WEBVTT

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Hey there, Pants people. Steven here. Just want

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to say real quick before the episode, thank you

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for listening. Thank you for hanging out with

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us. Thank you for being here. We love you. Enjoy

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the episode. A nasty, nasty piece of work. A

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hobgoblin, some reports say, that emerged from

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the war -torn Bishabad region with a drive to

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hunt. Born, by his own words, in Ta 'ib's great

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civil war, the Pooch has since left his homeworld

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behind to engage in illegal underground bounty

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hunts throughout the conquered worlds at large.

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As you know, it is not wholly illegal to hunt

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for bounties, so long as they are posted officially

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by the speakers from their ancestors. The pooch

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himself has a decent bit of legitimate gold riding

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on his own live capture. Underground bounties

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are a different matter, though. The pooch and

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his courted boys. Two halfling twins named Boja

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and Baloo have reportedly killed dozens of targets

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in secret. The lucky, they say, are struck from

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the shadows by crossbow bolts, whilst the unfortunate

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are cut down to flurry by the pooch's pot of

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bleed. The Taib civil war was a tragic, bloody

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affair, and the end of the conflict was relief

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to us all. Though an uneasy peace may have settled

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on the world, that horrid time will never, ever

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truly put to past. So long as restless ghosts

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like the pooch carry on with its killing. The

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boys are back in town. How long have you been

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waiting for that? About the last 1 .5 seconds.

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It is almost, almost Halloween! Halloween started

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a month ago. What? Well, okay. September 1st.

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Even worse, because when this comes out, this

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is going to be half of through October, which

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means it's very close to Halloween. Okay, so

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a month and a half ago. Yeah, well, that's true.

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I agree. Thank you. Halloween! I love Halloween.

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I love Halloween. It's time for Halloween hot

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take. Hot take, hot take, hot take. You guys

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ready for a hot take? Yeah, what's your hot take?

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Let's see. The best Halloween movie of all time

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is... Alvin and the Chipmunks meet the Wolfman.

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Hot take, hot take, hot take, hot take, hot take.

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Yeah, I don't know. It's a good fucking movie.

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I watch it this Halloween. You got a hot take

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for me? Ernest Scared Stupid. Oh, Ernest. Ernest

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Scared Stupid. Yeah, I like Ernest. I know Ernest.

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But let me say this, David. Yeah. You have recommended

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movies to me that I thought were stupid before.

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I hear you. The Puss in Boots movie. How fucking

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dare you, sir? Relax and let me speak. Okay.

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I knew. for certain that the Puss in Boots movie

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was going to be stupid and a waste of time. But

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I watched it and I really enjoyed it. There you

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go. There you go, see? So now when you recommend

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stupid sounding movies, I'm going to at least

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consider them for a moment before I think, wow,

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I'll never watch a fucking Alvin and the Chipmunks

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movie. All right, just clear your minds. Clear

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your minds for a second, right? Minds clear.

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You're in space. All right. How do you do? What's

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up with you? Little brother, Mr. Hyde. How come

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you're howling at the moon tonight? Okay. Now

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you got to watch the movie. Is this supposed

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to make me want to watch the movie? Now you got

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to watch the movie. That was... Yeah. It's a

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good fucking movie. Give me your own Halloween

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hot take. What do you got? Hot take, hot take,

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hot take. Hot take, hot take. Hot take. I fucking

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love candy corn. Wow. That's bold. I love candy

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corn. Same. Okay. But all right. Circus peanuts

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though. They're garbage, right? No, no, no, no.

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Come on. Candy corn is terrible. Candy corn and

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circus. But here's the thing. No, no. Here's

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the thing. Hot take, hot take, hot take, hot

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take. Yeah. What do you got? I love both candy

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corn and circus peanuts, but no matter how much

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I'm craving them, both of them are only things

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that I can only eat a few of before I'm like,

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that's it. And then I'm sick of them for however

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long. And then I get the craving again and I

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have a few more. Oh, the pumpkins? The candy

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corn pumpkins? It's terrible. How delectable

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are those? They are, but it's almost too much

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in one bite. Well, yeah, you have like three

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or four of them. Did you say Halloween salad?

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Yeah, Halloween salad. It's candy corn, circus

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peanuts, and pumpkins. My teeth hurt. Just talking

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about this. That's dreadful. That's terrible.

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You guys are awful. Any more hot takes? Halloween

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hot takes? Hot take, hot take, hot take. No,

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I think I spilled all of my Halloween stories

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last year. It's a little scary this year. Let's

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go to a haunted mine or a radio tower. Ooh. Yeah,

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haunted beach. That sounds fun. Are radio towers

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haunted usually? I don't know. It's probably

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a cool place. You can turn on the radios and

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the ghosts will talk. I don't fucking know. Dude,

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I would do that. I think I would do that in my

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house if I was like when I'm getting ready to

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move out. I don't want to, I don't want to like

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invite the ghost that leave. You're going to

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rent the house. It's your problem now, tenants.

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Okay. Fair, fair. Maybe I'll just suck it up

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and try it. I want to hear ghosts talk in my

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house. I want to get a little, you know, the

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recorder, the little white noise machine. I think

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that's supposed to help. I don't know. I've watched

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ghost things a couple of times on TV. They can

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communicate. I know a haunted house. I know a

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real haunted house. Frequencies. My old haunted

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house. My house on Parker Road. Remember my house?

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Yeah. House was haunted as shit. Do you have

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doors closing and opening randomly throughout

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the night? No shit. I saw it. I was very young,

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so I can barely remember, but I saw it. And I

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freaked the fuck out. And my buddy Harrison had

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to go turn on the lights to stop me from freaking

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out. But it was in the hallway outside my room.

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The door was open. My sister saw it. My grandfather.

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Badass war veteran. Mega, mega hero. Trust the

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man with any word he says. It's gospel. He saw

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it. He saw the ghost in the kitchen. Before you

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get too into it. I'm very into it. So excited.

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What? We should do like a ghost story night.

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Ooh. Okay. Okay. Cause I got some ghost stories

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too. Just go to one of the camping spots there.

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Light up a fire. Mm hmm. Mm hmm. Mm hmm. Ooh.

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Yeah. Get a couple of videos for the Insta. Fantasy

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Pants Ghost Stories. Is that how you say that?

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Fantasy Pants Ghost Stories? You sound so hip.

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Fantasy Pants Ghost Stories. Well, come on. We're

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going to put it on the back burner. We're going

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to think about it. We're going to think about

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Fantasy Pants Ghost Stories. We're going to call

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it Shit in Your Pants. I would say Wet Your Pants,

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but both are good. Both are good. It's better

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than Stevens. Oh, no, no, no. I didn't mean title

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of the thing, Fantasy Pants Ghost Stories. No,

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but it now has to be like, it's got to be Wet

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Your Pants. Okay. Hold on. For real, though?

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For real? When does this episode come out? Wet

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Your Pants. I don't know, in two weeks? We're

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piddling our pants. The 17th? No, it's not quite.

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Yeah, that's in two weeks. Holy shit. Two weeks

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is the 17th. I'm a genius. So, I mean, we'll

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ask our Discord first because they're fun and

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special and have easy access to us. This fucking

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guy. Everybody else who's not on the Discord.

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Everybody else who's not on the Discord. Once

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this comes out, let us know if you want to hear

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some ghost stories. Also, what do you think we

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should call it? Just slaps his Discord server.

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This beauty here. Holy shit. Okay. All right.

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All right. Enough hot takes. How about some Dungeons

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and Dragons? How about some Dungeons and Dragons?

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Hot take, hot take, hot take. You're going to

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die tonight. That might not be a hot take. That

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might be. Let's do this. Let's do this thing.

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So Jeremy, Hyena Crispin, 15 HP. Ooh. I mean,

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then he reverts. That's rough. Then he reverts

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back to regular Crispin, who's got, you know,

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some HP. Oh, geez. Arhalon, 16. What the fuck?

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Yeah, so... Dance is down to... Yeah, Jules is

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still full at 19. We're all under 20. Wow, this

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is pretty scary, actually. Yeah, this is pretty

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nasty. Oh, yeah, dance is at four. Oh. Wow. Okay,

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we got to pull some shit out of our hats here.

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Yeah. This is not good. Even worse, when we pick

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up now in this session, we pick up on my turn.

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Well, kind of, sort of. Ish. Kind of, sort of

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is. Sure, sure, sure. So let's... You've been

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seeing this figure from afar, from the shadows,

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kind of popping out from this sort of back area

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of the pub, striking at you here and there with

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crossbow bolts. And then, doo, diving back in

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to sort of reshroud himself. And now, as we stand

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here, do you guys kind of prepare yourself to

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engage on him? Getting some ready action set

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within range of the door you've seen him peering

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out of. You're waiting for a moment. Waiting

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for him to strike. As you're kind of waiting,

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Crispin's over there terrorizing one of the boys.

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The boy screams out for help. And the pooch,

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dropping the crossbow, dropping his sort of ambush

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tactics, comes running out to strike with his

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gauntlet blade, his pata on arm, and moves in,

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sees Arhalon immediately outside the door, and

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goes to strike at him with a flurry of swift

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attacks. Before you do your aid actions, real

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quick, give me a quick perception check. Ooh,

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okay. Jules and Arhalon. Arhalon. Give me a hot

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sec here to figure out. You guys are focusing

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on him. What that's going to be. Jules got a

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13. Okay. 11 on the die plus two. 13, cool. Also,

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real quick, who had Bardic Inspiration? Oh, no,

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I didn't cast it on anybody. No, because I don't

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have any. Everyone has blessed them. Never mind.

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That's what I'm thinking. We have less. Yes.

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That's going to last for something about four

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rounds. That's going to last for another, another

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after, after I cast Tasha's single digits for

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our home. Okay. Jules though, you actually get

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high enough as the pooch appears. your eyes are

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drawn to the armor he wears. You see a set of

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dark, studded leather armor. It's got like a

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black sort of base layer with rough gray pauldrons,

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bracers, and greaves. The make of it is sort

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of foreign to Tythos, as you would know, you

00:10:41.100 --> 00:10:44.120
know, your sort of armor used to seeing. But

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it does have these sort of signatures of Taib

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showing in the rippling patterns of magical inscriptions

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sewn into the set. It looks maybe like magical

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armor. Great. Cool, cool, cool, cool. So you

00:10:57.970 --> 00:11:02.590
clock that as he runs out. Okay. Now, here's

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one more thing to bring up before we get into

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this. I did not, I kind of got excited for the

00:11:07.669 --> 00:11:09.690
pooch to get out there. I had one of my guys

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step out in this sort of block of my turns to

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shoot at dance. I did not have him cunning action,

00:11:15.649 --> 00:11:20.350
go back in and hide again. Will you, my players,

00:11:20.429 --> 00:11:23.230
allow me? The courtesy of having my hand still

00:11:23.230 --> 00:11:25.210
on that particular chest piece, being able to

00:11:25.210 --> 00:11:28.850
move him back, hiding as I would have. Yeah,

00:11:28.990 --> 00:11:32.009
you'd do it for us, so. Thank you, sir. Thank

00:11:32.009 --> 00:11:34.529
you, sir. I was the only one saying that I didn't

00:11:34.529 --> 00:11:37.610
play the characters right. So that figure, that

00:11:37.610 --> 00:11:41.230
shot of dance does vanish again. And the pooch

00:11:41.230 --> 00:11:43.590
steps out. You told me a little bit about what

00:11:43.590 --> 00:11:45.649
you want to do here. And I actually think it's

00:11:45.649 --> 00:11:49.039
a lot cooler to drop it all right now. Tell them

00:11:49.039 --> 00:11:52.120
what's going on because you have a big strategic

00:11:52.120 --> 00:11:54.019
decision to make here. I think it's really awesome.

00:11:54.440 --> 00:11:57.299
So why don't you guys tell me your plan? Tell

00:11:57.299 --> 00:12:02.080
them your plan. So Jules and Arhalon both have

00:12:02.080 --> 00:12:05.500
a rated action. Jules' rated action was to cast

00:12:05.500 --> 00:12:10.600
Hideous Laughter. Yep. Arhalon's was to attack.

00:12:11.019 --> 00:12:14.659
So that's two swings from Arhalon. Like you said,

00:12:14.779 --> 00:12:19.980
with disadvantage. Yes. So our sort of conundrum

00:12:19.980 --> 00:12:25.360
is which to do first. Do we cast Tasha's first,

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which would then enable Arhalon to attack without

00:12:30.679 --> 00:12:34.919
disadvantage. Yeah. But then he would take damage.

00:12:34.980 --> 00:12:39.440
The pooch would take damage and be out of hideous

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laughter, be able to get back up. and go about

00:12:41.600 --> 00:12:44.059
his business. And I will say, because Hideous

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Laughter does, it says by rules, at the end of

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your next turn, or near the end of your turn,

00:12:48.779 --> 00:12:51.779
you get to recover. I'm not sure if it's the

00:12:51.779 --> 00:12:53.000
next turn or your turn, but I'm just going to

00:12:53.000 --> 00:12:55.279
say that this turn... It says at the end of every

00:12:55.279 --> 00:12:57.059
turn. End of every turn. I'm going to say that

00:12:57.059 --> 00:12:58.779
for this turn, since you're doing as a reaction

00:12:58.779 --> 00:13:00.700
on his turn, it would feel really shitty for

00:13:00.700 --> 00:13:02.799
him to just immediately roll to get back up.

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He's going to have one save this round. I'll

00:13:05.200 --> 00:13:06.879
get the next save until next round, unless you

00:13:06.879 --> 00:13:08.320
attack him, because I want to add more weight

00:13:08.320 --> 00:13:09.960
to this decision. If you attack him, he gets

00:13:09.960 --> 00:13:12.960
another save with advantage to recover. Here's

00:13:12.960 --> 00:13:16.100
the big thing. He came out here to attack. If

00:13:16.100 --> 00:13:18.960
you drop him with hideous laughter, he's incapacitated

00:13:18.960 --> 00:13:22.740
and prone. That means he can't attack. If you

00:13:22.740 --> 00:13:25.480
break the hideous laughter, he's still prone,

00:13:25.700 --> 00:13:28.820
which means he can attack at disadvantage. Right.

00:13:29.279 --> 00:13:33.480
And if he has moved less than half of his movement

00:13:33.480 --> 00:13:36.200
speed, He can stand up from prone and attack

00:13:36.200 --> 00:13:38.779
as normal. You don't know how far he's moved.

00:13:38.919 --> 00:13:40.519
You haven't seen him. You don't know where he

00:13:40.519 --> 00:13:43.799
was back there. I do. So you're gambling partially

00:13:43.799 --> 00:13:47.279
on how much he's already moved this round. All

00:13:47.279 --> 00:13:51.919
right. So here's why I think Arhalon should attack

00:13:51.919 --> 00:13:54.080
first, and then Jules should cast Hideous Laughter.

00:13:54.340 --> 00:13:56.679
Ooh. I mean, I'm in agreement with that, so.

00:13:57.000 --> 00:13:59.340
Okay. But let me talk it out anyways, because

00:13:59.340 --> 00:14:01.389
now. No, just go and do it. Now it's a cliffhanger.

00:14:01.490 --> 00:14:03.669
You should do the other thing. A couple things.

00:14:04.029 --> 00:14:07.669
Dance says. Huh? Dance disagrees. Oh, well, let

00:14:07.669 --> 00:14:10.970
me explain to you, Dance. Me, Steven. Okay. Why

00:14:10.970 --> 00:14:12.990
I think this is how it should go. First of all,

00:14:13.029 --> 00:14:16.929
I am up to my eyeballs in buttons. Oh, that's

00:14:16.929 --> 00:14:19.750
right. I've got four buttons. Second of all,

00:14:19.789 --> 00:14:25.269
after this turn of the pooches where we beat

00:14:25.269 --> 00:14:29.779
them up, guess who's next? Jules. Guess who's

00:14:29.779 --> 00:14:33.419
after Jules? Arhalon. Oh, you're right. We can

00:14:33.419 --> 00:14:36.220
get the best of both worlds. Arhalon can attack

00:14:36.220 --> 00:14:38.759
first, then Jules can cast Hideous Laughter.

00:14:39.440 --> 00:14:42.340
Hopefully he goes down. On Jules' turn, Jules

00:14:42.340 --> 00:14:44.860
can do, as long as he doesn't do damage to the

00:14:44.860 --> 00:14:47.960
pooch, then after Jules' turn, on Arhalon's turn,

00:14:48.019 --> 00:14:50.860
he'll be able to attack with advantage, or without

00:14:50.860 --> 00:14:54.679
disadvantage. Okay. All right. Then with that,

00:14:54.759 --> 00:14:57.450
I've stepped into view. I've activated your ready

00:14:57.450 --> 00:14:59.289
to actions. I need to attack some Arhalon at

00:14:59.289 --> 00:15:01.690
this advantage. All right. On the pooch. Without

00:15:01.690 --> 00:15:05.029
further ado. Studded leather armor. Good luck

00:15:05.029 --> 00:15:09.429
hitting me. Look at that furrowed brow. I'm sorry.

00:15:09.509 --> 00:15:12.350
I was just reading his reaction here. I guess

00:15:12.350 --> 00:15:14.850
I missed that before. Anyways, okay. That's pretty

00:15:14.850 --> 00:15:17.509
cool. Yeah, he's got parry. That's nice. You

00:15:17.509 --> 00:15:18.830
don't have it this round because you're using

00:15:18.830 --> 00:15:20.169
his reaction right now. Well, right. And also

00:15:20.169 --> 00:15:22.330
he's not being attacked really. He's going to.

00:15:23.730 --> 00:15:29.120
Okay. So. On this first attack, I'm going to

00:15:29.120 --> 00:15:33.720
hit the mic cord and then give you a button to

00:15:33.720 --> 00:15:38.139
negate disadvantage on this attack. So it'll

00:15:38.139 --> 00:15:42.720
be a straight up D20 plus six. Yeah, plus six

00:15:42.720 --> 00:15:49.500
to hit. Natural one. Oh, man. Natural oof. Oh,

00:15:49.519 --> 00:15:55.539
man. Okay. Now the question is, Do I use another

00:15:55.539 --> 00:15:59.059
for the second attack? Or do I just roll with

00:15:59.059 --> 00:16:02.019
disadvantage? I think this has to work. Yeah.

00:16:02.340 --> 00:16:03.500
I'm kind of right there with you. I think this

00:16:03.500 --> 00:16:06.480
has to work. Yeah. Give me all your buttons.

00:16:07.120 --> 00:16:08.639
That puts down to two buttons, which means if

00:16:08.639 --> 00:16:11.100
one of your characters drops, you can no longer

00:16:11.100 --> 00:16:13.700
roll an auto 20 on your death save to come back

00:16:13.700 --> 00:16:20.139
up. Well, I'm going to roll an auto 14. 14 misses.

00:16:20.480 --> 00:16:24.620
Yeah. Yeah. Yeah, it does. Okay. Great. I'm out

00:16:24.620 --> 00:16:29.659
two buttons. Oof. Damn. Damn, damn. Damity, damn,

00:16:29.740 --> 00:16:31.720
damn, damn. I mean, you're dealing with this

00:16:31.720 --> 00:16:36.019
true veteran of a bloody, bloody civil war. The

00:16:36.019 --> 00:16:38.220
blade comes at him so quickly and yet the pooch

00:16:38.220 --> 00:16:42.019
just sort of dodges, weaves. Arlon, I mean, he's

00:16:42.019 --> 00:16:44.139
only got the one good arm right now to strike

00:16:44.139 --> 00:16:48.940
with. His power, his speed's so cut, so awkward.

00:16:49.559 --> 00:16:52.139
And that's gonna be Jules. Because the pooch

00:16:52.139 --> 00:16:55.309
steps in. Arm goes back with a gauntlet for the

00:16:55.309 --> 00:16:57.710
powder. He's going to hit you real hard, real

00:16:57.710 --> 00:16:59.990
bad, real fast. What are you going to do, Jules?

00:17:00.789 --> 00:17:03.990
Oh, actually, it's my save, isn't it? Hang on.

00:17:04.049 --> 00:17:06.049
He's still in the doorway, right? Yeah. Can I

00:17:06.049 --> 00:17:08.349
see the map? Okay, so I'm more than five feet

00:17:08.349 --> 00:17:11.009
away from him. So if I move away, he won't get

00:17:11.009 --> 00:17:14.329
enabled. Right now, you're doing hideous laughter.

00:17:14.529 --> 00:17:18.460
It's your reaction. You're casting it? Not reaction.

00:17:18.640 --> 00:17:21.279
I have to. Rated action. True. That was my rated

00:17:21.279 --> 00:17:25.039
action. So I'm casting Tasha's Laughter. Wisdom

00:17:25.039 --> 00:17:27.480
save. I'm going to give you two buttons for disadvantage

00:17:27.480 --> 00:17:32.140
on this. Man, we're spending big tonight. Do

00:17:32.140 --> 00:17:33.720
we really expect anything different? Because

00:17:33.720 --> 00:17:36.619
how this always works out is he gives us a benevolent

00:17:36.619 --> 00:17:39.480
bounty of buttons and then forces us to use them

00:17:39.480 --> 00:17:40.539
all the next episode. Four buttons in the first

00:17:40.539 --> 00:17:42.720
four minutes or so. That's great. And then we

00:17:42.720 --> 00:17:46.680
wait six episodes to get more. Yep. Oh, you're

00:17:46.680 --> 00:17:49.660
never getting buttons again. Oh, man. Okay, here

00:17:49.660 --> 00:17:56.859
we go. How does... 17 probably passes, right?

00:17:57.539 --> 00:17:59.140
It's a damn good thing that second roll was a

00:17:59.140 --> 00:18:00.720
three on the guy. Okay, I was going to say. You

00:18:00.720 --> 00:18:03.700
motherfucker. You motherfucker. He goes down

00:18:03.700 --> 00:18:11.900
just like... Holy shit. The pooch is... Drops

00:18:11.900 --> 00:18:14.940
to the ground, writhing, laughing as Arhalon's

00:18:14.940 --> 00:18:18.799
blades miss. He just drops down, pat a cladding

00:18:18.799 --> 00:18:20.920
on the floor. And as he does that, Jules looks

00:18:20.920 --> 00:18:24.859
over to Arhalon and says, Arhalon, he suited

00:18:24.859 --> 00:18:29.660
up with magic. Oh, shit. Okay. I'm not doing

00:18:29.660 --> 00:18:30.960
anything. That's it. That's it. That's my turn.

00:18:31.299 --> 00:18:35.339
I forgot my blast. Roll it. I did. It was a three.

00:18:35.759 --> 00:18:39.029
What would that be? 17. You gave me a little

00:18:39.029 --> 00:18:41.190
leeway earlier this episode. I know. So I'm going

00:18:41.190 --> 00:18:44.069
to tell you right now, 17 exactly hits. All right.

00:18:44.109 --> 00:18:45.609
No, that's cool. We take those. You gave me a

00:18:45.609 --> 00:18:47.349
leeway. I think I need to take it. It's a give

00:18:47.349 --> 00:18:48.930
and take in this place. I think I need to take

00:18:48.930 --> 00:18:49.410
it. It's a give and take in this place. Give

00:18:49.410 --> 00:18:51.450
me the damage. Give me the damage. That's what

00:18:51.450 --> 00:18:53.509
we're doing here. I'm putting my blessed die

00:18:53.509 --> 00:18:55.950
on my laptop so I don't forget it again. That

00:18:55.950 --> 00:18:57.349
blessed is going to be the second I would have

00:18:57.349 --> 00:18:59.589
missed, and the laughter strikes him, and he

00:18:59.589 --> 00:19:01.809
stops like his dodge is cut, and he starts laughing,

00:19:01.910 --> 00:19:05.349
and then you hit him right there. And I imagine.

00:19:06.179 --> 00:19:09.720
Being incapacitated probably means that I can't

00:19:09.720 --> 00:19:13.440
use Uncanny Dodge, huh? I'm assuming that's the

00:19:13.440 --> 00:19:15.920
case, so I'm not cutting this in half. That's

00:19:15.920 --> 00:19:19.819
11. 11 damage. It's pretty damn good. Okay. The

00:19:19.819 --> 00:19:22.500
guy hits big when he hits. 2d6 plus 4. That's

00:19:22.500 --> 00:19:27.079
not too shabby. That's huge. Okay. Yeah, solid.

00:19:27.180 --> 00:19:30.720
So he gets cut as he drops down laughing. The

00:19:30.720 --> 00:19:32.500
spell cannot fully take hold. He's on the ground

00:19:32.500 --> 00:19:35.119
writhing, laughing, and now, Jules, you are up.

00:19:35.610 --> 00:19:38.769
For realsies. Oh, boy. Yeah. Oh, boy. Now it's

00:19:38.769 --> 00:19:40.210
your turn. Good move. I mean, that would have

00:19:40.210 --> 00:19:42.670
dropped Arhalon. I think it was last time. Three

00:19:42.670 --> 00:19:46.069
attacks. Yeah. Right. So he's incapacitated,

00:19:46.069 --> 00:19:49.670
so he won't get an AoO on me. No, he will not.

00:19:49.690 --> 00:19:51.869
Fuck yeah. He will not. But if you hurt him,

00:19:51.910 --> 00:19:55.630
he gets advantage on a save. Right, right. I

00:19:55.630 --> 00:19:58.859
got to try to hurt him. Well. Arhalon's up after

00:19:58.859 --> 00:20:01.640
you, and he'll have two attacks to... I will

00:20:01.640 --> 00:20:04.039
say, there's another enemy you can see that Crispin

00:20:04.039 --> 00:20:06.279
in hyena form is currently attacking in the chairs,

00:20:06.359 --> 00:20:08.140
and that's pretty close to you. Where did he

00:20:08.140 --> 00:20:10.440
end up going to? Was that the one with... That's

00:20:10.440 --> 00:20:11.960
this guy right here. He's about 35 feet away

00:20:11.960 --> 00:20:14.259
from you right now. Here's one thing. I'll throw

00:20:14.259 --> 00:20:16.480
this out here, too. You can stack up advantage

00:20:16.480 --> 00:20:18.380
to the point where you have one level advantage,

00:20:18.539 --> 00:20:21.140
right? And the help action does exist. You could

00:20:21.140 --> 00:20:24.339
move in and perform the help action to give Arhalon

00:20:24.339 --> 00:20:27.269
advantage. On top of this guy already giving

00:20:27.269 --> 00:20:28.970
him a bit. So Arhalon will just roll normal.

00:20:29.009 --> 00:20:30.529
He'll roll advantage in this next round. That's

00:20:30.529 --> 00:20:32.589
pretty damn good. It's also a risk because it

00:20:32.589 --> 00:20:34.250
gets jewels up and close. It gets jewels up and

00:20:34.250 --> 00:20:37.089
close. Well, what if I just move up behind Arhalon?

00:20:37.609 --> 00:20:40.410
I think that would work. So he's between us.

00:20:40.690 --> 00:20:42.430
Let me look up the help action real fast. I nearly

00:20:42.430 --> 00:20:46.930
used it. It was within five feet of the enemy

00:20:46.930 --> 00:20:48.390
to perform the help action. But I'm trying to

00:20:48.390 --> 00:20:50.529
decide. I don't know if that means you can just

00:20:50.529 --> 00:20:54.630
do it and then walk away. Well. As long as he

00:20:54.630 --> 00:20:57.369
doesn't use all his movement, right? Okay. Alternatively,

00:20:57.470 --> 00:20:58.829
you can aid a friendly creature in attacking

00:20:58.829 --> 00:21:01.309
a creature within five feet of you. You feint

00:21:01.309 --> 00:21:03.289
to trap a target or in some way team up to make

00:21:03.289 --> 00:21:05.670
your ally's attack more effective. If your ally

00:21:05.670 --> 00:21:07.650
attacks your target before your next turn, the

00:21:07.650 --> 00:21:10.089
first attack roll is made with advantage. Jules

00:21:10.089 --> 00:21:15.789
stands over the pooch and just points. I think

00:21:15.789 --> 00:21:17.690
it doesn't say you have to be within range when

00:21:17.690 --> 00:21:19.369
the attack happens. It just says in order to

00:21:19.369 --> 00:21:21.849
perform the act, you do the help action when

00:21:21.849 --> 00:21:23.519
you're within five feet. So I think you could

00:21:23.519 --> 00:21:25.480
do it and then step back behind Arhalon. Right.

00:21:25.539 --> 00:21:29.059
Okay. Who's after Arhalon? That is going to be

00:21:29.059 --> 00:21:30.539
Crispin. Top of the order. Who's after Crispin?

00:21:30.579 --> 00:21:33.900
Dance. And then it's the bad guys. Hear me out.

00:21:35.400 --> 00:21:37.920
I'm going to go to Dance and Cure Wounds. That's

00:21:37.920 --> 00:21:40.599
probably a fantastic idea. That's good. She's

00:21:40.599 --> 00:21:42.480
only at four right now and she puts out a lot

00:21:42.480 --> 00:21:45.019
of damage. Yeah. So that is what I'm going to

00:21:45.019 --> 00:21:49.500
do. Okay. So scrap all that. Sorry, guys. No,

00:21:49.559 --> 00:21:51.019
that's fantastic. That's probably the best. That's

00:21:51.019 --> 00:21:52.500
what I'm going to do is that Jules is moving

00:21:52.500 --> 00:21:56.940
over to dance. Level two. Level two cure wounds.

00:21:57.059 --> 00:21:59.460
Yeah, pretty much everybody's low. Standing on

00:21:59.460 --> 00:22:02.259
the bar. So you just reach out, touch a hand

00:22:02.259 --> 00:22:04.039
or ankle as you're kind of like down on the floor

00:22:04.039 --> 00:22:07.019
and immediately see her. This light envelops

00:22:07.019 --> 00:22:10.799
her wounds begin to heal. She breathes a heavy

00:22:10.799 --> 00:22:14.319
sigh of relief. 2d8 plus four. That's good stuff.

00:22:14.460 --> 00:22:17.359
Oh, man. That's good stuff. And she gets healed

00:22:17.359 --> 00:22:20.259
for 17, which means she's back at full. That's

00:22:20.259 --> 00:22:23.019
clutch. She is in full. That is clutch. Incredible.

00:22:23.019 --> 00:22:25.079
No, no, no, no, no, no. She's not. Two down from

00:22:25.079 --> 00:22:27.460
full. But still, 17 is great. 17 is wonderful.

00:22:27.839 --> 00:22:31.140
That's incredible. Yeah, her wounds were bad

00:22:31.140 --> 00:22:33.279
before. The thing that struck her like stripping

00:22:33.279 --> 00:22:34.960
open a wound right between her shoulders, kind

00:22:34.960 --> 00:22:38.460
of like around by her neck, and that just seals

00:22:38.460 --> 00:22:40.680
up magically, and she just looks down at you.

00:22:40.859 --> 00:22:45.220
I got you. I got you. Thank you. Now stay low.

00:22:45.980 --> 00:22:52.920
Let me do my part. Don't. Don't. Jules is going

00:22:52.920 --> 00:22:56.519
to kiss her forehead and then run toward Crispin

00:22:56.519 --> 00:22:59.079
more, but actually, no, I don't want to be exposed

00:22:59.079 --> 00:23:02.140
in front of this thing. You're in a pretty safe

00:23:02.140 --> 00:23:05.539
spot. Yep. So, no, that's Jules' turn. All right.

00:23:05.640 --> 00:23:07.819
Forehead kiss will come later. She's too high

00:23:07.819 --> 00:23:13.400
up anyway. It's in a bar. All right. So that's

00:23:13.400 --> 00:23:15.880
Jules. You're hanging out. She's now healed.

00:23:15.920 --> 00:23:17.640
And that brings us back to Arhalon. This guy.

00:23:19.440 --> 00:23:26.980
No, my boys. My boys. All right. Man, this has

00:23:26.980 --> 00:23:29.420
to work. I just can't use more buttons, though.

00:23:30.059 --> 00:23:33.900
Right? I can't. No. No, no, no. Plus six. Single

00:23:33.900 --> 00:23:36.180
roll. Single roll. Here we go, baby. What do

00:23:36.180 --> 00:23:39.039
you got? Oh, shit. It's 17, though. So it's like

00:23:39.039 --> 00:23:42.490
a little worse than 50 -50. All right, we're

00:23:42.490 --> 00:23:46.789
rolling. We're rolling. Okay, first one's an

00:23:46.789 --> 00:23:49.109
eight, so that's a no -go. It misses, but you

00:23:49.109 --> 00:23:52.369
still have a second hit. Oh, wait, it's 17, so

00:23:52.369 --> 00:23:53.730
it's not going to make it anyway with your bless.

00:23:54.269 --> 00:23:55.950
Oh, no, you're not blessed anymore. Never mind.

00:23:55.970 --> 00:23:59.710
I cast Tasha's Hideous Laughter. Oh, good catch.

00:23:59.849 --> 00:24:02.690
Good catch. Thank you. Wow, okay, yeah. You know

00:24:02.690 --> 00:24:04.450
what? I love that catch. Take a fucking button

00:24:04.450 --> 00:24:06.650
over that catch. Hey, there we go. Multiple combat

00:24:06.650 --> 00:24:10.309
buttons. Screw it. Take this button. All right,

00:24:10.329 --> 00:24:13.009
that's a 13. That'll hit. Sweet. That'll hit?

00:24:13.130 --> 00:24:16.710
Okay. Man, this whole thing feels like kind of

00:24:16.710 --> 00:24:18.829
garbage when we only got one hit in after all

00:24:18.829 --> 00:24:21.609
of this. But this guy doesn't look super tanky.

00:24:21.609 --> 00:24:24.569
Yeah, we're set up better than we were at the

00:24:24.569 --> 00:24:26.470
start. I mean, with the exception of our Halan.

00:24:26.710 --> 00:24:35.190
Yeah. Okay, so 2d6 plus 4. Here we go. 13. Oh,

00:24:35.369 --> 00:24:39.089
my gosh. You're doing good damage. The pooch

00:24:39.089 --> 00:24:41.490
is looking already pretty rough. Okay, that's

00:24:41.490 --> 00:24:42.990
great. Only 70 more to go. Yeah, yeah, yeah,

00:24:43.009 --> 00:24:46.450
exactly. I'm going to make a save with advantage.

00:24:50.309 --> 00:24:52.849
Pass. Shit. First was a 5 on the die, second

00:24:52.849 --> 00:25:03.529
was a 19. No, that failed. Oh, my God. Oh, you're

00:25:03.529 --> 00:25:06.789
in for it now, buddy. Oh, boy. Yeah, he is. The

00:25:06.789 --> 00:25:09.849
pooch is going to give you a smooch of death.

00:25:10.089 --> 00:25:12.549
Don't like that. I'm sorry. That's worse than

00:25:12.549 --> 00:25:16.869
Mesmerize. Don't like it. Mesmerize was great,

00:25:16.950 --> 00:25:19.430
and you know it. Okay, that's Arhalon. The pooch

00:25:19.430 --> 00:25:21.130
is still on the ground prone, though, for this

00:25:21.130 --> 00:25:22.990
round. So every attack on him has that advantage.

00:25:23.470 --> 00:25:25.369
And that's Crispin. Okay, sweet. Okey -doke.

00:25:25.670 --> 00:25:29.150
All right, here we go. Bite, plus five to hit.

00:25:29.349 --> 00:25:40.400
Ooh. That's 18. Okay. So 2d6 plus 3. Was that

00:25:40.400 --> 00:25:44.299
first one a 2 or a 3? A 2. A 2, yeah. 3, 5, 8.

00:25:45.119 --> 00:25:47.700
8 damage. You see he sort of rides out of the

00:25:47.700 --> 00:25:50.019
way behind the leg as you go into strike. Again,

00:25:50.059 --> 00:25:53.539
a vital strike, but it doesn't quite fully go

00:25:53.539 --> 00:25:54.920
through. Oh, that's right. How's he looking?

00:25:55.640 --> 00:25:58.799
Very bad. Damn. Very, very bad. Is it possible

00:25:58.799 --> 00:26:01.359
to have gotten him that turn? I mean, you don't

00:26:01.359 --> 00:26:03.059
have to say that. Maybe. I was just thinking.

00:26:03.140 --> 00:26:05.880
I'm like, damn, I really wanted to do rampage

00:26:05.880 --> 00:26:08.640
and then jump over to the pooch. Do you not multi

00:26:08.640 --> 00:26:11.880
-attack as a hyena? No, he does not. Gotcha.

00:26:11.960 --> 00:26:14.819
Okay. But you get a good claw strike, and he's

00:26:14.819 --> 00:26:17.759
looking like he's... It was a bite attack. He

00:26:17.759 --> 00:26:20.000
had a good bite, and he's looking like he's on

00:26:20.000 --> 00:26:22.640
death's door pretty much. And again, just pooch,

00:26:22.640 --> 00:26:26.740
the pooch, help, help. And that's going to be

00:26:26.740 --> 00:26:30.039
dance. All right, so... The pooch is still on

00:26:30.039 --> 00:26:31.839
the ground. Still on the ground. Okay, cool.

00:26:32.380 --> 00:26:36.000
So how far is it over to him? 15 feet. Cool.

00:26:36.539 --> 00:26:38.839
Danza's going to go over and sit on top of him.

00:26:38.960 --> 00:26:41.779
She can actually go on the other side if you

00:26:41.779 --> 00:26:45.160
want to get flanking with Arhalon. Yes. So she

00:26:45.160 --> 00:26:46.759
goes to the other side. She just jumps down.

00:26:46.799 --> 00:26:48.579
I think she looks over at Jules just like, now,

00:26:48.720 --> 00:26:53.579
watch me, and just glides off the table. Jules

00:26:53.579 --> 00:26:58.319
blushes as she goes by. Pure twirling grace,

00:26:58.420 --> 00:27:01.279
lands on the ground, slides up next to the pooch

00:27:01.279 --> 00:27:03.440
on the other side of Arhalon, getting that flanking.

00:27:03.660 --> 00:27:06.039
The pooch is still recovering, still prone, and

00:27:06.039 --> 00:27:09.079
she can take... Three actions? Correct? For three

00:27:09.079 --> 00:27:10.660
attacks? You've got two ki points left. I was

00:27:10.660 --> 00:27:12.099
going to say, how many do I have left? Two more

00:27:12.099 --> 00:27:13.099
left. So you want to burn another one and get

00:27:13.099 --> 00:27:14.920
three attacks? Well, can I roll my first two

00:27:14.920 --> 00:27:16.480
attacks and then decide if I want to use a ki

00:27:16.480 --> 00:27:17.799
point? Yes, you can. Because that's what's going

00:27:17.799 --> 00:27:20.660
to happen. Hell yeah. Excellent. Excellent. So

00:27:20.660 --> 00:27:22.720
first attack, I'm going to get advantage. Oh,

00:27:22.720 --> 00:27:24.099
you already have it. I already have it. You already

00:27:24.099 --> 00:27:25.319
have advantage. I already have advantage. That's

00:27:25.319 --> 00:27:27.440
right. You can get that for another bonus. So

00:27:27.440 --> 00:27:29.160
that'd be like an advantage plus four, but that's

00:27:29.160 --> 00:27:33.720
a lot. So wait, so for both my regular, any attack,

00:27:33.960 --> 00:27:36.700
all three attacks, I can have advantage and plus

00:27:36.700 --> 00:27:39.980
two. Yeah, he's prone. Prone is nasty. I can't

00:27:39.980 --> 00:27:41.440
get up till my turn. I just can't. I don't want

00:27:41.440 --> 00:27:46.900
to play Jules anymore. Jules sets him up and

00:27:46.900 --> 00:27:48.619
Dance knocks him down. All right, here we go.

00:27:48.740 --> 00:27:50.359
First attack. Two singer and dancer action. I

00:27:50.359 --> 00:27:55.779
love it. Yeah, first one's a 19 to hit. That'll

00:27:55.779 --> 00:28:03.579
hit. Ooh. Second attack. Uh, nope. That's only

00:28:03.579 --> 00:28:06.619
a 12. Okay. What's your regular attack bonus?

00:28:07.359 --> 00:28:10.660
Oh. Yeah, that's a 17 still. That still hits.

00:28:10.680 --> 00:28:13.619
17 hits, yeah. I thought it was... Oh, oh, oh,

00:28:13.680 --> 00:28:15.859
oh. Never mind. You doing a third attack, or

00:28:15.859 --> 00:28:17.619
you want to do your damage first? All right,

00:28:17.660 --> 00:28:21.000
so let's roll some damage. 1d4 plus 3 for both

00:28:21.000 --> 00:28:28.440
of these. So that's 10 damage. Oh, man. And I'm

00:28:28.440 --> 00:28:31.359
also going to use a key point to take a third

00:28:31.359 --> 00:28:37.099
attack. Okay. Nice. I crit my pants. Yeah, you

00:28:37.099 --> 00:28:40.079
did. I crit my pants. Oh, yeah. Dude, I have

00:28:40.079 --> 00:28:43.299
not gotten a crit in... Yeah, yeah, it's been

00:28:43.299 --> 00:28:45.500
a minute. It's been a minute. It's been a minute.

00:28:45.500 --> 00:28:48.259
It has been a long time. Oh, man. Holy shit.

00:28:48.440 --> 00:28:49.839
Things are about to get critty. I mean, a good

00:28:49.839 --> 00:28:53.019
crit. I've got the bad crit many times. Yeah,

00:28:53.039 --> 00:28:55.500
yeah, yeah. A lot of those. All right, that's

00:28:55.500 --> 00:28:59.039
2d4 plus 3. Oh, yeah, yeah. The pooch is not

00:28:59.039 --> 00:29:03.980
looking good. Shit. That's only a 5. Oh, minimum

00:29:03.980 --> 00:29:06.079
damage? It's minimum damage. Oh, my goodness.

00:29:06.299 --> 00:29:08.960
Minimum. Oh, shit. Not nothing. Hey, yeah. And

00:29:08.960 --> 00:29:11.500
then Dance is going to use her remaining 15 feet

00:29:11.500 --> 00:29:15.799
to go back to where she was. Okay, just moves

00:29:15.799 --> 00:29:18.299
away, hots back onto the bar, and stands at the

00:29:18.299 --> 00:29:21.460
ready. All right. Oh, actually, that wasn't even

00:29:21.460 --> 00:29:22.940
the rest of her movement, because she's got 40

00:29:22.940 --> 00:29:25.509
feet. Yeah. Nice. I mean, she's still going back

00:29:25.509 --> 00:29:28.890
to the same spot, but... Okay, with that, that

00:29:28.890 --> 00:29:31.150
figure once again appears in the doorway. We're

00:29:31.150 --> 00:29:32.990
going to do the same thing. Steps out, cross

00:29:32.990 --> 00:29:35.710
a bolt on Dance, steps back in to hide. So here

00:29:35.710 --> 00:29:42.769
we go. Sneak attack. Yeah, that hits with a 19.

00:29:43.690 --> 00:29:48.849
On who? Dance. Great. Oh, wait. Sorry, a 16.

00:29:48.970 --> 00:29:50.730
I looked it up on Staff Lock. Does that hit?

00:29:50.769 --> 00:29:53.049
Wait, say that again? 16 on dance. Yeah, that

00:29:53.049 --> 00:29:54.369
still hits. Okay, cool, cool, cool. All right.

00:29:58.309 --> 00:30:02.849
Very shit damage. Only going to be six damage

00:30:02.849 --> 00:30:06.170
on that one. Wow. Nice. Yeah, really bad. I'll

00:30:06.170 --> 00:30:09.690
take it. Really bad damage for a sneak attack.

00:30:09.809 --> 00:30:12.569
So she's, like, gets back up there and is fully

00:30:12.569 --> 00:30:14.369
ready for it when he steps out, fires again.

00:30:14.430 --> 00:30:16.150
This time she, like, moves out of the way and

00:30:16.150 --> 00:30:20.109
just sort of grazes her. He bashes back. The

00:30:20.109 --> 00:30:23.460
pooch. It's going to stand up. You didn't do

00:30:23.460 --> 00:30:25.019
the other boy's turn. Oh, yeah, look at the boy.

00:30:25.180 --> 00:30:29.680
Thank you, sir. Time for the boy. Two attacks

00:30:29.680 --> 00:30:34.839
on Crispin. One's a 13, one's a 14 to hit. Both

00:30:34.839 --> 00:30:38.319
hit. Oh, shit. That giant hyena has a low AC.

00:30:38.759 --> 00:30:42.220
Five damage, and then eight damage. Oh, boy.

00:30:42.359 --> 00:30:45.160
Oh, whoa. He's still in hyena form, but not by

00:30:45.160 --> 00:30:48.859
much. Wow. Yeah. So I wonder what it looks like.

00:30:48.940 --> 00:30:51.319
You almost start like you're really low. Are

00:30:51.319 --> 00:30:53.099
you just like super injured looking in your form?

00:30:53.200 --> 00:30:55.039
Are you kind of almost like half shifting? What

00:30:55.039 --> 00:30:56.940
do you think that looks like in this? I don't

00:30:56.940 --> 00:30:59.019
know. It's kind of came to me. I'm curious. That's

00:30:59.019 --> 00:31:00.799
interesting. I like to think that, yeah, the

00:31:00.799 --> 00:31:03.420
hyena looks injured because then when he drops

00:31:03.420 --> 00:31:06.880
out, he's back to Crispin with his full HP pool.

00:31:07.079 --> 00:31:09.920
Yeah. Hell yeah. All right. Cool. So hyena's

00:31:09.920 --> 00:31:13.140
looking rough, real bad. Now the pooch is going.

00:31:13.559 --> 00:31:16.019
And the pooch is going to attack Arhalon. All

00:31:16.019 --> 00:31:19.960
right, here we go. Three attacks. I do not get

00:31:19.960 --> 00:31:22.440
a sneak attack on any of these or anything like

00:31:22.440 --> 00:31:29.920
that, so let's just roll it. Let's roll it. Arhalon's

00:31:29.920 --> 00:31:33.460
AC is what? 16. Amazingly, only one attack hits.

00:31:33.579 --> 00:31:36.380
Oh, sweet. Wow. Amazingly, only one hits. All

00:31:36.380 --> 00:31:40.500
right. Oh, man, I cannot believe. So the Pata

00:31:40.500 --> 00:31:43.660
goes out blurring fast, but Arhalon, that old...

00:31:43.990 --> 00:31:45.789
Shieldbearer training, kicking in. He just weaves

00:31:45.789 --> 00:31:47.589
out of the way of the first two attacks. So hold

00:31:47.589 --> 00:31:49.190
on, hold on, hold on, hold on. What do you got?

00:31:49.869 --> 00:31:52.009
Arhalon has parry. His turn has passed. He now

00:31:52.009 --> 00:31:56.170
has reaction again. But the last line. Now this

00:31:56.170 --> 00:32:01.130
might just be flavor, but it says must have use

00:32:01.130 --> 00:32:05.150
of both arms. Oh, oh, oh, that's just in the

00:32:05.150 --> 00:32:07.250
stat block I took it from. Never mind. Ignore

00:32:07.250 --> 00:32:09.880
that for the sake of Arhalon. All right. So then

00:32:09.880 --> 00:32:11.940
he adds plus two to his AC. I'm not going to

00:32:11.940 --> 00:32:13.759
take everything from Arhalon and be like, no,

00:32:13.839 --> 00:32:15.940
he's completely useless. He's got the training,

00:32:15.980 --> 00:32:18.000
and he's got, like, full -on dragon strength.

00:32:18.799 --> 00:32:21.200
It's the dragon strength in him. I heard that.

00:32:21.359 --> 00:32:22.900
He's very powerful. All right, so that makes

00:32:22.900 --> 00:32:24.720
his AC 18, then, for that attack. What'd you

00:32:24.720 --> 00:32:27.279
hear? That he said that he gets a plus two for

00:32:27.279 --> 00:32:33.720
the AC. Last attack misses. Holy shit. Last stack

00:32:33.720 --> 00:32:38.799
misses. Holy shit. I was at 18. I was at 18 for

00:32:38.799 --> 00:32:41.339
the last one. It's working out. No, sorry. I

00:32:41.339 --> 00:32:45.779
was at 17. I was plus 7, 9. No, 10 on the die.

00:32:45.940 --> 00:32:48.900
Attacker wins on the tie. Right. It's helpful

00:32:48.900 --> 00:32:51.619
to say rolls out loud. Attacker wins the tie,

00:32:51.720 --> 00:32:57.680
right? Yeah. Okay. Let me replay the... It was

00:32:57.680 --> 00:33:02.789
a 17 to hit. Okay. So I do... Do not hit, because

00:33:02.789 --> 00:33:05.150
you now have 16 plus 2 AC, which is 18, correct?

00:33:05.750 --> 00:33:08.690
Right. So I do not hit. That's for sure. 17.

00:33:08.970 --> 00:33:10.289
That was a 10 on the die, but plus 7 to hit.

00:33:10.450 --> 00:33:15.690
We can end it this round. So he goes... And the

00:33:15.690 --> 00:33:17.269
last one's going straight for, like, his throat,

00:33:17.349 --> 00:33:19.569
and you just kind of see him very fast, like,

00:33:19.690 --> 00:33:22.349
veins sort of bulging in his arm as he just,

00:33:22.410 --> 00:33:24.349
like, calls upon his draconic strength, whips

00:33:24.349 --> 00:33:26.779
up his greatsword, and ping! parries the pot

00:33:26.779 --> 00:33:30.180
of blade, which goes high. Hell yeah. Holy shit.

00:33:30.359 --> 00:33:33.859
All right, now it's a game. Holy shit. Unbelievable.

00:33:34.440 --> 00:33:38.180
Let's do this. That's Jules. So he can't see

00:33:38.180 --> 00:33:42.460
the boy that's closest to us. I love it so much.

00:33:43.359 --> 00:33:45.180
Yeah, the boy? The boy that's closest. Yeah,

00:33:45.240 --> 00:33:48.720
the boy. The one that went for dance. No, he's

00:33:48.720 --> 00:33:50.480
gone. You can't see him. He's hiding in the back.

00:33:50.480 --> 00:33:52.839
That's what I was asking, if he was hit. Yes,

00:33:52.880 --> 00:33:56.750
you don't see him now. Okay, cool. So in that

00:33:56.750 --> 00:33:59.349
case... Roll a stealth check. Yeah, you definitely

00:33:59.349 --> 00:34:01.049
don't see him. You super don't see him. Goddamn.

00:34:01.890 --> 00:34:08.590
Super don't see him. That boy's gone. All right,

00:34:08.590 --> 00:34:11.030
fuck it. Jules is going to go over to try to

00:34:11.030 --> 00:34:13.329
help Crispin. Nice, nice. Yeah, finish that guy

00:34:13.329 --> 00:34:16.269
off. And he's going to... So he's going to go

00:34:16.269 --> 00:34:20.030
next to Crispin on his right side there. He's

00:34:20.030 --> 00:34:23.230
keenly aware of Dogface over there. Right side.

00:34:23.610 --> 00:34:29.170
I'm bad at that. Say north or whatever. Can't

00:34:29.170 --> 00:34:31.469
do left and right. But yes, he's keenly aware

00:34:31.469 --> 00:34:33.449
of dog face over there and wants to kind of make

00:34:33.449 --> 00:34:38.710
sure that he's got some space. And then I'm also

00:34:38.710 --> 00:34:41.730
going to cast Dissonant Whispers. Oh, shit. Onto

00:34:41.730 --> 00:34:46.889
that boy. So that's a wisdom save. Six on the

00:34:46.889 --> 00:34:49.710
die. Massive failure. Yeah, that doesn't sound

00:34:49.710 --> 00:34:51.630
like a save. It's not going to save. Let me get

00:34:51.630 --> 00:34:54.400
a look at my bonus. So, okay. You're taking 3d6

00:34:54.400 --> 00:34:57.920
psychic damage. Okay. Okay. Does he have three

00:34:57.920 --> 00:35:00.880
or less left? Damn. It's possible I'll survive

00:35:00.880 --> 00:35:03.599
this and then have to run away and get AO'd by

00:35:03.599 --> 00:35:07.119
the coyote. Or the, sorry, the hyena. Hyena.

00:35:07.260 --> 00:35:09.239
We're done with coyotes in this show. We're on

00:35:09.239 --> 00:35:11.599
to hyenas now. More highbrow. Give me a hyena

00:35:11.599 --> 00:35:13.900
laugh again. It's been too long. No. Damn it.

00:35:14.000 --> 00:35:18.179
What'd you get? That is eight. Seven HP left.

00:35:18.559 --> 00:35:22.420
Yeah. All right. Nice. That boy is gone. Excellent.

00:35:23.019 --> 00:35:25.599
He's just, like, terrified. This heinous snarl.

00:35:25.780 --> 00:35:28.900
And then just this fog suddenly comes wrapping

00:35:28.900 --> 00:35:30.519
around the table, wrapping around, sort of getting

00:35:30.519 --> 00:35:35.860
into his mind. He's... And just screams out.

00:35:36.019 --> 00:35:37.940
And you just kind of see him, like, with this

00:35:37.940 --> 00:35:39.639
look of terror on his face, just sort of fall

00:35:39.639 --> 00:35:42.480
back against the wood of the wall and go still.

00:35:42.800 --> 00:35:45.599
That's fucked up. It is pretty brutal, you monster.

00:35:46.139 --> 00:35:48.199
It's so satisfying, though. It's satisfying.

00:35:49.059 --> 00:35:52.219
And I think you just hear, like, a howling. No!

00:35:55.519 --> 00:35:57.320
From the pooch. It's a weird noise. He makes

00:35:57.320 --> 00:36:00.900
weird noises. That is a weird noise. Give me

00:36:00.900 --> 00:36:03.760
an Emmy again. No, I'm going to throw that in

00:36:03.760 --> 00:36:09.139
post -credits. Yeah, that's Jules' turn. Sour

00:36:09.139 --> 00:36:11.719
beers, man. They get in you. All right. That's

00:36:11.719 --> 00:36:14.079
going to be Arhalon. All right. Arhalon's going

00:36:14.079 --> 00:36:17.340
to go for his two attacks. Disadvantage now,

00:36:17.460 --> 00:36:19.860
though. Yep. You got buttons in there. I'm not

00:36:19.860 --> 00:36:25.079
giving you any more fucking buttons. First one.

00:36:25.420 --> 00:36:28.460
First roll was a one. So that attack, I'm not

00:36:28.460 --> 00:36:31.119
even going to roll again. I'm on to the second

00:36:31.119 --> 00:36:36.860
attack now. All right, well, would have been

00:36:36.860 --> 00:36:39.559
a crit, but then I rolled again, rolled a 12

00:36:39.559 --> 00:36:44.559
on the die, plus a 6, so 18. That'll hit. All

00:36:44.559 --> 00:36:53.900
right, 2d6 plus 4. Oh, boy. Here we go. 12. That's...

00:36:54.400 --> 00:36:57.960
Oh, yeah. I'm in trouble. The pooch is in a lot

00:36:57.960 --> 00:37:00.900
of trouble. He is looking really, really bad.

00:37:01.619 --> 00:37:04.639
Arhalon's just eyes glowing with these embers.

00:37:05.059 --> 00:37:07.900
Greatsword just, like, slashing down furiously.

00:37:09.179 --> 00:37:13.739
This is bad. This is really bad. Bad for the

00:37:13.739 --> 00:37:16.960
pooch. Bad for the pooch. All right for the party.

00:37:17.380 --> 00:37:20.300
That's Crispin. All right, yeah. Finish him.

00:37:20.699 --> 00:37:23.539
Crispin's going to look up at Jules as if to

00:37:23.539 --> 00:37:27.590
be like, Tanks. What do you actually say? Arr.

00:37:31.489 --> 00:37:33.570
Coyotes don't growl. I'm just like so unsure

00:37:33.570 --> 00:37:35.909
about coyote noises. You're a hyena. Sorry, hyena

00:37:35.909 --> 00:37:37.530
noises. You're a hyena. You were done with coyotes,

00:37:37.570 --> 00:37:38.969
remember? We're fucking done with them. Yeah,

00:37:38.969 --> 00:37:41.389
no coyotes tonight. We're on to hyenas. I'm so

00:37:41.389 --> 00:37:44.570
unsure about hyena noises. Jules now has a very

00:37:44.570 --> 00:37:47.150
quizzical look on his face. Yeah. And then he

00:37:47.150 --> 00:37:50.590
just says to him, watch the armor. Because Jules

00:37:50.590 --> 00:37:53.409
is like, hyenas don't growl. I don't think, right?

00:37:54.980 --> 00:37:57.940
Okay, anyway. I mean, the whole trying to laugh

00:37:57.940 --> 00:38:00.280
thing is in the last episode, so. Yeah, yeah,

00:38:00.320 --> 00:38:02.559
trying, trying. He just cut it in, just cut it

00:38:02.559 --> 00:38:05.760
in there. Crispin's going to move up behind the

00:38:05.760 --> 00:38:08.320
pooch here. I want to say one thing to give this

00:38:08.320 --> 00:38:12.639
a little more intensity. When the other one dies,

00:38:12.860 --> 00:38:15.960
I think the pooch just like screams out and then

00:38:15.960 --> 00:38:21.639
just says, no, Baloo, Boja, hit the road. We're

00:38:21.639 --> 00:38:25.579
retreating. Oh, retreating. Let's see if he gets

00:38:25.579 --> 00:38:29.760
that option because the giant hyena is going

00:38:29.760 --> 00:38:34.619
to attack with a plus five to hit. 19 on the

00:38:34.619 --> 00:38:37.579
die. Once I get my roll 20, just crashed a little

00:38:37.579 --> 00:38:39.440
bit. David's busy reading, but I'm going to say

00:38:39.440 --> 00:38:43.920
it. That's a hit. That's a hit. Yeah, okay. So

00:38:43.920 --> 00:38:45.920
you run up, the hyena runs up. And I'm going

00:38:45.920 --> 00:38:47.739
to roll my damage while David's still reading.

00:38:48.019 --> 00:38:50.139
2d6 plus 3. That's when he crashed. I had to

00:38:50.139 --> 00:38:51.880
fix it up. Okay, we're back. We're back. Roll

00:38:51.880 --> 00:38:55.079
your damage. What do you got? Just 9 damage.

00:38:55.579 --> 00:38:59.199
9 damage on the poop. You just called him the

00:38:59.199 --> 00:39:02.219
poop. No, I just looked down, so I had 9 HP left

00:39:02.219 --> 00:39:05.760
exactly. Oh, yeah. Got him. Holy shit. You just

00:39:05.760 --> 00:39:08.699
run up, and you see, like, he's preparing to

00:39:08.699 --> 00:39:11.639
cunning action. Just disengage and start booking

00:39:11.639 --> 00:39:13.760
it. Start running. He is planning on getting

00:39:13.760 --> 00:39:18.409
the hell. out of there and just like turns, sees

00:39:18.409 --> 00:39:21.849
this hyena coming, just like, oh, you can't keep

00:39:21.849 --> 00:39:24.409
this wild dog down. I'll be back for you. What?

00:39:24.530 --> 00:39:26.809
As this hyena just chimes over the fucking bar

00:39:26.809 --> 00:39:29.449
and just lands in front of him and explain what

00:39:29.449 --> 00:39:31.730
happens. Explain what happens. What happens?

00:39:32.110 --> 00:39:35.929
The hyena, Crispin, the hyena grabs him right

00:39:35.929 --> 00:39:39.409
by the shoulder with his teeth and pulls him

00:39:39.409 --> 00:39:42.510
to the ground. Holy shit. So let me read Rampage

00:39:42.510 --> 00:39:44.780
to you one more time. When the hyena reduces

00:39:44.780 --> 00:39:46.840
a creature to zero hit points with a melee attack

00:39:46.840 --> 00:39:49.219
on its turn, the hyena can take a bonus action

00:39:49.219 --> 00:39:51.820
to move up to half its speed and make a bite

00:39:51.820 --> 00:39:54.400
attack. Does that mean that I have to make a

00:39:54.400 --> 00:39:56.079
bite attack at the end of that turn? So even

00:39:56.079 --> 00:39:58.440
like if I can't see somebody, how are we going

00:39:58.440 --> 00:40:01.300
to rule that? I'll let you run into the back

00:40:01.300 --> 00:40:03.380
and see if your passive perception will pick

00:40:03.380 --> 00:40:06.280
up the guy that's hiding. Okay, perfect. Giant

00:40:06.280 --> 00:40:10.840
hyena passive perception is only 13. Only 13.

00:40:10.900 --> 00:40:15.590
Okay. You do not see the figure in that room.

00:40:15.869 --> 00:40:19.110
Bummer. But you are now back there. So you get

00:40:19.110 --> 00:40:20.570
that move. You can move back there. You're just

00:40:20.570 --> 00:40:23.010
going to stand guard looking around, eyes sharp,

00:40:23.150 --> 00:40:26.469
searching for the last remaining combatant. And

00:40:26.469 --> 00:40:28.650
that's the end of Crispin's turn. That's Dance.

00:40:30.010 --> 00:40:32.829
She's going to run back there too. Okay. Which

00:40:32.829 --> 00:40:36.010
way are you going to go? She saw Crispin go in

00:40:36.010 --> 00:40:38.309
that door, so I think she's going to go in the

00:40:38.309 --> 00:40:40.389
other. If you want to burn your last key point,

00:40:40.469 --> 00:40:42.269
you can double your movement. for a bonus action.

00:40:42.690 --> 00:40:46.269
Ooh. Yep. Well, because she has, doesn't she

00:40:46.269 --> 00:40:48.230
have 40 feet? Oh, she has 40 feet. Yeah, that's

00:40:48.230 --> 00:40:49.690
right. So 40 feet will get her into the room,

00:40:49.809 --> 00:40:51.570
I think. Yeah, she'll get right in the doorway.

00:40:51.710 --> 00:40:53.769
That's as far as I want to go. Okay, so get in

00:40:53.769 --> 00:40:57.389
the doorway? Yeah. So Dan just drops down, charges,

00:40:57.530 --> 00:40:59.750
slides into the doorway, looks into the room.

00:41:00.630 --> 00:41:02.570
I'm sure her passive isn't higher than Crispin's

00:41:02.570 --> 00:41:05.730
hyena, so she does not see the figure. Okay.

00:41:06.130 --> 00:41:10.539
Which means it's my turn. And on my turn. You

00:41:10.539 --> 00:41:17.159
see Crossbow comes out right beside you, actually.

00:41:17.219 --> 00:41:19.159
Oh, my God. Crispin, right from behind us, there's

00:41:19.159 --> 00:41:21.039
a chair in this back room, and you see kind of

00:41:21.039 --> 00:41:22.840
like the chair suddenly skids out as this figure

00:41:22.840 --> 00:41:24.960
stands up from behind the table, crossbow in

00:41:24.960 --> 00:41:29.199
hand, and drops it onto the tabletop, raises

00:41:29.199 --> 00:41:32.460
his hands and says, Please, please, please. Mercy.

00:41:33.199 --> 00:41:36.199
Mercy. And that will effectively end this combat.

00:41:37.000 --> 00:41:39.349
Awesome. At this point, Dance and Arhalon are

00:41:39.349 --> 00:41:41.489
no longer under your control as we've left combat,

00:41:41.730 --> 00:41:43.730
but I want Jules and Crispin to make moves. Dance,

00:41:43.849 --> 00:41:45.369
I think, is going to hold at the door and kind

00:41:45.369 --> 00:41:47.869
of like move in to sort of, if he tries to get

00:41:47.869 --> 00:41:50.550
out, intervene. That's kind of her. She's standing

00:41:50.550 --> 00:41:52.489
at the ready. Yeah, I forgot. He's got an hour

00:41:52.489 --> 00:41:55.769
of wild shape, so he's going to stand close to

00:41:55.769 --> 00:41:59.530
this guy with his fur up, just making sure that

00:41:59.530 --> 00:42:01.949
he's not making a move. He's kind of holding

00:42:01.949 --> 00:42:05.889
this guy in his position. Okay. Jules, what are

00:42:05.889 --> 00:42:08.619
you doing? So Crispin and Dancer are now in the

00:42:08.619 --> 00:42:12.099
back room. Arhalon stands over the pooch, blood

00:42:12.099 --> 00:42:14.420
running down his greatsword. He's just staring

00:42:14.420 --> 00:42:17.599
down at the body. He's got this almost grim smile.

00:42:18.219 --> 00:42:24.519
Jules stays where he's at. He dead? Oh, yes.

00:42:25.300 --> 00:42:28.099
He's dead. I want you to make me an insight check.

00:42:30.940 --> 00:42:35.420
No. That's a five. Okay. Yeah, Arhalon just staying

00:42:35.420 --> 00:42:38.179
over the body, breathing hard and staring down.

00:42:39.019 --> 00:42:45.079
Long time no see. He's not looking at you. Arhalon

00:42:45.079 --> 00:42:49.119
just looks around, his eyes scanning every inch

00:42:49.119 --> 00:42:55.519
of this main room. So, where is he? Hiding in

00:42:55.519 --> 00:42:58.440
the back, waiting to ambush anyone who leaves.

00:42:58.480 --> 00:43:02.820
Where? I know he doesn't leave your side. You're

00:43:02.820 --> 00:43:06.320
his favorite person in the world, right? Where

00:43:06.320 --> 00:43:10.920
is Zebulon? I should have known he'd come in.

00:43:11.199 --> 00:43:16.280
Come after me. Get in my way again. Come on,

00:43:16.280 --> 00:43:23.960
Zeb! Come on out! Fine, then. There's one left,

00:43:24.059 --> 00:43:27.980
right? We should put an end to that. He raises

00:43:27.980 --> 00:43:30.969
his greatsword. Above his shoulders, blood running

00:43:30.969 --> 00:43:33.989
down the blade, running down the back of his

00:43:33.989 --> 00:43:38.670
chainmail, soaking into his dark cloak. Hold

00:43:38.670 --> 00:43:43.329
on. Zeb's not here. Did the boy finally see reason,

00:43:43.389 --> 00:43:48.289
then? Huh. I didn't think it possible. Good.

00:43:48.769 --> 00:43:51.690
We're better off without him. You take that back.

00:43:52.690 --> 00:43:58.130
It gives you a quizzical look. His eyes... Just

00:43:58.130 --> 00:44:02.269
boring into you. Just two orange glowing spheres.

00:44:02.849 --> 00:44:08.630
You better take that back. Why? Where is my brother?

00:44:09.610 --> 00:44:14.250
Nobody told you? Told me. I've been here in the

00:44:14.250 --> 00:44:19.710
borderlands. Hunting scum. He's dead. He's fucking

00:44:19.710 --> 00:44:26.610
dead. His eyes go wide. They seem to lose some

00:44:26.610 --> 00:44:28.289
of their color, some of their intensity as he

00:44:28.289 --> 00:44:45.369
just stares for a moment. And then... Of course.

00:44:46.789 --> 00:44:54.380
Of course he's dead. Just smashes the bar. His

00:44:54.380 --> 00:44:57.219
sword just goes down, wood sprays around him.

00:44:58.739 --> 00:45:06.360
Tell me how. By saving a dozen lives, he died

00:45:06.360 --> 00:45:11.440
so that they could live. He died. He died. That's

00:45:11.440 --> 00:45:19.659
what matters. I told him. I warned him. When

00:45:19.659 --> 00:45:23.619
he fucked up, I wouldn't be there. I wouldn't

00:45:23.619 --> 00:45:32.900
save him. And I wasn't. You were there with him.

00:45:33.219 --> 00:45:35.960
All this time, he was just trying to make you

00:45:35.960 --> 00:45:39.860
proud. Everything he was doing was for you. And

00:45:39.860 --> 00:45:43.519
because of you. Then he shouldn't have died,

00:45:43.820 --> 00:45:48.500
should he? Who killed him? Who? You would have

00:45:48.500 --> 00:45:51.739
done the same thing, would you not? He slowly?

00:45:52.670 --> 00:45:55.969
rounds the bar, it begins to move up towards

00:45:55.969 --> 00:46:00.610
you. Jules stands tall. He shows no sign of being

00:46:00.610 --> 00:46:06.570
intimidated. Tell me, who killed my brother?

00:46:07.289 --> 00:46:13.650
He saved lives, right? From who? Roll an insight

00:46:13.650 --> 00:46:16.630
check. Crispin, you're aware of this. You're

00:46:16.630 --> 00:46:17.889
hearing it all. You can roll a check as well.

00:46:18.409 --> 00:46:22.599
Nope. Natural one on the die. Okay. Dance moves

00:46:22.599 --> 00:46:25.360
into kind of like controlled situation. Maybe

00:46:25.360 --> 00:46:27.800
behind this remaining figure is Crispin starts

00:46:27.800 --> 00:46:29.639
to move his high uniform back into the room.

00:46:30.059 --> 00:46:33.679
16. You hear this, Crispin? At the back of the

00:46:33.679 --> 00:46:37.099
room, you're staring at Arhalon's back as he

00:46:37.099 --> 00:46:41.280
stands above Jules, this just massive half draconic

00:46:41.280 --> 00:46:43.920
form. You can see it in the twitching of his

00:46:43.920 --> 00:46:48.159
fingers, in the shaking of his shoulders. And

00:46:48.159 --> 00:46:51.239
Jules... maybe isn't aware of just how dangerous

00:46:51.239 --> 00:46:55.599
this is. Arhalon is different. You didn't know

00:46:55.599 --> 00:47:01.420
him before, but what you look at is a hair trigger,

00:47:01.599 --> 00:47:05.480
a bomb about to go off. But you're a hyena, so

00:47:05.480 --> 00:47:10.619
we don't care. Yeah, no, no. Crispin's going

00:47:10.619 --> 00:47:15.099
to fall out of wild shape. I'll give you a chance

00:47:15.099 --> 00:47:19.219
to make a move. like from where you stand, but

00:47:19.219 --> 00:47:20.420
you probably won't be able to get all the way

00:47:20.420 --> 00:47:23.199
over there before Jules is about to make his

00:47:23.199 --> 00:47:25.460
statement. I think Jules was about to say something

00:47:25.460 --> 00:47:27.219
before I jumped in that, so I don't want to.

00:47:27.480 --> 00:47:31.179
Okay, that's fine. Then, sure, yeah. Crispin

00:47:31.179 --> 00:47:34.360
will... Unless that doesn't work. I don't want

00:47:34.360 --> 00:47:36.199
to feel like I interrupted Jeremy to be like,

00:47:36.239 --> 00:47:38.360
hey, this happened, then have you just... Is

00:47:38.360 --> 00:47:42.179
Jules ready to speak? I think so. Let's roll

00:47:42.179 --> 00:47:44.719
back. So you step into the room. Just to make

00:47:44.719 --> 00:47:46.500
this less muddied, Crispin, step into the room.

00:47:47.089 --> 00:47:49.090
I'll give you a chance. There's a moment of silence

00:47:49.090 --> 00:47:50.269
between the two of them, we'll say, as you see

00:47:50.269 --> 00:47:51.710
this agitation. You see Jules is about to say

00:47:51.710 --> 00:47:53.690
something. Go ahead and make your move. Whatever

00:47:53.690 --> 00:47:56.630
you want to do. Yeah. If Jules is going to say

00:47:56.630 --> 00:47:59.449
something, Crispin will fall out of wild shape

00:47:59.449 --> 00:48:04.610
and just step in the door. So he's out of the

00:48:04.610 --> 00:48:08.989
back room. He's come out that door where the

00:48:08.989 --> 00:48:11.849
pooch is lying. Okay. And he's watching over

00:48:11.849 --> 00:48:16.949
this interaction? Conflict? Whatever you want

00:48:16.949 --> 00:48:19.329
to call it. Both. I'll say you round the bar,

00:48:19.489 --> 00:48:20.849
because otherwise your little rabbit ears will

00:48:20.849 --> 00:48:22.530
be sticking up over the... No, no, actually down,

00:48:22.630 --> 00:48:24.909
because they're down your... You're behind a

00:48:24.909 --> 00:48:27.369
bar, and you're Taney. Taney Rabbit Man. Conflaraction.

00:48:29.010 --> 00:48:31.769
Okay. So Crispin is standing at the back. Jules,

00:48:31.829 --> 00:48:34.329
you clock Crispin moving into the room. I clock

00:48:34.329 --> 00:48:38.590
him, but I don't turn my eyes over to him. Because

00:48:38.590 --> 00:48:41.929
I don't want to give anything away. Maybe you

00:48:41.929 --> 00:48:43.329
can see the worried expression on his face. I

00:48:43.329 --> 00:48:44.429
think you see that. You see there's something

00:48:44.429 --> 00:48:46.519
in his eyes. Oh, yeah. Yeah. He makes a plan.

00:48:47.260 --> 00:48:53.619
Jessinth. Kellig. The Shieldbearer. The one who

00:48:53.619 --> 00:48:59.900
hated you. He became something. Something I've

00:48:59.900 --> 00:49:04.000
never seen before. What do you mean? He changed.

00:49:04.360 --> 00:49:09.119
How? He turned into this dark thing. Could move

00:49:09.119 --> 00:49:12.079
wherever he wanted. Get to whomever he wanted.

00:49:12.599 --> 00:49:19.159
In Zebulon. The hero. The luminary. Put a stop

00:49:19.159 --> 00:49:23.659
to it. We're all only here right now because

00:49:23.659 --> 00:49:29.699
of Zebulon. Because of his heart. Heart. And

00:49:29.699 --> 00:49:33.880
his ideals that he shares with you. His eyes

00:49:33.880 --> 00:49:36.619
flicker away from you. For a moment, he's just

00:49:36.619 --> 00:49:42.730
in thought. I suppose I should get revenge. Kill

00:49:42.730 --> 00:49:47.429
the one that killed him. It's only right. It's

00:49:47.429 --> 00:49:50.710
only right. You know damn well it's not me. He

00:49:50.710 --> 00:49:57.110
smiles grimly at that. Was I so transparent?

00:49:57.809 --> 00:50:03.469
It was you. You led him into this life. He was

00:50:03.469 --> 00:50:07.989
safe beneath my wing. Until he met you, followed

00:50:07.989 --> 00:50:12.789
you, chose you over me. And on top of that, on

00:50:12.789 --> 00:50:15.369
top of that, his eyes flicker to your hands.

00:50:16.030 --> 00:50:19.130
Crispin steps out from behind the bar. Ahalan,

00:50:19.210 --> 00:50:23.130
I'm sorry. If you need to blame anybody, blame

00:50:23.130 --> 00:50:27.690
me. Who are you? My name is Crispin, and I was

00:50:27.690 --> 00:50:30.409
tasked with protecting your brother. I'm sorry

00:50:30.409 --> 00:50:35.730
I failed. Then tell me, Crispin, why is he still

00:50:35.730 --> 00:50:40.250
alive? If you want to protect Zebulon. Shouldn't

00:50:40.250 --> 00:50:44.570
you have seen the sickness eating away at him

00:50:44.570 --> 00:50:49.769
by his side? Look at him. The demonic elements

00:50:49.769 --> 00:50:53.349
of his blood have grown stronger. I wondered

00:50:53.349 --> 00:50:57.550
what sort of heart could cultivate such malicious

00:50:57.550 --> 00:51:01.320
growth. You once called yourself a man of honor,

00:51:01.460 --> 00:51:04.960
Jules. Would a true man of honor not accept his

00:51:04.960 --> 00:51:08.079
death, seeing what he has wrought? What he is

00:51:08.079 --> 00:51:11.119
destined to become? I didn't ask for this. And

00:51:11.119 --> 00:51:14.500
if when the time comes, I gotta die to make this

00:51:14.500 --> 00:51:18.019
darkness go away everywhere, then I'm gonna fucking

00:51:18.019 --> 00:51:21.900
do it. But I'm not gonna do it until I know that

00:51:21.900 --> 00:51:27.039
what's in me is the last shred of it. I want

00:51:27.039 --> 00:51:29.969
you to make... A persuasion check. With the help

00:51:29.969 --> 00:51:32.750
action? With the help action from Crispin. Remind

00:51:32.750 --> 00:51:34.809
me of the help action. Advantage. Advantage,

00:51:34.909 --> 00:51:43.090
okay. This is a very, very important check. 25.

00:51:44.650 --> 00:51:50.389
Arhalon's arm brings his sword down until a tip

00:51:50.389 --> 00:51:55.230
gently touches down onto the wooden floor. Very

00:51:55.230 --> 00:51:59.989
well. Then I will. Join you, if only so I can

00:51:59.989 --> 00:52:03.289
be the one to bring down the blade on the day

00:52:03.289 --> 00:52:08.289
we realize what must be done. I'll give you that.

00:52:08.750 --> 00:52:12.630
His eyes just close for a long moment, and this

00:52:12.630 --> 00:52:15.550
sort of guttural chuckle sort of plays in his

00:52:15.550 --> 00:52:23.110
throat. Something between, like, a laugh and

00:52:23.110 --> 00:52:29.079
a sob. Deep breath. smoking, flaming breath then.

00:52:29.800 --> 00:52:33.579
We have a mission to accomplish. We have to move

00:52:33.579 --> 00:52:36.880
before more hunters decide to come. Join me.

00:52:37.539 --> 00:52:42.840
I know where the child is. And he turns and moves

00:52:42.840 --> 00:52:44.340
to like the back rooms where you see there's

00:52:44.340 --> 00:52:48.920
a door on like the left. He opens up, moves downstairs

00:52:48.920 --> 00:52:51.980
into a small basement area. Yeah, there's no

00:52:51.980 --> 00:52:54.539
pause from Jules. He just immediately starts

00:52:54.539 --> 00:52:57.219
walking when Arhalon starts walking. Yeah, and

00:52:57.219 --> 00:52:59.480
Crispin follows him when he passes by the door

00:52:59.480 --> 00:53:03.599
with the other boy. Crispin looks up at Dance

00:53:03.599 --> 00:53:07.159
and just says, leave him. Okay, I tied him up.

00:53:07.219 --> 00:53:11.000
Do I untie him or? Please, please untie me. Someone

00:53:11.000 --> 00:53:13.400
will be here in the morning. He's tied down to

00:53:13.400 --> 00:53:16.900
a chair. Dance just kind of shrugs and starts

00:53:16.900 --> 00:53:20.760
following you guys. Wait, wait. Door closes behind

00:53:20.760 --> 00:53:24.369
her as you move downstairs. You step down into

00:53:24.369 --> 00:53:27.530
the basement of this pub storage area that has

00:53:27.530 --> 00:53:30.429
been turned into a makeshift camp. So there's

00:53:30.429 --> 00:53:33.489
bits of rations that Arhalon's been working on.

00:53:33.989 --> 00:53:36.849
You see there's a small like hay made bedding

00:53:36.849 --> 00:53:40.230
and bloody like wraps and stuff they've been

00:53:40.230 --> 00:53:42.210
using to treat wounds. It looks like down here.

00:53:42.510 --> 00:53:46.550
And you see there is a full conspiracy type board

00:53:46.550 --> 00:53:49.030
on the wall. Images that are put up, scratched

00:53:49.030 --> 00:53:52.519
out in like charcoal. a small map of the region.

00:53:52.639 --> 00:53:54.380
And actually, let's put you back on the map page

00:53:54.380 --> 00:53:57.619
on Roll20. Oh, real quick, actually, just because

00:53:57.619 --> 00:54:00.039
this, I mean, you've seen this bar, right? Amazing

00:54:00.039 --> 00:54:02.739
bar, beautiful map. I can't wait to put this

00:54:02.739 --> 00:54:05.280
up online. It is so gorgeous. It made for such

00:54:05.280 --> 00:54:07.460
a great encounter. Did I shout out some pukey

00:54:07.460 --> 00:54:09.780
last time? I don't remember, but... Oh, my goodness.

00:54:10.039 --> 00:54:12.760
What up, Rochelle? Rochelle, honestly. It's fucking

00:54:12.760 --> 00:54:14.619
beautiful. It's amazing. Look at this pub. It's

00:54:14.619 --> 00:54:16.340
so... It's huge. It's beautiful. Look at those

00:54:16.340 --> 00:54:18.119
back rooms. You see it all. It's awesome. Thank

00:54:18.119 --> 00:54:20.280
you for another map that we almost died on. Thank

00:54:20.280 --> 00:54:23.380
you. And actually, this also is the basement

00:54:23.380 --> 00:54:24.800
area. Look at that. Oh, the basement. Shit, we

00:54:24.800 --> 00:54:26.440
didn't get to the basement yet. Okay, cool. So

00:54:26.440 --> 00:54:27.440
that's a little handmade room in the back there.

00:54:27.500 --> 00:54:28.940
Nice. That first room, you step down, and there's

00:54:28.940 --> 00:54:30.760
a whole conspiracy wall, and, you know, this

00:54:30.760 --> 00:54:32.480
other stuff's kind of largely untouched. But,

00:54:32.500 --> 00:54:34.219
yeah. So, I mean, like, I never got to use the

00:54:34.219 --> 00:54:36.570
basement, but... Look at this basement. Yeah.

00:54:36.710 --> 00:54:41.250
I think we're posting some of the maps and stuff

00:54:41.250 --> 00:54:44.309
like that. But if you guys want to see, like,

00:54:44.409 --> 00:54:47.590
the manor map, Rochelle on her Instagram page

00:54:47.590 --> 00:54:51.369
is posting the videos of her actually drawing

00:54:51.369 --> 00:54:54.130
it. Dude, it's unreal. It's wild. It's unreal.

00:54:54.369 --> 00:54:57.550
It's like seeing your hand, the way it sketches

00:54:57.550 --> 00:55:00.150
out every detail of the floor. I lost my shit.

00:55:00.309 --> 00:55:03.650
It's so cool. So one word. Sound, pukey girl,

00:55:03.809 --> 00:55:07.230
just like it sounds. Go check her out. Hell yeah.

00:55:07.969 --> 00:55:10.590
Let's go on a less cool map from the book. Sorry,

00:55:10.670 --> 00:55:16.449
book guys. Damn, back to these boring book maps.

00:55:16.670 --> 00:55:18.889
Look at these boring book maps. No color, no

00:55:18.889 --> 00:55:21.070
character. Nothing customized about them at all.

00:55:21.150 --> 00:55:25.389
Meh, they suck. I'm going to puke. I'm sorry.

00:55:25.550 --> 00:55:29.329
You guys are great. I love you guys too. So Arlon

00:55:29.329 --> 00:55:31.289
steps down to the room as you guys move down.

00:55:31.840 --> 00:55:34.380
He's just like, you see his eyes are burning

00:55:34.380 --> 00:55:35.480
with just a different kind of determination.

00:55:35.519 --> 00:55:37.440
Just like you said before that you're like, this

00:55:37.440 --> 00:55:39.679
is your mission now. This is how you push on

00:55:39.679 --> 00:55:42.840
and forget. Arhalon is pushing on. Arhalon is

00:55:42.840 --> 00:55:45.880
trying to forget. He just walks over to the wall.

00:55:46.420 --> 00:55:49.800
His claws are tapping on images of the map. I

00:55:49.800 --> 00:55:54.300
came here to recover my strength and to think,

00:55:54.360 --> 00:56:00.840
to plot. When I first heard of the child, I...

00:56:01.239 --> 00:56:04.179
Came upon the hunters by incident. I'd heard

00:56:04.179 --> 00:56:05.639
people asking around about a half -orc child

00:56:05.639 --> 00:56:08.820
recent to the world. I thought, maybe good Samaritans

00:56:08.820 --> 00:56:13.760
like myself. Then I found the posters. And so

00:56:13.760 --> 00:56:16.320
I realized the best thing I could do for this

00:56:16.320 --> 00:56:20.179
boy was to kill all those that came after him.

00:56:20.519 --> 00:56:23.980
So I set myself to the Borderlands and began

00:56:23.980 --> 00:56:29.239
my own little hunt. The first group I came upon.

00:56:29.800 --> 00:56:32.619
was just north of the city. They assumed, as

00:56:32.619 --> 00:56:34.639
would make sense, that the child had moved towards

00:56:34.639 --> 00:56:37.380
signs of civilization, catching the old road

00:56:37.380 --> 00:56:40.559
between Pontezuela, the hollow, as the locals

00:56:40.559 --> 00:56:43.420
now call it, the place near to where the child

00:56:43.420 --> 00:56:46.380
was last seen and to Sansatian City. They had

00:56:46.380 --> 00:56:49.119
initially planned on pushing eastwards, as their

00:56:49.119 --> 00:56:51.780
information had indicated they should, but the

00:56:51.780 --> 00:56:54.239
threat of Etna attacks had leashed them closer

00:56:54.239 --> 00:56:58.139
to the city than they wanted to search. Once

00:56:58.139 --> 00:57:01.840
they were dispatched, I move farther east, catching

00:57:01.840 --> 00:57:03.420
a group that had been around from the start.

00:57:03.500 --> 00:57:06.820
The first ones on world, perhaps. They had pushed

00:57:06.820 --> 00:57:09.579
east immediately from hollow, traveling to the

00:57:09.579 --> 00:57:12.280
various farmsteads that hug the base of the Rusanor

00:57:12.280 --> 00:57:15.500
Peaks that jut off to the north. It points to,

00:57:15.519 --> 00:57:17.639
like, the mountain range, kind of, from where

00:57:17.639 --> 00:57:20.679
you are to the west that shoot off far north

00:57:20.679 --> 00:57:23.519
off the map. The soil there is apparently quite

00:57:23.519 --> 00:57:25.559
good, so a number of small farms have cropped

00:57:25.559 --> 00:57:29.860
up at the borderland's edge. Though they... aggressively

00:57:29.860 --> 00:57:34.119
interviewed each family on the path. None had

00:57:34.119 --> 00:57:38.980
seen this child, so they said. But I thought

00:57:38.980 --> 00:57:40.179
the best place to start my own investigation

00:57:40.179 --> 00:57:43.699
was there. So I went back to the farms once the

00:57:43.699 --> 00:57:46.900
men were dead, and I asked my own questions.

00:57:47.659 --> 00:57:50.099
Unfortunately, the farm closest to Harlow had

00:57:50.099 --> 00:57:54.079
been recently destroyed. The owners sadly killed.

00:57:54.639 --> 00:57:58.110
Now, this wasn't mentioned by the hunters. It

00:57:58.110 --> 00:58:00.309
had to have been done within the last two days

00:58:00.309 --> 00:58:05.250
after they'd had their initial search. My assumption,

00:58:05.469 --> 00:58:08.429
it was likely done on the night prior, as the

00:58:08.429 --> 00:58:12.130
dinner table had been set and untouched. I found

00:58:12.130 --> 00:58:15.090
the bodies of the family members. I did what

00:58:15.090 --> 00:58:20.389
I could for them. Seven graves. But it didn't

00:58:20.389 --> 00:58:23.630
sit right. I was quite thorough in my search.

00:58:24.409 --> 00:58:28.570
Seven graves. Taps like seven times. Seven bodies.

00:58:29.389 --> 00:58:34.130
Yet the table was set for eight. Other farmers

00:58:34.130 --> 00:58:37.590
nearby confirmed two things for me. The family,

00:58:37.650 --> 00:58:40.409
the Cabrales, had only seven members living at

00:58:40.409 --> 00:58:44.230
the farm. And this killing was most certainly

00:58:44.230 --> 00:58:47.730
the work of a local Etten. Apparently they roam

00:58:47.730 --> 00:58:51.849
around unorganized in the Riesener Peaks. Occasionally

00:58:51.849 --> 00:58:53.929
they are drawn to the smell of cooking food or

00:58:53.929 --> 00:58:56.659
the sounds of cattle at the farmsteads. They've

00:58:56.659 --> 00:58:58.920
been known to partner with peritons in the mountains,

00:58:59.139 --> 00:59:01.039
using them to scout the desert for vulnerable

00:59:01.039 --> 00:59:04.280
targets. They also say this sort of murder spree

00:59:04.280 --> 00:59:08.260
is rare, but not unheard of. These ettins apparently

00:59:08.260 --> 00:59:11.239
do not generally care for the taste of humanoid

00:59:11.239 --> 00:59:15.179
flesh. I had planned to turn back, to find some

00:59:15.179 --> 00:59:17.500
sort of tracks into the mountains, to follow.

00:59:17.860 --> 00:59:20.699
But then I was ambushed by a third group of hunters.

00:59:20.960 --> 00:59:23.760
Though I killed them, the battle took its toll.

00:59:24.460 --> 00:59:26.280
I knew I needed to find somewhere to lay low

00:59:26.280 --> 00:59:29.780
and to rest. I had stirred up some ire in the

00:59:29.780 --> 00:59:32.920
underground bounty hunting community. Turns out,

00:59:32.940 --> 00:59:36.619
killing the scum, they don't much like being

00:59:36.619 --> 00:59:41.000
murdered themselves. A pity. But that's where

00:59:41.000 --> 00:59:45.260
I'm at. I believe. I don't know the motive. I

00:59:45.260 --> 00:59:47.480
don't understand it. But if there was an eighth

00:59:47.480 --> 00:59:51.199
person at that farmstead, quite close to Harlow

00:59:51.199 --> 00:59:54.079
in the direction indicated, but there was not

00:59:54.079 --> 00:59:56.719
an eighth body there at the site. Then perhaps

00:59:56.719 --> 01:00:01.000
the ettins have made off with the child. Crispin's

01:00:01.000 --> 01:00:06.519
standing mouth agape, looking up at Arhalon.

01:00:07.159 --> 01:00:11.440
But could you explain, you mentioned ettins?

01:00:11.619 --> 01:00:15.800
Yeah. And you said something else with a P? Peritons.

01:00:15.960 --> 01:00:17.880
Okay, you want to tell us about these? Give me

01:00:17.880 --> 01:00:20.659
nature checks. The ends will be, I believe, a

01:00:20.659 --> 01:00:23.139
history check for a humanoid or for giants, and

01:00:23.139 --> 01:00:24.900
then the perigons will be, I want to say, nature.

01:00:27.400 --> 01:00:34.000
Nope, I only got an 8. 14 for history. 19 for

01:00:34.000 --> 01:00:37.119
nature. Wait, we can roll both? Yes, roll both.

01:00:37.219 --> 01:00:39.059
Oh, two checks. You're rolling on both of them

01:00:39.059 --> 01:00:40.519
to see if you know either of them? Yeah, only

01:00:40.519 --> 01:00:43.539
10 on history. Okay. Neither of these creatures

01:00:43.539 --> 01:00:45.599
are local to Tythos. Jules, you have not been

01:00:45.599 --> 01:00:47.320
off -world much. And when you are on -world,

01:00:47.400 --> 01:00:48.559
you don't see a lot of wildlife because you've

01:00:48.559 --> 01:00:50.239
been in the city. Mostly Tythos, you're dealing

01:00:50.239 --> 01:00:52.420
with wyverns and zorns. Right. Not much else.

01:00:52.900 --> 01:00:54.619
Earth elementals here and there causing some

01:00:54.619 --> 01:00:57.900
trouble. Crispin's been around the block. He

01:00:57.900 --> 01:01:01.659
knows both of these creatures. Ettins. They're

01:01:01.659 --> 01:01:05.079
foul, two -headed giants that actually are seen

01:01:05.079 --> 01:01:08.280
as sort of cousins to orcs. They're seen as somewhat

01:01:08.280 --> 01:01:12.269
related. That's scary. They're... brutish creatures.

01:01:13.670 --> 01:01:16.010
You know the ones at least here generally tend

01:01:16.010 --> 01:01:18.789
to roam around in either small packs or on their

01:01:18.789 --> 01:01:21.909
own. They are two -headed, each head having distinct

01:01:21.909 --> 01:01:25.429
personality. And they're intelligent enough that

01:01:25.429 --> 01:01:29.949
they would know to take a hostage? They know

01:01:29.949 --> 01:01:33.570
that this boy has a... It's unusual? It's unusual.

01:01:33.710 --> 01:01:35.670
No, they are not intelligent enough to take a

01:01:35.670 --> 01:01:37.630
hostage and know that someone's important. The

01:01:37.630 --> 01:01:40.199
fact this boy was taken... It makes no sense.

01:01:40.380 --> 01:01:43.659
Have you not seen Lord of the Rings? Well, I

01:01:43.659 --> 01:01:48.219
just... My assumption was that, oh, it was set

01:01:48.219 --> 01:01:50.500
for eight, seven died. That means that Miskin

01:01:50.500 --> 01:01:53.760
just got away. That's what I am assuming. And

01:01:53.760 --> 01:01:57.760
Jules assumes the same thing. Jules knows he

01:01:57.760 --> 01:02:00.480
didn't get taken. It's possible, yeah. It's possible.

01:02:00.539 --> 01:02:02.619
You can move back there and check it out. Well,

01:02:02.639 --> 01:02:04.860
you would know this. If they wanted food, they

01:02:04.860 --> 01:02:07.340
would have taken an adult, not a child. If they

01:02:07.340 --> 01:02:10.960
wanted ransom, Well, they're stupid. That wouldn't

01:02:10.960 --> 01:02:13.380
happen. The only thing that plays at your mind

01:02:13.380 --> 01:02:16.400
a little bit is that one detail. Miskin's a half

01:02:16.400 --> 01:02:19.760
-orc, and ettins are related to orcs. They're

01:02:19.760 --> 01:02:21.699
seen as, they're often called the cousins of

01:02:21.699 --> 01:02:24.099
orcish kind. Okay. So maybe there's something,

01:02:24.199 --> 01:02:26.760
something there, but you don't know. And the

01:02:26.760 --> 01:02:32.159
other monster? Paritans are these great sort

01:02:32.159 --> 01:02:34.519
of, they actually are generally carnivorous,

01:02:34.519 --> 01:02:37.760
and they generally do go for the taste of flesh.

01:02:38.510 --> 01:02:41.369
They are essentially these great sort of birds

01:02:41.369 --> 01:02:45.710
of prey. They have the body and wings of a hawk

01:02:45.710 --> 01:02:47.630
or a falcon, that sort of thing, with the head

01:02:47.630 --> 01:02:52.269
of a stag. How high did you get? Was that history

01:02:52.269 --> 01:02:55.449
or nature? That was nature. Nature was 19. Okay.

01:02:55.550 --> 01:02:58.090
A really strange detail about them, this is really

01:02:58.090 --> 01:03:01.889
cool, is they say that when the light hits a

01:03:01.889 --> 01:03:05.150
periton and shines past it, creating a shadow,

01:03:05.269 --> 01:03:10.250
the shadow it creates is... Weird. There's, like,

01:03:10.289 --> 01:03:13.070
it's sort of postulated that the first Paratons

01:03:13.070 --> 01:03:15.690
were humans that were transformed by, like, hideous

01:03:15.690 --> 01:03:18.210
curses or magical experiments, though. That's

01:03:18.210 --> 01:03:20.610
still, they're very mysterious. Not a lot is

01:03:20.610 --> 01:03:23.269
known about them. They're actually, like, relatively

01:03:23.269 --> 01:03:26.530
intelligent, more intelligent than Inetton. Sure.

01:03:26.849 --> 01:03:29.849
And they tend to just, again, live in the mountains,

01:03:30.110 --> 01:03:34.420
moving around, scouting. You know that... I'll

01:03:34.420 --> 01:03:35.719
say, like, you could have information to back

01:03:35.719 --> 01:03:38.039
up what Arhalon knows, that the Paritans of San

01:03:38.039 --> 01:03:41.699
Satyan tend to work with their more formidable

01:03:41.699 --> 01:03:44.199
cousins in the mountains. They work with the

01:03:44.199 --> 01:03:47.199
Ettans in order to, like, achieve mutual survival.

01:03:47.420 --> 01:03:50.320
Okay. Interesting. Paritans scout the Ettans'

01:03:50.400 --> 01:03:54.059
attack, because the Paritans, while strong, aren't

01:03:54.059 --> 01:03:55.860
nearly as... They're much more susceptible to

01:03:55.860 --> 01:04:00.760
danger than Ettans, though they are, with a 19,

01:04:01.039 --> 01:04:04.019
generally resistant to non -magical... this sort

01:04:04.019 --> 01:04:05.719
of curse that plagues them. Ooh, let me write

01:04:05.719 --> 01:04:09.059
that down. Not super, like, well -built, but

01:04:09.059 --> 01:04:11.599
they resist a lot of things. That's what you

01:04:11.599 --> 01:04:15.840
know. Okay. Give us a hand here on the map real

01:04:15.840 --> 01:04:21.679
fast. Yes. Can you point out where the farmhouse

01:04:21.679 --> 01:04:24.059
was? I'm going to mark it for you. Excellent.

01:04:24.659 --> 01:04:28.400
Actually, more like right here. Okay. These ettins,

01:04:28.500 --> 01:04:32.739
do you know where to find them? I don't. Perhaps

01:04:32.739 --> 01:04:35.500
we can find tracks. Either the Child's if he

01:04:35.500 --> 01:04:38.820
ran away, or the Ettin's if he did not. But I...

01:04:38.820 --> 01:04:42.400
I had to flee for the time. If you have any means

01:04:42.400 --> 01:04:45.400
of tracking, anything you can do, it's not exactly

01:04:45.400 --> 01:04:50.079
my forte. I can investigate. Interview. But...

01:04:50.079 --> 01:04:54.139
Once we're away from the humanoid element, my

01:04:54.139 --> 01:04:58.119
expertise is lost. What's going on in that big

01:04:58.119 --> 01:05:00.230
brain of yours, Jeremy? I will tell you it's

01:05:00.230 --> 01:05:03.489
a ten -mile, almost exact journey from Milpazool

01:05:03.489 --> 01:05:06.650
to this particular farmstead. And from there,

01:05:06.730 --> 01:05:08.469
who knows how far you have to go into the mountains

01:05:08.469 --> 01:05:12.369
to catch. Right. Or into the borderlands to catch

01:05:12.369 --> 01:05:15.010
miskin if you went that way. Hmm, now I know

01:05:15.010 --> 01:05:16.929
exactly which way you went. No, you're wrong.

01:05:17.769 --> 01:05:23.429
Shut up. Well, it'd be suicide to continue on

01:05:23.429 --> 01:05:26.989
as we are. I've got none of my magics left and...

01:05:27.589 --> 01:05:30.389
God, I could use a rest. To me, it sounds like

01:05:30.389 --> 01:05:33.510
that's where Miskin was. Can I roll some type

01:05:33.510 --> 01:05:38.429
of check to see if Jules would know whether he's

01:05:38.429 --> 01:05:40.130
close enough to him or not to know whether he

01:05:40.130 --> 01:05:41.969
would have stayed there or ran somewhere else?

01:05:43.030 --> 01:05:46.969
Hmm. Give me... Boy, that's tricky. Give me a

01:05:46.969 --> 01:05:50.010
history check. I don't know if that really works.

01:05:50.090 --> 01:05:51.309
That's more history of the world. Or would it

01:05:51.309 --> 01:05:53.190
be like insight into Miskin's... I like that.

01:05:53.329 --> 01:05:55.090
Insight. Insight into Miskin. Yeah. Do that.

01:05:55.489 --> 01:05:57.860
Okay. I'm going to use a button for advantage.

01:05:58.139 --> 01:06:01.440
Okay. Not the best use, but... I think he's let

01:06:01.440 --> 01:06:04.420
enough slip that I think he's with the ettins.

01:06:05.199 --> 01:06:12.920
Yeah. And you roll. It's only 13. 13. You know

01:06:12.920 --> 01:06:16.820
this. There's been a time before dealing with

01:06:16.820 --> 01:06:20.500
sort of some rival... Let's say back on Tithos.

01:06:21.119 --> 01:06:23.280
Every once in a while, they would put a sort

01:06:23.280 --> 01:06:25.019
of poster out for you, and there would be some

01:06:25.019 --> 01:06:27.360
small -time bounty hunters that would move through,

01:06:27.519 --> 01:06:30.360
trying to get to you. There was actually a time

01:06:30.360 --> 01:06:34.539
where Miskin was taken more as a lure for you.

01:06:34.940 --> 01:06:36.679
They wanted you to exchange yourself for him.

01:06:37.280 --> 01:06:39.679
But Miskin's clever. Even though he got got,

01:06:39.920 --> 01:06:44.179
he left a sign trail behind him. And you know

01:06:44.179 --> 01:06:47.320
what to look for. You know subtle signs that

01:06:47.320 --> 01:06:49.269
might not be noticed by other people. instantly

01:06:49.269 --> 01:06:50.869
catch on to. Perfect, because I thought about

01:06:50.869 --> 01:06:52.730
that too, because Jules wants to go there first.

01:06:53.190 --> 01:06:55.690
Hell yeah. And to check signs if he's not there

01:06:55.690 --> 01:06:59.010
still. Yeah. Yeah. So if he was there, likely

01:06:59.010 --> 01:07:01.309
there's already signs there for you and whatever

01:07:01.309 --> 01:07:03.170
direction he went in. Perfect. They'd be pointing

01:07:03.170 --> 01:07:06.650
the way. Perfect. Cool. See, button well spent.

01:07:07.429 --> 01:07:10.150
Great. Crispin has just put forth that he wants

01:07:10.150 --> 01:07:13.170
to rest for the night. Jules, what are your thoughts

01:07:13.170 --> 01:07:14.969
on that? Well, yeah, Jules knows we need to rest

01:07:14.969 --> 01:07:18.070
too. Okay. He's had two fucking combats without

01:07:18.070 --> 01:07:22.539
rest. So, that's where I think this group is

01:07:22.539 --> 01:07:25.820
going to be left off. As darkness falls, you

01:07:25.820 --> 01:07:27.960
guys start to repair yourselves for sleep. Before

01:07:27.960 --> 01:07:31.460
we end this, I do need one last thing. One itsy

01:07:31.460 --> 01:07:33.960
-bitsy little thing from you, Jules. I need a

01:07:33.960 --> 01:07:40.340
constitution saving throw. Whoa. Fuck. That's

01:07:40.340 --> 01:07:45.880
an 18. Wow, okay. That's pretty good. That's

01:07:45.880 --> 01:07:49.159
pretty good. And negative two, that's still a

01:07:49.159 --> 01:07:53.199
16. Because night has fallen. And your exhaustion

01:07:53.199 --> 01:07:57.260
has returned. And as it has returned, you suddenly

01:07:57.260 --> 01:08:02.019
feel out of nowhere this energy being drawn from

01:08:02.019 --> 01:08:05.780
your body going so, so cold. Every hair on end,

01:08:05.800 --> 01:08:09.480
your skin going pallid. Breathing becoming hard

01:08:09.480 --> 01:08:12.480
for a moment. Shoulders slumping, your body growing

01:08:12.480 --> 01:08:15.500
weak as if a claw is digging into your back.

01:08:15.920 --> 01:08:18.939
Spilling out all your life's energy. You can

01:08:18.939 --> 01:08:24.460
feel it. Feel two great open eyes. An owl's eyes

01:08:24.460 --> 01:08:27.880
staring at you from behind. But you grit your

01:08:27.880 --> 01:08:31.140
teeth thinking of Miskin. Of what must be done.

01:08:31.579 --> 01:08:35.880
And tonight, you pass your save on Serino. Hell

01:08:35.880 --> 01:08:39.300
yeah. I was going to take a lot of exhaustion

01:08:39.300 --> 01:08:42.119
off that. Oh, shit. Instead, I'm only taking

01:08:42.119 --> 01:08:45.420
one stack. So you only get one. More level. You're

01:08:45.420 --> 01:08:48.340
at level three exhaustion tonight. Okay. But

01:08:48.340 --> 01:08:50.739
you greet yourself, and you are okay. Sweet.

01:08:51.020 --> 01:08:54.819
And with that, with the owl's eyes on your back,

01:08:54.979 --> 01:08:58.539
the threat of ettins and flying creatures in

01:08:58.539 --> 01:09:01.579
the mountains ahead of you, and a long journey

01:09:01.579 --> 01:09:06.359
with a half -dragon that truly wants to see you

01:09:06.359 --> 01:09:10.979
dead, we'll leave this group for the night. And

01:09:10.979 --> 01:09:11.739
we'll call it there.
