WEBVTT

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Roll for initiative. All right, Pants People,

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you're up. So here's your options. You can either

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dodge action like a chump, like a coward, and

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not engage with our social media, our Discord,

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all that stuff at all, or you can commit full

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assault, get in there, get on our Instagram,

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our Facebook, our Discord. What else we got?

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Instagram? I said that one already. We got TikTok.

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I don't know. Go do that stuff. It's cool. We're

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doing things all the time. We're working on a

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YouTube eventually. We'll get there. But yeah,

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check us out, Pants People, and thank you so

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much for listening. See you guys the best. Uh,

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your turn's over. heroes is an absolute joy.

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Our worlds are safer. Our society is stronger

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for their presence in them. But this moving slide

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does cast quite a shadow. You see, in an age

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where folks crave the spotlight, some hungry

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souls turn the other way in their pursuit. Infamous

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criminal personalities which become known to

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our worlds as gloomineries. I don't really get

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it. Name for the king of gloom, I guess. Thank

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you. Thank you. Thank you. to our regular broadcast

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schedule. Keep your eyes open for that. And remember

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to stay safe out there. We're back. Hey. We're

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back. All right, guys. I'm back from episode

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one. He's also back. I told you he'd be back.

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I'm back. What'd I miss? So we didn't record

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an episode last week. We didn't? No. Holy shit.

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We took a well -deserved. Week off. That sounds

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nice. Huzzah. It was great. This sounds real

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nice. Well, it would have been perfect had the

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weather cooperated. It did not? So for everybody

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who listens and didn't hear about it on our social

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media, we were taking the time off. We were going

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to go down and enjoy the King Richard's Renaissance

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Fair in Massachusetts. Oh, I bet that was awesome.

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It would have been. But they had a tropical storm.

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We were in the car, ready to go. We made it about

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a third of the way down, and we got an email.

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They canceled. They wussed out. I looked so hot

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in my armor. We're back! So hot! Yeah, we're

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back. We're back. We're back, guys. We are back.

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It's been a little week off. Hope you guys enjoyed

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it. Maybe you checked out our little Winnie the

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Pooh adventure on Evenfooting Games. It was a

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good -ass time. You guys do realize this is episode

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52, so the episode that we come back from being

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a week off is 51. We're always so good at this!

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We're always so good at this! Every time. They'll

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have already been back for a week before. Welcome

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back. Well, guess what, guys? It's in there.

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How many good seven days since the last time

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we saw you? Heard your lovely voices. So if you

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haven't heard the 100 Acre Heist episode on Evenfooting

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Games feed, at this point, you should probably

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go check it out. Go check it out. Oh, yeah. David

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and Jeremy played. I wasn't available. But they

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were awesome. High Heeled Gamer was in there.

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And Jason, who's one of the founders of Evenfooting,

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was the sitter. And he was awesome. GM, DM, whatever

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you want to call it. He was awesome. So funny.

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Seriously, check it out. And if you like it,

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go look into the product. Go buy Pundraker Heist.

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Buy Babies and Broadswords. If you like that,

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you'll like this. Everything's great. It's all

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great. Good system. Super, super fun. And real

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easy to just pick up and play. Yeah, a lot of

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fun. Oh, man. Good times. So what's going on,

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gentlemen? We just had a gigantic sweet roll

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delivered to us by our wife. Oh, yes. Our wife.

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Get off my wife. My wife. I'm so fucking tired.

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It was very nice for your wife, David, to come

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and bring us beer and a giant, the biggest cinnamon

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roll I've ever seen in my life. Yep. Oh, it's

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so good. And it was so, I had a piece, of course,

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and it was so sweet. That, like, I could feel

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it on my teeth. I could feel that it was, like,

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so sweet. I always feel it, but I have really

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bad teeth. What she said, it was like, enjoy

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your round stuff. It's pretty good. It's pretty

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good. Yes. Fan of the show, me Alex Gabby. And

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one more order of business before we get this

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game rolling. We got some shit to do tonight.

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What do we got? Mail time! Mail! Mail time! I

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believe this mail is specifically for David.

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This is... A treat. From friend of the show,

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Captain. The Captain? We've been expecting these

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for a minute. Oh my gosh. The Captain. How do

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I? Give me your murder knife. I've got a chopstick.

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Let me see. Why is there blood on it? That chopstick

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has touched holy water, though. Yeah. Do you

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want this pen instead? I can't chopstick through

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tape. I don't care how holy it is. It's not getting

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through this tape. David. David. What? I got

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it. Just rip it from the side. I penned it. You

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know what? I'll need your logic. I'll need your...

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Oh, look at this bag. Nice little dice bag. Nice

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little dice bag. Ooh, ooh, ooh. Wrapped up package

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inside. Hang on, hang on, hang on. It's more

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plastic. Give me that pen back! All right. Keep

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the holy water, holy chopsticks, holy anything

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away from these puppies, because I'm feeling

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dice. Oh, and I do have a video message from...

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Captain. Look at these. That he sent along with

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this. Oh. Feel that weight. Once we're off mic,

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we'll check that out. Hell yeah. I forgot. Because

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the time where he sent me the video message,

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the time where the dice got here, there was enough

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time in between that I forgot and I just remembered.

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Oh. Individual wrap. Metal dice. Full metal dice.

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Look at this. What? Gorgeous. Thank you, Captain.

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Wow. We're in a combat tonight, and I don't know

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what dice I'm using. Oh, God. Feel that. Whoa.

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That's got some weight. It's got some weight.

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It looks like it has some weight. Holy Jesus

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Christ. Oh, man. Let's open a few more of these

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real quick, because I'm going to need a bunch

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tonight. Whoa. Wow. All right. Let's hear it.

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Ready? Ready? Oh, my God. That almost, like,

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knocks the dice tower over. That sounds absolutely

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terrifying. Oh, man. Your dice have, like, a

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growl behind it. I have a new weapon in my arsenal.

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I like it. Thank you so much, sir. I cannot wait

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to use this. That's really, really, really, really

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kind of you. Thank you, Captain. All right. Well,

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well. Any other business out of the way before

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we begin, gentlemen? I think we covered everything.

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Here we go. We're going to open a couple days

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ago in the southern edge of Los Caballanes, where

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it borders upon the Ironworks District. We see

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old and broken manors start their transition

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to new, uniform structures of brick. We see great

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chimneys bellow out smoke, and the air is hazy

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with it. It smells like, uh, what does a forge

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smell like? Is ash a smell? Is iron a smell?

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I don't know, Spence, I'm asking you a question.

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Yeah. Damn it. Yeah, you can smell it. It smells

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like ash and iron. I don't know how to describe

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the smell, but... Yeah, ash and iron. Sweat.

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Old sweat definitely has a smell. We see a typical

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scene as twilight fills the desert sky, people

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swarming into the old city en masse, having finished

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a long shift in the works. Many faces blackened

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from soot, many shuffling strides, bowed and

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exhausted. Moving against this crowd, we see

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a green -scaled dragonborn clothed in a nondescript

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brown cloak. Young -faced and rather short for

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a dragonborn. A rolled -up parchment is clutched

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in his eager claws. As he nears the edge of the

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old city, a glint of metal ahead catches his

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eyes. Guards up ahead, shepherding the crowd

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out of the works. We see the dragonborns freeze

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for a moment, just a moment, teeth grinding.

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Then he turns abruptly and pushes away from the

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main streets, moving behind an old tower. Once

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away from prying eyes, the figure leans back

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against the stone of the tower and slowly, almost

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hungrily, unrolls the parchment. His reverie

00:09:21.059 --> 00:09:22.960
is disturbed as we hear something very heavy

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land just before him. He nearly drops the paper

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as he flinches back from the great bulk that

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has appeared so suddenly, and now as he lowers

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the paper. He faces a true half -dragon, scales

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of gleaming brass. A dark hood covers the figure's

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face, and the shadow of a huge blade is sheathed

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between the outspread wings on his back. You've

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been asking about a half -orc child. Why? Arhalon

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asks. The dragonborn does not answer him. I humbly

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request that you answer my question. I have come

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here seeking this child as well, along with two

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others. Two? No, the contract's only good for

00:10:10.110 --> 00:10:13.970
the one. Dragonborn waves the scroll in front

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of him. Contract. We see Arlon reach out with

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his good hand, quickly snatching the scroll and

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unfolding it, reading over its context as Dragonborn

00:10:23.649 --> 00:10:28.009
continues. Yeah, yeah, you're a big fella, though.

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It could be nicer to partner up. I'm pretty new

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to all this myself. It's only my second time.

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I'm fine a second fiddle if you want to play

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it straight, you know? I just, uh... His words

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fade when interrupted by a booming chuckle. I

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see. I see. You're hunting him. The child. Zebulon.

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Zebulon will never let me live this down. There

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he is, a famous hero, a luminary, saving lives

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whilst his big brother, the Paragon of Honor,

00:11:12.679 --> 00:11:17.379
sent children off to be murdered by scum. His

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eyes fall finally onto the novice hunter who

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has pressed himself against the wall, trying

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so desperately to shrink away. You know he's

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nothing, right? He's not strong, not clever.

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He just broke the rules. That's it. That's all.

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Look, buddy, but I'm not a shield -bearer anymore.

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Shield -bearer? Whoa, whoa, whoa. Hold on, buddy.

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Strong brass claws wrap around his green -scaled

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throat. The figure is pressed against the wall,

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then pulled slowly off his feet till his bulging

00:11:53.220 --> 00:11:55.860
eyes are in line with the burning orange of the

00:11:55.860 --> 00:12:05.139
half -dragons. The rules, too. Sharp crack. The

00:12:05.139 --> 00:12:08.259
dragonborn's body is dropped, slumping against

00:12:08.259 --> 00:12:13.659
the stones. Arlon stares down at it, then at

00:12:13.659 --> 00:12:19.080
his own shaking hand. And we fade from that.

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Fade back to the present. We are on day one.

00:12:24.639 --> 00:12:29.460
7 .45 p .m. You guys know anything about pulque?

00:12:29.559 --> 00:12:33.480
I think it's pulque. P -U -L -Q -U -E. Nope.

00:12:33.840 --> 00:12:36.700
I don't. That's a brand new word for me. It's

00:12:36.700 --> 00:12:38.500
supposed to be like a milky white alcoholic beverage

00:12:38.500 --> 00:12:41.220
made from fermented agave sap. Oh, interesting.

00:12:41.519 --> 00:12:44.019
Well, if you're interested in having some, too

00:12:44.019 --> 00:12:45.740
bad. Because right now, while you're standing

00:12:45.740 --> 00:12:49.460
in a Mipplesville town pulqueria, an establishment

00:12:49.460 --> 00:12:52.840
that usually specializes in such alcoholic delights,

00:12:52.860 --> 00:12:55.259
I'm afraid your dry throats are remaining quite

00:12:55.259 --> 00:12:58.450
parched. For things in this tavern are about

00:12:58.450 --> 00:13:01.970
to heat up. Yeah, let's get some music going.

00:13:03.710 --> 00:13:08.710
Ooh, that's good stuff. Let's reset the scene.

00:13:09.049 --> 00:13:13.570
Goddamn. We're looking at a large tavern. This

00:13:13.570 --> 00:13:15.230
main room you're standing in is about 100 by

00:13:15.230 --> 00:13:19.490
100 feet. Pretty wide. The floor is mostly cleared

00:13:19.490 --> 00:13:21.889
out in the center with a number of long tables

00:13:21.889 --> 00:13:26.480
off to one side. Would be your... left as you're

00:13:26.480 --> 00:13:28.000
entering the room, and some smaller circular

00:13:28.000 --> 00:13:31.740
tables and chairs off to the right. You see ahead

00:13:31.740 --> 00:13:34.480
of you the bars about 75 feet from the saloon

00:13:34.480 --> 00:13:37.360
doors where you stand, and spreads near the width

00:13:37.360 --> 00:13:40.580
of the establishment. Very long bar. You see

00:13:40.580 --> 00:13:43.500
there are five corpses on the floor. One just

00:13:43.500 --> 00:13:45.759
ahead of you, and four more just smoldering,

00:13:45.759 --> 00:13:48.620
blackened, in front of that bar. There are also

00:13:48.620 --> 00:13:51.460
four bounty hunters still alive that you can

00:13:51.460 --> 00:13:54.259
see. They stand in a group about 30 feet ahead

00:13:54.259 --> 00:13:56.350
of you. While their backs are to you, you can

00:13:56.350 --> 00:13:58.730
see that these four are all human men and all

00:13:58.730 --> 00:14:02.590
wearing dark leathers and brandishing gleaming

00:14:02.590 --> 00:14:06.629
scimitars. Ooh, I like that. That's funky fresh.

00:14:06.990 --> 00:14:10.110
Ahead of them looms Arlon, standing atop the

00:14:10.110 --> 00:14:13.830
bar. His shield -bearer armor is gone, replaced

00:14:13.830 --> 00:14:16.470
by a dark chain under a black cloak and hood.

00:14:16.690 --> 00:14:19.570
His greatsword is held aloft somewhat shakily

00:14:19.570 --> 00:14:23.169
in his left hand. His right arm still hangs limply

00:14:23.169 --> 00:14:26.700
at his side. Smoke rises from between his pointed

00:14:26.700 --> 00:14:30.379
teeth. His eyes are a molten fury as he stares

00:14:30.379 --> 00:14:33.440
down at the remaining hunters. At this point,

00:14:33.440 --> 00:14:37.220
it seems that nobody here has taken note of you.

00:14:37.620 --> 00:14:39.840
But with or without you, this battle has already

00:14:39.840 --> 00:14:43.879
commenced. So let's roll for initiative. Oh,

00:14:43.879 --> 00:14:48.220
shit. Okay. This is scary. I was hoping that

00:14:48.220 --> 00:14:51.460
I would come up with a plan. It hasn't materialized

00:14:51.460 --> 00:14:54.370
yet. Uh, no. Actually, can I see that map one

00:14:54.370 --> 00:14:59.429
more time? Yeah. Okay. All right, that's an 18

00:14:59.429 --> 00:15:08.090
for Crispin. Jewel's got a two. And dance. So

00:15:08.090 --> 00:15:12.090
you're a natural one? Shut up. I just saw your

00:15:12.090 --> 00:15:15.370
bonus like, oh my gosh, that's bad. So she's

00:15:15.370 --> 00:15:18.669
got a 17. From that previous episode, just so...

00:15:18.990 --> 00:15:21.230
to kind of bring it back to top of mind. Sure.

00:15:21.389 --> 00:15:23.529
Jules and Crispin each have a scroll of lesser

00:15:23.529 --> 00:15:26.669
restoration. The potion of growth went to Dresden,

00:15:26.750 --> 00:15:29.210
so that can't really help us here. Crispin has

00:15:29.210 --> 00:15:32.850
a potion of greater healing. Jules has the mind

00:15:32.850 --> 00:15:38.509
shielding ring, and that's mostly it. Oh, we

00:15:38.509 --> 00:15:41.029
have bless. Why does this say, did Dresden get

00:15:41.029 --> 00:15:43.830
the immovable rod? I thought Crispin had the

00:15:43.830 --> 00:15:45.250
immovable rod. No, Crispin has it. Okay. I don't

00:15:45.250 --> 00:15:48.129
know why I wrote Dresden. The names mix up on

00:15:48.129 --> 00:15:52.029
paper, too. All right. That's fine. All right.

00:15:52.850 --> 00:15:55.490
I need one more thing from you, Steven. What's

00:15:55.490 --> 00:15:58.970
that? I need you to roll Arhalon's initiative.

00:15:59.409 --> 00:16:01.409
Oh, okay. Yeah, I'm going to go look at that

00:16:01.409 --> 00:16:03.690
sheet now. As he is now going to be your sidekick

00:16:03.690 --> 00:16:05.070
for this arc. So, yeah, time to look at this

00:16:05.070 --> 00:16:06.830
sheet. I'll tell you he has a zero to his initiative.

00:16:06.909 --> 00:16:08.830
Holy shit. You can take a look and go ahead,

00:16:08.950 --> 00:16:10.909
say what you want to say, react accordingly.

00:16:11.330 --> 00:16:12.830
I don't see it in extras. It's supposed to be

00:16:12.830 --> 00:16:14.350
in extras, right? It should be. Maybe I have

00:16:14.350 --> 00:16:17.080
to refresh. Probably. I know it's there. All

00:16:17.080 --> 00:16:18.639
right, well, let me roll first while that's loading.

00:16:20.740 --> 00:16:26.059
Got my first oof. What's that? On this die that

00:16:26.059 --> 00:16:30.600
Rochelle sent me. Natural one reads oof. Wow,

00:16:30.779 --> 00:16:33.960
he is a full one. He's slower than Jules. Amazing.

00:16:34.240 --> 00:16:37.539
Oh, boy, oh, boy. Okay, let's go back to extras,

00:16:37.600 --> 00:16:40.259
see if he's there. All right, Arhalon Brass.

00:16:40.279 --> 00:16:42.919
Do you want me to read some stuff out? Yes, feel

00:16:42.919 --> 00:16:44.960
free. All right, let me. Start modifying some

00:16:44.960 --> 00:16:47.379
numbers here while you do that. Okay. 16 AC.

00:16:47.679 --> 00:16:54.100
Ooh, 62 hit points. 30 -foot fly speed. Whoa.

00:16:54.240 --> 00:16:59.159
Which is pretty cool. Yeah. Let's see. Damage

00:16:59.159 --> 00:17:01.899
resistance to fire. Blah, blah, blah. Brass dragon.

00:17:02.159 --> 00:17:06.299
Typical stuff. Brass dragon. Oathless. So you're

00:17:06.299 --> 00:17:09.799
going to notice, basically, one, he has a lot

00:17:09.799 --> 00:17:12.339
of HP. Yeah, he's a... Yeah, kind of beastly.

00:17:12.420 --> 00:17:15.240
He's a beast. He has pretty strong heavy damage

00:17:15.240 --> 00:17:17.440
with a greatsword. He gets two attacks per turn.

00:17:18.119 --> 00:17:21.519
Ooh, yeah, extra attack. He is crippled. Disadvantage

00:17:21.519 --> 00:17:25.539
on every attack roll. Oh, I see that. Yes, so

00:17:25.539 --> 00:17:27.640
he's going to be, it's like he can hit hard if

00:17:27.640 --> 00:17:30.359
he can hit. On top of that, you also see he has

00:17:30.359 --> 00:17:32.599
a number of paladin abilities, heroic smite,

00:17:32.660 --> 00:17:35.359
sort of I think it's divine sense, all that good

00:17:35.359 --> 00:17:38.779
stuff. Yeah. He can't use them. Okay. Currently,

00:17:38.880 --> 00:17:42.299
he is considered Oathless on his sheet. He does

00:17:42.299 --> 00:17:43.839
not have access to his paladin abilities. I was

00:17:43.839 --> 00:17:45.740
reading the bullet points, so I'm like, okay,

00:17:45.859 --> 00:17:47.720
Oathless. That sounds fun. Let's keep going.

00:17:47.960 --> 00:17:50.579
And now I look back, Oathless. Arhalarn currently

00:17:50.579 --> 00:17:53.039
cannot use Heroic Smite or Divine Sense. You

00:17:53.039 --> 00:17:56.059
see a character who's quite powerful, but also

00:17:56.059 --> 00:17:59.420
very limited in his current form. Gotcha. And

00:17:59.420 --> 00:18:02.380
that will be your sidekick for the foreseeable

00:18:02.380 --> 00:18:04.279
future. Excellent. At least for this arc. So

00:18:04.279 --> 00:18:06.759
I'm going to back you up, because you need help.

00:18:07.799 --> 00:18:11.640
Crispin. Yeah. First up, it's going to be Crispin.

00:18:12.079 --> 00:18:14.519
Oh, great. See where I squeezed you on the map

00:18:14.519 --> 00:18:17.779
right now? You're just in front of the doors

00:18:17.779 --> 00:18:20.019
that are kind of opened up. You have Dance on

00:18:20.019 --> 00:18:23.680
the right, Crispin on the left, and Jules kind

00:18:23.680 --> 00:18:26.319
of trying to squeeze in between them. Just trying

00:18:26.319 --> 00:18:31.720
to get in there. What can you tell me about the

00:18:31.720 --> 00:18:37.859
lights in this room? The lights? Uh -huh. What

00:18:37.859 --> 00:18:40.279
is the light source? How many light sources?

00:18:40.519 --> 00:18:43.819
Where are they? Okay. It's currently dark. This

00:18:43.819 --> 00:18:46.299
is an out -of -the -way town. So I'll say it's

00:18:46.299 --> 00:18:48.339
probably pretty basic wall torches for a light

00:18:48.339 --> 00:18:52.400
source. Let's see. I'm going to say there's three

00:18:52.400 --> 00:18:57.579
amongst the left and right walls, three behind

00:18:57.579 --> 00:19:02.619
the bar, and two on sort of the front area where

00:19:02.619 --> 00:19:06.150
you stand now. Okay. Kind of too much to do anything

00:19:06.150 --> 00:19:08.230
about. There's also two other openings in this

00:19:08.230 --> 00:19:11.250
map off to the sides, larger openings. It's pretty

00:19:11.250 --> 00:19:15.250
cool. You took the stairs. Oh, I see. I didn't

00:19:15.250 --> 00:19:17.009
realize it was there before I set the scene because

00:19:17.009 --> 00:19:18.789
I had you looking out the door. Okay, well, there

00:19:18.789 --> 00:19:21.809
goes my other plan. We'll say they're not there

00:19:21.809 --> 00:19:22.930
because it wouldn't make sense. It wouldn't make

00:19:22.930 --> 00:19:24.970
sense with making you guys peek under the saloon

00:19:24.970 --> 00:19:27.589
door last time, so I have to honor that. Map

00:19:27.589 --> 00:19:31.950
is map. I mean, the pre -made story decisions

00:19:31.950 --> 00:19:36.500
are the more canonical. Okay. Geez. Give me one

00:19:36.500 --> 00:19:39.420
quick second here. Sorry. Everything I planned

00:19:39.420 --> 00:19:43.240
to do is now out the window. Interesting. There's

00:19:43.240 --> 00:19:44.819
probably also a chandelier hanging in the middle

00:19:44.819 --> 00:19:46.660
of the room with candles. Okay. Get some light

00:19:46.660 --> 00:19:50.519
centrally, too. All right. I'm just going to

00:19:50.519 --> 00:19:52.819
go in there, and Crispin's going to Crispin,

00:19:52.819 --> 00:19:57.500
and we'll see what you and Dance come up with.

00:19:57.579 --> 00:19:59.559
Crispin's going to Crispin. Crispin's going to

00:19:59.559 --> 00:20:01.940
Crispin. So you're going in, because right now.

00:20:02.400 --> 00:20:04.000
Like I said, no enemies are on you. The second

00:20:04.000 --> 00:20:06.519
you make a move, you make yourself the targets.

00:20:06.519 --> 00:20:09.640
I don't have anything to really buff myself with.

00:20:09.779 --> 00:20:13.500
Okay. You know what I mean? Okie dokie. Yeah,

00:20:13.599 --> 00:20:17.359
my spells are all used up. I don't really have

00:20:17.359 --> 00:20:20.940
much in the way of potions that are going to

00:20:20.940 --> 00:20:24.920
help me out here and now. Okay. Yep. I'm kind

00:20:24.920 --> 00:20:28.940
of used up here, so what I'm going to do is I'm

00:20:28.940 --> 00:20:32.799
going to check my last instance of... wild shape,

00:20:32.940 --> 00:20:38.039
and I'm going to beast shape into a giant hyena.

00:20:38.119 --> 00:20:42.839
Holy shit. What? Yeah. You're not doing anything

00:20:42.839 --> 00:20:46.819
without a hyena laugh. Um, ha ha ha ha ha. Come

00:20:46.819 --> 00:20:50.160
on. That was menacing. Damn it. Menacing. What

00:20:50.160 --> 00:20:53.859
do hyenas even sound like? They're like... Hold

00:20:53.859 --> 00:20:56.539
on. I'm going to let YouTube tell me. Jeremy,

00:20:56.599 --> 00:21:01.700
give me your hyena laugh. No. Damn it. I wasn't

00:21:01.700 --> 00:21:05.220
far off. It's really creepy. It sounds almost

00:21:05.220 --> 00:21:09.960
monkey -like. Okay. So, all right. Fine. Have

00:21:09.960 --> 00:21:14.420
it your way. Crispin transforms into a hyena.

00:21:18.079 --> 00:21:22.640
Yes! And comes tearing into the room. Oh, my

00:21:22.640 --> 00:21:26.480
God. Let me see. These guys just turn around

00:21:26.480 --> 00:21:29.980
like, they're all focused on the half dragon

00:21:29.980 --> 00:21:31.920
on the bar. And now they turn and see a giant

00:21:31.920 --> 00:21:34.980
hyena is suddenly behind them, charging at them.

00:21:35.220 --> 00:21:39.000
Charging at them. Chuckling all the while. Before,

00:21:39.140 --> 00:21:45.599
or maybe as he's shaping, he turns back to Jules

00:21:45.599 --> 00:21:49.740
and he says, that's Zebulon's brother, Ahalon.

00:21:50.420 --> 00:21:53.480
We have to protect him. And then he starts to

00:21:53.480 --> 00:21:56.470
run in wild shape. Jules is left with a very

00:21:56.470 --> 00:21:59.390
confused look on his face, and then he says,

00:21:59.589 --> 00:22:06.430
Okay. Okay, so he's going to go in for a bite

00:22:06.430 --> 00:22:08.769
attack. Plus five to hit. All right. Give me

00:22:08.769 --> 00:22:11.509
that damage or that attack. Whatever the one.

00:22:12.130 --> 00:22:15.690
16 to hit. That'll hit. Okay. 2d6 plus three.

00:22:15.750 --> 00:22:20.109
That's piercing. Hey, what the? Just like diving

00:22:20.109 --> 00:22:23.809
on top of this guy. That's 14 points of damage.

00:22:25.069 --> 00:22:27.869
Describe your immediate kill. Oh, get out. Describe

00:22:27.869 --> 00:22:30.829
your immediate. This guy turns around and this

00:22:30.829 --> 00:22:32.349
is the last thing he sees in his life. I don't

00:22:32.349 --> 00:22:34.829
know if he even gets to turn around. Holy shit.

00:22:35.069 --> 00:22:38.150
He hears something behind him. He starts to turn

00:22:38.150 --> 00:22:40.730
his head and Crispin just bites down right on

00:22:40.730 --> 00:22:45.329
his neck and kills him. And now as a bonus action,

00:22:45.509 --> 00:22:49.430
he's going to use the hyena ability rampage.

00:22:49.930 --> 00:22:52.450
What? When the hyena reduces a creature to zero

00:22:52.450 --> 00:22:54.549
hit points with a melee attack on its turn. What?

00:22:54.609 --> 00:22:57.190
The hyena can take a bonus action to move up

00:22:57.190 --> 00:23:00.190
to half its speed and make a bite attack. Unbelievable.

00:23:01.869 --> 00:23:05.349
Holy shit. So he's going to just hop right over

00:23:05.349 --> 00:23:09.470
here. Actually, all the way over to this guy.

00:23:10.369 --> 00:23:13.269
I get an AOL if you do that. Oh, shit. Yeah.

00:23:13.470 --> 00:23:15.769
Never mind then. Okay. So you move to the next

00:23:15.769 --> 00:23:18.490
guy. You went to the guy in the furthest left.

00:23:19.160 --> 00:23:20.819
dropped him, then moved to the guy in the center.

00:23:20.920 --> 00:23:22.680
There's one guy standing behind him and one guy

00:23:22.680 --> 00:23:24.839
off to the right of him. Now they're all turned

00:23:24.839 --> 00:23:26.259
around on you as their buddy just kind of screamed

00:23:26.259 --> 00:23:28.400
out and died. They're all just like, Ah! Ah!

00:23:28.500 --> 00:23:32.140
What the? Ah! Monster! Beast! Beast! What's that?

00:23:32.799 --> 00:23:35.160
What's that face? Um, it's a bad roll. I'm just

00:23:35.160 --> 00:23:37.519
trying to... No, my Bless isn't going to help.

00:23:37.539 --> 00:23:39.740
It's too low. I mean, you always roll Bless.

00:23:40.490 --> 00:23:43.009
It doesn't go away. It's a static thing that's

00:23:43.009 --> 00:23:44.910
on you. Oh, my goodness. Okay. Well, that's probably

00:23:44.910 --> 00:23:46.470
not going to happen. Until I hit jewels and you

00:23:46.470 --> 00:23:48.089
break his concentration, you have less. You have

00:23:48.089 --> 00:23:50.670
a d4 in every attack. Still doesn't help. What'd

00:23:50.670 --> 00:23:53.890
you get? Eight. It does not help at all. Wow.

00:23:56.490 --> 00:23:58.829
You feeling a little hoarse over there? Still

00:23:58.829 --> 00:24:02.410
got it. All right. Jeez. That's the end of Crispin's

00:24:02.410 --> 00:24:05.390
turn. Then we're up to Dance. Dance just sees

00:24:05.390 --> 00:24:08.650
this and is completely just, like, just unmoved

00:24:08.650 --> 00:24:11.859
by this display of just, like, I think she shouts

00:24:11.859 --> 00:24:18.440
in like, and kind of looks back to you, Jules,

00:24:18.519 --> 00:24:20.079
and gives you a nod and gets ready to dive in.

00:24:20.160 --> 00:24:22.299
What's she doing? So let me describe Dance for

00:24:22.299 --> 00:24:26.660
you. Dance is a monk, basically. She's a kind

00:24:26.660 --> 00:24:28.559
of watered -down, easier version of a monk, but

00:24:28.559 --> 00:24:30.420
she has the basic monk stuff. She has martial

00:24:30.420 --> 00:24:34.500
arts, which means her punches hit hard. She has

00:24:34.500 --> 00:24:36.660
a couple of key abilities. These are flurry of

00:24:36.660 --> 00:24:38.400
blows, patient defense, and step of the wind.

00:24:38.880 --> 00:24:42.240
So basically, Dance gets... When you go in for

00:24:42.240 --> 00:24:44.119
an attack, she will always get a bonus action

00:24:44.119 --> 00:24:45.839
second attack with her other... Basically, she

00:24:45.839 --> 00:24:48.319
can just get 200 attacks per turn, right? You

00:24:48.319 --> 00:24:50.200
can use a key point, which she has a limited

00:24:50.200 --> 00:24:53.400
amount of, to add another attack to that, or

00:24:53.400 --> 00:24:56.460
to give her the ability to dance away without

00:24:56.460 --> 00:24:59.319
taking AOs, to give her a free dash as a bonus

00:24:59.319 --> 00:25:03.319
action. A lot of good stuff. So you're probably

00:25:03.319 --> 00:25:05.400
going to... Dance is really good at getting somewhere,

00:25:05.519 --> 00:25:08.579
getting places. and doing damage. That's what

00:25:08.579 --> 00:25:10.579
she's got going on. Well, yeah, that was going

00:25:10.579 --> 00:25:12.519
to be my first question. Are either of those

00:25:12.519 --> 00:25:18.460
two guys that are there, are they surprised enough

00:25:18.460 --> 00:25:21.339
where she could get to one of them and grapple

00:25:21.339 --> 00:25:24.660
them easily? Yeah, I mean, the other thing with

00:25:24.660 --> 00:25:31.089
Dance is she has... She can bonus action grapple

00:25:31.089 --> 00:25:33.250
for one thing. I gave her luchador training as

00:25:33.250 --> 00:25:34.730
a perk. It basically gives her the grappler feat.

00:25:34.869 --> 00:25:36.829
So you could attack once and use a bonus action

00:25:36.829 --> 00:25:39.589
to also grapple following it. She does get advantage

00:25:39.589 --> 00:25:41.829
on attack rolls against creatures she's grappling,

00:25:41.930 --> 00:25:43.450
which isn't normally the case. That's where I'm

00:25:43.450 --> 00:25:46.089
going with that. Pretty good stuff. She also

00:25:46.089 --> 00:25:47.670
is good at improvised weapons. She can pick up

00:25:47.670 --> 00:25:49.390
a chair and smash someone in it because luchadors.

00:25:49.529 --> 00:25:51.710
Why not? Because luchadors. I'm just looking

00:25:51.710 --> 00:25:53.369
for the advantage right now, but I don't know

00:25:53.369 --> 00:25:55.190
if I'm willing to waste my bonus action on it.

00:25:56.759 --> 00:25:58.480
I wouldn't say they're surprised particularly,

00:25:58.700 --> 00:26:00.140
but you definitely can get there. You can get

00:26:00.140 --> 00:26:02.440
those attacks in. You can try to get that grapple

00:26:02.440 --> 00:26:04.240
in. Sorry, I ruined the surprise. It's all good.

00:26:04.359 --> 00:26:05.819
There are a lot of chairs in this room, to be

00:26:05.819 --> 00:26:07.900
fair. I kind of want to roll for that grapple,

00:26:07.900 --> 00:26:10.500
though. It sounds like fun. It really does. It's

00:26:10.500 --> 00:26:11.700
a good time. It really does. She's still going

00:26:11.700 --> 00:26:14.500
to get her attacks either way. Yeah, I'm certain.

00:26:14.619 --> 00:26:16.440
I want to roll for that grapple. I'm certain

00:26:16.440 --> 00:26:18.500
there are more people coming. Yeah. There can't

00:26:18.500 --> 00:26:20.880
just be just these four guys if we want to hit

00:26:20.880 --> 00:26:24.059
KO the first one. Right. You don't know anything.

00:26:24.140 --> 00:26:25.519
That's why I'm hoping to knock this one out.

00:26:26.039 --> 00:26:29.119
Got to grapple with advantage to two shots on

00:26:29.119 --> 00:26:32.259
him. Let's fuck him up. All right. Okay. Which

00:26:32.259 --> 00:26:35.380
one are you going for? I'm going to go to the

00:26:35.380 --> 00:26:40.680
one on the right. Okay. She just dances up very

00:26:40.680 --> 00:26:44.079
gracefully, slides in front of him, kind of looks

00:26:44.079 --> 00:26:46.900
over at you, crisping in nods. She's very competitive,

00:26:46.980 --> 00:26:48.759
and she is in it now. You can see in her eyes

00:26:48.759 --> 00:26:50.920
that she's just like, oh, no, no. I'm taking

00:26:50.920 --> 00:26:53.069
out more than you. Bring it on. Give me some

00:26:53.069 --> 00:26:54.349
attacks. Do you want to go for attack first,

00:26:54.410 --> 00:26:55.529
then the bonus? Or do you want to go bonus action

00:26:55.529 --> 00:26:57.190
grapple first? No, I'm looking to grapple. Okay,

00:26:57.230 --> 00:26:58.789
bonus action grapple. Let's do it. Well, not

00:26:58.789 --> 00:27:00.950
bonus action grapple. I'm looking to, like, roll

00:27:00.950 --> 00:27:02.670
for it. Well, if you bonus... I guess either

00:27:02.670 --> 00:27:04.250
way you can attack after you. Oh, I guess it's

00:27:04.250 --> 00:27:05.849
going to be a bonus action either way. Yes, yeah,

00:27:05.890 --> 00:27:07.309
you're going to roll for it. I want two hits.

00:27:07.309 --> 00:27:09.769
And we're going to do athletics. No, no. All

00:27:09.769 --> 00:27:12.990
right, I'm going to go in for a strike. Two strikes?

00:27:13.109 --> 00:27:16.210
Hell yeah. Yep, and I'm going to roll my d4 just

00:27:16.210 --> 00:27:20.740
with the d20. Make it easy. Hell yeah. That's

00:27:20.740 --> 00:27:24.700
15 on the first. That'll hit. Ooh. Nice, nice.

00:27:26.779 --> 00:27:30.299
And that's only a 12 on the second. That will

00:27:30.299 --> 00:27:33.099
hit. Jeez, low rolls and you hit both. That will

00:27:33.099 --> 00:27:35.000
just hit. All right, let's go. That blast came

00:27:35.000 --> 00:27:38.539
in clutch both times. Oh, yeah, that's awesome.

00:27:38.619 --> 00:27:44.440
1D4 plus D. Yeah, plus D. D plus D. Get D off

00:27:44.440 --> 00:27:49.119
your brain. I always got D on the mind. Hit three.

00:27:51.389 --> 00:27:57.470
You're looking for three. 1d4 plus three. So

00:27:57.470 --> 00:28:02.710
first is seven. Okay. Second one is only four.

00:28:03.309 --> 00:28:05.430
Damn. Four is exactly what you needed to finish

00:28:05.430 --> 00:28:07.630
him off. Oh my goodness. Yeah, there's more people

00:28:07.630 --> 00:28:10.329
on the way. Slides up next to you, Crispin, just

00:28:10.329 --> 00:28:11.970
like two quick jabs. Not even looking at the

00:28:11.970 --> 00:28:14.670
guy, just like one throat, one like in the stomach

00:28:14.670 --> 00:28:19.390
and the guy just and just drops. To the ground.

00:28:20.750 --> 00:28:23.509
Do you want to do anything else? You could use

00:28:23.509 --> 00:28:24.990
a ki point to attack again if you wanted to.

00:28:25.630 --> 00:28:27.869
You can move to another guy. Did you do damage

00:28:27.869 --> 00:28:29.230
on him? Do you still have movement? I haven't

00:28:29.230 --> 00:28:31.529
done damage on any of the other... Neither of

00:28:31.529 --> 00:28:33.690
these. No, I missed that second attack. Okay.

00:28:34.250 --> 00:28:38.150
Just so you're aware, she has four ki points

00:28:38.150 --> 00:28:39.990
right now. She'll get them all back on a long

00:28:39.990 --> 00:28:43.390
rest. Okay. You know what? Fuck it. No, wait,

00:28:43.450 --> 00:28:49.490
no. Short rest? That's wild. In any case, I'm

00:28:49.490 --> 00:28:52.789
using one and going after the middle guy there

00:28:52.789 --> 00:28:55.630
where Crispin's at. Just slides over again. You've

00:28:55.630 --> 00:28:57.190
just never even reached him. She slides over,

00:28:57.329 --> 00:29:03.509
goes for a kick. Having trouble? Crispin laughs

00:29:03.509 --> 00:29:08.829
with a bloody jowl. Sounds like that. And she's

00:29:08.829 --> 00:29:11.730
not so graceful. That was a natural one on the

00:29:11.730 --> 00:29:17.750
D20. Oh, no. In this case, honestly, I'm going

00:29:17.750 --> 00:29:20.069
to say she very excitedly just takes the first

00:29:20.069 --> 00:29:22.210
guy out, goes to slide to this, and maybe there's

00:29:22.210 --> 00:29:24.690
a little blood on the floor from Christopher's

00:29:24.690 --> 00:29:28.769
jaw. Dropping it down, a little drool. She slides

00:29:28.769 --> 00:29:33.349
on it and goes prone. Oh, Jesus Christ. Damn

00:29:33.349 --> 00:29:36.450
it. It just looks so embarrassing to you, Jules.

00:29:38.470 --> 00:29:41.309
And that's dance. It's movement action, bonus

00:29:41.309 --> 00:29:44.799
action. I did that right. Did what right? You

00:29:44.799 --> 00:29:47.000
can take two on -arm strikes as a bonus action.

00:29:47.180 --> 00:29:49.000
You can move between attacks. I'm assuming that

00:29:49.000 --> 00:29:51.599
means you can take them both. I don't care. I'm

00:29:51.599 --> 00:29:53.559
almost positive that was right. If I'm not right,

00:29:53.680 --> 00:29:56.640
I don't care. Let's see. Nothing's going to happen

00:29:56.640 --> 00:29:59.700
then, then, then. Don't worry about it. And next

00:29:59.700 --> 00:30:02.799
up is going to be this bandit right beside you.

00:30:04.039 --> 00:30:06.119
Well, dance is prone, which means I could get

00:30:06.119 --> 00:30:10.779
advantage on her, but also hyena. So one, two,

00:30:10.779 --> 00:30:15.289
three, hyena, four, five, six, dance. That's

00:30:15.289 --> 00:30:19.549
a two. We're going hyena. Oh, first time rolling

00:30:19.549 --> 00:30:22.289
this die. Cracked. Hang on. Which one do you

00:30:22.289 --> 00:30:23.849
let a hyena in here? Here we go. Here we go.

00:30:23.849 --> 00:30:26.609
Here we go. I know. I got to practice my hyena

00:30:26.609 --> 00:30:28.470
a little bit. Natty18, that's definitely going

00:30:28.470 --> 00:30:31.089
to hit you. Yeah. He's actually got a lower AC

00:30:31.089 --> 00:30:33.710
now as a hyena. That's one of the - What a big,

00:30:33.710 --> 00:30:37.230
dumb nerd you are. That's one of the takeaways,

00:30:37.569 --> 00:30:39.670
picking the hyena. You should be embarrassed.

00:30:41.029 --> 00:30:45.750
Six damage. Six damage. Can I get that pen back?

00:30:46.430 --> 00:30:48.750
All right. Other bandit's going to go. And this

00:30:48.750 --> 00:30:51.289
bandit will go for dance. She steps over her.

00:30:51.450 --> 00:30:53.490
She kind of just looks over, tries to weave out

00:30:53.490 --> 00:30:55.910
of the way, but still kind of on the floor, still

00:30:55.910 --> 00:30:59.450
unbalanced, taking advantage. And because of

00:30:59.450 --> 00:31:05.309
the advantage, I crit. Oh, no. Ooh. Holy shit.

00:31:06.470 --> 00:31:08.470
Only eight points of damage on dance, though.

00:31:08.690 --> 00:31:11.289
Okay. Not bad. Still a good, like, sort of slash

00:31:11.289 --> 00:31:14.470
that kind of runs, you know, upper level. of

00:31:14.470 --> 00:31:16.190
our toast robot, and she kind of weaves out of

00:31:16.190 --> 00:31:18.029
the way, rolls back before it gets real nasty.

00:31:18.549 --> 00:31:22.730
It's not bad. No. All right, and we're going

00:31:22.730 --> 00:31:26.990
to move on to Mr. Jules LaRoche. What's Dance's

00:31:26.990 --> 00:31:32.029
HP pool? I'm just curious. 23. Oh, jeez. Jinx,

00:31:32.029 --> 00:31:35.349
you owe me a cider. Absolutely not. I'll get

00:31:35.349 --> 00:31:37.630
you a beer. God, I hadn't thought about the fight

00:31:37.630 --> 00:31:39.930
going this way at all. So what would it cost

00:31:39.930 --> 00:31:41.920
me to go and help Dance up? I'll say it could

00:31:41.920 --> 00:31:43.180
be your action if you want to basically pull

00:31:43.180 --> 00:31:49.160
her up. What's your HP at? 19. Okay. How far

00:31:49.160 --> 00:31:52.660
is that? 25 feet to that square next to the dance.

00:31:53.000 --> 00:31:55.200
Okay. So then I can only move one square back.

00:31:55.440 --> 00:31:58.079
Yeah. But it's far enough. Yeah, then anybody

00:31:58.079 --> 00:32:00.099
would take an AOL to get to you. Yeah, I'm going

00:32:00.099 --> 00:32:02.819
to come in from the side of Crispin here. Secret

00:32:02.819 --> 00:32:05.180
there. Kind of next to the dead body, but a space

00:32:05.180 --> 00:32:06.920
away from the guys there. Oh, that's the dead

00:32:06.920 --> 00:32:08.559
body. Okay, okay, okay. He's dead, yes. You're

00:32:08.559 --> 00:32:10.559
totally safe there. And I'm going to use an action

00:32:10.559 --> 00:32:15.670
to... Pick Dance up. It was his fault. I slipped.

00:32:17.250 --> 00:32:22.730
I know. I saw. All right. Good. And she's on

00:32:22.730 --> 00:32:25.470
her feet. Hell yeah. Yeah, she kind of rolls

00:32:25.470 --> 00:32:26.910
out of the way. You're there immediately as she

00:32:26.910 --> 00:32:28.789
rolls, kind of like reaching down, pulling her

00:32:28.789 --> 00:32:32.309
up, and she is at the ready. I just also can't

00:32:32.309 --> 00:32:34.009
believe I'm actually playing literal physical

00:32:34.009 --> 00:32:37.890
support. Yeah, right? Oh, dude. She almost looks

00:32:37.890 --> 00:32:39.490
nervous when you get close. She kind of like...

00:32:39.849 --> 00:32:41.650
Sort of fans her legs out in a stance, trying

00:32:41.650 --> 00:32:44.630
to stand between you and them. Jules, what you

00:32:44.630 --> 00:32:48.549
got? Bonus action? No, that's it. Okay. But I'm

00:32:48.549 --> 00:32:50.450
stepping back. Okay, taking that five -foot step

00:32:50.450 --> 00:32:54.569
back. Yep. Hell yeah. Jules, nice and safe. Dance

00:32:54.569 --> 00:32:57.269
back on her feet. And we're ending the round

00:32:57.269 --> 00:33:01.789
with Arhalon. Now I think as, like, his eyes

00:33:01.789 --> 00:33:03.130
kind of start to clear a little bit. He's staring

00:33:03.130 --> 00:33:04.450
out towards, and he just kind of starts making

00:33:04.450 --> 00:33:07.490
out that, like, a hyena just attacked one of

00:33:07.490 --> 00:33:09.420
these guys. It's something like... maybe helping

00:33:09.420 --> 00:33:11.539
him he's not sure i think he's like on his guard

00:33:11.539 --> 00:33:13.599
sword still trembling sword race and he kind

00:33:13.599 --> 00:33:15.740
of like glances over can i say that at least

00:33:15.740 --> 00:33:18.880
he's you yeah i was gonna say can can i at least

00:33:18.880 --> 00:33:20.960
make sure that he sees me and then i'm standing

00:33:20.960 --> 00:33:23.420
up tall and looking at him giving him a nod his

00:33:23.420 --> 00:33:26.400
eyes fall on you his head kind of cocks for a

00:33:26.400 --> 00:33:29.359
second and they kind of just like this smile

00:33:29.359 --> 00:33:33.220
across his face and there's nothing happy about

00:33:33.220 --> 00:33:36.839
it a smile that that Olney seems to make his

00:33:36.839 --> 00:33:41.480
eyes smolder even more, just, I should have known.

00:33:42.539 --> 00:33:45.700
And that's going to be Arhalan's turn as he is

00:33:45.700 --> 00:33:48.180
refocusing. There's two guys left down there.

00:33:48.480 --> 00:33:52.019
Yeah, so I'll let you describe how he does it,

00:33:52.079 --> 00:33:55.740
but I'm thinking slash hoping slash commanding

00:33:55.740 --> 00:33:59.759
Arhalan, since I control his character, to drop

00:33:59.759 --> 00:34:03.299
down and go attack this first guy here closest

00:34:03.299 --> 00:34:09.039
to him. Okay. With his two attacks. He just tears

00:34:09.039 --> 00:34:13.400
off the bar, wing flaps, and he just slides across

00:34:13.400 --> 00:34:16.079
the room, just like flying, sort of spiraling

00:34:16.079 --> 00:34:18.659
as he comes into a slash. And, yeah, giving those

00:34:18.659 --> 00:34:20.940
two attacks with disadvantage. So I roll four

00:34:20.940 --> 00:34:24.840
times. Yep. Holy shit. You said you love rolling

00:34:24.840 --> 00:34:27.119
die. More dice rolling is better games. There

00:34:27.119 --> 00:34:30.480
you go. You roll so many die. It's kind of cracked,

00:34:30.519 --> 00:34:34.449
but it's cracked on an oof. So that's not going

00:34:34.449 --> 00:34:40.289
to do anything for the first attack. Okay. Just

00:34:40.289 --> 00:34:43.429
a nine for the second attack. He's shaken. Something's

00:34:43.429 --> 00:34:45.670
wrong. He starts whipping his sword out, and

00:34:45.670 --> 00:34:48.630
the figure around him just easily sort of dies

00:34:48.630 --> 00:34:52.429
out of the way. But Arhalon kind of lands on

00:34:52.429 --> 00:34:54.050
the floor. The floorboards sort of crack beneath

00:34:54.050 --> 00:34:57.929
his weight as he stands tall. I should have known

00:34:57.929 --> 00:35:02.840
you'd be here. And, uh... He just turns away

00:35:02.840 --> 00:35:05.039
from you, turns back to these guys. That's going

00:35:05.039 --> 00:35:08.000
to be Crispin. All right. Crispin's going to

00:35:08.000 --> 00:35:13.500
do a little hyena laugh. Doing it. Is that the

00:35:13.500 --> 00:35:21.360
laugh? No. And go for a bite attack. All right.

00:35:21.420 --> 00:35:27.480
All right. It's a 19 on the die. So that's going

00:35:27.480 --> 00:35:35.139
to hit. Yeah, it's 11. He drops. Excellent. That's

00:35:35.139 --> 00:35:37.460
the act. Another rips into him again. Holy shit.

00:35:37.719 --> 00:35:41.039
And Rampage, step up to the next guy. Spread

00:35:41.039 --> 00:35:44.460
over his body. Stand right beside Arhalon. One

00:35:44.460 --> 00:35:47.360
guy is remaining, now totally surrounded. I'll

00:35:47.360 --> 00:35:50.179
give you flanking on this, too. Oh, okay. That

00:35:50.179 --> 00:35:53.340
changes from 11 to 13. That actually makes two

00:35:53.340 --> 00:35:59.519
hits. Yeah, 11. Holy shit. Whoa. That's eight.

00:36:00.130 --> 00:36:04.590
Eight, okay. He's looking rough. This guy is

00:36:04.590 --> 00:36:07.449
terrified. He's got a half -dragon behind him.

00:36:07.510 --> 00:36:09.690
He's got a giant hanging next to him. Dance is

00:36:09.690 --> 00:36:12.469
on her feet now, and it's Dance's turn. Let's

00:36:12.469 --> 00:36:14.849
see how something else, Crispin. Nope, that's

00:36:14.849 --> 00:36:17.530
it. All right, Dance is up. One guy left. All

00:36:17.530 --> 00:36:22.190
right, she's going for him. Hell yeah. That's

00:36:22.190 --> 00:36:25.369
24 to hit. Holy shit. Yeah, that'll hit all right.

00:36:27.710 --> 00:36:31.750
She's pissed. That's the first. I'm going for

00:36:31.750 --> 00:36:34.289
bonus. Hell yeah. This guy that got her, she

00:36:34.289 --> 00:36:37.710
is angry. And that's 14 on the second one. And

00:36:37.710 --> 00:36:41.070
I think your minimum damage is 4. Minimum 1d4

00:36:41.070 --> 00:36:45.110
plus 3. She definitely kills him. I'm going to

00:36:45.110 --> 00:36:48.090
say she won to the throat and won right into

00:36:48.090 --> 00:36:53.570
the wound. Squishes in, pulls out, and the guy

00:36:53.570 --> 00:36:56.920
just falls. She just, like, whips her point until

00:36:56.920 --> 00:37:02.320
it's just two and two. But even. And suddenly

00:37:02.320 --> 00:37:06.099
an immortal vampire shows up. Yeah, right? Funny

00:37:06.099 --> 00:37:08.519
you should say that. No, no, no vampires. Don't

00:37:08.519 --> 00:37:12.659
worry. Who shows up? However, now that these

00:37:12.659 --> 00:37:14.480
guys have dropped, that's going to activate my

00:37:14.480 --> 00:37:16.980
readied action. Oh, boy. You hear a voice echo

00:37:16.980 --> 00:37:20.880
out from the back. All right, boys. Take them

00:37:20.880 --> 00:37:24.239
out. You're going to be shitting me. You hear,

00:37:24.320 --> 00:37:27.059
actually, I will say, because I'm making attacks,

00:37:27.320 --> 00:37:29.480
they're going to reveal themselves. A number

00:37:29.480 --> 00:37:34.300
of figures, two, actually, right now, suddenly

00:37:34.300 --> 00:37:36.280
sort of appear. One from the sort of rounded

00:37:36.280 --> 00:37:38.320
tables and chairs on the side kind of lifts up

00:37:38.320 --> 00:37:41.199
standing on a chair. One from behind the bar

00:37:41.199 --> 00:37:42.739
towards, like, a lower end where it's sort of

00:37:42.739 --> 00:37:46.079
boxed in and closed where he wouldn't be seen

00:37:46.079 --> 00:37:50.809
before. You see two. Halflings. Brown skin with

00:37:50.809 --> 00:37:53.829
black hair and bushy black brows that come out

00:37:53.829 --> 00:37:57.409
wielding crossbows. And with arrayed action,

00:37:57.489 --> 00:38:00.210
they're going to fire on Arhalon. Excellent.

00:38:01.050 --> 00:38:04.269
16 AC. And I'm getting sneak attack on this,

00:38:04.369 --> 00:38:07.030
and I'm getting advantage from attacking from

00:38:07.030 --> 00:38:09.769
hiding. So let's do this thing. Actually, I should

00:38:09.769 --> 00:38:11.230
have used my dice. I started using this, and

00:38:11.230 --> 00:38:12.590
I was like, eh. So the first guy actually does

00:38:12.590 --> 00:38:14.050
not hit with either of them, even despite his

00:38:14.050 --> 00:38:19.449
advantage. Second one. Gets one, or it does get

00:38:19.449 --> 00:38:27.329
a hit, so that's going to be... 12 points of

00:38:27.329 --> 00:38:29.210
damage on Arhalon from that first attack. Holy

00:38:29.210 --> 00:38:34.730
jeez. Oh boy. Wow. As these attacks land, another

00:38:34.730 --> 00:38:37.809
figure resolves himself, stepping out from the

00:38:37.809 --> 00:38:39.789
doorway at the very back, somewhere behind the

00:38:39.789 --> 00:38:43.719
bar, just behind where Arhalon just stood. What

00:38:43.719 --> 00:38:46.840
you see is a tall and imposing figure, fully

00:38:46.840 --> 00:38:49.500
covered in finely made leather armor. Those hood

00:38:49.500 --> 00:38:51.820
and mask hide his face. His proportions give

00:38:51.820 --> 00:38:54.460
an impression of a race that isn't quite human.

00:38:55.199 --> 00:38:57.920
You see as he turns the corner, wielding a bow,

00:38:58.119 --> 00:39:02.239
just fires it off before you can react. He's

00:39:02.239 --> 00:39:08.900
going to get his sneak attack as well. That's

00:39:08.900 --> 00:39:20.590
definitely going to hit. 23 damage in Arhalon.

00:39:20.670 --> 00:39:26.469
Oh, boy. What? As another crossbow bolt just

00:39:26.469 --> 00:39:28.010
comes and takes him. So, yeah, crossbow in his

00:39:28.010 --> 00:39:32.010
hand, too. Just shot. Roars out. He is fired

00:39:32.010 --> 00:39:35.449
upon. One glances off his armor. Then one lands

00:39:35.449 --> 00:39:39.030
right in his shoulder from the right. And you

00:39:39.030 --> 00:39:41.110
see from the back, this figure just hits him

00:39:41.110 --> 00:39:42.730
right in the back of the neck. Arhalon just sort

00:39:42.730 --> 00:39:50.469
of stumbles. This figure calls out to you. Nice

00:39:50.469 --> 00:39:53.510
work with the fodder. Very kind of you to call

00:39:53.510 --> 00:39:56.289
my competition for me. Save me the trouble. I'm

00:39:56.289 --> 00:39:58.429
afraid your reward is only going to be death.

00:39:58.789 --> 00:40:03.789
You see, the pooch has got your scent. Oh, God.

00:40:05.829 --> 00:40:08.130
Can I have a history check on this guy? Yeah.

00:40:08.210 --> 00:40:10.570
After you tell me again, it was 12 damage the

00:40:10.570 --> 00:40:12.210
first time and 23 the second. Was that right?

00:40:12.389 --> 00:40:17.570
I think so. Yes. Holy shit. 35 damage. What?

00:40:17.690 --> 00:40:20.170
At least he's kind of tanky. So now he's down

00:40:20.170 --> 00:40:31.750
to 27. Two. I got a dirty 20. Nice. Dirty 20.

00:40:32.610 --> 00:40:36.690
The pooch of Taib. Yeah. You've heard the name.

00:40:37.230 --> 00:40:41.940
What they call a gloominary. Sort of infamous

00:40:41.940 --> 00:40:45.340
criminal bounty hunter who's pretty well known

00:40:45.340 --> 00:40:47.980
for just putting on a show, getting a lot of

00:40:47.980 --> 00:40:51.860
footage on the network, more through means of

00:40:51.860 --> 00:40:55.219
just doing terrible things. It's a bad dude.

00:40:55.380 --> 00:40:58.679
He's a popular dude. And he's here to claim his

00:40:58.679 --> 00:41:03.739
prize. You know that he is a master of essentially

00:41:03.739 --> 00:41:06.699
sort of hit and run, sort of guerrilla tactics.

00:41:07.420 --> 00:41:10.320
You know he was a crossbow. He's damn good with

00:41:10.320 --> 00:41:13.469
it. He also has a pata, which is a straight blade

00:41:13.469 --> 00:41:15.230
short sword. Its handle is sort of molded into

00:41:15.230 --> 00:41:17.869
a full gauntlet. And man, when he gets wild with

00:41:17.869 --> 00:41:20.090
this thing, he can belay some attacks out. He's

00:41:20.090 --> 00:41:24.070
quick. He's quick. He's nasty. He's a hobgoblin,

00:41:24.090 --> 00:41:27.750
actually. A hobgoblin from Taib. Not super well

00:41:27.750 --> 00:41:31.010
known, but the 20, I'll give you that. And that's

00:41:31.010 --> 00:41:36.610
what you know. Shit. So my immediate thought

00:41:36.610 --> 00:41:42.179
is to split up the three. melee combatants. We

00:41:42.179 --> 00:41:45.900
each take one of these new guys here and then

00:41:45.900 --> 00:41:49.159
meet in the middle at the bad guy and Jules plays,

00:41:49.519 --> 00:41:53.079
you know, the center, the back line support.

00:41:53.780 --> 00:41:56.619
How do you feel about that? I'm concerned about

00:41:56.619 --> 00:41:59.159
Jules staying in the middle in the open. Well,

00:41:59.179 --> 00:42:01.159
Jules can pick a lane and Jules can follow somebody.

00:42:01.559 --> 00:42:04.179
Well, he's going to. Yeah. David, those other

00:42:04.179 --> 00:42:06.900
two guys disappeared. Was that on purpose? Yep.

00:42:07.059 --> 00:42:11.050
Oh. Fun. Those are my raid actions. I just took

00:42:11.050 --> 00:42:14.429
my three turns in all three figures. One just

00:42:14.429 --> 00:42:16.809
vanishes down behind the tables. One drops down

00:42:16.809 --> 00:42:20.570
behind the bar. And the pooch steps back into

00:42:20.570 --> 00:42:23.769
the back rooms. All three are gone. They're going

00:42:23.769 --> 00:42:26.550
to move and they're going to hide. And now it's

00:42:26.550 --> 00:42:30.789
your turn. Okay. So maybe we split up into two

00:42:30.789 --> 00:42:36.210
and two to hunt down the adds. Yes. I hate the

00:42:36.210 --> 00:42:38.460
idea of splitting up at all. We're not going

00:42:38.460 --> 00:42:39.880
to cover much ground. We've got to cover the

00:42:39.880 --> 00:42:43.099
ground. That's it. Exactly. So if two of us go

00:42:43.099 --> 00:42:46.940
behind the bar, I mean, I'm guessing these guys

00:42:46.940 --> 00:42:48.679
aren't going invisible. They're just hiding.

00:42:48.820 --> 00:42:50.719
Right. So if we're behind the bar, they're not

00:42:50.719 --> 00:42:52.679
going to be able to hide from us. And if the

00:42:52.679 --> 00:42:54.920
other two go into the chairs, my only concern

00:42:54.920 --> 00:42:59.300
is obviously Jules. So who do you feel safest

00:42:59.300 --> 00:43:02.039
going with? Nobody. I'm willing to say that this

00:43:02.039 --> 00:43:04.360
conversation is happening through looks and glances,

00:43:04.360 --> 00:43:07.079
eyes looking in one way, kind of like quick movements.

00:43:09.119 --> 00:43:11.219
Crispin looks at you and says, we're going to

00:43:11.219 --> 00:43:13.780
split up with his eyes, two and two. Who do you

00:43:13.780 --> 00:43:14.800
feel most comfortable going with? I can see you're

00:43:14.800 --> 00:43:16.880
nodding your head, looking one way. Yeah, no,

00:43:16.980 --> 00:43:19.519
Jules is going to go with Crispin. Okay. Okay.

00:43:20.860 --> 00:43:23.579
So it's Jules' turn first, though, right? Or

00:43:23.579 --> 00:43:25.699
no, didn't Crispin lead it off? It will be Jules

00:43:25.699 --> 00:43:27.460
first next, because you guys, this happened in

00:43:27.460 --> 00:43:30.059
my readied actions after Dance and Crispin finished

00:43:30.059 --> 00:43:31.920
off the remaining four hunters in the middle.

00:43:32.119 --> 00:43:34.079
So Jules is going next. Before you go, though,

00:43:34.099 --> 00:43:35.300
I will say, as you're kind of having this quick

00:43:35.300 --> 00:43:37.880
moment of almost fast deliberating as these guys

00:43:37.880 --> 00:43:40.340
disappear, Arhalon will say, They're after me.

00:43:40.960 --> 00:43:43.280
Use me as a shield if you have to. We can get

00:43:43.280 --> 00:43:45.059
through this. All right, you're like halfway

00:43:45.059 --> 00:43:47.840
dead, bro, but cool. Yeah, he's like bleeding

00:43:47.840 --> 00:43:50.599
out. Yeah, especially with all the like... All

00:43:50.599 --> 00:43:52.699
the sneak attack damage and shit like that and

00:43:52.699 --> 00:43:55.019
attacking with advantage. Like we just need to

00:43:55.019 --> 00:43:57.139
get to the point where these guys can't hide

00:43:57.139 --> 00:44:00.500
from us. Right. Where did, what's his face go?

00:44:00.920 --> 00:44:03.599
Can we still see him? They're all gone. Everybody's

00:44:03.599 --> 00:44:05.980
gone. They all vanished. They all like, he moved

00:44:05.980 --> 00:44:07.699
into the back rooms. He was in the doorway in

00:44:07.699 --> 00:44:09.400
the back and he had to step back into the room

00:44:09.400 --> 00:44:13.750
and gone. Somewhere back there. One guy is somewhere

00:44:13.750 --> 00:44:16.010
you know he dipped behind the bar. One guy dipped

00:44:16.010 --> 00:44:17.690
behind the tables and chairs and is kind of weaving

00:44:17.690 --> 00:44:20.150
his way through those. So you have one guy that's

00:44:20.150 --> 00:44:22.210
kind of two guys that are sort of ahead of you

00:44:22.210 --> 00:44:25.469
to the north and one guy that's off to the right.

00:44:25.769 --> 00:44:28.630
Okay. Against the wall somewhere. You can hold

00:44:28.630 --> 00:44:30.630
if you want. I think, well, Jules is holding.

00:44:30.789 --> 00:44:34.510
Okay. I'm just thinking of which direction each

00:44:34.510 --> 00:44:36.889
group is going to go. So let's do, before you

00:44:36.889 --> 00:44:40.150
jump here to turn, I think let's hit record for

00:44:40.150 --> 00:44:42.789
a second. and go over the rules of hiding and

00:44:42.789 --> 00:44:44.309
seeking. We've been recording for an hour. No,

00:44:44.309 --> 00:44:46.550
I mean, hit off record. Off the recording. I

00:44:46.550 --> 00:44:49.130
don't care. Turn it off. No one needs to hear

00:44:49.130 --> 00:44:53.250
this. So we had our chat. We're all clear on

00:44:53.250 --> 00:44:56.889
seek checks, hiding all that. No, we're good

00:44:56.889 --> 00:44:59.210
to go. Given this, actually, I want to ask for

00:44:59.210 --> 00:45:01.929
you guys' passive perception. Oh, wait, I actually

00:45:01.929 --> 00:45:05.369
have it. Motherfucker Crispin. Yeah, 17 passive

00:45:05.369 --> 00:45:10.269
perception. Yeah. What? Crispin. Guy's broken.

00:45:11.289 --> 00:45:14.469
Almost immediately. Oh, excellent. You see a

00:45:14.469 --> 00:45:18.110
chair sort of right beside where the bar kind

00:45:18.110 --> 00:45:22.889
of ends to the north and to the sort of right

00:45:22.889 --> 00:45:26.349
of where you stand. It starts to wiggle a little

00:45:26.349 --> 00:45:28.130
bit. Someone's hiding behind that table. Oh,

00:45:28.150 --> 00:45:30.449
can you ping it? Where is that? Oh, I'm on GM

00:45:30.449 --> 00:45:33.230
layer. That's why. Okay. In fact, I'll just make

00:45:33.230 --> 00:45:35.710
the guy clear because you can sort of call him

00:45:35.710 --> 00:45:38.150
out as a free action. You're aware of one of

00:45:38.150 --> 00:45:40.110
them. Crispin laughs in that direction. I don't

00:45:40.110 --> 00:45:41.909
see... Oh, there he is way up there. Okay. Oh,

00:45:41.949 --> 00:45:44.329
of course. I can't get there, I don't think.

00:45:45.070 --> 00:45:47.449
No, of course not. That would be just way too

00:45:47.449 --> 00:45:50.110
easy. Actually, I can get to that square. You

00:45:50.110 --> 00:45:51.510
get within the five feet square? Oh, yeah. Perfect.

00:45:51.570 --> 00:45:52.829
Look at that. Right exactly there. Oh, nice.

00:45:53.369 --> 00:45:55.969
I'm going to say he'll get partial cover, so

00:45:55.969 --> 00:45:57.530
you're kind of diving behind the table. The table

00:45:57.530 --> 00:45:59.050
is kind of between you and him as you go up there,

00:45:59.090 --> 00:46:01.449
so he's going to get a plus two to his AC. Okay.

00:46:01.690 --> 00:46:03.889
It's Crispin's turn, though? No, sorry. I was

00:46:03.889 --> 00:46:05.469
going to say. No, it's not. I was just getting

00:46:05.469 --> 00:46:06.809
an idea of what you can do. It's actually Jules'

00:46:06.909 --> 00:46:09.250
turn, but Crispin, you laugh in that direction.

00:46:09.969 --> 00:46:11.769
Jules, maybe you see this. You see that chair

00:46:11.769 --> 00:46:13.869
wiggle a little bit. You notice someone's over

00:46:13.869 --> 00:46:15.989
there. If someone sees him, I'll say everyone

00:46:15.989 --> 00:46:18.610
can kind of get that information. I think that's

00:46:18.610 --> 00:46:20.369
probably fair. How would you guys rule that?

00:46:21.030 --> 00:46:23.230
Does that seem right to you? It's tough because

00:46:23.230 --> 00:46:25.889
Crispin can't communicate, you know, like free

00:46:25.889 --> 00:46:28.250
action. Fuck, you know what? You're right. I

00:46:28.250 --> 00:46:29.489
like that. Jules, you don't know where he is.

00:46:29.829 --> 00:46:32.409
Oh. Sorry. That makes a lot of sense. I like

00:46:32.409 --> 00:46:34.110
that. I like that. Thank you, sir. You know what?

00:46:34.230 --> 00:46:36.030
Fucking hell. Actually, no. I'm not giving you

00:46:36.030 --> 00:46:37.730
a button. You're a four. You're a four. You don't

00:46:37.730 --> 00:46:39.690
need more buttons. You did raise the limit to

00:46:39.690 --> 00:46:42.469
five. You did raise the limit to five. Greedy

00:46:42.469 --> 00:46:44.050
son of a bitch wants my buttons. You raised the

00:46:44.050 --> 00:46:47.230
limit to five. I'm a hyena. Give me a button.

00:46:47.389 --> 00:46:49.610
No, fuck you. I'll make you a deal. I will use

00:46:49.610 --> 00:46:51.929
it immediately on this guy if you give it to

00:46:51.929 --> 00:46:54.829
me. God damn it. Fine. Take a button. You're

00:46:54.829 --> 00:46:56.949
not even going yet. What am I doing? What have

00:46:56.949 --> 00:47:00.199
I done? What has become of this economy? Everybody

00:47:00.199 --> 00:47:05.599
wants a handout. We've taken it back. The button

00:47:05.599 --> 00:47:08.519
wealth gap is widening. Jules, that's you. You

00:47:08.519 --> 00:47:10.920
don't know where anybody is. Great. That just

00:47:10.920 --> 00:47:12.960
foiled everything that I was just going to do.

00:47:13.219 --> 00:47:15.739
Can I roll a perception to see? Yeah, absolutely.

00:47:15.780 --> 00:47:17.460
It'll be your action. It's your action, though.

00:47:17.559 --> 00:47:19.639
Yeah, I'm not doing anything. Okay, cool. Hey,

00:47:19.860 --> 00:47:24.239
you can point it out. Nope. I don't see shit

00:47:24.239 --> 00:47:27.039
with a natural one. It didn't go. Nope. Okay.

00:47:27.989 --> 00:47:29.309
Anything else you want to do? You want to move?

00:47:29.710 --> 00:47:34.650
Nope. Okay. Jules is waiting to see kind of where

00:47:34.650 --> 00:47:38.230
we end up splitting. Hell yeah. How the field

00:47:38.230 --> 00:47:40.389
plays. Bless wasn't out of that, right? No, because

00:47:40.389 --> 00:47:42.849
Bless is only on attacks and saves. Yeah. Okay.

00:47:42.929 --> 00:47:46.949
Correct. Still on, so. That's Arhalon. Just grumbling.

00:47:47.750 --> 00:47:49.909
Really? Okay. Yep. End of the round. It's Arhalon.

00:47:49.909 --> 00:47:52.590
Then it goes back to you guys. Scrumbling. Fire.

00:47:53.070 --> 00:47:54.610
Smoke kind of billowing. I feel like Arhalon

00:47:54.610 --> 00:47:58.380
went and Crispin. Hasn't gone. Crispin goes to

00:47:58.380 --> 00:48:00.380
the top of the round. It's confusing because

00:48:00.380 --> 00:48:03.039
I went twice. Arlon rolled lower than Jules in

00:48:03.039 --> 00:48:05.360
the initiative. I got it right this time. I promise.

00:48:05.500 --> 00:48:07.139
I promise I got it right this time. I know you've

00:48:07.139 --> 00:48:09.420
broken your trust in me, but please. It's going

00:48:09.420 --> 00:48:11.780
to be fucking hilarious if you're wrong. I will

00:48:11.780 --> 00:48:16.940
personally quit. Jiminy Christmas. There's really

00:48:16.940 --> 00:48:20.059
not a whole lot that this guy can do right now.

00:48:21.099 --> 00:48:25.079
Perception is wisdom. Why are you laughing in

00:48:25.079 --> 00:48:28.010
that direction? Decent. Why are you pointing

00:48:28.010 --> 00:48:31.269
your nose towards the north and right? Why would

00:48:31.269 --> 00:48:33.289
I say it like that? I mean, is that what you're...

00:48:33.289 --> 00:48:34.909
I mean, because we kind of decided that nobody

00:48:34.909 --> 00:48:36.750
knows anything about Crispin. Yeah, I'm just

00:48:36.750 --> 00:48:41.409
being silly. I feel like... I feel like Arhan

00:48:41.409 --> 00:48:43.190
would start to make his way towards the back.

00:48:43.550 --> 00:48:45.409
I'm kind of thinking that he should go after

00:48:45.409 --> 00:48:49.070
the pooch dude. I'm into that. I don't know if

00:48:49.070 --> 00:48:52.809
that's suicide, but I'm hoping that we can kill

00:48:52.809 --> 00:48:55.960
these other small guys quick enough. to go help

00:48:55.960 --> 00:49:01.699
him before he dies. And maybe with his 12 passive

00:49:01.699 --> 00:49:03.300
perception, he'll notice this guy on his way

00:49:03.300 --> 00:49:06.900
by. So he's going to full move on his way towards

00:49:06.900 --> 00:49:10.420
the back of the bar. Okay. 30 feet puts him just

00:49:10.420 --> 00:49:13.420
behind the bar. He flies. He just kicks, flies

00:49:13.420 --> 00:49:16.460
over the bar, just rockets over it. And actually,

00:49:16.480 --> 00:49:21.289
I'll say, as he does, he does. break any sort

00:49:21.289 --> 00:49:23.769
of obscurity and any sort of hiding from one

00:49:23.769 --> 00:49:25.369
of these two guys who's still hiding down behind

00:49:25.369 --> 00:49:27.369
the bar. Oh, excellent. He turns over and clocks

00:49:27.369 --> 00:49:29.409
him, sort of crouch down. I mean, there's no

00:49:29.409 --> 00:49:31.489
way I can hide when you're literally able to

00:49:31.489 --> 00:49:33.989
stare right at me. Right. So he just, like, flies

00:49:33.989 --> 00:49:37.250
over, sees him, and that's all his movement.

00:49:37.929 --> 00:49:39.849
But then he can turn back and just point down,

00:49:39.849 --> 00:49:43.210
like, here! Yeah, and he doesn't really have

00:49:43.210 --> 00:49:47.090
anything else he can do from this position, so...

00:49:47.090 --> 00:49:51.039
Oh, how about this? How about he double moves

00:49:51.039 --> 00:49:53.320
over to this guy? Going to one down there? Yep.

00:49:53.420 --> 00:49:55.559
He double moves to the left, down to that guy

00:49:55.559 --> 00:49:58.820
at the bar. Just flies down, Cleo claws break

00:49:58.820 --> 00:50:02.199
into where he lands, just attacking from the

00:50:02.199 --> 00:50:06.440
shadows, eh? A coward's way to fight. Reminds

00:50:06.440 --> 00:50:12.000
me of someone. Where are you? Hmm? I know you're

00:50:12.000 --> 00:50:16.400
here. No matter. He turns back to him. Scary.

00:50:17.380 --> 00:50:20.389
So that's Yarlhond's turn. That's Arhalon's turn.

00:50:20.550 --> 00:50:24.429
Hell yeah. Now it's Crispin. All right. Well,

00:50:24.530 --> 00:50:26.530
as we already talked about, Crispin is going

00:50:26.530 --> 00:50:32.090
to bound over, his claws raking through the blood

00:50:32.090 --> 00:50:35.210
on the floor, get within striking distance of

00:50:35.210 --> 00:50:37.710
this guy. As promised, I will turn in my button.

00:50:38.289 --> 00:50:42.610
Hell yeah. So I'm rolling twice with minus two,

00:50:42.730 --> 00:50:46.920
right? You said he had partial cover? Yes. Yes.

00:50:47.019 --> 00:50:49.239
Yeah. Okay. And then I've got my bless and it's

00:50:49.239 --> 00:50:50.500
a plus five to hit. Just go ahead and roll twice.

00:50:50.559 --> 00:50:52.260
I'll just add it to my AC if I'll do. So just

00:50:52.260 --> 00:50:58.920
go twice. Okay. Normal stuff. Dirty 20. That'll

00:50:58.920 --> 00:51:08.219
hit. 13 damage. Not. figure just screams out

00:51:08.219 --> 00:51:09.699
as you just kind of reach around the table sort

00:51:09.699 --> 00:51:12.000
of raking into him from around like the sort

00:51:12.000 --> 00:51:17.420
of base through the table and chair legs oh my

00:51:17.420 --> 00:51:19.699
god I love that yeah imagine being this guy's

00:51:19.699 --> 00:51:23.019
POV and this giant hyena head with blood on the

00:51:23.019 --> 00:51:26.239
jowls just reaching through the table legs holy

00:51:26.239 --> 00:51:29.699
shit that's a dance I think she calls out as

00:51:29.699 --> 00:51:32.679
you go just I counted three of them we cannot

00:51:32.679 --> 00:51:38.880
tie And she is ready to go. Where's she going?

00:51:39.780 --> 00:51:42.519
Oh, God. She heard Arhalon call here. She knows

00:51:42.519 --> 00:51:44.820
one's there. I know. I really want to send her

00:51:44.820 --> 00:51:48.480
over to the bar. What's her movement? That's

00:51:48.480 --> 00:51:49.920
what I was going to say. Can she make it up over

00:51:49.920 --> 00:51:53.099
the bar? Her speed is 40 feet. Okay, so straight

00:51:53.099 --> 00:51:55.539
line. She can get onto the bar. She can get onto

00:51:55.539 --> 00:51:58.300
the bar. Okay. I'll let you attack him. He's

00:51:58.300 --> 00:52:00.079
going to have a pretty good bonus on his AC because

00:52:00.079 --> 00:52:02.400
he's down low. So I'm going to say he has like...

00:52:02.539 --> 00:52:04.239
Three quarters cover, that's a plus five to his

00:52:04.239 --> 00:52:06.440
AC, but you can go for it. Might as well. You

00:52:06.440 --> 00:52:08.139
get multiple attacks. Yeah, what's, I mean, why

00:52:08.139 --> 00:52:11.400
not? So she just, yeah, dances across the room.

00:52:12.599 --> 00:52:14.519
Oh, no, I haven't done anything yet, no. Oh,

00:52:14.539 --> 00:52:17.320
okay. No, I was thinking about the bless, but

00:52:17.320 --> 00:52:18.860
I haven't done anything yet to break my concentration.

00:52:19.300 --> 00:52:21.179
Right, exactly. No, yeah, you got it. You got

00:52:21.179 --> 00:52:24.380
it still. Yeah, she's like run across, jumps

00:52:24.380 --> 00:52:26.739
easily, sort of does a nice little twirl, her

00:52:26.739 --> 00:52:31.079
full Clorico dress sort of. Whirling around her

00:52:31.079 --> 00:52:32.980
as she lands on top of the bar and looks down.

00:52:33.260 --> 00:52:34.840
Hold on, hold on. One sec, one sec. Before we

00:52:34.840 --> 00:52:37.820
do this, that was the spot she was in. Can she

00:52:37.820 --> 00:52:40.840
get... She can get to flanking. Oh, yeah! You're

00:52:40.840 --> 00:52:43.380
right, you're right. Just barely get that flanking

00:52:43.380 --> 00:52:45.780
with Arlo on. Oh, my goodness. Holy shit. This

00:52:45.780 --> 00:52:48.360
guy is already scared, and he hears a thump on

00:52:48.360 --> 00:52:51.260
the bar behind him as suddenly this full -ass

00:52:51.260 --> 00:52:56.019
luchadora just lands, sort of posed, and begins

00:52:56.019 --> 00:53:00.110
to strike down. So I get two attacks. And one

00:53:00.110 --> 00:53:02.309
more if you want. You can take three if you want

00:53:02.309 --> 00:53:03.530
to give them the other keep point. You have four.

00:53:03.989 --> 00:53:06.389
Yeah. Well, we'll see how this goes. Oh, yeah.

00:53:07.030 --> 00:53:09.530
We'll see how this goes. So the plus, you have

00:53:09.530 --> 00:53:11.630
a plus five, or a plus two for flanking. I have

00:53:11.630 --> 00:53:13.449
a plus five to hit, plus two for flanking, plus

00:53:13.449 --> 00:53:17.010
a D4. And I get to go twice, at least. That's

00:53:17.010 --> 00:53:20.730
pretty nasty. Yeah. Let's see what happens. Oh!

00:53:21.849 --> 00:53:24.769
Well, the first one's a hit. Is that a 20? 19

00:53:24.769 --> 00:53:26.409
on the die. 19, okay, yeah, that's going to hit.

00:53:26.409 --> 00:53:30.030
19 on the die, 24, plus five. Plus the four.

00:53:30.630 --> 00:53:33.650
Holy shit. Plus two. That's 30 to hit. That's

00:53:33.650 --> 00:53:38.429
a hell of a hit. All right. Hit number two. That's

00:53:38.429 --> 00:53:42.650
a dirty 20. Yeah. Yeah. Yeah. Two hits. Cool.

00:53:42.969 --> 00:53:45.630
Yeah. This guy's getting walloped on. You doing

00:53:45.630 --> 00:53:47.869
three attacks? Or just two? I don't know yet.

00:53:48.010 --> 00:53:50.170
Oh, yeah. I don't know yet. See your damage first.

00:53:50.170 --> 00:53:51.670
I'm going to do these damage first, and then

00:53:51.670 --> 00:53:53.269
I will decide. Take your time. Roll it over.

00:53:53.309 --> 00:53:58.269
Have a cup of tea. Crumpets. Scones. Blueberries.

00:53:58.860 --> 00:54:03.159
That is 12 damage. 12? And she's going to use

00:54:03.159 --> 00:54:07.000
another one to go in for it. Hey, we're going

00:54:07.000 --> 00:54:08.619
to strike while the iron's hot. That's it. That

00:54:08.619 --> 00:54:15.079
makes sense. That's 27 to hit. Oh, yeah, that's

00:54:15.079 --> 00:54:19.639
going to hit. Damn. That was a one on the die

00:54:19.639 --> 00:54:23.760
for four more damage. Still these absolutely

00:54:23.760 --> 00:54:26.239
brutal kicks raining down from the top of the

00:54:26.239 --> 00:54:29.500
bar. Go, go, go, go. This guy's a... Just, like,

00:54:29.519 --> 00:54:31.219
whomped. You see, actually, those two guys are

00:54:31.219 --> 00:54:33.079
actually twins. They're, like, two twin halflings.

00:54:33.579 --> 00:54:35.440
Now that you're kind of seeing both of them from

00:54:35.440 --> 00:54:40.039
different POVs. Holy shit. Okay. All right. What

00:54:40.039 --> 00:54:42.519
in the hell is this guy going to do? I'm going

00:54:42.519 --> 00:54:44.280
to appear again in the doorway for a moment.

00:54:44.860 --> 00:54:51.099
Go for Arhalon again. Oh, that was a 20, but

00:54:51.099 --> 00:54:53.199
it was a 10. Ha. Still should have hit, though.

00:54:54.559 --> 00:54:59.500
Yeah, 17. Shit. Damn, plus seven. He's a scary

00:54:59.500 --> 00:55:10.159
dude. That's a lot of dice rolls. I've only got

00:55:10.159 --> 00:55:12.679
27 HP left. A lot of shitty rolls, though. Only

00:55:12.679 --> 00:55:16.619
14. Oh, my God. 14 damage. Should have been a

00:55:16.619 --> 00:55:18.840
lot more than that. Wow. Dude, he's got 13 HP

00:55:18.840 --> 00:55:21.960
left. Just another bolt. You just kind of hear

00:55:21.960 --> 00:55:25.449
like a, hey, whoa. Don't touch the pooches, boys.

00:55:25.969 --> 00:55:29.989
Hands off my boys. Hands off the pooch and dice.

00:55:31.010 --> 00:55:34.630
God. It's so fucking cool. You take a million

00:55:34.630 --> 00:55:39.489
damage from that. And I'm just going to move

00:55:39.489 --> 00:55:43.150
away and hide again. So I want to move my guy

00:55:43.150 --> 00:55:44.690
on the map. I'm actually, this is not exactly

00:55:44.690 --> 00:55:46.909
where he is. I'll move him afterwards again.

00:55:47.730 --> 00:55:49.989
He's gone. He's hidden again. The pooch hides

00:55:49.989 --> 00:55:53.760
again. Oh, wait. Also, my other guys go now too,

00:55:53.840 --> 00:55:56.900
so let's see what they're gonna do. They are

00:55:56.900 --> 00:55:59.699
in a lot of trouble, aren't they? It appears

00:55:59.699 --> 00:56:03.400
so. I should have mentioned too, when you did

00:56:03.400 --> 00:56:06.440
your attacks before, you did see it didn't, at

00:56:06.440 --> 00:56:08.820
least in the first instance of damage you guys

00:56:08.820 --> 00:56:13.440
did, it didn't all go through. You saw they kind

00:56:13.440 --> 00:56:16.300
of weaved out of the way in a dodge that was

00:56:16.300 --> 00:56:22.440
almost uncanny. I don't fucking know. All right,

00:56:22.460 --> 00:56:24.619
cool. Very good. I'm on fire tonight. This is

00:56:24.619 --> 00:56:31.679
good. This is me tired. Let's disengage as a

00:56:31.679 --> 00:56:36.320
bonus action with cunning action and move. That

00:56:36.320 --> 00:56:38.619
shit breaks sight. Yeah, so I'll break sight

00:56:38.619 --> 00:56:43.679
and I'm gone. Other guy is going to, yeah, same

00:56:43.679 --> 00:56:45.860
thing. You know what? There's nowhere I can hide.

00:56:46.400 --> 00:56:48.119
You got eyes everywhere. I won't be able to get

00:56:48.119 --> 00:56:49.800
away from you. I'm just going to attack you,

00:56:49.860 --> 00:56:53.579
Crispin. So the guy that was cornered by Dance

00:56:53.579 --> 00:56:56.079
and Arhalon has fleed into another door into

00:56:56.079 --> 00:56:58.239
the back. Just kind of moving around the corner,

00:56:58.340 --> 00:57:02.039
vanishing. He's hiding. Making two attacks on

00:57:02.039 --> 00:57:06.300
Crispin with my sword. Bring it. Fourteen to

00:57:06.300 --> 00:57:10.500
hit. That's a hit. And a nine. Nine doesn't hit.

00:57:10.739 --> 00:57:16.000
Okay. That is going to be... Six points of damage

00:57:16.000 --> 00:57:19.699
on Crispin. He's just sitting there trying to

00:57:19.699 --> 00:57:23.019
stab out at you. I guess he moves into a bit

00:57:23.019 --> 00:57:25.099
of a bad position to strike at you where he's

00:57:25.099 --> 00:57:28.860
not stuck behind the table. So he gets that slice

00:57:28.860 --> 00:57:31.559
into your face and steps back behind the table,

00:57:31.619 --> 00:57:34.579
not leaving your area, but just kind of weaving

00:57:34.579 --> 00:57:37.219
around. Not horrible. Got this guy pretty well

00:57:37.219 --> 00:57:39.579
controlled then. He's in a bad place. He's really

00:57:39.579 --> 00:57:43.000
not doing great. And that's going to be Jules

00:57:43.000 --> 00:57:46.820
LaRoche. All right, so I really want to do something

00:57:46.820 --> 00:57:51.079
that came up a while ago. I'm excited to see

00:57:51.079 --> 00:57:53.119
what you got. I can move in right behind Crispin.

00:57:53.420 --> 00:57:57.079
Okay. I want to do this. All right. All right,

00:57:57.079 --> 00:58:00.619
so Jules is going to move up to, like, just behind

00:58:00.619 --> 00:58:03.219
Crispin. I just want to see how he handles this.

00:58:03.460 --> 00:58:06.440
I'm very curious. What is happening? What is

00:58:06.440 --> 00:58:08.900
happening? I can't move Jules, by the way. I

00:58:08.900 --> 00:58:10.860
moved him. You have to move Jules. Oh, it just

00:58:10.860 --> 00:58:13.320
showed up. Okay. And then Jules is going to use

00:58:13.320 --> 00:58:17.559
performance of creation to create an anvil. What?

00:58:17.880 --> 00:58:24.599
Over this guy's head. Okay. This may not be a

00:58:24.599 --> 00:58:29.719
thing. Let's find out. Okay. Hang on. Hang on.

00:58:29.739 --> 00:58:34.139
Hang on. Hang everyone on. Hold on, Steven. If

00:58:34.139 --> 00:58:35.280
it doesn't work, that's fine. Everybody calm

00:58:35.280 --> 00:58:38.280
down. Calm down. Since it's been talked about,

00:58:38.320 --> 00:58:40.619
this has been like the one moment where it would

00:58:40.619 --> 00:58:42.880
kind of make sense. Do you want to pause it while

00:58:42.880 --> 00:58:47.320
we figure it out? I just want to see it. Hell

00:58:47.320 --> 00:58:50.780
yeah. We took a look at this stuff. So basically,

00:58:50.980 --> 00:58:53.760
and I really want this day to work, but when

00:58:53.760 --> 00:58:55.679
you create an item, it has to appear on a surface.

00:58:55.920 --> 00:58:57.179
And I was thinking, you know what? It appears

00:58:57.179 --> 00:58:58.840
on the table. Fine. Table breaks and it slides

00:58:58.840 --> 00:59:01.699
off onto the halfling. That's hilarious. Rules

00:59:01.699 --> 00:59:03.280
are pretty watertight. It has to be a surface

00:59:03.280 --> 00:59:07.880
that can hold the item. Yes. So that plan for

00:59:07.880 --> 00:59:11.000
now is out. I will find a really, really fucking

00:59:11.000 --> 00:59:13.159
cool way to use it sometime. Please do. Please

00:59:13.159 --> 00:59:15.079
do. Believe me, I will. I'll tell you this right

00:59:15.079 --> 00:59:17.599
now. Mike Creed, you use that no combat in a

00:59:17.599 --> 00:59:20.360
cool way, you get a free button. You heard it

00:59:20.360 --> 00:59:22.539
here, folks. You heard it here, folks. It's got

00:59:22.539 --> 00:59:25.460
to be cool. He's on record. He's on record. You

00:59:25.460 --> 00:59:27.360
can't just make a spoon. Because you want a button.

00:59:27.420 --> 00:59:30.000
He's down to give out combat buttons now. There

00:59:30.000 --> 00:59:32.920
is no spoon. We've cracked his shell. I don't

00:59:32.920 --> 00:59:35.079
know your references. That's Matrix, baby. I'm

00:59:35.079 --> 00:59:38.920
32. Thank you. Oh, shit. That's an old man movie

00:59:38.920 --> 00:59:43.760
now. I love how you said, I'm an old man, and

00:59:43.760 --> 00:59:45.920
then immediately said that's an old man movie

00:59:45.920 --> 00:59:48.809
when your argument didn't work. I'm 32. Dude.

00:59:48.809 --> 00:59:50.949
I'm 31, actually. That's right. I'm 31. I'm a

00:59:50.949 --> 00:59:54.050
young man. Friends is an old man sitcom. So now

00:59:54.050 --> 00:59:57.489
Jules, instead of doing this, he's going to move.

00:59:57.929 --> 00:59:59.730
We don't have time for friends. We don't have

00:59:59.730 --> 01:00:02.429
time for friends. You're right. He's going to

01:00:02.429 --> 01:00:04.650
move up to the bar. I don't have any friends

01:00:04.650 --> 01:00:09.469
anymore. Move it to the bar. Okay. Yep. So it

01:00:09.469 --> 01:00:10.849
takes 30 minutes. You're doing double move? Yep.

01:00:11.309 --> 01:00:12.949
Okay. No, no, no. He's not going to double move.

01:00:13.010 --> 01:00:14.630
No, no, no. I'm not going to double move. I said

01:00:14.630 --> 01:00:17.380
to the bar. As far as you can go? No. Just right

01:00:17.380 --> 01:00:19.800
before the bar. Yeah, right there. Okay. Yeah.

01:00:20.039 --> 01:00:22.260
Right on top of the charred bodies. Well, that's

01:00:22.260 --> 01:00:25.559
35. So he's moving 30 feet towards the bar. Okay.

01:00:25.960 --> 01:00:27.320
And then I'm going to ready... Force matter,

01:00:27.420 --> 01:00:31.199
guys. Then I'm going to ready in action for if

01:00:31.199 --> 01:00:35.340
this fucker pokes out again. Oh, that's pretty

01:00:35.340 --> 01:00:38.159
good. Okay. Okay. Now, we've talked about this

01:00:38.159 --> 01:00:40.519
before. Do I have to... Should I declare what

01:00:40.519 --> 01:00:42.280
I'm going to be doing? I trust you. You don't

01:00:42.280 --> 01:00:44.659
have to. It's fun to be surprised. So I'm cool

01:00:44.659 --> 01:00:46.579
with that. As long as you have it in your mind.

01:00:46.679 --> 01:00:48.719
You've literally before been like, I wasn't going

01:00:48.719 --> 01:00:50.059
to do that. I wasn't really going to do this.

01:00:50.900 --> 01:00:52.380
You've proved yourself to the pants people. They

01:00:52.380 --> 01:00:55.380
know. I know what his ready to action is. I'll

01:00:55.380 --> 01:00:58.159
hold that liar accountable. Shut up. You don't

01:00:58.159 --> 01:01:04.019
know anything. It's Arhalon's turn. Okie doke.

01:01:04.760 --> 01:01:06.360
Geez, the weird thing is I was kind of thinking

01:01:06.360 --> 01:01:10.159
about doing the same thing with Arhalon. So,

01:01:10.159 --> 01:01:12.679
I guess, fine. That's exactly what he'll do.

01:01:13.880 --> 01:01:17.860
Arhalon's going to... move just up to the door

01:01:17.860 --> 01:01:21.099
frame here, just out of sight, and he's going

01:01:21.099 --> 01:01:27.699
to ready his sword to swing if this guy makes

01:01:27.699 --> 01:01:29.960
himself known, makes himself visible, or when.

01:01:29.980 --> 01:01:34.480
I'm guessing when. How's that work around the

01:01:34.480 --> 01:01:36.500
corner? Because, I mean, you obviously know what

01:01:36.500 --> 01:01:38.320
I'm trying to do. I'm trying to stand at the

01:01:38.320 --> 01:01:40.440
door. I'm going to say, if you're fully out of

01:01:40.440 --> 01:01:42.690
sight... You won't be able to hit him if he's

01:01:42.690 --> 01:01:45.230
not like out in the room with you. You can stand

01:01:45.230 --> 01:01:47.030
a little closer and see if he comes up then.

01:01:47.210 --> 01:01:50.349
Yeah. He's down so low and he really doesn't

01:01:50.349 --> 01:01:53.329
have any like utility. So I don't want to send

01:01:53.329 --> 01:01:58.090
him in after anybody. Yeah. Honestly, for now,

01:01:58.110 --> 01:01:59.130
that's what he's going to do. We're going to

01:01:59.130 --> 01:02:01.150
try to draw this guy out. I don't want to be

01:02:01.150 --> 01:02:04.829
visible from the other side of the door. Jeez.

01:02:05.090 --> 01:02:06.369
I don't know. I guess we'll see how the rest

01:02:06.369 --> 01:02:08.699
of the turn plays out. All right, sounds good.

01:02:08.800 --> 01:02:11.599
Yeah, so you two characters standing at the ready,

01:02:11.679 --> 01:02:15.380
getting ready to make a move. Before they do,

01:02:15.460 --> 01:02:16.920
though, we're going to see Crispin make his move.

01:02:17.460 --> 01:02:20.400
All right, Crispin's going to try to finish this

01:02:20.400 --> 01:02:24.360
guy off. Going to go in for a bite attack. Hell

01:02:24.360 --> 01:02:34.380
yeah. That's a 15. Okay, that will hit. 13 points

01:02:34.380 --> 01:02:36.840
of damage. Once again, sort of. Dodged out of

01:02:36.840 --> 01:02:38.820
the way very nimbly, sort of rolls over. You

01:02:38.820 --> 01:02:41.199
still get a good chunk of flesh off. He's got

01:02:41.199 --> 01:02:44.320
a ripped shirt. He's pretty tough, yeah. Sort

01:02:44.320 --> 01:02:50.039
of slides over. Booch! Booch! Help! Yelling out

01:02:50.039 --> 01:02:53.460
to the back. All right. Hopefully that works.

01:02:54.280 --> 01:02:58.039
Let's dance. I think she's just going to move

01:02:58.039 --> 01:03:01.280
closer to the group here. She's going to stay

01:03:01.280 --> 01:03:04.650
on the bar. Okay, but go where Jules is? Towards

01:03:04.650 --> 01:03:06.489
that direction. She's not going to quite cross

01:03:06.489 --> 01:03:09.829
in front of the door. Right there? Yeah. Okay.

01:03:10.170 --> 01:03:12.869
So, yeah, basically saying just a little to the

01:03:12.869 --> 01:03:16.190
left of Jules on the bar above. Again, still

01:03:16.190 --> 01:03:18.449
kind of taking that defensive stance. I think

01:03:18.449 --> 01:03:20.150
she looks down like, we can't let the half dragon

01:03:20.150 --> 01:03:22.690
have all the fun, right? Come on, choose the

01:03:22.690 --> 01:03:26.250
rush. Jules gives her a wink. She winks back

01:03:26.250 --> 01:03:28.349
and turns towards the door. Anything else you

01:03:28.349 --> 01:03:31.269
want to do? I don't think she's facing the door

01:03:31.269 --> 01:03:36.500
fully. I think she's looking both. She's kind

01:03:36.500 --> 01:03:38.900
of diagonally, almost like facing Arhalon, it

01:03:38.900 --> 01:03:41.360
looks like, where she's got the door to her right

01:03:41.360 --> 01:03:45.099
and kind of the other part of the bar to her

01:03:45.099 --> 01:03:46.719
left. Okay, kind of being aware of everything.

01:03:46.840 --> 01:03:49.219
Right. Okay. She takes on this sort of stance

01:03:49.219 --> 01:03:50.780
that, like, you could tell she could whirl and

01:03:50.780 --> 01:03:53.940
move in any direction. Yes. Legs sort of, like,

01:03:54.000 --> 01:03:59.539
bent. Hands up. Hell yeah. And with that, with

01:03:59.539 --> 01:04:03.170
that, first things first. Let's knock out my

01:04:03.170 --> 01:04:05.789
guys real quick. Let's let the boys make the

01:04:05.789 --> 01:04:21.809
turns, huh? Okay. Something that you might want

01:04:21.809 --> 01:04:26.110
to consider doing for dance is using dodge as

01:04:26.110 --> 01:04:29.190
an action until the end of your next turn. Until

01:04:29.190 --> 01:04:31.329
the start of your next turn. You have advantage

01:04:31.329 --> 01:04:33.989
on dex saving throws. And if you can see the

01:04:33.989 --> 01:04:35.889
attacker attacks against you, you have disadvantage.

01:04:36.789 --> 01:04:39.130
Although you can't see anybody except for the

01:04:39.130 --> 01:04:42.289
guy behind us, but just instead of wasting an

01:04:42.289 --> 01:04:44.809
action. Do you want to use it? I'll let you retroactively

01:04:44.809 --> 01:04:46.909
use it if you want. That actually makes a lot

01:04:46.909 --> 01:04:47.829
of sense. That's kind of what you were doing

01:04:47.829 --> 01:04:49.789
anyway, like being aware and present, taking

01:04:49.789 --> 01:04:51.230
a stance to move. You want to make that a dodge?

01:04:51.230 --> 01:04:52.869
Yeah, that just makes it mechanical. You can

01:04:52.869 --> 01:04:54.269
also use it as a bonus action if you key point,

01:04:54.369 --> 01:04:57.010
too, anytime. So it's pretty awesome. Yeah. Okay,

01:04:57.070 --> 01:04:59.190
cool. This is very important because I just rolled

01:04:59.190 --> 01:05:01.900
my attacks. My first attack against Dance with

01:05:01.900 --> 01:05:04.519
advantage missed. My second attack was going

01:05:04.519 --> 01:05:08.019
to hit her for 11 damage. But I want to go with

01:05:08.019 --> 01:05:10.000
the first attack because you just took away my

01:05:10.000 --> 01:05:12.659
advantage by using dodge, which means she actually

01:05:12.659 --> 01:05:14.940
missed. So Dance would have taken a pretty hefty

01:05:14.940 --> 01:05:17.500
hit, and she already took a hit. So that would

01:05:17.500 --> 01:05:20.000
have put her far down. But she made just a weave.

01:05:20.139 --> 01:05:23.119
She's just fine. It does say if you can see the

01:05:23.119 --> 01:05:25.000
attacker. When he makes the attack, can you see

01:05:25.000 --> 01:05:30.889
him? Oh. That's a, hmm. I believe you don't,

01:05:30.889 --> 01:05:32.690
you aren't seen until the attack hits. I believe

01:05:32.690 --> 01:05:34.989
that's the exact wording. If you hit with an

01:05:34.989 --> 01:05:38.550
attack, you are revealed. So I will do 11 points

01:05:38.550 --> 01:05:40.050
of damage to Dance. While she's being aware,

01:05:40.329 --> 01:05:42.389
she's still not ready for an attack from the

01:05:42.389 --> 01:05:46.090
unseen. He appears now as the bolt strikes her

01:05:46.090 --> 01:05:48.889
between the shoulders. And she kind of like,

01:05:48.969 --> 01:05:51.650
I think she may just sort of weave down, which

01:05:51.650 --> 01:05:53.230
could have been a kill shot, just sort of like.

01:05:53.480 --> 01:05:57.059
rips across her her flesh and opens a wound spilling

01:05:57.059 --> 01:05:58.940
down over her like black dress and she sort of

01:05:58.940 --> 01:06:01.719
spins around uh and sees him but she does take

01:06:01.719 --> 01:06:04.360
11 more points of damage it's looking pretty

01:06:04.360 --> 01:06:08.519
rough uh speaking of looking rough i rolled two

01:06:08.519 --> 01:06:11.679
attacks on high in the crispin they both hit

01:06:11.679 --> 01:06:16.400
oh boy one of them was a crit oh no um so that's

01:06:16.400 --> 01:06:20.119
going to be 14 points of damage on Crispin for

01:06:20.119 --> 01:06:22.440
two attacks. Ooh, that's a decent amount. Slash,

01:06:22.440 --> 01:06:25.079
slash, right in the face. Still screwing up.

01:06:25.480 --> 01:06:29.059
Booch! Booch! Help! Help! Just slicing out at

01:06:29.059 --> 01:06:33.199
you, but he gets one good lucky strike. Jeez.

01:06:33.599 --> 01:06:38.300
Hits you hard. Yeah, we're getting low on hyena

01:06:38.300 --> 01:06:43.400
here, hyena form here. Okay. With that, we see

01:06:43.400 --> 01:06:46.360
one figure appears down the door with the sort

01:06:46.360 --> 01:06:49.559
of end of the bar. Fires upon dance. The figure's

01:06:49.559 --> 01:06:51.960
sort of locked in the table, sort of hended by

01:06:51.960 --> 01:06:54.119
this hyena, sort of striking out against some

01:06:54.119 --> 01:06:56.739
lucky blows, screaming for help. And in response,

01:06:56.780 --> 01:07:02.900
we hear fluttering steps as a figure charges

01:07:02.900 --> 01:07:06.559
out. Yeah, that's what we wanted. You see the

01:07:06.559 --> 01:07:11.840
pooch has stowed his crossbow, his hands locked

01:07:11.840 --> 01:07:16.260
in his pata, his short -bladed gauntlet, as he...

01:07:16.510 --> 01:07:18.650
Moves out into the room, just calling out like,

01:07:18.730 --> 01:07:22.170
no, not my boys. You can't hurt the pooch's boys.

01:07:22.269 --> 01:07:25.630
They're my leash. That's right. The pooch is

01:07:25.630 --> 01:07:29.150
loose. And he slides up to Arhalon, about to

01:07:29.150 --> 01:07:31.750
make three attacks. And we'll call it there.

01:07:53.039 --> 01:07:57.920
Twinkle twinkle little star. How I wonder what

01:07:57.920 --> 01:08:05.119
you are. Life is like a hurricane. Here in DuckTales.

01:08:05.199 --> 01:08:10.260
Base car something. It's insane. It's a something.

01:08:10.739 --> 01:08:15.960
I can't read the words. There's a stranger right

01:08:15.960 --> 01:08:21.199
behind you. Fuck! When did you click it? When?

01:08:22.920 --> 01:08:26.800
At what point in time? Let's see. Damn it. Three

01:08:26.800 --> 01:08:31.439
minutes and 30 seconds ago. Everyone's a fucking

01:08:31.439 --> 01:08:33.220
comedian. Hey, it's been a while since we've

01:08:33.220 --> 01:08:35.699
had post credit. And I got it all on camera.

01:08:38.760 --> 01:08:39.800
I'd fight you all.
