surprise. Okay.

00:21:11.710 --> 00:21:16.690
Okay. Here we go. So this spell operates in a

00:21:16.690 --> 00:21:19.490
40 -foot cube. This is the new spell? This is

00:21:19.490 --> 00:21:22.950
the new spell. Holy shit. My opening salvo. Before

00:21:22.950 --> 00:21:25.029
I tell you what the spell is, would you like

00:21:25.029 --> 00:21:30.029
to make the save? That sounds fun. I'm in. I

00:21:30.029 --> 00:21:32.869
need a DC. Ooh, do you want me to tell you the

00:21:32.869 --> 00:21:35.029
save, or should I just... It's a wisdom save.

00:21:35.250 --> 00:21:38.829
It's a wisdom save. For both. Both enemies. Yeah.

00:21:39.150 --> 00:21:44.630
Okay. It's within a 40 -foot cube. Okay. So you

00:21:44.630 --> 00:21:46.089
see Itzman just kind of standing beneath this

00:21:46.089 --> 00:21:48.450
large tree at the garden center, this thing about

00:21:48.450 --> 00:21:50.809
10 feet in front of him. You reach out with this

00:21:50.809 --> 00:21:53.029
new power, this new well -opened one. You fight

00:21:53.029 --> 00:21:56.269
off the curse, and you feel this power surging.

00:21:56.269 --> 00:21:58.849
You reach out. I'm making saves. Let's start

00:21:58.849 --> 00:22:03.980
with Itzman. He said wisdom? I'm guessing he's

00:22:03.980 --> 00:22:06.039
got a pretty good wisdom. He has a 14 on that

00:22:06.039 --> 00:22:13.140
save. Okay. Next one. Time for salapio. 13. They

00:22:13.140 --> 00:22:17.500
both fail. Holy shit. They are both slowed. What?

00:22:17.920 --> 00:22:20.880
They are both slowed. Let me do a quick slow

00:22:20.880 --> 00:22:26.099
read here. Ha ha. Quick slow read. Oh, that is

00:22:26.099 --> 00:22:31.369
cool. You alter time. around up to six characters,

00:22:31.589 --> 00:22:33.630
or sorry, not characters, creatures of your choice

00:22:33.630 --> 00:22:36.069
in a 40 -foot cube within range. Each target

00:22:36.069 --> 00:22:37.450
must receive a wisdom saving throw during the

00:22:37.450 --> 00:22:39.990
blah, blah, blah. An affected target's speed

00:22:39.990 --> 00:22:43.069
is halved. It takes a minus two penalty to AC

00:22:43.069 --> 00:22:47.150
and dex saving throws, and it can't use reactions.

00:22:47.569 --> 00:22:50.150
Oh, my God. On its turn, it can use either an

00:22:50.150 --> 00:22:53.529
action or a bonus action, not both. Regardless

00:22:53.529 --> 00:22:55.450
of the creature's abilities or magic items, it

00:22:55.450 --> 00:22:57.589
can't make more than one melee or ranged attack

00:22:57.589 --> 00:23:00.390
during its turn. If the creature attempts to

00:23:00.390 --> 00:23:02.609
cast a spell with a casting time of one action,

00:23:02.750 --> 00:23:05.930
roll a d20 on an 11 or higher. The spell doesn't

00:23:05.930 --> 00:23:08.349
take effect until the creature's next turn, and

00:23:08.349 --> 00:23:10.250
the creature must use its action on that turn

00:23:10.250 --> 00:23:12.890
to complete the spell. If it can't, the spell

00:23:12.890 --> 00:23:15.910
is wasted. Yeah, that's too much! Holy shit!

00:23:16.130 --> 00:23:18.390
But you get to make a saving throw at the end

00:23:18.390 --> 00:23:22.349
of each turn. That is insane! Fucking kneecapped.

00:23:22.490 --> 00:23:25.180
Let me try something here. So you just reach

00:23:25.180 --> 00:23:27.859
out and the owl sort of like almost stumbles

00:23:27.859 --> 00:23:29.460
back in surprise. It's big eyes looking at you

00:23:29.460 --> 00:23:36.599
and goes. Fucking perfect. It's sort of slowed

00:23:36.599 --> 00:23:38.940
down in this fear. It's been like pushing up

00:23:38.940 --> 00:23:41.019
his glasses and like his finger just moving up

00:23:41.019 --> 00:23:42.960
slowly as they kind of realize what's just hit

00:23:42.960 --> 00:23:46.759
them. Holy shit. So this is happening as Blanche

00:23:46.759 --> 00:23:48.700
starts to step forward. You know, she lowers

00:23:48.700 --> 00:23:51.619
her arm after casting the spell and you can see

00:23:51.619 --> 00:23:55.049
that her body goes into that. that fighting stance

00:23:55.049 --> 00:23:58.869
that we all know so well as she casts as a bonus

00:23:58.869 --> 00:24:02.529
action, not casts goes into blade song. Oh my

00:24:02.529 --> 00:24:07.190
God. And with her, uh, her movement, she's going

00:24:07.190 --> 00:24:10.730
to get right up. I guess I'm going to get right

00:24:10.730 --> 00:24:13.910
up into the Cata Kolo shit here. Oh my God. Was

00:24:13.910 --> 00:24:16.970
I within range for that? I was, Oh, that's slightly

00:24:16.970 --> 00:24:19.940
over. Well, well, hold on, hold on. She has 30

00:24:19.940 --> 00:24:22.519
feet of walking speed, and then with Blade Song,

00:24:22.640 --> 00:24:26.880
she gains 10 feet. So is that 40 feet? It's 40

00:24:26.880 --> 00:24:29.000
feet, and you made it just right. Exactly. Perfect.

00:24:29.079 --> 00:24:32.700
Oh, my God. Perfect. What is this? This is Blanche

00:24:32.700 --> 00:24:33.319
Trudeau. I thought it was out of your range.

00:24:33.480 --> 00:24:35.259
This is incredible. This is Blanche Trudeau,

00:24:35.279 --> 00:24:38.039
baby. I want to step in front of Itzman. I just

00:24:38.039 --> 00:24:42.059
want to get in your range. Oh, you. She can't

00:24:42.059 --> 00:24:44.019
attack, though, this round. She's used her action

00:24:44.019 --> 00:24:48.240
and bonus and movement. Okay. Wow. So that's

00:24:48.240 --> 00:24:51.579
Blanche's turn. Let's make this interesting.

00:24:52.079 --> 00:24:54.279
I may be blowing a lot of my shit too early here,

00:24:54.380 --> 00:24:59.019
but yeah. I will use a, not a reaction, I'll

00:24:59.019 --> 00:25:01.059
use a legendary action. Can't react, but I think

00:25:01.059 --> 00:25:03.460
legendary actions are still a go. It sounds like

00:25:03.460 --> 00:25:06.440
it's, yeah. Okay. So I will, as you move in,

00:25:06.500 --> 00:25:08.740
this thing's already kind of like angling a Talon

00:25:08.740 --> 00:25:10.400
out to launch towards you. I'm going to try to

00:25:10.400 --> 00:25:12.880
attack you, Blanche, with a Talon attack. Good

00:25:12.880 --> 00:25:17.579
luck. Okay, here we go. It's a natural one. Okay.

00:25:18.380 --> 00:25:22.299
Putting away the gold vein die. Zoobeard, you

00:25:22.299 --> 00:25:23.259
have betrayed me for the last time, sir. Thank

00:25:23.259 --> 00:25:26.480
you, Zoobeard. Thank you. Where the hell did

00:25:26.480 --> 00:25:36.720
those horses come from? Nerd in the wind. Oh,

00:25:36.839 --> 00:25:41.579
my gosh. Amazing. Okay. Yeah. I mean, I don't

00:25:41.579 --> 00:25:44.210
want to do a thing for this. I've foregone a

00:25:44.210 --> 00:25:45.589
bunch of yours. I'm going to forego this one

00:25:45.589 --> 00:25:47.410
for me. Because I can't think of anything interesting

00:25:47.410 --> 00:25:50.950
to do. If that's okay with you guys. For a natural

00:25:50.950 --> 00:25:52.769
one. For a fumble. Oh, yeah, yeah, yeah. That's

00:25:52.769 --> 00:25:56.109
fine. It's okay. It's a window. It's not necessarily

00:25:56.109 --> 00:25:59.069
a window I have to go through. I'll pay it forward.

00:25:59.569 --> 00:26:01.869
Yeah, we'll just kill him instantly. Oh my gosh.

00:26:02.740 --> 00:26:04.880
Uh, okay. So it goes to strike at you and like

00:26:04.880 --> 00:26:07.099
describe how cool, I think maybe it doesn't understand.

00:26:07.200 --> 00:26:09.019
It's so slow. It's like, cause the strike and

00:26:09.019 --> 00:26:10.819
it's still confused. And you just kind of like,

00:26:10.839 --> 00:26:12.740
it's like, it's literally the matrix, except

00:26:12.740 --> 00:26:14.359
you just kind of like, you step to the side.

00:26:14.380 --> 00:26:17.539
He's like, it's like, exactly. Holy shit. Uh,

00:26:17.640 --> 00:26:21.759
Dresden. Okay. Um, you think I should go forward

00:26:21.759 --> 00:26:25.180
with what we had texted about? Um, yeah, I think

00:26:25.180 --> 00:26:28.700
that's, yeah. I mean, well, okay. This first

00:26:28.700 --> 00:26:30.980
move is dependent on this because I'm not sure.

00:26:31.160 --> 00:26:34.900
Call me stupid, but I'm not sure. The dash. How

00:26:34.900 --> 00:26:37.500
far can I go? With a dash, you can go up to 60

00:26:37.500 --> 00:26:40.180
feet. Perfect. But that'll use your action. That'll

00:26:40.180 --> 00:26:42.220
use my action, yes, but I can still take an attack.

00:26:42.660 --> 00:26:44.839
Oh, right, with your bonus, yeah. All right,

00:26:44.859 --> 00:26:49.920
I'm going to dash. Okay. To Eatsman. Aha. So

00:26:49.920 --> 00:26:51.619
you're moving past. You will take an AOL if you

00:26:51.619 --> 00:26:53.240
go to Eatsman, though. Well, he can go to...

00:26:53.240 --> 00:26:54.880
Oh, no, I can't do reactions. Holy shit. No,

00:26:54.880 --> 00:26:57.609
you can't. Oh. I can't do reactions. So does

00:26:57.609 --> 00:26:59.750
it matter? Yep. I'm going to dash to Itzman using

00:26:59.750 --> 00:27:02.150
Charger. Do you want to stay within range of

00:27:02.150 --> 00:27:04.269
the Ticotacolo, or do you want to move past it?

00:27:04.309 --> 00:27:05.789
It's up to you, I mean. I'm going to move past

00:27:05.789 --> 00:27:08.809
it. Okay. So you stand aside, Itzman. That's

00:27:08.809 --> 00:27:11.869
pretty cool, because then that would cause him

00:27:11.869 --> 00:27:18.450
to leave my space to go to you. Yep. Oh, my gosh.

00:27:18.609 --> 00:27:22.430
This slow is incredible. Yeah. It's like, I mean,

00:27:22.430 --> 00:27:24.329
I saw Fireball, and of course, I mean, like,

00:27:24.329 --> 00:27:26.329
most people who play Wizard, level three spell,

00:27:26.349 --> 00:27:28.480
they're like, Fireball! And I was looking at

00:27:28.480 --> 00:27:32.240
Fireball, but... Slow is so powerful, especially

00:27:32.240 --> 00:27:34.859
if you can bail that wisdom save. It is huge.

00:27:35.180 --> 00:27:37.059
Damn, we got to the center of this garden so

00:27:37.059 --> 00:27:40.619
fast! Ixmin's, like, bracing. He's almost falling

00:27:40.619 --> 00:27:43.059
backwards, trying to, like, cover his face, but

00:27:43.059 --> 00:27:46.240
in slow motion as you just move up to him. Is

00:27:46.240 --> 00:27:48.180
this an effect that you guys are in? Or is it

00:27:48.180 --> 00:27:49.579
just, like, no, it just hits them. It's just

00:27:49.579 --> 00:27:52.880
them. That's a 17 on the die. That's gonna hit.

00:27:53.700 --> 00:27:58.099
He's wearing a sort of... slacky suit and glasses.

00:27:58.240 --> 00:28:01.160
He's not armored at all. Low AC in that suit.

00:28:01.480 --> 00:28:03.759
Because I remember this after last session, I

00:28:03.759 --> 00:28:07.000
have dueling, so I get to add plus two. Eatsman

00:28:07.000 --> 00:28:09.660
also gets a minus two because he's slow. No,

00:28:09.819 --> 00:28:12.240
no, sorry. It's already in there. It's automatic

00:28:12.240 --> 00:28:15.039
in there? Oh yeah, that's right. So, I mean,

00:28:15.059 --> 00:28:17.220
in any case, still, if I hit, I still get a plus

00:28:17.220 --> 00:28:22.400
five. Oh my god. Using Charger. Oh my god. So

00:28:22.400 --> 00:28:26.109
that's a plus eleven to this deal. That's minimum

00:28:26.109 --> 00:28:28.230
damage. It's a 1 on the die. Is that a 1 or is

00:28:28.230 --> 00:28:31.170
that a 7? Is that a 1 or a 7? Oh, no, sorry,

00:28:31.269 --> 00:28:33.069
it's a 1. It's just got a long... It's a 1, so

00:28:33.069 --> 00:28:35.390
that, I mean... It's a 1 with a long nose. I

00:28:35.390 --> 00:28:37.170
mean, hey, that's still 12 damage on Eastman.

00:28:37.869 --> 00:28:40.690
That's enough that you realize he is not a fighter.

00:28:40.769 --> 00:28:43.430
This severely hurts him. You slash, he tries

00:28:43.430 --> 00:28:45.309
to stop you, you slash down the front of him.

00:28:46.970 --> 00:28:49.750
This slow motion sort of groan in pain as he's

00:28:49.750 --> 00:28:55.700
sort of stumbling backwards. Holy shit. And that's

00:28:55.700 --> 00:28:58.220
Dresden's turn. That's going to be Eatsman. Okay.

00:28:58.279 --> 00:29:01.700
Wait, actually, hold on. Hold on. Wait. You need

00:29:01.700 --> 00:29:04.140
your action to make two attacks. That's what

00:29:04.140 --> 00:29:06.299
I was thinking. The bonus action is only good

00:29:06.299 --> 00:29:09.539
for one. Yep. But I'm going to use action search.

00:29:10.019 --> 00:29:12.200
Oh, shit. So I can take one additional action.

00:29:12.579 --> 00:29:16.420
Okay. You want to use it now? Yes. Okay. All

00:29:16.420 --> 00:29:17.940
right. And does that also mean, because it's

00:29:17.940 --> 00:29:21.059
not a bonus action, can I take two attacks? You

00:29:21.059 --> 00:29:25.130
can take two attacks. Oh, fuck. Yep. Level five.

00:29:25.170 --> 00:29:26.809
It's almost like we're playing D &D now. I am

00:29:26.809 --> 00:29:29.410
strongly considering using a button. I don't

00:29:29.410 --> 00:29:31.589
think you need it. I think. I mean, I think he's

00:29:31.589 --> 00:29:33.210
got shit AC as it is. Are you going for eachman?

00:29:33.390 --> 00:29:34.589
And he has a minus. Yes, I'm going for eachman.

00:29:34.589 --> 00:29:36.410
So I'll tell you right now, as it's sort of falling

00:29:36.410 --> 00:29:38.150
back, like growing into the deck, you see his

00:29:38.150 --> 00:29:40.529
hand flips out. He's got this small, almost like

00:29:40.529 --> 00:29:43.309
pocket agenda that's like, you see it's like

00:29:43.309 --> 00:29:45.490
actually like metal lined in the cover. And as

00:29:45.490 --> 00:29:47.049
it opens up, you see that all the pages inside

00:29:47.049 --> 00:29:49.930
are actually thin sheets of metal with like writing

00:29:49.930 --> 00:29:53.089
on it, inscriptions, like formulas. You realize

00:29:53.089 --> 00:29:54.750
this is a spell book, and it's beginning to glow.

00:29:54.930 --> 00:29:57.750
He's about to cast a spell. Okay. But now, right

00:29:57.750 --> 00:29:59.430
before his turn starts and your turn ends, you

00:29:59.430 --> 00:30:01.609
use action charge. You see this. You hone in

00:30:01.609 --> 00:30:03.809
on it, and Dresden goes in hard. What do you

00:30:03.809 --> 00:30:06.690
do? He's got a minus two from slow to his AC,

00:30:06.849 --> 00:30:09.549
so his AC is low as hell anyways. That's true.

00:30:10.150 --> 00:30:12.150
All right, fuck it. Yeah, no button right now.

00:30:12.250 --> 00:30:14.329
Okay. Going in for two attacks. Two attacks.

00:30:15.809 --> 00:30:18.730
Out of the box. Did you catch that in there?

00:30:18.930 --> 00:30:21.460
Pretty much. Holy shit. Alright, first one is

00:30:21.460 --> 00:30:27.299
a 13 to hit. Yeah. Yeah. He's watching in horror.

00:30:27.420 --> 00:30:29.680
He's trying to say some words. Second one's a

00:30:29.680 --> 00:30:32.579
17. Yeah, that hits. Alright, so this is just

00:30:32.579 --> 00:30:34.819
straight 1d8 plus 6 on these because it wasn't

00:30:34.819 --> 00:30:41.240
Charger. Holy shit. 6 total. I thought it was

00:30:41.240 --> 00:30:46.539
plus 6 on... Oh yeah, you're right. 18. 18 damage?

00:30:46.559 --> 00:30:50.160
18 total. 18 total. As he's sort of sliding back,

00:30:50.240 --> 00:30:52.660
his glasses are kind of falling down off his

00:30:52.660 --> 00:30:57.039
face. As his first shock, you chartered him.

00:30:57.099 --> 00:30:59.380
He's being knocked backwards, but in slow motion,

00:30:59.400 --> 00:31:01.200
essentially. His glasses are kind of falling

00:31:01.200 --> 00:31:03.160
down off his nose. And as they start to fall

00:31:03.160 --> 00:31:06.819
from his face, his eyes look to you in horror.

00:31:07.079 --> 00:31:08.900
You see yourself reflected there. You see just

00:31:08.900 --> 00:31:12.759
horror. You see hatred. Just this look of a man

00:31:12.759 --> 00:31:16.500
who never, ever thought he could go down. Never

00:31:16.500 --> 00:31:19.500
thought he could be fucking touched. Describe

00:31:19.500 --> 00:31:24.200
how you finish him. Before the spell goes off.

00:31:24.339 --> 00:31:28.599
Dude, three hits. He's a wizard. Three hits.

00:31:28.940 --> 00:31:31.559
I think he stumbles back and falls onto the ground.

00:31:31.859 --> 00:31:35.279
And Dresden stands over top of him, split leg.

00:31:36.079 --> 00:31:39.339
You're finished. And he just comes down with

00:31:39.339 --> 00:31:41.539
his war pick. He's trying to say something and

00:31:41.539 --> 00:31:44.279
the words aren't coming out fast enough. And...

00:31:45.500 --> 00:31:49.119
Aidsman Del Prado is silenced forever. You know

00:31:49.119 --> 00:31:51.319
what this means? This means that the next fight

00:31:51.319 --> 00:31:57.079
is going to be way harder. Yeah. Yeah. Yeah.

00:31:57.720 --> 00:32:01.140
Also, we need to be conscious of that spell book

00:32:01.140 --> 00:32:03.019
right now. Oh, yeah. I don't know what it's doing.

00:32:03.539 --> 00:32:06.259
It's not. Well, without a caster. It dies out.

00:32:06.319 --> 00:32:09.900
Okay. But as a wizard, Blanche is very interested

00:32:09.900 --> 00:32:12.400
in the spell book. Well, that was Aidsman's turn.

00:32:13.959 --> 00:32:17.160
This track even sounds like a slow -mo baseball

00:32:17.160 --> 00:32:19.779
movie. It does. I can see some guy running in

00:32:19.779 --> 00:32:23.140
the outfield. This is, I mean, holy shit. This

00:32:23.140 --> 00:32:26.000
is wild. Absolutely wild. That's going to be

00:32:26.000 --> 00:32:28.599
Jean Franklin. What's Jean's movement speed?

00:32:28.799 --> 00:32:32.960
He's got 30 feet. So, yeah, I guess Jean's just

00:32:32.960 --> 00:32:37.240
going to double move up here next to the Catacolo.

00:32:37.319 --> 00:32:39.059
Oh, wait, that's way too far. Oh, yeah, no, wait,

00:32:39.079 --> 00:32:43.660
double move. Sorry. Double move. next to uh katakola

00:32:43.660 --> 00:32:46.440
that's it that's it yeah i don't think he's got

00:32:46.440 --> 00:32:48.680
any bonus actions that are really worth using

00:32:48.680 --> 00:32:52.359
he just slides in place like holy shit sir as

00:32:52.359 --> 00:32:54.980
he's like already what's been done uh this thing

00:32:54.980 --> 00:32:58.140
slowed trying feebly to attack it's been just

00:32:58.140 --> 00:33:00.859
a pile of blood essentially dresden standing

00:33:00.859 --> 00:33:05.279
over him um he just stands tall demon it's time

00:33:05.279 --> 00:33:08.460
you pay for what you've done and he just shield

00:33:08.460 --> 00:33:12.819
up next turn That's going to be, yeah, next turn.

00:33:13.420 --> 00:33:19.599
I'm tired. Ramin. Ramin is going to fire Sacred

00:33:19.599 --> 00:33:24.579
Flame. Okay. So guess what? Dex save. Dex save.

00:33:24.720 --> 00:33:26.940
I'm breaking out. Sorry, what was that, Steven?

00:33:27.079 --> 00:33:29.500
How does it hinder the dex save again? Oh, I

00:33:29.500 --> 00:33:31.180
think that's a minus two. That's a minus two

00:33:31.180 --> 00:33:33.579
on your dex save. Let me double check what slow

00:33:33.579 --> 00:33:38.099
we're looking for. Look for new dice. Look for

00:33:38.099 --> 00:33:41.410
new dice. I need some new blood over here. Yes,

00:33:41.509 --> 00:33:43.829
minus two penalty to AC and dexterity saving

00:33:43.829 --> 00:33:46.470
throws. Okay, so I don't know what the DC is

00:33:46.470 --> 00:33:49.390
for this. The DC is going to be, at this point,

00:33:49.410 --> 00:33:52.789
actually DC 16. Woof. It's really high, but he's

00:33:52.789 --> 00:33:54.650
got a little fifth level. He's got a plus three,

00:33:54.710 --> 00:33:56.690
and he has a plus three in charisma, so yeah.

00:33:56.789 --> 00:33:58.869
Okay. All right. I mean, it's pretty beastly.

00:34:00.650 --> 00:34:03.710
We're going full metal. Captain? Don't forget

00:34:03.710 --> 00:34:06.549
your minus two. Be with me. Oh, for dex saves

00:34:06.549 --> 00:34:11.130
too. Ah! Yeah. Yeah. That's pretty good, actually.

00:34:11.789 --> 00:34:13.869
It's pretty good, actually. Come on. Have a high

00:34:13.869 --> 00:34:16.969
dex. Have a high dex, you bally feathery son

00:34:16.969 --> 00:34:19.050
of a bitch. Get him. He does have a high dex.

00:34:19.070 --> 00:34:23.170
Oh, fuck. That's a 19 on the save. Even with

00:34:23.170 --> 00:34:26.610
a minus 2. Oh, yeah, baby. So you do this, and

00:34:26.610 --> 00:34:29.210
it's starting to get used to it. It weaves out

00:34:29.210 --> 00:34:31.469
of the way. It leaps up, sort of flaps its wings.

00:34:31.570 --> 00:34:33.989
The flame bursts beneath it, but it dodges out

00:34:33.989 --> 00:34:36.630
of it. And you're starting to realize it's like

00:34:36.630 --> 00:34:40.610
something has happened. Like, Itzmin dies, and

00:34:40.610 --> 00:34:44.030
it's just, like, starting to, to, to, its eyes

00:34:44.030 --> 00:34:48.130
sort of twitching. You can hear, like, like something

00:34:48.130 --> 00:34:50.070
raging inside of it, but mixed inside this raging

00:34:50.070 --> 00:34:52.610
sort of growl as it takes in Itzmin, as it sort

00:34:52.610 --> 00:34:56.230
of dodges this, you can hear almost like a, yes,

00:34:56.849 --> 00:35:00.869
yes, yes, the laugh of Serapio buried somewhere

00:35:00.869 --> 00:35:05.730
deep beneath this thing. It's going to be the

00:35:05.730 --> 00:35:09.070
end of the round, which means it is now up. Oh

00:35:09.070 --> 00:35:11.909
my gosh. You don't get your save until the end

00:35:11.909 --> 00:35:14.750
of the turn. You hate fun, don't you? No, I like

00:35:14.750 --> 00:35:17.150
winning. We just want to win. All right, all

00:35:17.150 --> 00:35:21.130
right. Wizards win. I only get one attack if

00:35:21.130 --> 00:35:25.190
I choose to make an attack. Spells are a problem,

00:35:25.329 --> 00:35:28.929
but abilities, special supernatural abilities,

00:35:28.969 --> 00:35:30.690
don't seem to have any issues, do they? That's

00:35:30.690 --> 00:35:34.610
a different beast. Yes. That's a... So it's time

00:35:34.610 --> 00:35:37.710
to utilize this. A boon that bosses get. He looks

00:35:37.710 --> 00:35:43.349
towards Blanche, Ramin far behind, and even though

00:35:43.349 --> 00:35:46.309
the Serapio side of this thing is trying to resist

00:35:46.309 --> 00:35:51.150
it, that final command stands, and the Takatakolo

00:35:51.150 --> 00:35:53.590
opens its wings again for another blast, but

00:35:53.590 --> 00:35:56.010
this time it's different. There's almost a rush

00:35:56.010 --> 00:35:58.949
of air towards it, so frigid, so cold, as it

00:35:58.949 --> 00:36:02.840
blasts out this... Absolutely, just bone -chilling

00:36:02.840 --> 00:36:07.679
wind rattles through Blanche and Ramin in a line.

00:36:08.280 --> 00:36:10.320
And I'm going to need you both to make con saves.

00:36:10.960 --> 00:36:15.320
Con save. All right. I'll let Blanche take this

00:36:15.320 --> 00:36:18.260
one first. Yeah, and I think even with the plus

00:36:18.260 --> 00:36:25.179
five, I think this deserves a button. Good thing,

00:36:25.179 --> 00:36:28.110
because the first roll was a two. Oh, shit. Let's

00:36:28.110 --> 00:36:28.889
see what happens here. I'll tell you right now,

00:36:28.929 --> 00:36:30.630
you do not want to fail this shit at all. Well,

00:36:30.630 --> 00:36:31.909
yeah, that's why I gave you the button. I rolled

00:36:31.909 --> 00:36:37.869
so high. 12. 12 is total? Yeah, 12 total. 12

00:36:37.869 --> 00:36:42.369
is not going to cut it. Blanche and Ramin as

00:36:42.369 --> 00:36:44.190
this. Oh, I'm sorry. Ramin is safe. No, yeah.

00:36:44.409 --> 00:36:47.590
Ramin automatically fails. No, he fails. Give

00:36:47.590 --> 00:36:51.570
me Ramin safe. I'm getting excited. So much damage.

00:36:51.769 --> 00:36:54.429
Like, I want to use a button as well. Not for

00:36:54.429 --> 00:36:56.510
Ramin. But it's also Ramin. That's where I was

00:36:56.510 --> 00:36:58.210
going with that. Fuck Ramin. That's where I was

00:36:58.210 --> 00:37:01.170
going with that. He's such a dick. He's nice.

00:37:01.750 --> 00:37:04.550
Yeah, he's nice, but he's definitely less important

00:37:04.550 --> 00:37:06.949
in this fight than... That's true. Yeah, and

00:37:06.949 --> 00:37:08.750
it's only a nine. It's been our PCs. It's a nine.

00:37:08.849 --> 00:37:11.849
Okay. I'm glad he's less important in the fight,

00:37:11.909 --> 00:37:12.929
because I'm going to tell you right now, Ramin

00:37:12.929 --> 00:37:16.250
is full -on unconscious and dying. Oh, great.

00:37:16.710 --> 00:37:19.179
I should have used a button. He's got our heels.

00:37:19.360 --> 00:37:22.139
Isn't terribly far off. He's got our heels. Because

00:37:22.139 --> 00:37:24.480
as this wind tears through you, Blanche, you

00:37:24.480 --> 00:37:26.880
can feel it ripping through your whole body.

00:37:26.920 --> 00:37:29.079
Every ounce of flesh in you just freezing over.

00:37:29.199 --> 00:37:31.400
It strikes Ramin behind you, and you both take.

00:37:31.480 --> 00:37:34.559
I'm not shitting you, because I rolled very high.

00:37:34.719 --> 00:37:38.860
What the fuck? 26 points of cold damage. This

00:37:38.860 --> 00:37:41.880
fight's not over yet, gentlemen. Whoa. Blanche

00:37:41.880 --> 00:37:47.190
down to 6 HP, and I have to make a... concentration

00:37:47.190 --> 00:37:51.010
save for the spell. Yes! Holy shit. And let me

00:37:51.010 --> 00:37:53.570
triple check, but I'm pretty sure that when she's

00:37:53.570 --> 00:37:56.849
in Bladesong, she has advantage on those. No,

00:37:56.929 --> 00:37:59.469
sorry, not advantage, but a plus four to con

00:37:59.469 --> 00:38:04.750
saving throws. Okie doke. So let me see. Yeah,

00:38:04.849 --> 00:38:08.750
that means a plus nine to this save. Oh, wait

00:38:08.750 --> 00:38:11.869
a minute, but isn't the save against the damage

00:38:11.869 --> 00:38:15.940
that I took? What? Slow is a concentration spell.

00:38:16.059 --> 00:38:22.480
Oh, yes. Sorry. I was on World of Warcraft. Not

00:38:22.480 --> 00:38:26.599
really. That was way out of here. Half the damage

00:38:26.599 --> 00:38:28.920
you took. So in this case, 26. That means you

00:38:28.920 --> 00:38:31.800
have to do a save against these 13. Oh, wow.

00:38:31.900 --> 00:38:33.420
That's easy, especially with a plus nine. What?

00:38:34.280 --> 00:38:37.539
Stop being happy. Yeah. Eight plus nine. All

00:38:37.539 --> 00:38:41.739
right. Well. So slow is still in effect. Maybe.

00:38:42.230 --> 00:38:46.590
Well, maybe. Maybe. DC -15, baby. Here's the

00:38:46.590 --> 00:38:48.949
thing. I could try to fly away, get out of this

00:38:48.949 --> 00:38:51.329
situation, but there is a Blash and a Jaune on

00:38:51.329 --> 00:38:53.750
me, and I don't like that. Yeah, you'll take

00:38:53.750 --> 00:38:57.210
two AOs. I don't like that. I'm going to take

00:38:57.210 --> 00:39:01.670
two AOs. Wow. Okay. I need to make some movement

00:39:01.670 --> 00:39:04.349
here. I can't go very far. I can only go half

00:39:04.349 --> 00:39:07.050
movement, correct? Yeah, let me double check.

00:39:07.289 --> 00:39:09.789
Sorry, slow is still new to me. Yep, speed is

00:39:09.789 --> 00:39:13.739
halved. Okay. All right. Just because it's a

00:39:13.739 --> 00:39:16.880
cool image, it's going to jump off of you, fly

00:39:16.880 --> 00:39:19.780
over Itchman's body, and sort of perch on, we'll

00:39:19.780 --> 00:39:22.599
say, like a branch 10 feet up on the sort of

00:39:22.599 --> 00:39:24.719
tree in the center of this thing. So it is currently

00:39:24.719 --> 00:39:26.539
10 feet off the ground as it kind of launches

00:39:26.539 --> 00:39:28.739
up and flies over there. But as it makes this

00:39:28.739 --> 00:39:34.000
move, you get to make your attacks. Sweet. Okay,

00:39:34.079 --> 00:39:38.769
let me do Blanche first here. It's like either

00:39:38.769 --> 00:39:40.150
I stand here. I need to get out of the way of

00:39:40.150 --> 00:39:42.610
you guys just doing nasty things to me. 18 on

00:39:42.610 --> 00:39:46.050
the die. You're going to hit. Yeah. Spear for

00:39:46.050 --> 00:39:49.590
Jaune. I'll do that. Then I'll do damage. That's

00:39:49.590 --> 00:39:53.230
a 14 to hit for Jaune. That will hit. The minus

00:39:53.230 --> 00:39:55.590
two. It's not armored. It's just a bird. It's

00:39:55.590 --> 00:39:57.630
a demon bird. Nice. Those feathers don't protect

00:39:57.630 --> 00:40:01.309
very well from speed. D8 plus five for Blanche.

00:40:01.389 --> 00:40:06.030
Let's do that first. 12 damage from Blanche.

00:40:06.989 --> 00:40:14.230
And it is a D6 plus two for Jaune. Seven damage

00:40:14.230 --> 00:40:17.570
from Jaune. That's 19 total. Oh, okay. It went

00:40:17.570 --> 00:40:19.650
back. I see. Sorry, I wasn't looking at the map

00:40:19.650 --> 00:40:23.630
earlier. Okay. This thing, it just launches up,

00:40:23.650 --> 00:40:27.590
trying to get away, fearing how bad this is.

00:40:27.789 --> 00:40:29.190
I mean, Dresden can go behind it. It's about

00:40:29.190 --> 00:40:31.699
to get surrounded. Flits up to get into this

00:40:31.699 --> 00:40:33.079
sort of tree, trying to get whatever cover it

00:40:33.079 --> 00:40:35.619
can. Trying to reach out for anything in this

00:40:35.619 --> 00:40:38.360
sort of slowed field. And you just kind of fully

00:40:38.360 --> 00:40:42.000
open, rip into it twice. Sort of demonic blood

00:40:42.000 --> 00:40:44.800
splatters both ways. It tries to pull away from

00:40:44.800 --> 00:40:47.579
you. And it reaches up to the tree. I'm going

00:40:47.579 --> 00:40:53.380
to make my save now. Yeah. 13. Yeah. So it's

00:40:53.380 --> 00:40:55.920
still slowed. Still slowed. You're still slow.

00:40:56.119 --> 00:40:58.619
Oh, that's a good spell. Got the coast so slow.

00:40:59.489 --> 00:41:01.210
Okay, that's the end of the turn. Keep in mind,

00:41:01.250 --> 00:41:04.670
it's ten feet up. Blanche. All right, no problem.

00:41:05.730 --> 00:41:08.250
Blanche is going to cast Witch Bolt at third

00:41:08.250 --> 00:41:13.570
level. At third level. It's done. It's done.

00:41:13.650 --> 00:41:16.489
I just got a hit. My goose is cooked. Plus seven

00:41:16.489 --> 00:41:21.630
to hit. Still a clever. Okay. Two on the die.

00:41:22.570 --> 00:41:25.940
Nine. Even with the minus two from slow, a nine

00:41:25.940 --> 00:41:28.579
will not hit. There goes my last level three

00:41:28.579 --> 00:41:30.639
spell slot. Oh, no. So you just, like, it just,

00:41:30.739 --> 00:41:32.360
like, gets to the tree, and maybe it's trying

00:41:32.360 --> 00:41:33.960
to use, like, this momentum to pull out of the

00:41:33.960 --> 00:41:36.539
way as you just blast out with this huge, like,

00:41:36.619 --> 00:41:39.159
shock of electricity, and it just managed to

00:41:39.159 --> 00:41:41.940
barely sort of weave beneath it. Yeah. It's ferocious.

00:41:41.960 --> 00:41:43.699
It's fierce. It's back into a corner. It's going

00:41:43.699 --> 00:41:46.539
to fight. Let me just double check, but I think

00:41:46.539 --> 00:41:50.920
that is... That's it for Blanche. Dresden. It's

00:41:50.920 --> 00:41:53.000
above you now. Can I see the map? Okay, cool.

00:41:54.089 --> 00:41:55.929
Dresden's going to manifest his echo up next

00:41:55.929 --> 00:41:58.510
to him. So he appears in the tree. Yep. Yeah.

00:41:58.530 --> 00:42:00.570
Damn straight. Why not? And I'm going for it.

00:42:00.989 --> 00:42:04.550
Give me just a base athletics, like a five. For

00:42:04.550 --> 00:42:07.730
an echo? Just stand on the branch. For an echo?

00:42:08.210 --> 00:42:10.570
Because you're standing on a thin sort of branch.

00:42:10.610 --> 00:42:13.309
Give me a DC five athletics or acrobatics. Either

00:42:13.309 --> 00:42:14.730
holding the branch. I think that's fair. Or at

00:42:14.730 --> 00:42:17.340
least has a chance to fail. It's a low chance,

00:42:17.519 --> 00:42:18.639
but at least it's a chance. It's a low chance,

00:42:18.780 --> 00:42:20.340
but it's enough that I want to use button because

00:42:20.340 --> 00:42:22.059
if I can't do this, then I can't attack three

00:42:22.059 --> 00:42:24.760
times. For a DC five. What's your, what's your.

00:42:24.900 --> 00:42:26.480
It's very low. I mean, the branches are pretty

00:42:26.480 --> 00:42:28.480
wide. It's not bushy tree. It's kind of like

00:42:28.480 --> 00:42:29.880
a skill. So it's just kind of landing on top

00:42:29.880 --> 00:42:32.139
of it, like standing there. Oh, it's a plus six

00:42:32.139 --> 00:42:34.099
to athletics. So one would still fail, but that's

00:42:34.099 --> 00:42:36.099
better. That's it. So you're just, you're appearing.

00:42:36.199 --> 00:42:39.780
I swear to God. If this is a one. It'd be so

00:42:39.780 --> 00:42:42.059
funny. If it's a one, a horse is going to like

00:42:42.059 --> 00:42:44.940
come out of this tree and trample you. It's a

00:42:44.940 --> 00:42:47.400
three. All right, even with a three, you just

00:42:47.400 --> 00:42:48.699
barely appear, and the Echo just kind of like

00:42:48.699 --> 00:42:52.420
barely gripping, holds on, sort of starts, almost

00:42:52.420 --> 00:42:54.059
like shifts a little bit as it appears next to

00:42:54.059 --> 00:42:56.420
it. The owl sort of feeling this turns, but the

00:42:56.420 --> 00:42:58.300
Echo is still able to hold its grip and go in

00:42:58.300 --> 00:43:00.199
for a strike. All right, I'm going to go in for

00:43:00.199 --> 00:43:06.039
my two attacks. Okay. First one is an 18. 18

00:43:06.039 --> 00:43:10.500
hits. Second one is a 13. Pretty sure that hit

00:43:10.500 --> 00:43:11.960
last time. Yes, that hits. Yeah, sorry, yeah,

00:43:11.980 --> 00:43:14.730
it hits. It hurts, too. It hurts. It's about

00:43:14.730 --> 00:43:18.389
to hurt. Yeah, that hurts. Also, I'm going to

00:43:18.389 --> 00:43:21.090
use Unleash Incarnation, which means I can heighten

00:43:21.090 --> 00:43:23.730
my Echo's Fury and take an additional melee attack

00:43:23.730 --> 00:43:27.449
when I use the attack action. So here's attack

00:43:27.449 --> 00:43:32.349
number three. Okay. Okay. Oh, my gosh. That's

00:43:32.349 --> 00:43:34.670
a poor bird. That's a 16. That's going to hit.

00:43:35.449 --> 00:43:39.510
Slow. Three hits. Full attacks. It just appears

00:43:39.510 --> 00:43:40.989
here, the Echo. He doesn't know the Echo yet.

00:43:41.550 --> 00:43:42.929
Still surprised by it. Right, he hasn't seen

00:43:42.929 --> 00:43:44.670
this, yeah. All right, here we go. Holy shit.

00:43:44.690 --> 00:43:49.130
Here we go. D8 plus six times three. Yeah. Wow,

00:43:49.170 --> 00:44:02.190
mama. Yeah. 31. Holy shit. 31. Holy shit. That

00:44:02.190 --> 00:44:05.309
is, I mean, like, yeah, you just rip out this

00:44:05.309 --> 00:44:09.670
thing with this ferocious volley of attacks and

00:44:09.670 --> 00:44:12.019
just like... Like, it can't really fight back.

00:44:12.219 --> 00:44:14.199
It just landed here, thinking it was somewhat

00:44:14.199 --> 00:44:17.920
safe. And this. This. Surprised it from behind,

00:44:18.079 --> 00:44:20.539
even. Yeah, like. I mean, this thing is, like,

00:44:20.579 --> 00:44:22.159
it's strong. But you're already tearing it apart.

00:44:22.179 --> 00:44:24.360
Jaune is staring on, like, in amazement. He was

00:44:24.360 --> 00:44:27.320
dreading this encounter this whole time. He wanted

00:44:27.320 --> 00:44:28.480
to fight this thing. But I think there was a

00:44:28.480 --> 00:44:31.920
fear in him. A fear instilled by that loss out

00:44:31.920 --> 00:44:33.880
in the Borderlands. He barely made it out. Jules

00:44:33.880 --> 00:44:37.320
almost died. And now, as Dresden and Blanche,

00:44:37.400 --> 00:44:41.969
these two soldiers. Like, warriors, just so much

00:44:41.969 --> 00:44:45.789
more, I guess, trained, calm, and collected in

00:44:45.789 --> 00:44:48.070
here. I think Jaune is just staring up in just

00:44:48.070 --> 00:44:51.329
sheer amazement and all that fear. The embers

00:44:51.329 --> 00:44:56.750
of it just fizzle out. His eyes sort of harden.

00:44:56.929 --> 00:45:01.809
His resolve strengthens. Holy shit. Welcome back,

00:45:01.949 --> 00:45:08.309
Jaune. That hurt. A lot. It's been Stern. Jaune

00:45:08.309 --> 00:45:15.809
Stern. What are you thinking over there? Your

00:45:15.809 --> 00:45:18.769
ponytail's looking consternated. Just thinking

00:45:18.769 --> 00:45:22.869
about a word real fast. Is it consternated? That

00:45:22.869 --> 00:45:24.710
might be a word. No, that's not the word. All

00:45:24.710 --> 00:45:30.010
right. Jaune, pierce the depths. Oh, it's a new

00:45:30.010 --> 00:45:34.369
one. And Jaune changes the grip on his spear.

00:45:34.570 --> 00:45:37.329
What? Holy shit. And throws his spear. At the

00:45:37.329 --> 00:45:42.210
Cata Cola. Holy shit. Oh, that's cool. 19 on

00:45:42.210 --> 00:45:47.329
the die, plus five. I should probably double

00:45:47.329 --> 00:45:48.949
check his... Oh, yeah, his distance is good.

00:45:49.110 --> 00:45:51.349
It's so cool. Yeah, it's really cool. I mean,

00:45:51.349 --> 00:45:52.809
he's going to have to run and go get it afterwards,

00:45:52.989 --> 00:45:55.829
but it's still pretty cool. All right, D6 plus

00:45:55.829 --> 00:46:01.750
two. Five damage. Yes, this spear just pierces,

00:46:01.750 --> 00:46:03.489
rips right into it. It's like this sort of upper

00:46:03.489 --> 00:46:06.449
arm. He, like, just tears it out, and the spear

00:46:06.449 --> 00:46:08.730
goes falling down, clattering down beneath the

00:46:08.730 --> 00:46:12.929
sort of tree about ten feet away from where Jaune

00:46:12.929 --> 00:46:17.190
stands. Holy shit. I guess it would probably

00:46:17.190 --> 00:46:20.230
be, would it be corny to just, like, use his

00:46:20.230 --> 00:46:23.550
movement now to go walk up to his spear? No.

00:46:23.750 --> 00:46:26.469
Okay. He's going to walk up to the spot where

00:46:26.469 --> 00:46:27.730
it's... He just guys forward, grabs the spear,

00:46:27.869 --> 00:46:30.650
and just stands right beneath this thing, right

00:46:30.650 --> 00:46:32.130
beneath the boughs of this tree where this...

00:46:32.349 --> 00:46:34.510
Creature waits. Okay, so he's directly underneath

00:46:34.510 --> 00:46:36.789
it then. You know what's going to be fun? What?

00:46:37.409 --> 00:46:38.690
Ramin's turn. Oh, you're going to do something

00:46:38.690 --> 00:46:41.690
else? A bonus action? Jean has no bonus actions,

00:46:41.769 --> 00:46:43.610
actually. Oh, that's true, yeah. He has a reaction,

00:46:43.710 --> 00:46:45.750
no bonus actions. He has a reaction, yeah. Ramin's

00:46:45.750 --> 00:46:49.010
turn. All right. I'm going to roll this in secret.

00:46:49.769 --> 00:46:53.409
Oh. I control Ramin. I want to remind everyone

00:46:53.409 --> 00:46:56.530
here, Ramin is very, very sick. Fuck me. He takes

00:46:56.530 --> 00:47:00.590
a negative four on all d20 rolls, including death

00:47:00.590 --> 00:47:04.179
saves. Oh, right. He's down. I forgot he was

00:47:04.179 --> 00:47:08.019
down. Ooh, Ramin, man. Ooh, tough break, homie.

00:47:08.179 --> 00:47:12.440
I've made my roll. Okay. Yeah, wow. I totally

00:47:12.440 --> 00:47:14.639
forgot about that. What are we going to do? Should

00:47:14.639 --> 00:47:18.500
we do something? What? Has this thing fallen

00:47:18.500 --> 00:47:21.519
from the tree? No, he's still up there. I mean,

00:47:21.539 --> 00:47:25.460
Dresden can't. So, all right. Let's get into

00:47:25.460 --> 00:47:28.199
it from character perspective. I feel like there's

00:47:28.199 --> 00:47:30.619
a great chance that Blanche doesn't even realize.

00:47:31.449 --> 00:47:35.230
Bet Ramin is down. Whose turn is it? It's mine.

00:47:36.210 --> 00:47:38.570
Great. I'm trying to decide if 10 feet up is

00:47:38.570 --> 00:47:40.429
high enough that Jean Franklin should still get

00:47:40.429 --> 00:47:44.449
an AOO. I think it's a little out of the range

00:47:44.449 --> 00:47:46.909
still. Just heads up, my Echo gets an AOO. Your

00:47:46.909 --> 00:47:49.929
Echo does. Your Echo can take it. I'm moving

00:47:49.929 --> 00:47:51.550
out of the way. This thing is going to blast

00:47:51.550 --> 00:47:53.429
off the tree branch. It's going to move 15 feet

00:47:53.429 --> 00:47:55.150
because it can't go very far and land on the

00:47:55.150 --> 00:47:57.429
top of some hedges that are just by. There's

00:47:57.429 --> 00:47:59.469
sort of a hedge maze sort of thing, and he's

00:47:59.469 --> 00:48:01.110
like, Lance, talk about Rosebush. Rose is sort

00:48:01.110 --> 00:48:03.889
of breaking under the talons. Okay. Give me that

00:48:03.889 --> 00:48:08.190
attack. 25 to hit. It's going to hit. It's going

00:48:08.190 --> 00:48:10.670
to hit. I've got to take so many EOs. Oh, this

00:48:10.670 --> 00:48:15.030
slow is so nasty. So, yeah, I'm going to reroll

00:48:15.030 --> 00:48:18.150
damage. Hell, yeah. Yeah. I have to take this

00:48:18.150 --> 00:48:21.079
next damage. Okay. Because I rolled a three on

00:48:21.079 --> 00:48:23.840
the die on that one. Oof. All right. That's a

00:48:23.840 --> 00:48:26.960
fair use. I think it's worth it. Yeah. Let me

00:48:26.960 --> 00:48:29.579
get a one. No, I got a five on the die, so that's

00:48:29.579 --> 00:48:33.079
11. Okay. Oh, my God. That's 11 on it. Oh, this

00:48:33.079 --> 00:48:37.239
thing is getting pretty beat up. Okay. It takes

00:48:37.239 --> 00:48:40.980
that good blow as you slice into it. Feathers

00:48:40.980 --> 00:48:43.900
fly. Black feathers raining down on top of Jaune

00:48:43.900 --> 00:48:47.349
below. It slides over. Flans down on top of the

00:48:47.349 --> 00:48:55.650
rosebush, and it's going to reach out with another

00:48:55.650 --> 00:49:00.190
one of those attacks. It looks desperate. It's

00:49:00.190 --> 00:49:02.530
pulling into more of its resources than it wants

00:49:02.530 --> 00:49:04.309
to, but it has to do something. It has to get

00:49:04.309 --> 00:49:06.969
you guys off. Again, its wings go frigid, and

00:49:06.969 --> 00:49:09.909
it lashes out in the same cold wind, rips through

00:49:09.909 --> 00:49:13.030
Dresden, Jaune, and the Echo. The Echo's gone

00:49:13.030 --> 00:49:15.480
regardless. It's going to take more than one

00:49:15.480 --> 00:49:18.719
damage. So that go disappears as this wind strikes

00:49:18.719 --> 00:49:22.719
it. It's AC 17. It's not AC. It's a save. So

00:49:22.719 --> 00:49:25.780
you're going to take damage regardless. But Jaune

00:49:25.780 --> 00:49:28.400
and Dresden now need to make a con save using

00:49:28.400 --> 00:49:31.039
everything I've got. With my multi -attack just

00:49:31.039 --> 00:49:33.519
gone, it's like, yeah. There's a button for advantage.

00:49:34.079 --> 00:49:36.260
Okay. I'll tell you guys right now because I

00:49:36.260 --> 00:49:38.329
think it's cool. to let you know, I can only

00:49:38.329 --> 00:49:40.110
use this ability twice per day. Oh, this is it.

00:49:40.110 --> 00:49:43.250
I'm using it both times right now. Okay. I was

00:49:43.250 --> 00:49:45.030
forced into using all my strongest resources

00:49:45.030 --> 00:49:47.550
because I'm slow. If you guys get through this.

00:49:47.710 --> 00:49:49.570
Straight up D20 roll for Jaune. I don't think

00:49:49.570 --> 00:49:51.889
he's going to make it. So good thing he's got

00:49:51.889 --> 00:49:57.050
a pretty beefy HP at this point. 19 on the die,

00:49:57.170 --> 00:50:01.010
though. 19. Also, I think he has a, it's not

00:50:01.010 --> 00:50:02.929
a D20 roll, a straight D20 roll. He has a plus

00:50:02.929 --> 00:50:05.980
three or four in con. Not for saving throws.

00:50:06.260 --> 00:50:08.400
It's not a saving throw. It's just his base stat.

00:50:08.880 --> 00:50:10.800
Saving throws just add proficiency to the base

00:50:10.800 --> 00:50:12.480
stat. But if you don't have that, in lieu of

00:50:12.480 --> 00:50:14.340
having that proficiency, you just use their base

00:50:14.340 --> 00:50:17.860
stat as a saving throw. So his con ability modifier.

00:50:18.400 --> 00:50:21.780
Oh. So how does that apply for Dresden then?

00:50:22.079 --> 00:50:24.420
Do you have a con saving throw? Yeah. Then use

00:50:24.420 --> 00:50:26.019
that. Then use that. That's higher. Okay, cool.

00:50:26.039 --> 00:50:27.539
Just means you have proficiency towards that

00:50:27.539 --> 00:50:31.019
ability. Okay, cool. Yep. All right, so that's

00:50:31.019 --> 00:50:33.659
15 out of the die, which means 19. Let me just

00:50:33.659 --> 00:50:36.599
see. I mean, I guess a crit doesn't matter in

00:50:36.599 --> 00:50:40.739
this case. Oh, right. Still, yeah. It was just

00:50:40.739 --> 00:50:42.920
four on the die on that one. Okay. Put that four

00:50:42.920 --> 00:50:44.739
first. That makes it more exciting. Do it in

00:50:44.739 --> 00:50:50.480
post. That's a four on the die. It's just a 15

00:50:50.480 --> 00:50:54.519
on the die. Oh, my God. Sorry. You guys are going

00:50:54.519 --> 00:50:55.900
to take half damage from this. Let me roll this

00:50:55.900 --> 00:51:04.280
real fast. Do you know what the die was? Okay.

00:51:04.980 --> 00:51:09.099
That is more than 19 damage. Whoa. It's halved

00:51:09.099 --> 00:51:11.360
to nine for both Jaune and Dresden. Holy shit.

00:51:11.699 --> 00:51:16.619
Okay. That's not near as bad as the first time.

00:51:16.719 --> 00:51:19.739
First time was a nasty high roll. Okie doke.

00:51:19.760 --> 00:51:23.159
That's my turn. Blanche Trudeau. All right. I'm

00:51:23.159 --> 00:51:26.980
playing Blanche. Blanche's kind of part of her

00:51:26.980 --> 00:51:29.960
whole thing is battlefield awareness. Blanche

00:51:29.960 --> 00:51:35.130
knows that Ramin is down. So with her giga movement

00:51:35.130 --> 00:51:40.130
here, let me double check the distance. Oh, she

00:51:40.130 --> 00:51:43.369
can't get there in one move. So she'll double

00:51:43.369 --> 00:51:49.809
move to get to Ramin and use one of her potions

00:51:49.809 --> 00:51:53.289
on him. To administer a potion to somebody else

00:51:53.289 --> 00:51:56.230
is a full action. It's a bonus action for yourself,

00:51:56.389 --> 00:51:58.989
but I call it an action to administer somebody

00:51:58.989 --> 00:52:01.840
else. All right. Then she's going to stand here

00:52:01.840 --> 00:52:04.659
until next round. I don't want to, but I have

00:52:04.659 --> 00:52:07.039
to. I'd like you to make a medicine check real

00:52:07.039 --> 00:52:11.800
quick. Just for free. Just to be aware. So he's

00:52:11.800 --> 00:52:14.659
about to die. Make a medicine check for me. I'm

00:52:14.659 --> 00:52:19.320
trying. I'm trying. It's a plus zero. Seven on

00:52:19.320 --> 00:52:23.000
the die. He's just breathing, like, out. His,

00:52:23.119 --> 00:52:25.840
like, eyes are all open and, like, sort of crusted

00:52:25.840 --> 00:52:27.880
over by ice, and they're just staring off sightlessly.

00:52:28.559 --> 00:52:31.519
He's not, like, aware or really conscious, but

00:52:31.519 --> 00:52:35.579
he's just, like, breathing, breathing hard. And

00:52:35.579 --> 00:52:37.679
you don't know his state. You don't understand,

00:52:37.920 --> 00:52:42.019
but... I'm here for you, boy. And after, like,

00:52:42.239 --> 00:52:44.780
that last episode, this sort of hatred you felt

00:52:44.780 --> 00:52:47.340
towards him, this anger, and Blanche is still

00:52:47.340 --> 00:52:50.820
there for him. in this moment, in this fight.

00:52:51.460 --> 00:52:55.699
Behind you, the battle rages on. Dresden, you're

00:52:55.699 --> 00:52:58.619
up. Okay, so I'm going to manifest my echo again.

00:52:58.940 --> 00:53:02.300
Okay. Behind this thing. And then Dresden is

00:53:02.300 --> 00:53:04.599
going to move up to it, so I have flanking. Okay.

00:53:04.900 --> 00:53:07.840
So your echo is on top of the... It's still a

00:53:07.840 --> 00:53:11.329
little raised up. Okay. Try a sign if 10 feet

00:53:11.329 --> 00:53:12.989
is too high. That's actually kind of crazy for

00:53:12.989 --> 00:53:14.769
a hedge. It's a 10 -foot hedge? Yeah, it's crazy.

00:53:14.809 --> 00:53:16.670
It's 5 -foot hedge. I was thinking, after I said

00:53:16.670 --> 00:53:18.329
that, I was kind of like, hedges aren't 10 feet.

00:53:18.769 --> 00:53:20.329
It's a 5 -foot hedge, so you can actually reach

00:53:20.329 --> 00:53:22.210
it. It's still 5 feet up and over as you get

00:53:22.210 --> 00:53:24.389
there. Cool. And the echo appears behind it,

00:53:24.409 --> 00:53:26.170
also standing upon, like, crushing some roses

00:53:26.170 --> 00:53:29.449
beneath its echoey feet. Cool. Again, it's between

00:53:29.449 --> 00:53:33.329
the two of you. Going in for two attacks. Do

00:53:33.329 --> 00:53:37.929
it! Do it! Do it, Dresden, do it! First one is

00:53:37.929 --> 00:53:43.079
a 21. Okay. And second one is a 16. Those both

00:53:43.079 --> 00:53:45.099
are going to hit. Both are going to hit. 2d8

00:53:45.099 --> 00:53:51.079
plus 6 each. All right, so that's 13 for the

00:53:51.079 --> 00:53:54.900
first one. And only 8 on the second one. 8, okay.

00:53:55.900 --> 00:53:59.199
So are you attacking one from each? Yeah, why

00:53:59.199 --> 00:54:01.400
not? Hell yeah. For some good flavor. That's

00:54:01.400 --> 00:54:04.019
pretty good. I like the flavor of that. Just

00:54:04.019 --> 00:54:07.380
double -sided, slashed by the echo. impaled by...

00:54:07.380 --> 00:54:10.239
He just fetters flying on both sides. He can't

00:54:10.239 --> 00:54:14.199
move. He's fucking slow, dude. Did I roll? I

00:54:14.199 --> 00:54:16.039
didn't roll against that, did I? Let me do a

00:54:16.039 --> 00:54:17.420
quick roll for that. I didn't on this last...

00:54:17.420 --> 00:54:20.099
Didn't I? You got a 13, right? How many rounds

00:54:20.099 --> 00:54:21.780
are we in? I don't remember. Yeah, I think this

00:54:21.780 --> 00:54:23.099
is the third one. We'll figure it out in post.

00:54:24.840 --> 00:54:30.280
Professional podcaster. Holy shit. It's me again.

00:54:31.179 --> 00:54:34.389
Now it's Jean. What's Jean doing? Sorry. Yeah,

00:54:34.510 --> 00:54:39.630
so Jean picks up his spear, runs over next to

00:54:39.630 --> 00:54:42.909
the catacolo. Oh, my God. And gets another attack

00:54:42.909 --> 00:54:46.010
off. This poor thing. Yeah, this is intense.

00:54:48.289 --> 00:54:54.849
18. Just four damage, though. Okay. I will tell

00:54:54.849 --> 00:54:57.650
you right, this thing is not looking good. Sweet.

00:54:58.230 --> 00:55:01.949
Oh, this is bad. I probably should have used.

00:55:02.409 --> 00:55:04.769
Rebuke Evil a long time ago, but... No, that's

00:55:04.769 --> 00:55:06.929
a full action, actually, so now I'm going to

00:55:06.929 --> 00:55:08.889
keep it. It doesn't look like David has been

00:55:08.889 --> 00:55:11.769
genuinely scared enough recently, so I'm fully

00:55:11.769 --> 00:55:14.030
expecting something to happen here. I'm going

00:55:14.030 --> 00:55:18.690
to Legendary Action Dresden. So it turns towards

00:55:18.690 --> 00:55:21.809
you, Dresden. It saw the echo vanish when it

00:55:21.809 --> 00:55:23.889
hit it with its attack before, so now I think

00:55:23.889 --> 00:55:25.989
it's aware the echo is something that will vanish.

00:55:25.989 --> 00:55:28.639
It's not real. So it's going to go for you and

00:55:28.639 --> 00:55:30.559
just strike out. Okay. Two buttons for disadvantage.

00:55:30.920 --> 00:55:32.760
Oh, my God. You got to give everything. What

00:55:32.760 --> 00:55:37.639
are you down to? 27. Okay. Legendary action from

00:55:37.639 --> 00:55:39.260
this thing. I'm not fucking taking chances. This

00:55:39.260 --> 00:55:41.400
thing's attacks hit hard. We have no healer.

00:55:41.780 --> 00:55:43.780
I have a nasty amount of poison damage on these.

00:55:43.820 --> 00:55:45.719
Jewels. That's what brought jewels down. Right.

00:55:46.300 --> 00:55:49.960
Ridiculous damage. Fuck that. Okay. What first

00:55:49.960 --> 00:55:52.260
one was it? 19 on the die. Wow. Definitely hit.

00:55:52.420 --> 00:55:56.420
Will the second one be a hit? 16 on the die.

00:55:56.719 --> 00:56:00.860
Miss. Yeah, yeah. But this is on my die. On the

00:56:00.860 --> 00:56:04.139
die, sir. Oh, fuck. Fuck. So it's actually going

00:56:04.139 --> 00:56:06.579
to be up. Hang on. Hang on. I lost my page. Now

00:56:06.579 --> 00:56:09.539
we know it's two hits. Fuck. It's going to hit.

00:56:11.739 --> 00:56:14.420
God damn it. That's fair. God damn it. I got

00:56:14.420 --> 00:56:15.760
you. He doesn't need to tell us. That's fair.

00:56:15.880 --> 00:56:19.139
It definitely hits. I promise. What? What'd you

00:56:19.139 --> 00:56:20.719
get? I can see your AC. It hits. What'd you get?

00:56:20.760 --> 00:56:23.579
God damn it. Well, for the listeners, my AC is

00:56:23.579 --> 00:56:25.719
18. What did you roll? He was 16 on the die.

00:56:25.820 --> 00:56:28.780
It's definitely more than a plus two. All right.

00:56:29.699 --> 00:56:34.019
So one attack from this thing. Initially, you

00:56:34.019 --> 00:56:36.139
take seven damage from the actual piercing as

00:56:36.139 --> 00:56:44.059
it rips into you. Then you also take 12 more

00:56:44.059 --> 00:56:47.239
poison damage on top of it. Whoa. So that's,

00:56:47.239 --> 00:56:50.179
what, 19 damage? Just this thing pierces into

00:56:50.179 --> 00:56:52.599
Dresden and you feel like a poison sickness again.

00:56:52.699 --> 00:56:55.219
Just the sickness coursing through you like a

00:56:55.219 --> 00:57:00.920
almost like consecrated sereno. I was laughing

00:57:00.920 --> 00:57:03.079
towards you. Dresden is staring this thing in

00:57:03.079 --> 00:57:07.000
the eyes as this happens. Holy shit. From here,

00:57:07.019 --> 00:57:14.739
we pan away from that. Why don't you stare down

00:57:14.739 --> 00:57:18.639
at Ramin, still breathing hard. His skin just

00:57:18.639 --> 00:57:22.460
growing so pale. He just kind of reaches a hand

00:57:22.460 --> 00:57:26.659
upwards, trembling towards the sky. Blanche is

00:57:26.659 --> 00:57:28.539
fumbling through her bag, trying to find her

00:57:28.539 --> 00:57:37.440
potion of healing. Atash, I did it. Thank you

00:57:37.440 --> 00:57:48.960
for the second chance. We did good. And Ramin's

00:57:48.960 --> 00:57:54.860
hand falls to the side as he dies. And we'll

00:57:54.860 --> 00:57:55.380
call it there.
