WEBVTT

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Hey everybody, it's the crew here. We want to

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wish you all a merry skylights or whatever crazy

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holiday your crazy world is celebrating. Guys,

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wish them some merry shit. Be merry, friends.

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If you are listening on episode day, December

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25th, thank you very much for giving us a little

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piece of your day. Thank you, thank you. Hope

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you guys are having a great time and a relaxing

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time. Without further ado, let's get into it.

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What? He's here. On the Citadel. That's... I

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can't... Why the hell would he... The Crystal

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Network is currently undergoing some magical

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difficulties. Please be patient. Our regularly

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scheduled content will return shortly. Alright,

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guys. Last week we talked morning dookies. This

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week we're talking night dookies. What you got

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for me? I don't... I don't night dookie. Or we

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can talk about, you know, no, no, no, we're going

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to, we're going to, we're going to reconcile

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a couple of things here. Oh boy. Yeah. Well,

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first off, uh, happy birthday, Steven. Oh, thank

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you. Uh, a couple, a couple, a couple of days,

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but yeah, as of this recording, it's two days

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from now, but when this releases, it's going

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to be after your birthday. So this is your birthday

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episode. And, uh, actually by this time, our

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lovely listeners will have seen some, some birthday

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content. Yay. Happy birthday, Stephen. Early

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content at Big Water. We saw so much Big Water,

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guys. Some Big Water. So much Big Water. Oh,

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Big Water. Oh, you got to post some of those

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videos, too. Yeah, I threw one up on the story

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already. Oh, hell yeah. But yeah, as we were

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arriving to Jeremy's, there was a sign further

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down the road, the road that I take home. It

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says it's closed, crossing over the Ammonusic

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River. So when we're done recording here, we're

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going to have to get creative with the map. See

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how we can get home. There's flooding everywhere.

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We were at Walmart earlier getting stuff for

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the show. And we actually, they evacuated the

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store. The parking lot was flooding. It's crazy.

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So on the way home, we had to stop at like three

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different river spots to look at how big the

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water was. It was really big. It was so cool.

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Yeah. The weird thing is like the photos, the

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pictures, just don't do big water justice. Don't

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do big water justice. You got to be there. It

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was beautifully freaky. Yeah. Yeah. Nature's

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wild. Yeah. Damn, nature, you scary. So we're

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looking forward to a wet Christmas here in New

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Hampshire. Yeah. Unfortunately, it's going to

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be a green Christmas. Before we get too far into

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this, one more reconciliation we have to do.

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Yes. How was Florida, David? How was Florida,

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David? How was Florida? We spaced last week,

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and I felt really, really fucking bad. I mean,

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it was good. It was good. I played a lot of Dragon

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Quest Monsters the Dark Prince. That is a perfect

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Florida vacation. Really good game. Really good.

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You were in the hot tub? That wasn't a hot tub.

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You did some kayaking. I went on a kayak trip.

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Yeah, it was good. Nice. Good old time. Good

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old time. Okay. You know what's more exciting

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than Florida, though? What's more exciting than

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Florida? What's more exciting than Florida is

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it happened yesterday. I finally received my

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Christmas meat pie, so my dookies will be ho

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-merry this evening. Oh, my goodness. I'm so

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excited. I've got banana bread, too. It's going

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to be a good Christmas. All is merry and not

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so bright. Oh, my God. I know. I want to do some

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more holiday cooking. I'm excited. I want to

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try to do a meat pie for you, David. Not to compete.

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I won't win that fight. I won't win that fight.

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I just want to be like. Hey, is mine good too?

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No. So you guys want to start the episode? Roll

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for initiative. Speaking of things that aren't

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good. Jesus. The situation you're in isn't very

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good. Oh, okay. I thought that was going to go

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somewhere meaner. Ready to go. Let's fucking

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do it. We are outside the rather opulent master

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bathroom in the manner of its Mendel Prado. In

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this isolated hallway, Rune Rusong holds Turbo,

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the back familiar of Blanche Trudeau. Blanche,

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you are seeing through Turbo's eyes. Are you

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hearing through his ears too, correct? Yeah.

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And Rune is looking you in the eyes. That smile

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still on his face. You see his eyes are sort

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of flickering this way and that. He's thinking

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deeply. His grip shaking. Is there anything you

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want to do? Mechanically, I don't think there

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is anything that she can do. Waiting is also

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fully a possibility. Yeah, she's going to struggle

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and try to break his grip. You want to roll for

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it? Yeah, I'll roll for it. You're a bat, so

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roll for the bat. Okay. It's going to be a contested

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athletics check. You can also use your acrobatics,

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so dexterity or your strength. Okay, yeah, dex

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is going to be the way to go for this little

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bat. 21. I rolled a natural one. Oh, excellent.

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I said his grip was shaking. Something has really

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set him off, and you actually very easily, the

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bat sort of squirms. I mean, imagine trying to

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hold a bat. Yeah, seriously. He had a grip strong

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before, but now his hand's shaking, and you push

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your strength into the bat. You're willing it.

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You're talking to it, right? You can communicate

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with this thing. And so with your knowledge of

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combat, You know, you just wrestled a pig man.

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You broke out of his grip. So you just slide

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out of Rue's greasy hand, sort of unfurling your

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wings. And his eyes are still following you.

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And as if this is just made up his mind, he just

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looks you in the eyes and says, whatever happens

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next, you just remember that he did not stand

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in the way. And his grin does not settle. The

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shock in his eyes does not fade. But Rune Rue's

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song turns away from you. and simply walks away.

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Just know that I did not stand in the way? He

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walks away, and unless you want to do anything

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to stop him, he's moving down around the corner

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and vanishing from sight, leaving your sight,

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perhaps leaving this manor. Huh. Yeah, that's...

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Could I maybe roll insight to try to... Yeah.

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Like, is he afraid? Absolutely, roll insight.

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Just a 12. Okay. I think it's pretty obvious,

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even with a 12, he's not hiding it. There is

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fear there. There is fear mingled with excitement.

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Something huge is happening. All right, then.

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I mean, I guess all Blanche can do at this point

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is continue on with her mission. She's got to

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look through for Eatsman's office, I think, is

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kind of her... That's your game? That's a game.

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Hell yeah. I updated our little map. So, and

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I'll tell you all this right now. You can kind

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of see it visually there, but let me give you

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a breakdown of what's going on with you. This

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bathroom you're currently in is somewhat centrally

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located on the first floor of the Western Wing.

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If you look about 80 feet or so down the hallway,

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you'll see it opens into the entrance hall where

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you first... moved in here. You see that same

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armored suit that stood in your way before is

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still standing in that sort of doorway. It's

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back against you, or against the door, like,

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you know, facing you, so it's not looking towards

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you. You could feasibly move over this guard's

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head and into the upper floor of the manor and

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still be within your 100 -foot range. Essentially,

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this means that both the first and second floors

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of the western wing are within your range, where

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you are now in this bathroom, as well as some

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of the party terrace outside and the western

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roof of the manor. 100 feet up, yeah, you can

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hit the roof. Moving about can be risky, though.

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You do not know how the armored guard may react

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to a pest. Sure. The one boon that you have is

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that nobody but Rune seems to know that you are

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on the inside, right? Right. This is a private

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bathroom, not likely to be disturbed by anybody.

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A perfect base of operations from which to scout

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the manor. So you can roll investigation, you

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can roll stealth if you want to, like... move

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about things quickly. You want to push into the

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upper floors or move down this floor, potentially

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risking passing the guard. Or I will say that

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if you want to spend time to very slowly, meticulously

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learn the layout of the manor, find other ways,

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any open windows you can use to traverse the

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second floor to the roof to wherever, I'll let

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you scout the manor, but it's going to cost time.

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And you won't have any checks. You can play this

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safe. This is a good -ass setup you've created

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for yourself. Yeah. First, really quick, before

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I go into that, we'll post a picture of the map

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at some point, but I kind of just want to describe.

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If you're looking at the map Bird's Eye, it kind

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of looks like a T -shirt, and split down the

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sternum is, like, the long entrance hall that

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we came in, and, like, the right -hand sleeve

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and the left -hand sleeve are sort of like the

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wings. and then the big flowing bottom is the

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terrace, and Blanche is in that left -hand sleeve.

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So now to your bargain. I like the idea of spending

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time and observing. Would you give me any extra

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time if I ignored the first floor and wanted

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to stealth to get to the second floor and then

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take your look -around deal? I kind of feel like

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his office isn't going to be on the first floor.

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Yeah, I'll give you that. I'm taking a bet there.

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Yeah. We'll say a full scouting would take maybe

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an hour and a half, two hours to really even

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take us around. But we'll say that if you want

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to skip the first floor, you'll have the entire

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second floor mapped out safely within an hour.

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If you want to go... Yeah, I think that's about...

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That seems like a pretty good amount of time.

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Yeah, so one more thing is that I'll have any

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sort of special abilities that the bat has, which

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means things like blindsight and keen hearing.

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The bat has advantage on wisdom checks that rely

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on hearing. So, yeah, let's go for that. You

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said you wanted a stealth check for me to get

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upstairs? Yes, you want to go upstairs immediately.

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The only way you'd know for sure to get up there

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right now, if you're not going to scout the first

00:11:58.210 --> 00:12:00.610
floor at all, is to move over the armored guard

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in the entrance hall and move up to the balcony

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second story railing. Give me a stealth check.

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I'm going to give you a button first. Okay. I

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can't fail this one. This is so important. 19

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for the first roll, and lower for the second.

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Going off of my passives, that's fine. Okay,

00:12:25.120 --> 00:12:27.279
nice. So you take your moment well when there's

00:12:27.279 --> 00:12:29.340
no guests moving to the room, when the guards

00:12:29.340 --> 00:12:33.279
are all facing away, and you skitter up the wall,

00:12:33.440 --> 00:12:35.500
flying very swiftly, moving very quickly out

00:12:35.500 --> 00:12:38.320
of the room and into the second floor. Part of

00:12:38.320 --> 00:12:40.059
why it takes you a long time in the second floor

00:12:40.059 --> 00:12:42.659
if you want to fully scout it is there are armored

00:12:42.659 --> 00:12:45.940
guard, looks like one per wing, moving slowly

00:12:45.940 --> 00:12:49.009
down the hallway on a sort of route. So as it

00:12:49.009 --> 00:12:50.789
passes, you need to kind of like duck behind

00:12:50.789 --> 00:12:53.649
a table or something like that. I'm not going

00:12:53.649 --> 00:12:55.269
to have you roll stealth for this. I'm more just

00:12:55.269 --> 00:12:56.830
explaining why it takes a long time for you to

00:12:56.830 --> 00:13:00.490
get a full mental map of the second story. Sure.

00:13:00.669 --> 00:13:02.929
But you shave some time by ignoring the first.

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I hope it pays off. Okay. I mean, my thought

00:13:07.889 --> 00:13:11.049
is if it's not on the second floor, then I can

00:13:11.049 --> 00:13:14.149
still go back to the first floor. Yeah. I mean,

00:13:14.169 --> 00:13:17.049
that's also assuming that this is the wing that

00:13:17.049 --> 00:13:20.019
Eatsman's... offices in is a whole other half

00:13:20.019 --> 00:13:23.120
of the building. I will say this. What was I

00:13:23.120 --> 00:13:27.240
going to say? I forgot. You looked at me like

00:13:27.240 --> 00:13:30.019
I knew. Jeremy? You're looking for clues from

00:13:30.019 --> 00:13:32.059
me. Jeremy, explain it. Take it away, Jeremy.

00:13:32.240 --> 00:13:36.139
Explain myself. Oh, look, we just won the game.

00:13:37.399 --> 00:13:40.960
Oh, level five. Everything we needed was in his

00:13:40.960 --> 00:13:45.179
office. Oh, man. Oh, look, Zeb's back. Oh, thanks,

00:13:45.259 --> 00:13:48.399
Satosh. I will say this. You have time. You're

00:13:48.399 --> 00:13:49.679
going to spend some time exploring this floor.

00:13:49.740 --> 00:13:51.299
You're being careful. So I'm going to give you

00:13:51.299 --> 00:13:53.600
a brief layout of what you're finding. Okay.

00:13:53.799 --> 00:13:55.440
I think the first thing you're going to notice

00:13:55.440 --> 00:14:00.460
is that somewhere almost directly above the bathroom

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you are currently in, one door on the second

00:14:03.279 --> 00:14:06.659
floor very much stands out. Rather than the wooden

00:14:06.659 --> 00:14:09.340
doors you're seeing all around with, like, openings

00:14:09.340 --> 00:14:11.419
on the bottom, you know, actual, like, ways of

00:14:11.419 --> 00:14:13.679
getting through, there's one very heavily secured

00:14:13.679 --> 00:14:16.639
door. All right, I mean, I guess that's... Steel,

00:14:16.840 --> 00:14:22.320
locked, sealed. You, I think, especially as a

00:14:22.320 --> 00:14:25.419
wizard, might recognize the magical wards placed

00:14:25.419 --> 00:14:29.000
sort of at the base of the door. Cool. I'm guessing

00:14:29.000 --> 00:14:31.200
that there's no way that the bat is sneaking

00:14:31.200 --> 00:14:34.320
through that door. I think that's going to be

00:14:34.320 --> 00:14:36.940
very challenging. Okay. Getting into that door

00:14:36.940 --> 00:14:39.399
is a problem, but you, like I said, you're spending

00:14:39.399 --> 00:14:42.179
an hour exploring, right? Maybe there's more

00:14:42.179 --> 00:14:44.919
to find. Yeah, okay. All right, let's do that.

00:14:45.340 --> 00:14:47.440
Okay. I got nothing else to go on unless I'm

00:14:47.440 --> 00:14:50.899
going to... Yeah. I will quickly recap what you

00:14:50.899 --> 00:14:54.559
learn in one hour. There are many rooms, many

00:14:54.559 --> 00:14:56.179
rooms branching off from these hallways, many

00:14:56.179 --> 00:14:59.279
of them much the same. Guest chambers, you know,

00:14:59.340 --> 00:15:03.100
cozy little living spaces, a few personal libraries.

00:15:03.259 --> 00:15:07.259
Most of these rooms seem entirely unused. You

00:15:07.259 --> 00:15:11.500
find many... exits, small cracked windows, whatever,

00:15:11.679 --> 00:15:14.120
like, you know, letting the cool night air in,

00:15:14.220 --> 00:15:16.879
getting the mustiness out of this old building

00:15:16.879 --> 00:15:19.019
that you can use to sort of like squeeze outside.

00:15:19.139 --> 00:15:21.940
You can scan the view of the party. So you kind

00:15:21.940 --> 00:15:23.759
of have some idea of what things look like in

00:15:23.759 --> 00:15:27.500
the night or in the coming night. You also have

00:15:27.500 --> 00:15:29.919
gained access to the roof via these sort of windows.

00:15:30.679 --> 00:15:35.740
You do find that perhaps just above that sealed

00:15:35.740 --> 00:16:01.769
door, there is a vent. Gotcha. A bat could probably

00:16:01.769 --> 00:16:10.659
slip in? Dangerous is happening inside. They

00:16:10.659 --> 00:16:13.039
would need some way to get smoke, get chemicals

00:16:13.039 --> 00:16:16.919
out. Sure. All right. I'm going to send Turbo

00:16:16.919 --> 00:16:20.179
down in there. Okay. Turbo's about to go down

00:16:20.179 --> 00:16:23.779
in. We'll say that this is after one hour. You

00:16:23.779 --> 00:16:25.899
now stand at the precipice of this. Turbo's squeezing

00:16:25.899 --> 00:16:29.299
through the bars and about to push deeper down.

00:16:30.039 --> 00:16:32.639
We started at 6 o 'clock. It is now 7 o 'clock

00:16:32.639 --> 00:16:34.700
p .m., and I want to cut back to Dresden before

00:16:34.700 --> 00:16:37.019
we resolve this. Okay. To see what Dresden's

00:16:37.019 --> 00:16:39.899
been up to in this time. Oh, boy. Oh, boy. Dresden.

00:16:40.320 --> 00:16:43.740
Yes. You have just been contacted, well, at least

00:16:43.740 --> 00:16:46.740
about an hour ago, by Yitzmin Del Prado himself.

00:16:47.299 --> 00:16:49.179
He has asked to meet with you inside meeting

00:16:49.179 --> 00:16:51.659
chamber number two just after eight o 'clock.

00:16:52.159 --> 00:16:54.620
Jean Franklin is still inside meeting chamber

00:16:54.620 --> 00:16:56.960
number four, discussing matters of business with

00:16:56.960 --> 00:16:59.480
Samuel LaRoche. How are you spending your time

00:16:59.480 --> 00:17:04.779
while waiting for your, uh, your lord? I think

00:17:04.779 --> 00:17:07.460
initially Dresden stood at the door for a little

00:17:07.460 --> 00:17:10.319
bit, you know, like maybe five minutes or so.

00:17:10.599 --> 00:17:15.839
Okay. And then I think he has decided to slowly

00:17:15.839 --> 00:17:18.900
wander about the party, not speaking to anybody,

00:17:18.940 --> 00:17:24.339
but keeping a keen ear open. Okay. And trying

00:17:24.339 --> 00:17:27.839
to pick up on anything he can hear. Okay. Could

00:17:27.839 --> 00:17:31.279
I, could I? roll some stuff to see if I heard

00:17:31.279 --> 00:17:33.180
anything. I'd like a perception check. This is

00:17:33.180 --> 00:17:35.140
going to be a check that will cover what you

00:17:35.140 --> 00:17:39.900
hear within this hour period. Digging this music.

00:17:40.259 --> 00:17:44.299
Steven, what does this dice say? Twanzoni. What?

00:17:44.839 --> 00:17:48.519
Okay. Natural fucking 20. That's really good.

00:17:48.640 --> 00:17:50.640
I'm okay with this. That's really good. I'm very

00:17:50.640 --> 00:17:53.829
okay with this. Let's resolve your passive perception

00:17:53.829 --> 00:17:55.730
first, and then I'm going to resolve the crit

00:17:55.730 --> 00:17:57.230
afterwards. You're going to get something off

00:17:57.230 --> 00:18:00.089
that crit. Ooh, baby. You're going to learn some

00:18:00.089 --> 00:18:02.049
news earlier than it might have come up, and

00:18:02.049 --> 00:18:05.609
this is really cool. Nice, nice. Okay. With your

00:18:05.609 --> 00:18:07.710
passive, as you move around the party, you know

00:18:07.710 --> 00:18:10.869
this. A lot of people in this party are kind

00:18:10.869 --> 00:18:14.109
of on edge because this sort of news is spreading

00:18:14.109 --> 00:18:16.009
of a very sudden loss of the crystal network.

00:18:16.450 --> 00:18:19.069
Suddenly the broadcast has just gone out. Magical

00:18:19.069 --> 00:18:20.809
difficulties. No one really knows what's going

00:18:20.809 --> 00:18:25.170
on. It went down at almost exactly 6 o 'clock

00:18:25.170 --> 00:18:28.569
p .m. This is a rare occurrence, but not wholly

00:18:28.569 --> 00:18:31.029
unheard of. And a lot of people are chalking

00:18:31.029 --> 00:18:32.910
it up to a local issue. Potential interference

00:18:32.910 --> 00:18:35.329
from the growing magic on San Satyan as the Night

00:18:35.329 --> 00:18:37.430
of the Rembrandt start grows ever closer. There's

00:18:37.430 --> 00:18:39.769
sort of this evident magic that's permeating

00:18:39.769 --> 00:18:42.410
everything. Maybe it's interfering. Hasn't happened

00:18:42.410 --> 00:18:44.430
before, but who's to say it can't happen now,

00:18:44.549 --> 00:18:48.450
right? Still, it's strange. Another thing that

00:18:48.450 --> 00:18:50.769
strikes you as you move about this party... is

00:18:50.769 --> 00:18:53.349
that you do not see Blanche at all. Now, you

00:18:53.349 --> 00:18:56.490
fully witnessed the pig man's foolhardy show

00:18:56.490 --> 00:18:59.210
earlier. You heard him calling Blanche's name

00:18:59.210 --> 00:19:01.650
as he went around picking up armored guard and,

00:19:01.670 --> 00:19:03.210
you know, essentially juggling them, whatever

00:19:03.210 --> 00:19:06.269
the fuck. You know that Blanche has done something.

00:19:06.269 --> 00:19:07.930
Oh, yeah. You know something's happened. Yeah,

00:19:08.029 --> 00:19:11.750
he's been in the trenches enough. He's played

00:19:11.750 --> 00:19:16.829
with minds enough to know that that was her doing

00:19:16.829 --> 00:19:19.819
entirely. Hell, yeah. See how Blanche is up to

00:19:19.819 --> 00:19:21.700
something. You don't know where she is. Right.

00:19:21.759 --> 00:19:24.599
You don't know what she's doing. Perhaps you

00:19:24.599 --> 00:19:26.819
assume that whatever she's about, wherever she

00:19:26.819 --> 00:19:31.099
is, Ramin has joined her. For as you move around

00:19:31.099 --> 00:19:34.359
this party, you see no sign of Ramin Rasool at

00:19:34.359 --> 00:19:39.380
all. Shit. And while player Jeremy knows that's

00:19:39.380 --> 00:19:42.079
odd, there's no reason for Dresden to think that

00:19:42.079 --> 00:19:46.700
he would be anywhere else but with her. Fuck.

00:19:47.160 --> 00:19:51.450
It's quite odd. Dresden, as you're moving about

00:19:51.450 --> 00:19:53.450
the party, I think you kind of reach more of

00:19:53.450 --> 00:19:58.650
an area that more staff are kind of holding out

00:19:58.650 --> 00:20:01.049
at. And I think your general sort of look right

00:20:01.049 --> 00:20:03.329
now is that of, you know, some armed staff. I

00:20:03.329 --> 00:20:04.950
think you sort of blend in. People don't realize

00:20:04.950 --> 00:20:07.589
necessarily that you're not, you're an outsider

00:20:07.589 --> 00:20:09.509
in this little circle. Sure. People are kind

00:20:09.509 --> 00:20:11.490
of in this sort of corner of the terrace and

00:20:11.490 --> 00:20:13.950
they're sort of whispered talking. This is your

00:20:13.950 --> 00:20:15.950
20, by the way. This is some big shit. Okay.

00:20:16.410 --> 00:20:18.609
They're sort of hurriedly discussing what they're

00:20:18.609 --> 00:20:21.509
going to do later. You realize now, what Rue

00:20:21.509 --> 00:20:23.049
noticed before, what you didn't realize last

00:20:23.049 --> 00:20:26.230
episode, that many of the staff are armed. That

00:20:26.230 --> 00:20:29.630
they have the build and the sort of postures

00:20:29.630 --> 00:20:32.509
of trained soldiers. You've seen this before.

00:20:33.009 --> 00:20:35.950
These guys are ready to fight. And it might strike

00:20:35.950 --> 00:20:37.410
you as odd. Maybe you followed them over here.

00:20:37.430 --> 00:20:39.390
Maybe you're listening closely. But they are

00:20:39.390 --> 00:20:44.009
discussing, very nervously, being prepared. Because

00:20:44.009 --> 00:20:46.769
8 o 'clock is coming soon. And at 8 o 'clock,

00:20:46.910 --> 00:20:51.170
when the magic permeates the land, when all the

00:20:51.170 --> 00:20:55.430
dead come back, the armored guard, their arcane

00:20:55.430 --> 00:20:57.650
cores will be overwhelmed. And there will be

00:20:57.650 --> 00:20:59.589
a period of time where they will not function.

00:20:59.829 --> 00:21:02.970
And so as a backup measure in case of any revolution

00:21:02.970 --> 00:21:05.609
activity, anything going on, a lot of the staff

00:21:05.609 --> 00:21:08.109
here are trained to intervene during that period.

00:21:08.490 --> 00:21:10.450
They don't want it known that the armored guard

00:21:10.450 --> 00:21:13.119
have a weakness. The AG5 should be invincible,

00:21:13.359 --> 00:21:15.880
but this is a huge oversight. It can only really

00:21:15.880 --> 00:21:18.059
happen here. It can only happen in a world like

00:21:18.059 --> 00:21:21.119
this. But it's rather strange. Okay. I've got

00:21:21.119 --> 00:21:22.559
to be honest. I thought you were going a bit

00:21:22.559 --> 00:21:24.619
of a different direction with that. I thought

00:21:24.619 --> 00:21:27.559
you were going to say something like, that's

00:21:27.559 --> 00:21:31.559
the cue for the slaughter. You know, the Red

00:21:31.559 --> 00:21:34.519
Wedding shit? Yeah, some Red Wedding shit or

00:21:34.519 --> 00:21:38.480
Order 66 shit. I've seen enough movies to know

00:21:38.480 --> 00:21:40.400
everybody at that party is dead. You just turn

00:21:40.400 --> 00:21:44.019
to the corner. Activate order 66. And the guards

00:21:44.019 --> 00:21:46.900
just turn around saluting. No, but I very much

00:21:46.900 --> 00:21:49.559
like this better. Yeah. No, this is crazy. Here's

00:21:49.559 --> 00:21:51.539
the problem. You have incredible information.

00:21:51.819 --> 00:21:54.619
Yeah. Blanche doesn't. No. If there's any way

00:21:54.619 --> 00:21:56.119
you can get information to Blanche when you don't

00:21:56.119 --> 00:21:57.740
know where she is, that could be huge. But you

00:21:57.740 --> 00:21:59.180
learn this. And we'll say you learn this like

00:21:59.180 --> 00:22:02.160
maybe at the half hour point, 630. Is there any

00:22:02.160 --> 00:22:03.859
means you could think of that you can get this

00:22:03.859 --> 00:22:06.059
information to Blanche? It could be helpful in

00:22:06.059 --> 00:22:10.519
her endeavors. Remember. You can flashback. You

00:22:10.519 --> 00:22:12.579
can have flashbacks, yeah. If you wanted to create

00:22:12.579 --> 00:22:14.259
a line of communication that you guys would need

00:22:14.259 --> 00:22:16.180
during this thing, you could make that happen.

00:22:16.579 --> 00:22:18.380
Wait, okay, how would that work with this, though?

00:22:18.859 --> 00:22:21.299
It's up to you. It's creativity. You decide how,

00:22:21.420 --> 00:22:23.940
before this started, you guys might have decided,

00:22:24.059 --> 00:22:25.759
hey, if we need to talk to each other, here's

00:22:25.759 --> 00:22:27.720
what we do. You can flashback and retcon that

00:22:27.720 --> 00:22:30.720
that happened with a button cost. Oh, okay, so

00:22:30.720 --> 00:22:33.220
I could flashback, give her the info. Flashback

00:22:33.220 --> 00:22:34.640
and basically have, like, you just give me a

00:22:34.640 --> 00:22:36.160
reason why you'd have some kind of dead drop

00:22:36.160 --> 00:22:37.920
for information during this party. Like, hey,

00:22:37.960 --> 00:22:39.940
if we separate, you know, here's how we're going

00:22:39.940 --> 00:22:42.000
to tell each other stuff. Right. That's one way

00:22:42.000 --> 00:22:44.000
to do it. We could flashback and say that we

00:22:44.000 --> 00:22:46.799
brought stones of far speech or something. You

00:22:46.799 --> 00:22:48.480
need to, that we might need to do a roll for.

00:22:48.640 --> 00:22:50.359
That's going to be a thing that will be hard

00:22:50.359 --> 00:22:52.140
to get a hold of. But, yeah. I don't know what

00:22:52.140 --> 00:22:54.460
other means, though. Where would we have gotten

00:22:54.460 --> 00:22:58.500
those from, though? Paloma. Or wherever. A store.

00:22:58.599 --> 00:23:00.180
We could just pull some shit out of our ass and

00:23:00.180 --> 00:23:03.660
say, hey, this, we got these. Basically, if it's

00:23:03.660 --> 00:23:06.359
a reasonable ask, then I might just give it to

00:23:06.359 --> 00:23:08.079
you for the cost of the button and the flashback.

00:23:08.140 --> 00:23:09.900
If it's something that was going to require like

00:23:09.900 --> 00:23:12.839
a check of some sort or their luck check or a

00:23:12.839 --> 00:23:14.599
skill check, you're going to roll that during

00:23:14.599 --> 00:23:16.779
the flashback. The button will be given to me

00:23:16.779 --> 00:23:19.819
regardless. The attempt will cost a button. Okay.

00:23:20.380 --> 00:23:22.559
Yeah, let's do that then. So how does the far

00:23:22.559 --> 00:23:24.880
speech work then as opposed to the sending stones?

00:23:24.900 --> 00:23:28.000
It's the same thing. It's just different. Okay.

00:23:28.319 --> 00:23:30.079
I think I used this term once before, but stone

00:23:30.079 --> 00:23:33.960
ascending is the technical. Okay. Magic item

00:23:33.960 --> 00:23:37.200
term. So, I mean, I guess we could pretend that

00:23:37.200 --> 00:23:41.380
either a Paloma had some to let us borrow or

00:23:41.380 --> 00:23:44.200
what it costs to buy. I will let you do either.

00:23:44.259 --> 00:23:46.980
You can buy the sending stones. Okay. I will

00:23:46.980 --> 00:23:49.579
say a pair of sending stones would cost. Well,

00:23:49.619 --> 00:23:52.000
Dresden is broke as shit. Oh, because you spent

00:23:52.000 --> 00:23:53.380
your money beforehand. I think it's going to

00:23:53.380 --> 00:23:56.420
cost something like. $250 each, $500 for a pair.

00:23:56.559 --> 00:23:58.579
Oh, Jesus Christ. They're a powerful magical

00:23:58.579 --> 00:24:02.720
item. Then we'll have to just hope that we got

00:24:02.720 --> 00:24:04.500
some from Paloma. Yeah, hope that the Resistance

00:24:04.500 --> 00:24:07.079
has some that we can borrow. Okay. Let's do that.

00:24:07.299 --> 00:24:09.440
All right. Give me that button. Well, what's

00:24:09.440 --> 00:24:12.160
the... Do we get to know what the check is going

00:24:12.160 --> 00:24:15.799
to be? Like, you know, if it's like a 1 in 100

00:24:15.799 --> 00:24:17.559
chance, then maybe we don't spend the button.

00:24:17.930 --> 00:24:20.329
But if it's like a 50 -50, maybe we decide to

00:24:20.329 --> 00:24:21.789
spend the button. I will tell you that when we

00:24:21.789 --> 00:24:23.309
go into this flashback, I'm going to make it

00:24:23.309 --> 00:24:25.269
a 50 -50 chance that she has sending stones.

00:24:26.750 --> 00:24:28.930
I'll let you guys roll if you want. 50 -100.

00:24:29.710 --> 00:24:32.650
That's your call, man. I'm out. I'm out. I'm

00:24:32.650 --> 00:24:35.430
out of here. It's your button. This is the only

00:24:35.430 --> 00:24:40.329
way to potentially ensure that Blanche can get

00:24:40.329 --> 00:24:44.950
this information. Yeah. I... I'm willing to offer

00:24:44.950 --> 00:24:47.069
something because I want to make this mechanic

00:24:47.069 --> 00:24:50.369
sort of clear for everybody. Okay. It's not just

00:24:50.369 --> 00:24:52.789
getting items. Right. You could create a plan.

00:24:53.390 --> 00:24:55.829
I was thinking about bringing that up, being

00:24:55.829 --> 00:24:59.130
like, okay, if we're separated for 20 to 30 minutes,

00:24:59.349 --> 00:25:02.450
let's meet at a central point. I know, but I

00:25:02.450 --> 00:25:03.970
don't know. You might know that Blanche was going

00:25:03.970 --> 00:25:07.250
to do find familiar. So you might know that if

00:25:07.250 --> 00:25:09.029
you see a bat flying around, maybe like Blanche,

00:25:09.029 --> 00:25:10.369
you could have a dead drop point where Dresden

00:25:10.369 --> 00:25:12.680
could leave a note. Something even like that.

00:25:12.740 --> 00:25:14.299
Or Dresden can just, like, stand in one spot.

00:25:14.319 --> 00:25:15.759
You can come close. If he's, like, close to the

00:25:15.759 --> 00:25:17.640
edge of the terrace, you're flying. Oh, yeah,

00:25:18.299 --> 00:25:20.619
absolutely. Absolutely, yeah. I want to open

00:25:20.619 --> 00:25:24.480
you guys up. Turbo has really good hearing. Oh,

00:25:24.640 --> 00:25:28.799
yes. Perfect. Okay. So why don't we say we flashback

00:25:28.799 --> 00:25:32.480
and we say after we're separated for 30 minutes.

00:25:32.680 --> 00:25:36.579
Right. Turbo comes. Turbo tries to come to find

00:25:36.579 --> 00:25:38.359
Dresden. In the vicinity. Yeah, yeah, yeah. And

00:25:38.359 --> 00:25:40.319
Dresden will pass that information. Okay. Hell

00:25:40.319 --> 00:25:42.700
yeah. There's one caveat, though. Okay. You have

00:25:42.700 --> 00:25:46.559
to say it like, flashback. Yeah. God, now I've

00:25:46.559 --> 00:25:48.640
got to make a flashback sound for this. Like

00:25:48.640 --> 00:25:52.160
a legit flashback. You guys ready? Flashback.

00:25:52.420 --> 00:25:55.500
Flashback. Flashback. We're back in the mines

00:25:55.500 --> 00:25:58.400
beneath Salazar, as you guys are making your

00:25:58.400 --> 00:26:02.519
plan. And? We're going to be separated for a

00:26:02.519 --> 00:26:07.200
time, soldier boy. I'll be using turbo. He's

00:26:07.200 --> 00:26:11.779
got incredible hearing. On the half hour, I will

00:26:11.779 --> 00:26:15.259
make him known to you. Speak in his direction

00:26:15.259 --> 00:26:17.400
and I'll hear your message. I'll make sure to

00:26:17.400 --> 00:26:24.160
keep my eyes out. Aye. Aye. It took you so long.

00:26:28.039 --> 00:26:33.740
Sorry. Oh, my God. I mean, I did this. I'm so

00:26:33.740 --> 00:26:37.779
kidding. I did this. And flashback. I'm so kidding.

00:26:37.859 --> 00:26:39.180
We did the thing. I really want to do the thing.

00:26:39.299 --> 00:26:41.980
Ah, okay. Well, and I'm glad. I don't feel so

00:26:41.980 --> 00:26:44.180
dumb now, too, because, I mean, at least now

00:26:44.180 --> 00:26:46.740
all the listeners have an idea of what the hell

00:26:46.740 --> 00:26:48.980
this mechanic is. No, that's what I wanted really

00:26:48.980 --> 00:26:50.960
badly was the showcase. I didn't realize that

00:26:50.960 --> 00:26:55.220
it was so fluid and open to creativity. I thought

00:26:55.220 --> 00:26:57.690
it was literally just like. For an item. No,

00:26:57.690 --> 00:26:59.769
yeah. It's Blades in the Dark. I've been listening

00:26:59.769 --> 00:27:02.009
to podcasts for it. Okay. Yeah, I think that's

00:27:02.009 --> 00:27:04.130
why it's easier for David and I because we've

00:27:04.130 --> 00:27:07.130
heard the mechanic be used before. Yeah. Okay,

00:27:07.250 --> 00:27:12.529
so maybe before Turbo flies down in the grate,

00:27:12.630 --> 00:27:17.210
maybe he flies over the rest of the top of the

00:27:17.210 --> 00:27:22.089
roof and down sort of in front of the building

00:27:22.089 --> 00:27:26.099
adjacent to the terrace. and he's flying back

00:27:26.099 --> 00:27:30.500
and forth looking for Dresden. You catch him.

00:27:30.960 --> 00:27:33.240
You find a spot. He'll say, towards the side

00:27:33.240 --> 00:27:35.059
of the place, Turbo, you can move under the terrace

00:27:35.059 --> 00:27:36.859
where no one's really seeing you. Dresden, you're

00:27:36.859 --> 00:27:39.380
kind of standing at the terrace edge, and you

00:27:39.380 --> 00:27:41.259
know you can speak a command or speak words.

00:27:41.319 --> 00:27:43.480
No one else will hear, but Turbo will hear clearly.

00:27:43.900 --> 00:27:46.740
Okay. What were the guards called again? The

00:27:46.740 --> 00:27:48.579
AG -5 or armored guard, whatever you want to

00:27:48.579 --> 00:27:53.119
go for. At 8 o 'clock, the AG -5 will be defenseless.

00:27:55.000 --> 00:27:57.019
Helpless. That's why everyone else is armed.

00:27:57.740 --> 00:28:00.440
And after a moment, when Dresden's done speaking,

00:28:01.200 --> 00:28:05.039
Turbo flies back to his mission. I can't believe

00:28:05.039 --> 00:28:08.180
you Nat 20 didn't got that. I can't believe you

00:28:08.180 --> 00:28:10.440
Nat 20 didn't got that. Okay, yeah, that was

00:28:10.440 --> 00:28:15.180
pretty clutch. That was really cool. Wow. I was

00:28:15.180 --> 00:28:17.980
not, like, in my notes, I did not expect this

00:28:17.980 --> 00:28:21.279
to even come out. That is a gigantic nugget of

00:28:21.279 --> 00:28:24.210
information. Huge. Absolutely huge. Amazing.

00:28:24.230 --> 00:28:26.789
Okay, so you move back to the top of the vent,

00:28:26.910 --> 00:28:30.769
and now it is 7 o 'clock. At 7 o 'clock, the

00:28:30.769 --> 00:28:33.349
door to meeting chamber number four slides open,

00:28:33.450 --> 00:28:36.470
and Samuel LaRoche bustles out, looking all for

00:28:36.470 --> 00:28:38.569
the world as joyful as can be, just, ha, ha,

00:28:38.609 --> 00:28:42.970
ha, yes, yes, Motelio! Ha! And he's so happy.

00:28:43.390 --> 00:28:44.630
You know, he had a good time in there, and he's

00:28:44.630 --> 00:28:46.130
just, like, moving out to the party. Once again,

00:28:46.130 --> 00:28:48.190
his booming laughter just overshadowing everything

00:28:48.190 --> 00:28:50.710
else, because he is just, he's the star of the

00:28:50.710 --> 00:28:53.450
show here. Nice. Jean Franklin comes out behind

00:28:53.450 --> 00:28:57.789
him. He looks very sort of snarky, haughty, usual

00:28:57.789 --> 00:28:59.710
self. But as Samuel kind of fades into the crowd,

00:29:00.130 --> 00:29:05.130
his shoulders drop. He looks exhausted. It has

00:29:05.130 --> 00:29:07.529
been one hour. One hour in a room with that man.

00:29:07.650 --> 00:29:10.869
Yeah. Pretty miserable. He goes to find you,

00:29:10.990 --> 00:29:13.529
Dresden. And I think I'll just say he pretty

00:29:13.529 --> 00:29:16.250
quickly catches on to where you are. He looks

00:29:16.250 --> 00:29:18.509
for you, finds you, and sort of busts us over.

00:29:19.329 --> 00:29:22.920
Actually, before I have him talk, Let's resolve

00:29:22.920 --> 00:29:29.279
what Jean Franklin learned. Ooh. Last session,

00:29:29.460 --> 00:29:31.440
you had Jean Franklin put on a show of force

00:29:31.440 --> 00:29:33.339
before walking in. Correct. I thought that was

00:29:33.339 --> 00:29:36.200
really cool. I think that's going to create more

00:29:36.200 --> 00:29:38.579
of an in with Samuel, give them more connectivity

00:29:38.579 --> 00:29:40.940
because Samuel's an asshole. So I think he respects

00:29:40.940 --> 00:29:45.380
asshole behavior to lessers. And I want to appreciate

00:29:45.380 --> 00:29:49.200
how cool that move was, Jeremy. So Stephen rolled

00:29:49.200 --> 00:29:51.509
us the advantage. That was the help action that

00:29:51.509 --> 00:29:54.089
Dresden gave in that scene. So I want you to

00:29:54.089 --> 00:29:55.390
roll a persuasion check. That's going to be a

00:29:55.390 --> 00:29:58.250
plus one just charisma check from Rajan to see

00:29:58.250 --> 00:30:05.170
what he learned. Okay. If anything. 17. 17. Okay.

00:30:05.849 --> 00:30:09.329
He moves to you, Dresden. Did you hear me in

00:30:09.329 --> 00:30:11.890
there? Had the fool laughing on the floor. I'm

00:30:11.890 --> 00:30:13.369
surprised the band still bothered playing over

00:30:13.369 --> 00:30:15.670
it. My ears are still ringing from the damn noise.

00:30:16.490 --> 00:30:18.269
How do you stand the man? You live with him?

00:30:19.139 --> 00:30:20.920
I will say one thing that's very interesting

00:30:20.920 --> 00:30:22.579
is you were staying outside the door for a while,

00:30:22.720 --> 00:30:26.160
Drevden. Correct. You heard nothing. The first

00:30:26.160 --> 00:30:27.559
nugget of information you get just from this

00:30:27.559 --> 00:30:30.779
is that there must be a combination of soundproofing

00:30:30.779 --> 00:30:33.000
in the walls and maybe the sounds of revelry

00:30:33.000 --> 00:30:35.359
all around you. Things happening in the manor

00:30:35.359 --> 00:30:38.279
are relatively impossible to hear. So one thing

00:30:38.279 --> 00:30:41.039
that could be important later, who knows. Okay.

00:30:42.480 --> 00:30:45.720
Jumping will also go on to explain, like, let's

00:30:45.720 --> 00:30:49.730
just say I learned a lot. I played the pompous

00:30:49.730 --> 00:30:52.450
ass. He fed right into it. But I also acted sort

00:30:52.450 --> 00:30:54.730
of foolish, you know. I let him think I was a

00:30:54.730 --> 00:30:57.509
weak tortle. And boy, did he spill everything.

00:30:57.990 --> 00:30:59.930
There was an implication that Marfil and Tressna

00:30:59.930 --> 00:31:02.150
are well acquainted with Lady Cerise LaRoche.

00:31:02.490 --> 00:31:05.210
I just know Samuel and his own connections. Put

00:31:05.210 --> 00:31:07.089
him in a contest with that wife of his, and he,

00:31:07.190 --> 00:31:09.569
oh, the fool does know some juicy Marfil secrets.

00:31:10.450 --> 00:31:12.230
Not many of them are terribly important to us,

00:31:12.289 --> 00:31:14.269
but I do have evidence against Marfil if ever

00:31:14.269 --> 00:31:18.009
needed. I think that's all he really knows, though.

00:31:18.990 --> 00:31:21.190
The 17, he just knows he has some information.

00:31:21.190 --> 00:31:23.430
There's not a lot more he could gain from Samuel.

00:31:24.049 --> 00:31:27.250
Okay. But you do at least know, you probably

00:31:27.250 --> 00:31:29.369
assumed this already, but now you have confirmation

00:31:29.369 --> 00:31:32.710
that the LaRoche family, the Colt the Fractured

00:31:32.710 --> 00:31:35.670
Horn, Cerise, all of that are connected to Marfil

00:31:35.670 --> 00:31:38.130
Ironworks, to the Tressina, perhaps to Eatsman.

00:31:38.569 --> 00:31:42.569
Okay. That doesn't surprise me one bit. Yes,

00:31:42.569 --> 00:31:44.950
well. Mayhaps the knowledge will come in handy.

00:31:45.109 --> 00:31:48.009
He definitely suffered for it. What have you

00:31:48.009 --> 00:31:50.349
been doing? I've been getting some information

00:31:50.349 --> 00:31:56.089
of my own. Keeping my ears out. Ears. Still got

00:31:56.089 --> 00:31:59.170
two of those. I know. Why'd you say it like that?

00:31:59.250 --> 00:32:03.970
Ask that asshole DM. You been looking around

00:32:03.970 --> 00:32:06.950
and noticing that most of the staff is armed?

00:32:08.009 --> 00:32:11.450
No. Look around. My God, most of the staff are

00:32:11.450 --> 00:32:20.490
armed. At eight o 'clock, when all the shit hits

00:32:20.490 --> 00:32:25.029
the fan with this dead knight, those armored

00:32:25.029 --> 00:32:27.910
guards are going to go defenseless. They'll be

00:32:27.910 --> 00:32:31.970
overpowered. Very well. Good. Then we'll stand

00:32:31.970 --> 00:32:35.069
ready. This is the top of seven o 'clock, like

00:32:35.069 --> 00:32:38.609
the seventh hour. Is there anything else you

00:32:38.609 --> 00:32:40.730
want to do with Jean Franklin as this night proceeds?

00:32:41.309 --> 00:32:43.269
What is your next step, or do you want to take

00:32:43.269 --> 00:32:45.349
some time to think about that? You can also just

00:32:45.349 --> 00:32:48.750
mingle with guests, let time pass. I think that's

00:32:48.750 --> 00:32:53.349
Terezdan's main intention, is to continue to

00:32:53.349 --> 00:32:57.549
listen. Okay. And you know that in approximately

00:32:57.549 --> 00:33:01.069
one hour, when these guards shut down, now you

00:33:01.069 --> 00:33:03.930
realize the reason he may have told you 8 o 'clock,

00:33:03.970 --> 00:33:05.470
that's when you're supposed to meet, Meeting

00:33:05.470 --> 00:33:09.009
Chamber 2. Perhaps it's because... We can get

00:33:09.009 --> 00:33:12.059
in without... yeah. And no one can hear you.

00:33:12.400 --> 00:33:14.079
Yep. And no one can hear you. That meeting is

00:33:14.079 --> 00:33:18.460
coming up soon. Yep. So with that being known,

00:33:18.500 --> 00:33:21.680
at least, I think we're... Do we know where the

00:33:21.680 --> 00:33:24.220
meeting room is? Yes. Okay. They're all numbered

00:33:24.220 --> 00:33:25.880
and lined up against the edge of the manor on

00:33:25.880 --> 00:33:29.799
the terrace. Okay, so we're mingling about, but

00:33:29.799 --> 00:33:33.420
as time gets closer, we're going to nonchalantly

00:33:33.420 --> 00:33:37.079
kind of mingle more towards that door. I love

00:33:37.079 --> 00:33:39.559
it. Meeting chamber two is also set into the

00:33:39.559 --> 00:33:42.099
back of the western wing. So as you work your

00:33:42.099 --> 00:33:44.599
way towards that door, you also work your way

00:33:44.599 --> 00:33:47.660
towards Blanche Trudeau, who rests in an opulent

00:33:47.660 --> 00:33:51.240
bathroom, her back, her shell to the door, locked

00:33:51.240 --> 00:33:55.380
and seemingly safe, not far from where you stand.

00:33:55.980 --> 00:33:59.480
And we'll go back to Blanche. The bat works its

00:33:59.480 --> 00:34:02.039
way through the grates. There's a... Actually,

00:34:02.059 --> 00:34:04.859
you can't smell in this form, can you? I don't

00:34:04.859 --> 00:34:07.559
think so. Never mind, then. It's actually honestly

00:34:07.559 --> 00:34:09.320
great. I don't want to describe spells. I don't

00:34:09.320 --> 00:34:11.699
understand smells. Smells are alien to me. They're

00:34:11.699 --> 00:34:14.239
a strange concept I will never be able to fully,

00:34:14.280 --> 00:34:17.039
like, grasp. So, cool. Let's not. You can live

00:34:17.039 --> 00:34:18.820
in my world for the night. Okay. I mean, if it's

00:34:18.820 --> 00:34:20.320
not important, then I won't bother looking it

00:34:20.320 --> 00:34:21.820
up. It's not important at all. Okay. I just,

00:34:21.880 --> 00:34:26.519
just seen chewing. Mm -hmm. Blinch. You push

00:34:26.519 --> 00:34:28.420
your way through and you work your way down,

00:34:28.619 --> 00:34:31.280
down the vent. You can see where it opens up

00:34:31.280 --> 00:34:34.619
into a larger room below. Rule me a perception

00:34:34.619 --> 00:34:37.530
check. This is before you even enter the room.

00:34:37.610 --> 00:34:39.730
You're looking down and what you see is a sheen

00:34:39.730 --> 00:34:43.250
of steel below you. Looks like maybe the top

00:34:43.250 --> 00:34:47.110
of some steel work table and like a steel panel

00:34:47.110 --> 00:34:50.269
covered floor beneath it as you're moving down

00:34:50.269 --> 00:34:56.269
towards the room. 18. With an 18, you are moving

00:34:56.269 --> 00:34:59.869
down closer and closer and perhaps you stop before

00:34:59.869 --> 00:35:03.590
entering the room in full because you catch a

00:35:03.590 --> 00:35:07.699
glimmer of red. Passing across the sheen of metal,

00:35:07.800 --> 00:35:11.079
a reflection, a red light. It immediately makes

00:35:11.079 --> 00:35:12.599
you think of the red light that emanates from

00:35:12.599 --> 00:35:17.179
the helms of the AG -5. This room is guarded

00:35:17.179 --> 00:35:19.780
from the inside. It would be very dangerous to

00:35:19.780 --> 00:35:22.320
proceed inside of it. If you do go in there,

00:35:22.420 --> 00:35:24.579
we're going to be doing stealth checks the entire

00:35:24.579 --> 00:35:30.500
time you're in the room. Okay. So from Turbo's

00:35:30.500 --> 00:35:34.960
perch, can he see the door? You need to peek

00:35:34.960 --> 00:35:37.380
into the room to see more than what's below the

00:35:37.380 --> 00:35:41.679
vent. Okay. I'd like to peek in for the purpose

00:35:41.679 --> 00:35:46.539
of identifying if the door is locked with a spell.

00:35:47.280 --> 00:35:50.300
Okay. I would like you to roll me a stealth check

00:35:50.300 --> 00:35:51.940
with advantage. Since you're not entering the

00:35:51.940 --> 00:35:53.159
room fully, you're just kind of letting your

00:35:53.159 --> 00:35:55.980
head drip below the vent. Okay. You're watching

00:35:55.980 --> 00:35:57.659
for that light, waiting for it to kind of fade,

00:35:57.760 --> 00:35:59.639
move past when you think you're safe to look,

00:35:59.760 --> 00:36:04.440
and you peek inside. Bat's got plus two for dex,

00:36:04.460 --> 00:36:12.280
so let's see. 19 on the die. Ooh, okay. We just

00:36:12.280 --> 00:36:14.519
see, like, this upside -down bat just sort of

00:36:14.519 --> 00:36:16.960
slowly, kind of like little bat hands on the

00:36:16.960 --> 00:36:19.019
edge of the vent, a little bat head peeking out

00:36:19.019 --> 00:36:20.539
over it. It's the cutest thing that's ever happened

00:36:20.539 --> 00:36:24.000
in this show. The space you look into gleams

00:36:24.000 --> 00:36:26.360
entirely with a sheen of steel. You do see the

00:36:26.360 --> 00:36:28.739
steel panels cover the floors, the walls. You

00:36:28.739 --> 00:36:31.099
see steel cabinets hang above steel tables. You

00:36:31.099 --> 00:36:34.840
see a space that is vast and clean, nearly spotless,

00:36:34.840 --> 00:36:38.079
entirely sterile. Various tools of artificery

00:36:38.079 --> 00:36:40.000
hang in stands or on racks against the walls,

00:36:40.159 --> 00:36:43.320
meticulously organized by size and shape. Whatever

00:36:43.320 --> 00:36:45.500
materials or ingredients it's been used in its

00:36:45.500 --> 00:36:48.340
work have been stored. All notes and schematics

00:36:48.340 --> 00:36:50.980
filed away in a locked cabinet at the room's

00:36:50.980 --> 00:36:54.519
back. One bit of color strikes you where you

00:36:54.519 --> 00:36:57.639
stand. In the far corner of the room, you see

00:36:57.639 --> 00:37:01.000
a single end table. It's the only thing in this

00:37:01.000 --> 00:37:02.760
room that shows any sign of character or sentiment.

00:37:03.179 --> 00:37:05.639
You can vaguely make out a red cloth and a couple

00:37:05.639 --> 00:37:09.380
items on top of it, perhaps some kind of vase

00:37:09.380 --> 00:37:13.679
and a photo, a picture in a frame. You can't

00:37:13.679 --> 00:37:16.219
really make out much. You can also see that...

00:37:16.829 --> 00:37:19.090
That's on one edge of the wall, basically on

00:37:19.090 --> 00:37:21.710
sort of like, say if that's like the sort of

00:37:21.710 --> 00:37:23.670
back left corner you're looking at where that

00:37:23.670 --> 00:37:26.210
table is, the back right corner, you see the

00:37:26.210 --> 00:37:28.489
door, the only singular door that leads out of

00:37:28.489 --> 00:37:31.110
this room. There are no windows. Whatever happens

00:37:31.110 --> 00:37:34.349
in here, entirely secretive. I will say that

00:37:34.349 --> 00:37:37.869
you see there is a bar drop down, kind of like

00:37:37.869 --> 00:37:39.570
sealing the door from the inside, and you realize

00:37:39.570 --> 00:37:41.949
that perhaps part of the armored guard inside's

00:37:41.949 --> 00:37:44.710
job is to lift it to allow access in and out.

00:37:44.889 --> 00:37:49.289
Gotcha. This is highly, highly protected. Yeah,

00:37:49.349 --> 00:37:52.670
okay. I'm struggling to see how we're going to

00:37:52.670 --> 00:37:56.690
get in here. Okay, nothing magical about the

00:37:56.690 --> 00:38:01.070
door lock or the chest lock? I think with an

00:38:01.070 --> 00:38:03.869
action, Blanche would be able to identify. I

00:38:03.869 --> 00:38:07.090
believe, yeah, you guys identify. We'll say you

00:38:07.090 --> 00:38:10.449
do that. You don't see there's any sort of magic

00:38:10.449 --> 00:38:13.929
involved in these locks. They seem to be more

00:38:13.929 --> 00:38:16.559
basic. The AG5 inside will sort of open the way.

00:38:16.699 --> 00:38:19.860
In fact, the chests, I may have mentioned locked,

00:38:20.059 --> 00:38:21.519
but they're not fully, they're not even locked.

00:38:21.619 --> 00:38:24.039
The file cabinets are like, they're closed. But

00:38:24.039 --> 00:38:25.559
if someone's in this room, there's no reason

00:38:25.559 --> 00:38:27.699
to have locks. Because if you're in this room,

00:38:27.840 --> 00:38:30.619
you're supposed to be. All right. If you want

00:38:30.619 --> 00:38:32.579
to see more, look more at the table, look more

00:38:32.579 --> 00:38:33.840
at the different file cabinets, see if you can

00:38:33.840 --> 00:38:37.500
do anything else, you'll need to make much scarier

00:38:37.500 --> 00:38:39.360
stealth checks by going into the room. Yeah.

00:38:39.639 --> 00:38:42.900
I'm just not super certain what we'll learn.

00:38:44.869 --> 00:38:49.389
from going to see a picture. I don't know. I

00:38:49.389 --> 00:38:52.690
guess let's try it. I'm going to try it. You're

00:38:52.690 --> 00:38:54.510
going for it? Once. I'm going to try it once.

00:38:54.769 --> 00:38:59.369
Okay. I've been rolling well. Okay. I mean, if

00:38:59.369 --> 00:39:03.050
I roll bad, then... At least it'll be interesting.

00:39:03.309 --> 00:39:05.909
No advantage on this one. Oh, God. Yeah, and

00:39:05.909 --> 00:39:07.909
I'm not spending a button on this. I'm not spending

00:39:07.909 --> 00:39:12.610
a button on this. Okay. Fucking crit. My little

00:39:12.610 --> 00:39:18.050
bat pants. Holy shit. This little guano dripping

00:39:18.050 --> 00:39:22.489
from the vent. Holy shit. As Turbo grits his

00:39:22.489 --> 00:39:28.909
pants. He's not wearing pants. Somebody's like,

00:39:29.010 --> 00:39:32.460
what the fuck? Where'd that come from? Yeah,

00:39:32.480 --> 00:39:35.000
it's actually just, the guard just, what, turns

00:39:35.000 --> 00:39:38.059
around. You got the janitor just, like, sweeping

00:39:38.059 --> 00:39:41.119
something up. It's so perfectly sterile. He's

00:39:41.119 --> 00:39:47.719
like, how dare you. Holy shit. Yeah, bud. Describe

00:39:47.719 --> 00:39:49.739
how you crit, sneak through this room as a bat,

00:39:49.880 --> 00:39:53.840
because that's really cool. I just imagine Turbo,

00:39:54.079 --> 00:39:56.539
his little feetsies, letting go of whatever he's

00:39:56.539 --> 00:39:59.719
holding onto. And his wings are just straight

00:39:59.719 --> 00:40:03.099
out, and he's not flapping them. He's just coasting,

00:40:03.099 --> 00:40:12.000
silent, as a bat in the night. Damn. Damn. 42.

00:40:12.840 --> 00:40:14.440
So you move deeper into the room. Do you want

00:40:14.440 --> 00:40:15.639
to look at the table? Is that your first objective?

00:40:15.980 --> 00:40:18.119
I mean, that really seems to be the only thing

00:40:18.119 --> 00:40:20.219
of interest. Unless you can open a cabinet as

00:40:20.219 --> 00:40:22.579
a bat. I don't want to get into that argument.

00:40:22.860 --> 00:40:26.199
Okay. Okay. Cool. I also don't want to roll that

00:40:26.199 --> 00:40:30.489
stealth check. No. Flit across the guard. moves

00:40:30.489 --> 00:40:32.409
past you, not seeing, moves to the other side

00:40:32.409 --> 00:40:33.789
of the room, and you have a moment where you

00:40:33.789 --> 00:40:36.250
feel totally sort of secure, this small form.

00:40:36.449 --> 00:40:39.730
You flit up to the table itself. You land on

00:40:39.730 --> 00:40:45.329
the red cloth. You see a small golden urn sits

00:40:45.329 --> 00:40:48.449
upon this cloth, next to a framed image taken

00:40:48.449 --> 00:40:51.269
by a diamond recorder. In this image, you see

00:40:51.269 --> 00:40:53.989
Eatsman Del Prado. He looks younger than he does

00:40:53.989 --> 00:40:57.570
now, maybe by 20 years or so. His red tiefling

00:40:57.570 --> 00:41:00.570
skin is vibrant, his posture stiff and awkward.

00:41:01.190 --> 00:41:03.949
Besides, in front of him stands a human woman.

00:41:04.710 --> 00:41:07.809
Long black hair runs over her shoulder. It frames

00:41:07.809 --> 00:41:11.610
a face of smiling lips and sorrowful eyes. She

00:41:11.610 --> 00:41:14.789
wears the garb of a servant. Itzman's hand rests

00:41:14.789 --> 00:41:17.650
on her shoulder, a formal, almost cold posture.

00:41:18.210 --> 00:41:22.170
You also see that the woman in the photo is holding

00:41:22.170 --> 00:41:26.440
a baby. Tan skin just like her. Human. except

00:41:26.440 --> 00:41:30.139
you can see tiny protrusions of horns sticking

00:41:30.139 --> 00:41:33.179
from the child's head. And before the picture,

00:41:33.320 --> 00:41:36.980
before the urn, a golden nameplate sits upon

00:41:36.980 --> 00:41:40.960
the table bearing a single word. I think that

00:41:40.960 --> 00:41:46.519
as you read this word, downstairs in the bathroom,

00:41:46.860 --> 00:41:49.599
Blanche's eyebrows raise, perhaps the tiniest

00:41:49.599 --> 00:41:53.320
gasp leaves her throat. Because with the reading

00:41:53.320 --> 00:41:55.659
of this single word, I believe Blanche Trudeau

00:41:55.659 --> 00:42:00.320
knows who the demon is. We'll see if Stephen

00:42:00.320 --> 00:42:05.940
follows suit. The word is Rosa. It's been a long

00:42:05.940 --> 00:42:07.599
time. It's only been a day for Blanche since

00:42:07.599 --> 00:42:09.480
this word has come to her ears and her attention.

00:42:09.719 --> 00:42:12.119
I don't know if... It's been a long time for

00:42:12.119 --> 00:42:13.699
Stephen and Jeremy, so I don't hold it against

00:42:13.699 --> 00:42:15.800
you. Are you talking about Rosas? I recognize

00:42:15.800 --> 00:42:20.619
the name. It's that place. It's the place of...

00:42:21.460 --> 00:42:23.880
Fuck. I don't remember the exact significance

00:42:23.880 --> 00:42:29.260
of it. Wait, that's not the... Isn't that the...

00:42:29.260 --> 00:42:33.219
The criminal estate in Los Cavalades is called

00:42:33.219 --> 00:42:38.300
Rosas. Yesterday, before you went off to meet

00:42:38.300 --> 00:42:41.239
the pig man, Paloma was telling you a bit about

00:42:41.239 --> 00:42:45.079
your other options. She talked of Serapio. Right.

00:42:45.239 --> 00:42:48.059
And she talked of a woman named Rosa. A woman

00:42:48.059 --> 00:42:49.920
who appeared in the Old City many years ago.

00:42:50.039 --> 00:42:52.539
A woman who died but was survived by her son.

00:42:52.739 --> 00:42:55.559
A boy that vanished for a time, then reappeared

00:42:55.559 --> 00:42:59.219
with more sudden power, more influence. A boy

00:42:59.219 --> 00:43:01.420
that took control of one of the estates in the

00:43:01.420 --> 00:43:04.860
Old City, renaming it Rosas, in honor of his

00:43:04.860 --> 00:43:10.000
mother, Serapio. Huh. Serapio is Itzmin's son.

00:43:10.699 --> 00:43:13.480
You might remember the small, actually more at

00:43:13.480 --> 00:43:15.380
this point, grown tiefling horns that stick from

00:43:15.380 --> 00:43:17.000
the man's head. You only saw him from a distance,

00:43:17.199 --> 00:43:20.380
Blanche. Only once at the steps of Moreno. That's

00:43:20.380 --> 00:43:23.500
right, yeah. And then he came over to, and he

00:43:23.500 --> 00:43:26.460
came at the funeral. Dance knows him. Dance knows

00:43:26.460 --> 00:43:28.599
not to trust him. Yeah. He's always going after

00:43:28.599 --> 00:43:31.400
Dance. Flashback. Remember like 10 minutes ago

00:43:31.400 --> 00:43:32.980
when I was like, I don't know what I'm going

00:43:32.980 --> 00:43:36.650
to learn from a picture frame. And I was sitting

00:43:36.650 --> 00:43:39.230
there smiling like everything is on that picture

00:43:39.230 --> 00:43:42.530
frame. Oh, God. No, you wouldn't expect it. But

00:43:42.530 --> 00:43:44.429
it's weird because it's the only item of sentiment

00:43:44.429 --> 00:43:46.329
in this entire room. Right, exactly. It's like

00:43:46.329 --> 00:43:47.809
you walk into, you know, you're playing a video

00:43:47.809 --> 00:43:49.369
game. You walk into a room and there's an item

00:43:49.369 --> 00:43:53.750
glowing, you know, silver in the corner. What

00:43:53.750 --> 00:43:57.969
is that? Yeah, so I had to go see. Wow. Okay.

00:43:58.839 --> 00:44:00.460
Thank you for putting those pieces together for

00:44:00.460 --> 00:44:03.079
me. Yeah, it's like I know your characters are

00:44:03.079 --> 00:44:04.440
smart enough to know what you just heard a day

00:44:04.440 --> 00:44:06.420
ago. It's been months for Steven and Jeremy.

00:44:06.519 --> 00:44:09.119
Exactly. So it makes sense that I'll inform you.

00:44:09.539 --> 00:44:13.079
Hey. Yeah. I knew. You did know. You did know.

00:44:13.119 --> 00:44:17.500
In fact, real quick. Button for Jeremy. Oh. For

00:44:17.500 --> 00:44:20.960
knowing. And a button for Steven. And this is

00:44:20.960 --> 00:44:22.840
a really fun one. Do you want to know why you're

00:44:22.840 --> 00:44:24.460
getting this button? Because it's my birthday

00:44:24.460 --> 00:44:27.019
in two days? No. Because on one of the first

00:44:27.019 --> 00:44:31.539
episodes. When we entered San Sitian, when you

00:44:31.539 --> 00:44:35.500
first went to meet Serapio as Zebulon, you were

00:44:35.500 --> 00:44:38.099
told that Serapio is yet sleeping. He sleeps

00:44:38.099 --> 00:44:40.820
in until past 10 o 'clock. And immediately you

00:44:40.820 --> 00:44:43.079
were like, that's suspicious, right? Could it

00:44:43.079 --> 00:44:45.500
be him? Yeah, it's because it was fucking him

00:44:45.500 --> 00:44:47.300
because he was attacking you in the desert a

00:44:47.300 --> 00:44:50.360
few hours before. Oh, holy shit. Take a fucking

00:44:50.360 --> 00:44:53.050
button. My goodness. I've been sitting on that

00:44:53.050 --> 00:44:54.750
button for a long time. I heard that, and I was

00:44:54.750 --> 00:44:56.889
like, oh, my God. That actually was a clue. It

00:44:56.889 --> 00:44:58.869
really was. And you realized it was a clue, and

00:44:58.869 --> 00:45:00.590
you just hand -waved it. It was like, oh, I love

00:45:00.590 --> 00:45:03.269
it. We don't deserve you, David. It was cool

00:45:03.269 --> 00:45:06.570
as hell. Or your freaking laser -sharp memory.

00:45:06.690 --> 00:45:10.989
Holy shit. You've learned this. Yeah. I'm still

00:45:10.989 --> 00:45:13.690
trying to figure out exactly how Blanche could

00:45:13.690 --> 00:45:16.489
conceivably get into this room, though. That's

00:45:16.489 --> 00:45:20.570
tricky. I'm guessing that the bar that holds

00:45:20.570 --> 00:45:27.010
the door is more than 10 pounds? Hmm. Probably,

00:45:27.210 --> 00:45:29.909
right? I mean, a bar holding a door, it's a metal

00:45:29.909 --> 00:45:31.409
bar. It's an iron bar. It's got to be more than

00:45:31.409 --> 00:45:38.369
10 pounds. Yeah. Damn. Uh, okay. Okay, so we

00:45:38.369 --> 00:45:40.730
took a quick second there. And while we were

00:45:40.730 --> 00:45:42.550
away, Stephen informed me of a pretty interesting

00:45:42.550 --> 00:45:46.400
little factoid. Stephen? Factoid? Did you know

00:45:46.400 --> 00:45:50.380
that a gallon of milk or water weighs approximately

00:45:50.380 --> 00:45:55.420
8 .4 pounds? Nerd. So given that, I tested out

00:45:55.420 --> 00:45:57.519
a little gallon of water myself. I think it's

00:45:57.519 --> 00:45:59.360
fully reasonable that a bar holding the door

00:45:59.360 --> 00:46:02.820
closed from the inside would be less than 10

00:46:02.820 --> 00:46:04.579
pounds. It would be just about 10 pounds exactly.

00:46:05.179 --> 00:46:09.139
Excellent. So then we got into my line of thinking

00:46:09.139 --> 00:46:13.280
with casting Mage Hand. And then we were like,

00:46:13.340 --> 00:46:16.739
okay, cool. There's a door in the way. You know,

00:46:16.739 --> 00:46:19.860
there's not clear line of sight. Do you need

00:46:19.860 --> 00:46:23.480
line of sight? Can you cast a spell while looking

00:46:23.480 --> 00:46:26.860
through the eyes of your familiar? And David's

00:46:26.860 --> 00:46:28.800
going to rule it as we can do it. It's murky

00:46:28.800 --> 00:46:30.480
waters. Mage Hand doesn't necessarily come from...

00:46:30.480 --> 00:46:33.059
You can cast it with anywhere within range. So

00:46:33.059 --> 00:46:34.739
you can cast it in the room. You can see what

00:46:34.739 --> 00:46:35.920
you're controlling because you can see through

00:46:35.920 --> 00:46:37.719
the eyes of your familiar. It only makes sense.

00:46:37.920 --> 00:46:42.030
I think the... The hand can't pass through solid

00:46:42.030 --> 00:46:43.789
objects, but you can cast it on the other side

00:46:43.789 --> 00:46:46.230
of the solid object. Yeah. And you can see what's

00:46:46.230 --> 00:46:47.829
in there through your familiar, so there's no

00:46:47.829 --> 00:46:50.010
reason not to allow it. There's no reason that

00:46:50.010 --> 00:46:53.590
I can see. I think it's cool. I'm super into

00:46:53.590 --> 00:46:57.469
it. Well, pants people, if you think otherwise,

00:46:57.670 --> 00:47:00.780
let us know. I mean, happy to hear. No, we're

00:47:00.780 --> 00:47:02.719
not. Any rules lawyers out there? Keep it to

00:47:02.719 --> 00:47:06.260
yourself. Keep it in your own pants. I'm kidding.

00:47:06.460 --> 00:47:07.920
Tell us all. Tell us all. We really want to get

00:47:07.920 --> 00:47:09.239
good at the game. We want to get good at rules.

00:47:09.539 --> 00:47:12.059
I know historically I've been horrible at them,

00:47:12.099 --> 00:47:14.000
so please, yeah. Keep us in the loop. I mean,

00:47:14.019 --> 00:47:16.039
we've said it before. This is our game. This

00:47:16.039 --> 00:47:17.500
is how we choose to play it, and if that's the

00:47:17.500 --> 00:47:19.440
way David wants to rule it, then that's fine

00:47:19.440 --> 00:47:20.920
with me. We looked around and did a little bit

00:47:20.920 --> 00:47:23.619
of Googling, and I think we're all right. A little

00:47:23.619 --> 00:47:25.559
goggling, and here we are. A little goggling.

00:47:26.340 --> 00:47:29.570
Okay. Yeah, so I guess... I guess Blanche is

00:47:29.570 --> 00:47:35.929
going to hide Turbo back up in the roof there,

00:47:36.070 --> 00:47:39.190
in the... The vent? The vent. Vent, that's the

00:47:39.190 --> 00:47:41.070
word. The vent. Little vent, little chimney,

00:47:41.150 --> 00:47:43.670
yeah. Yeah, little vent, little chimney. And

00:47:43.670 --> 00:47:47.829
she'll pop out of Turbo's eyesight. With a nat

00:47:47.829 --> 00:47:50.230
20 on that stealth, I'll say, you're not going

00:47:50.230 --> 00:47:51.530
to roll it again, you just get through the room

00:47:51.530 --> 00:47:54.269
again. Very generous, very generous. Very sneaky

00:47:54.269 --> 00:48:01.559
little bat. How much time between now and 8 o

00:48:01.559 --> 00:48:03.800
'clock? It's currently 7 .15. You have 45 minutes

00:48:03.800 --> 00:48:06.179
until 8 o 'clock. Okay. Do you think that Turbo

00:48:06.179 --> 00:48:09.860
would have time to go around to see some other

00:48:09.860 --> 00:48:13.519
stuff that he hasn't already seen? Yeah. You've

00:48:13.519 --> 00:48:15.719
already scouted out the second floor. I don't

00:48:15.719 --> 00:48:17.500
think there's too much else. You can go around

00:48:17.500 --> 00:48:22.440
the roof. I don't think you see much more of

00:48:22.440 --> 00:48:24.260
no, unless there's something in particular you're

00:48:24.260 --> 00:48:28.159
looking for. Nothing I can particularly think

00:48:28.159 --> 00:48:31.900
of, but if you wanted to jump to somebody else,

00:48:31.960 --> 00:48:33.940
then I can think about if there's anything specific

00:48:33.940 --> 00:48:35.539
that I want Turbo to look for. One thing I can

00:48:35.539 --> 00:48:37.380
say is giving you numbers, there are probably

00:48:37.380 --> 00:48:40.079
about 20 of the AG5 on the premises. Oh, wow.

00:48:40.179 --> 00:48:42.619
Okay. That's useful. Yeah. And there's a few

00:48:42.619 --> 00:48:44.579
kind of out front, a few sort of mingling around

00:48:44.579 --> 00:48:47.320
the party, just kind of standing around, a few

00:48:47.320 --> 00:48:49.079
within the building that you've seen. So from

00:48:49.079 --> 00:48:51.639
what you can tell, there's about 20. There could

00:48:51.639 --> 00:48:55.969
be more. Okay. Any on the roof or on the porches?

00:48:56.610 --> 00:48:59.309
No on the roof, but definitely from the roof,

00:48:59.329 --> 00:49:00.849
as you kind of peek out, you can see there are

00:49:00.849 --> 00:49:05.949
still the general patrols through Papalatio Hill,

00:49:06.170 --> 00:49:08.789
kind of passed by the other manors. So even leaving

00:49:08.789 --> 00:49:12.550
this party is dangerous. Okay. I yield my time.

00:49:13.190 --> 00:49:16.710
Okay. You learn more. So we go to the ranch in

00:49:16.710 --> 00:49:21.340
the bathroom, just waiting. A little smile on

00:49:21.340 --> 00:49:23.480
her total face as everything is starting to come

00:49:23.480 --> 00:49:27.719
together. It's all coming together. Dresden,

00:49:27.860 --> 00:49:31.260
let's cut back to you. I don't think there's

00:49:31.260 --> 00:49:34.119
terribly much more you can learn just by listening.

00:49:34.500 --> 00:49:36.260
You kind of get the main vibes of the party.

00:49:36.320 --> 00:49:38.280
People are getting excited. The night is coming

00:49:38.280 --> 00:49:40.619
on soon. The loved ones of the dead will be back,

00:49:40.679 --> 00:49:42.400
and you know it's going to be one hell of a spectacle,

00:49:42.480 --> 00:49:46.019
a beautiful show of lights as this magic sweeps

00:49:46.019 --> 00:49:48.989
over the city and the world. And that's kind

00:49:48.989 --> 00:49:50.449
of what's on everyone's mind. That's the hum

00:49:50.449 --> 00:49:52.269
of activity now. A lot of these people don't

00:49:52.269 --> 00:49:53.909
even have, like, there's no ofrendas up here.

00:49:53.989 --> 00:49:55.530
People here aren't looking forward to seeing

00:49:55.530 --> 00:49:57.409
loved ones of their own. A lot of them are off

00:49:57.409 --> 00:50:00.409
-worlders. But they are looking forward to the

00:50:00.409 --> 00:50:03.050
show, to staring down the little people with

00:50:03.050 --> 00:50:05.989
their little families. Do you have anything in

00:50:05.989 --> 00:50:08.530
particular you want to pursue? Or would you rather

00:50:08.530 --> 00:50:12.429
let time pass until your 8 o 'clock meeting with

00:50:12.429 --> 00:50:14.730
Hitzman Del Prado? I don't think there's anything

00:50:14.730 --> 00:50:18.929
specifically that he wants to do. But I also

00:50:18.929 --> 00:50:22.949
think that he wants to look around to see if

00:50:22.949 --> 00:50:26.989
he can get eyes on, what's that fucking dude's

00:50:26.989 --> 00:50:30.630
name that was next to Itzman? Kejo Kamal. Kejo

00:50:30.630 --> 00:50:34.530
Kamal. Okay. He wants to see if he can get eyes

00:50:34.530 --> 00:50:37.909
on him. Okay. The great scholar of Senza, wherever

00:50:37.909 --> 00:50:41.170
he goes, a crowd follows him and he's like wowing

00:50:41.170 --> 00:50:44.500
them with a sort of magical knowledge. He tells

00:50:44.500 --> 00:50:46.519
the same old stories about the founding of the

00:50:46.519 --> 00:50:49.219
Crystal Network over and over again. I think

00:50:49.219 --> 00:50:51.920
as you're listening in, he begins to talk about

00:50:51.920 --> 00:50:54.780
a very frightful situation he found himself in

00:50:54.780 --> 00:50:58.539
not that long ago, a few weeks ago, for Kejo

00:50:58.539 --> 00:51:03.480
Kamal was there during the fall of the Sapphire.

00:51:04.000 --> 00:51:07.579
He was on Tythos. He was in Cerule. He was...

00:51:07.880 --> 00:51:10.559
paid by the La Roches to essentially line the

00:51:10.559 --> 00:51:13.260
cobblestone main streets through Cerule's upper

00:51:13.260 --> 00:51:16.760
city, or high city, with sort of like some magical

00:51:16.760 --> 00:51:21.940
works. He is an architect, and he talks of the

00:51:21.940 --> 00:51:26.119
terror of that day, the great storm, the zappies.

00:51:26.440 --> 00:51:28.139
He doesn't use that term because it's stupid.

00:51:29.539 --> 00:51:32.099
Yeah, who came up with that? He calls them lesser

00:51:32.099 --> 00:51:35.039
lightning elementals that appeared. That sounds

00:51:35.039 --> 00:51:39.599
smarter. A little smarter. That appeared out

00:51:39.599 --> 00:51:41.519
of nowhere in cracks of lightning. He talks of

00:51:41.519 --> 00:51:45.400
Ozen Yoshikatsu slicing through the luminaries.

00:51:45.800 --> 00:51:48.760
He talks of the sapphire draining in color, falling,

00:51:48.900 --> 00:51:52.440
him being there when Atash appeared and saved

00:51:52.440 --> 00:51:58.099
them all. A miracle. I dropped a button. I'll

00:51:58.099 --> 00:52:02.320
take it. Go ahead. I'll pick it up for you. You

00:52:02.320 --> 00:52:04.699
can remember that, you know, as players, Chester

00:52:04.699 --> 00:52:06.500
mentioned he actually stole from Kendrick Kamal

00:52:06.500 --> 00:52:08.599
earlier that day. He was brought up in the first

00:52:08.599 --> 00:52:10.940
episode. And so Dresden hearing this is probably

00:52:10.940 --> 00:52:13.719
noting this is very interesting. He's been there

00:52:13.719 --> 00:52:18.460
from the start. Okay. I just think, yeah, he's

00:52:18.460 --> 00:52:21.739
just very aware of people who are clearly important.

00:52:22.239 --> 00:52:25.800
Yeah. And have presence. Yeah. And he has one

00:52:25.800 --> 00:52:29.219
hell of a presence. I mean, it seems like. The

00:52:29.219 --> 00:52:30.940
fact that he's here is what makes this party

00:52:30.940 --> 00:52:35.079
so huge. Because he knows that with those types

00:52:35.079 --> 00:52:38.139
of people, they are never exactly how they seem.

00:52:38.280 --> 00:52:40.900
And that's how they get to that point. What is

00:52:40.900 --> 00:52:43.659
his deal, right? Is he part of the Fractured

00:52:43.659 --> 00:52:46.519
Horn? Someone this important? Someone hired by

00:52:46.519 --> 00:52:48.460
the LaRocas? I don't know if he's thinking that

00:52:48.460 --> 00:52:52.380
specifically. He just knows that that's not the

00:52:52.380 --> 00:52:56.380
whole story. Hell yeah. So Dresden is watching.

00:52:57.579 --> 00:53:01.739
Watching. Blanche waiting in the manor. The bat

00:53:01.739 --> 00:53:05.300
hiding out in the vent. Dresden and Jean -Franklin

00:53:05.300 --> 00:53:08.059
moving through the party. Ramin nowhere to be

00:53:08.059 --> 00:53:11.440
seen. This is where we find our heroes. When

00:53:11.440 --> 00:53:14.800
the clock strikes eight. When night officially

00:53:14.800 --> 00:53:20.820
falls. When somewhere in the Rosas estate, somewhere

00:53:20.820 --> 00:53:24.639
in a soundproofed room, a man is screaming as

00:53:24.639 --> 00:53:30.289
his body begins to change. As Serenno's great

00:53:30.289 --> 00:53:32.929
sickness, the claws of this demonic curse, reach

00:53:32.929 --> 00:53:35.369
into the hearts of all these affected and begin

00:53:35.369 --> 00:53:37.230
to pull at their life energy. When this thing

00:53:37.230 --> 00:53:39.809
transforms, people begin to wither away. It's

00:53:39.809 --> 00:53:42.550
drawing from them. Jewels in the borderlands.

00:53:42.550 --> 00:53:44.690
We're making his check when we get back to him.

00:53:45.269 --> 00:53:47.949
Ramin, wherever he may be, is getting weaker.

00:53:48.829 --> 00:53:53.829
Dying. But amongst all this horror, as always

00:53:53.829 --> 00:53:57.230
in these worlds, there is so much beauty to be

00:53:57.230 --> 00:54:00.079
found. So let's bring back an old friend for

00:54:00.079 --> 00:54:04.820
a moment. We watch on. The whole party watches

00:54:04.820 --> 00:54:07.119
on as the last wisp of sunlight sinks beneath

00:54:07.119 --> 00:54:10.260
the mountains on the horizon. Stars twinkle in

00:54:10.260 --> 00:54:12.699
the sky above, and there is a feeling of anticipation

00:54:12.699 --> 00:54:17.059
everywhere in the air. A city, a world, holding

00:54:17.059 --> 00:54:22.159
its breath. And then we see light. Afrendas set

00:54:22.159 --> 00:54:24.719
inside homes, on porches, on city streets begin

00:54:24.719 --> 00:54:27.940
to glow with the soft light. Wisps of luminescence,

00:54:28.000 --> 00:54:30.760
like slowly forming clouds, rise from the bed

00:54:30.760 --> 00:54:34.519
of candles and marigolds. Hundreds of them. Thousands.

00:54:35.119 --> 00:54:37.079
Many of these wisps of light begin to streak

00:54:37.079 --> 00:54:39.539
across the city, like slow -moving comets in

00:54:39.539 --> 00:54:42.679
the night. They move to loved ones, who do not

00:54:42.679 --> 00:54:44.500
stand by their ofrendas, appearing just before

00:54:44.500 --> 00:54:46.619
whatever person placed the gift upon the altar.

00:54:47.280 --> 00:54:49.840
There they shape themselves into humanoid forms.

00:54:50.239 --> 00:54:52.659
The lights fade as figures become more detailed,

00:54:52.900 --> 00:54:55.000
the bodies splitting into an assortment of bones.

00:54:55.630 --> 00:54:58.469
Bright colors shine amongst these skeletal figures

00:54:58.469 --> 00:55:01.170
like patterns of neon paint applied to their

00:55:01.170 --> 00:55:04.650
forms. And the silence is broken. The world's

00:55:04.650 --> 00:55:08.190
breath released as friends and families rush

00:55:08.190 --> 00:55:12.449
to greet and hold their return. We see this everywhere.

00:55:13.090 --> 00:55:16.889
A time of such joy. Tears rolling down cheeks.

00:55:17.170 --> 00:55:19.789
Music reaching a crescendo. People dancing and

00:55:19.789 --> 00:55:22.889
laughing and we pan across the desert. We pan

00:55:22.889 --> 00:55:26.289
far across the borderlands of the town of Milpizul,

00:55:26.409 --> 00:55:28.650
where each home erupts in exciting laughs and

00:55:28.650 --> 00:55:31.230
cheers, where the lights of the returning dead

00:55:31.230 --> 00:55:34.170
shine throughout the town. And we turn our attention

00:55:34.170 --> 00:55:38.050
to the side of the Valkyria, the tavern, where

00:55:38.050 --> 00:55:40.050
Dance and Jewel spend time in the early hour

00:55:40.050 --> 00:55:42.429
of this day, setting up ofrendas of their own.

00:55:43.090 --> 00:55:47.269
And as expected, we see only one of the two ofrendas

00:55:47.269 --> 00:55:50.630
starts to glow as a wisp of light trails up from

00:55:50.630 --> 00:55:55.130
the altar. and takes to the skies above the borderlands.

00:55:56.170 --> 00:55:57.269
And we'll call it there.
