It's going to be another one of them fucking
podcasts. You do it every time. It's gone. Okay.
Okay. Okay, we've started. We've started. I'm
crying. I'm crying. I don't know why I said it.
I wish I recorded that. What's up? What's up?
Talk to me about games. Come on. I need some
games. Okay. Okay, stop fucking around. I've
got to talk about video games. Come on. Come
on. It's fully gone. I'm keeping this in. Just
a solid minute of laughter. There we go. You
are fully gone. Football crazy. Mark's here.
I'm back again. We've been playing video games.
Gotta stop. Gotta stop this. It's not professional
at all. Nah, let's do it. It's not what the people
listen for. That's what I've tuned in for. Oh,
that's that Kenko. I don't drink Kenko at all.
That's fucking Nescafe. Yeah. See you later,
everyone. Thanks for two minutes. Fuck off. Get
fucked. Listener enough. There's a Patreon. That'll
do it. Fuck off. Open your wallet. Yeah. Well,
I suppose we'll just roll into it, shall we?
Gaming. Gaming. Gaming podcast. Let's do it.
You've been playing games. Mark's been playing
loads of games. Far more than me. Mark's going
to carry this. Am I? Same as every guest. I've
got it in me anymore. No, you've just given up.
I've given up. Yeah, I've been gaming quite a
bit recently. Heavily into my horror games again.
Recently patented Resident Evil 2 after about
50 fucking playthroughs, but we got there in
the end. Is that the one with the rocket launcher?
It is. It is. It is. I love it. I love it so
much. You could just buy a rocket launcher pack.
What is it with unlimited ammo? Yeah, so you
get, I think it's four weapons. You get like
a pistol, a machine gun. knife and the rocket
launcher which is all unlimited ammo and you
get them out your item box yeah yeah which you
get within about two minutes into the game decent
so straight in straight out with the rocket launcher
there's just blow everything everything's a one
hit it cost me like one pound fifty or something
it's ridiculous isn't it it's ridiculous it just
instantly takes that fear out obviously i enjoy
the immersive fear in the game but Obviously,
I was talking to you about it. For me, it's great.
Yeah. Let me roll in. Yeah. There's a big boss
fight. Let me just blow him up in two seconds.
It says the ATM4 infinite rocket launcher in
the Resident Evil 2 remake is unlocked by achieving
an S -plus rank on hardcore difficulty playing
as Leon. Yeah, which I achieved by using the
rocket launcher. So I just cheated it, basically.
I just spent the £1 .50 instead of playing through
to unlock it. Completing the campaign in under
two hours and 30 minutes. Yeah, which is quite
easily done. Three or fewer saves. Because obviously
I sent you my speedrun on it. And what was it,
like an hour and 10 minutes or something stupid?
Yeah, how the fuck do you... Without the rocket
launcher, how are you supposed to do that in
two and a half hours? It's quite easily done.
Is it? Because I had to do... For one of the
trophies, you have to play the game all the way
through without opening the item box. So the
campaigns aren't long then? No. No, no, my first
one was like five, six hours. That's not bad.
And that's playing through and unlocking like
everything. That was before I obviously spent
the money to get the rocket launcher. But yeah,
no, they're not long games at all. I've finished,
like I said to you yesterday, I finished Resident
Evil 3 yesterday. Just a story, not the platinum,
because I just need a break from all of that.
Yeah, it took me two and a half hours. Is that
it? Yeah, that's my first playthrough as well.
What the fuck? Why are they so short? Well, the
third one, a lot of the stuff got cut out from
the original one, I believe. So it was a lot
shorter. Why? I don't know. I don't know the
reason why, but yeah, it's definitely... Because
I never played them, obviously, back in the day,
because they come out 1998, something like that.
Here we go. Just out of curiosity, how much content
was cut from both the Resident Evil 2 and Resident
Evil 3? I don't know if there was anything from
2. I know there was in 3. It says... It says,
Moth Enemy. Spiders, crows, evolved liquor. marshalling
yard minor location continuity between A and
B scenarios was made worse Claire and Leon briefly
meeting in the star's office unique elements
of the scenario B were reduced zapping Mr X is
now in all scenarios all bosses are full in all
scenarios except character exclusive ones and
the true ending and an extra route into the final
lab and a secret room is cut Leon cannot get
the SMG B .O .W. gas is no longer optional and
doesn't have an effect on the second run. The
bow gun. Old costumes. Why would you cut all
of that? And then Resident Evil 3. Fucking hell.
Fucking hell. What the fuck? I ain't going to
read all of that, but Jesus Christ. That's a
good, like, maybe 30 things. Yeah, I was going
to say, I think a lot of the fans were pretty
pissed off when it came out. Why would they?
I don't know what to say because they're not
long games anyway, but it just seems lazy, really.
I want to find out why. Cut content. Why? Why
did Resident Evil 3... Here we go. Blah, blah,
blah. That's just a person. put in like in in
depth it's like they cut 90 of the game and just
gave us a copy and paste of the resident evil
2 remake and refused to acknowledge they fucked
up at making a great game or giving us a director's
cut that restores the cut content uh i think
i heard uh give a theory someone give a theory
um that he thinks that resident evil 3 remake
was supposed to be dlc for resident evil 2 remake
That would make sense. But when Resistance got
such a bad response, they bundled those together
and sold it as its own game instead. So one of
the great things about... Personal theory of
mine is it's Resident Evil 2 DLC that was removed
and slightly expanded upon it. Yeah. Yeah, it
would make sense because a lot of the story from
two kind of crosses over into three. It's just
your different characters at slightly different
times. I mean, you visit the police station again
in number three, which is the main area in the
second one. So everything sort of overlaps. It
would make more sense if it was the DLC. Yeah,
someone said, this is the reason why I didn't
buy it. Why would I pay full price for a game
that's only five hours long? That is mad. I thought
they were way longer than that. Yeah, that's
what I'll say. I know they weren't long, but
two and a half hours was my first play for it,
so if I go, decide to go do the Platinum, I'm
going to be speedrunning it in probably an hour,
hour and ten again. I wonder how much they were
on release. They're £35, I think, because I bought
Resident Evil 2 when it first came out. £35 for
fucking two and a half hours. Yeah, it's waft,
isn't it? It's not good. Number 2 is a bit better
because you have, like it says, two different
scenarios. And they're also split. Raccoon City
Edition. Is that both of them? Yeah, Resident
Evil 2 and then Resident Evil 3 on the PlayStation
Store for 50 quid. Yeah, that's why I've just
got it in the sale. Reduced to 12. Yeah, that's
when I got it. And then Resident Evil 4 I got
for like 15 quid or something. So that will be
next on the list when I carry on with them. Because
obviously the new one comes out in... What a
week. What, the... Requiem. Is that it? Yeah,
Resident Evil Requiem. Yeah. What's the... Am
I thinking of Silent Hill? Silent Hill 2, I've
got that to play as well. And you've got the
one that they announced where it's in... Looked
like England. Yeah, I think that was Silent Hill.
Yeah, some random fucking town. After the last
one, I can't say I'm interested. Silent Hill.
What, Silent Hill F? Yeah, that looked terrible.
Did you play it? Nah. I wonder what the reviews
on that were. I don't think it was that good.
And I think people were a bit miffed because
they were like, but Silent Hill F only just come
out. And then they've got another one coming
out. Yeah. Less than a year later. Here we go.
What are our thoughts on it? Fucking hell, there's
people writing huge paragraphs. I just want to
block. I'm working to my third and fourth ending.
The replaying sucks. There was barely any change
in the New Game Plus and New Game Plus Plus.
Hardly anything. I'm seriously thinking to just
watch it on YouTube. Hardly any good designs.
What I'm going to assume there's different endings
that you have to play through. It makes sense.
By the end, I didn't have much I loved about
it. I respect the ambition and that it wasn't
derivative. I was enjoying it a lot until the
school section ended. Then a lot of the problems
I had with it became prominent. The design of
the town and its locales. are incredible uh the
shrine is not it's a boring area and you're always
in there for far too long and it feels like 30
plus percent of the game combat doesn't feel
good and there's a lot of it my biggest problem
with it was the story i was enjoying it a lot
then it vanished the characters were good the
tension and the of the obvious venom um hinako's
friends uh seemed to feel for her was anxiety
inducing i was hooked Then she fell asleep in
the school. Every other character, like, died
or something in a dream sequence and the entire
thing just turned into a metaphor for personal
demons with no plot. That sounds shit. Yeah.
I think that was one of the big things that put
me off was the combat. I watched gameplay on
that and it just did look waft. Yeah. Because
I've never actually played any of the Silent
Hill games. Have you not? No. No, I've never
touched them. That's quite shocking. Silent Hill
2 got really good reviews. obviously what two
three years ago whenever it come out and it blew
up so i've now i've now got it on my playstation
to play at some point because it's one of the
free because obviously i've just upgraded my
playstation plus subscription and that's mad
so like Pyramid Head and all that shit, you've
never... No. No, the first time I came about
all that was Dead by Daylight. Dead by Daylight.
Yeah. That's crazy. I've always been Resident
Evil. You've never been interested in that. How
the fuck can you be... No, I've always been Resident
Evil. I've never... How can you be Resident Evil
and not Silent Hill as well? Is that a normal
split? Because there's films as well now, I think,
Silent Hill. Yeah, yeah. I've never seen them.
Yeah, I've seen the films. Yeah. I've never played
the games, but I've seen the films. Yeah, I don't
know. It's just one of them things. I've always
played Resident Evil games. There's a Resident
Evil 9. Yeah, that's... Okay. Village. Is that
Village, yeah? I believe so. What was that, eight?
Well, Village was seven, wasn't it? No, no, that
was seven. It was called seven, Biohazard. That's
the one. Yeah, Village might have been eight,
to be fair. Yeah, I think, no, the new one's
nine, isn't it? It's just called, it's Requiem,
but it's the ninth one. It says Silent Hill and
Resident Evil. define different pillars of survival
horror Silent Hill excels in psychological atmospheric
dread and deeply emotional narratives while Resident
Evil focuses on visceral action resource management
and tangible bio -organic threats Silent Hill
focuses on trauma Resident Evil is better for
action packed gameplay yeah they are a lot more
Yeah, it says Silent Hill explores complex, mature
themes like trauma and mental health. Resident
Evil folk often features more straightforward
narratives about bioterrorism and at times more
light -hearted or cheesy storylines. Yeah, it's
just zombies, isn't it? A lot of the time it's
just... Yeah, so Resident Evil seems a little
bit more action -packed, but fucking Silent Hill...
Might have a better story to it. Yeah. Well,
as I say, I will play it in the next few weeks
anyway, Silent Hill 2. A lot of people are saying
Silent Hill has better atmosphere. Yeah. And
a general better story and horror theme. Yeah.
Going on Reddit about it, a lot of people are
saying Silent Hill. They prefer Silent Hill over
Resident Evil. Resident Evil isn't scary per
se, but it is thrilling. Yeah, it's more like
jump scare sort of getcha. Yeah, it says... I
grew up with Resident Evil Outbreak being my
introduction to survival horror, but overall
Silent Hill was definitely scarier and more fucked
up. Resident Evil was more fun and campy. I would
imagine they're both, if you're into horror,
you're going to enjoy them both, but they just
both provide separate things. But the general
consensus on Reddit, and on Steam to be fair,
is that Silent Hill is more horror based. Yeah,
it makes sense. Which is mad that you've never
played them. No, that's what I'm saying. I've
never touched them. It's just literally because
Silent Hill 2 blew up that I actually took a
little interest in it. I wonder how many Silent
Hills there are then. I ain't got a clue. Let's
have a look. Silent Hill on Steam. I'm assuming
only three if obviously the last one was F and
then you had two. Silent Hill 2. The new one
coming out is called Silent Hill Townfall. Silent
Hill F. Silent Hill Homecoming. I'm gonna assume
there's a Silent Hill Chronological order, okay
Here we go origins Silent Hill Silent Hill to
Silent Hill free Silent Hill for homecoming and
then downpour Shattered Memories is a separate
canon and the comic books and other media fit
fit into it into the timeline but just for the
games that is the order so it's probably a bit
like Resident Evil a lot of them come out PS1,
PS2 and then they've just remade one or two yeah
yeah I'll definitely fucking play them then yeah
I'll definitely have a look at them that's crazy
I do find that crazy. Yeah, because, you know,
I remember that when Pyramid Head first came
out on Dead by Daylight, and then you were saying,
who's that? Yeah. I was like, what do you mean,
who's that? Like, Pyramid Head is fucking...
Is the iconic character. Yeah, yeah, yeah, yeah.
It's a big, big thing for, like, even myself
who isn't into that whatsoever. Pyramid Head
is a big character. It's the same for me, though,
when, obviously, Nemesis come to Dead by Daylight.
Yeah, because I didn't know who the fuck Nemesis
was. Yeah, which is the one in Resident Evil
3. Yeah, yeah. I was like, who the fuck? Like,
yeah, he was a cunt of a killer. Yeah, horrible.
Horrible in this game as well, to be fair. Thank
fuck for the rocket launcher. He's a beast of
a guy. He's an iconic, symbolic monster from
Silent Hill 2 as a manifestation. Oh, I don't
really want to read that in case it fucking...
Spoils it for me. Spoils it, yeah, yeah. Yeah.
Appearing as a large, butchered, faceless humanoid
with a triangular metal helmet. Yeah, it's a
very weird character. Yeah. But it's fucking
cool. It's a cool character. And it was a cool
character to play on Dead by Daylight as well.
I feel like the horror genre, you can go so crazy
with making some really awful looking shit. Yeah,
you can go stupid with it, really. Yeah. And
it still classes as scary and decent. Yeah, because
I feel like if you, as a character design, to
make someone like heroic, triumphant, fucking
a leader, whatever this like holy power, it's
quite difficult to make them look fucking cool
and sick. Yeah. You can really mess it up, especially
when you start introducing like, like you try
and make a priest look cool. Yeah, it's not going
to happen. How are you going to do that? He's
wearing a fucking dress. Yeah. No offence. No,
no offence. But there's some cool -looking priests
out there, but as an overall flavour, if you're
going to go down the route of making this heroic
character, you normally go down the route of
a paladin warrior type where they can wear this
massive armour with fucking cool weapons. Yeah,
they've got to look the part. Yeah, whereas I
feel like from a horror point, if you were to
make... horrific characters. You can do anything.
It must be so easy but at the same time difficult
because the world's flooded with horror as a
genre. Yeah, you think everything's been used.
Yeah, to make stuff even more freaky. There was
a cool one that I played on Game Pass and it
was called Scorn. And that is now on PlayStation.
and that was I don't even know how to describe
it it was horror but not horror at the same time
it was just gruesome weird said it's a survival
horror adventure game what did you have to do
in it? let me have a look I'm trying to remember
now because it was a while ago since I played
it, but you were like... I think I remember you
saying about it to me before, months ago. Yeah,
you were like this person... Because I saw an
announcement trailer for it fucking years ago.
And it was like this geezer that was reloading
this weird -looking shotgun thing that looked
like it was made out of body parts and shit.
And he was putting these bullets in it. And the
animation looked really, really fucking slow.
And that was on the announcement. And I remember...
When it was getting closer to its release, they'd
sped up the animation and come out on Game Pass.
But it's like you're almost like a person that
wakes up in this weird hellscape. Kind of like
an alien isolation type thing. Or well, not at
all to be fair. You're just in this weird fucking
cavern shit. And it's just... That's it. What,
is it that? Yeah, yeah, yeah. That is the game,
yeah. It's been on PlayStation for a while then.
It says, Scrawn is not a game. This is a walking
through a meat factory at 3 a .m. simulator.
There was one point, yeah, where there's this
geezer, this scrawny -looking, poor, like, prisoner
-type person. And you have to, like, cut him
out of, like, this egg thing. And you just basically
slice him in half. but wheel him around in this
cart because he's part of a puzzle. And it's
just the audio design and the gore of it. You
can just hear the blood bubbling up his mouth
while he's just dying in this cart and you're
just using him to solve a puzzle. I feel like
with a lot of horror games, which I don't do
anymore, it's play of headphones. Yeah, yeah.
So they're meant to make it obviously a lot more
immersive. Because there is a lot of things that
you do kind of miss without playing with no headphones.
Well, there's that geezer that goes and does
it in the woods, isn't there? What do you mean?
What, just bangs a setup in the woods? Yeah,
yeah, yeah. He'll go with a full PC setup and
he'll live stream it and he goes into the middle
of a woods. I'm talking in the middle of a fucking
woods. Sets up his setup. bangs a headset on
and then live streams a horror game. Yeah. Yeah.
Fuck that. Absolutely, absolutely not. What's
that one, what was that game called where you're
walking around the woods trying to find bits
of paper and there's a fucking Slender Man. Slender
Man. Yeah, yeah, yeah. He played that once. It's
like you're playing that in the woods, in the
game and you're sat in the fucking woods with
the head and it's like, Obviously, he hears shit.
The mind plays tricks on you. But I've always
thought that must be absolutely terrifying as
the person playing the game in a woods with a
headset on. But if you're a creep in the woods
and you stumble across that, surely that's got
to freak you out. I don't know. It might throw
you off. There's just a geezer there with a full
setup just playing. Playing on his PC, screaming.
Not something you see every day. No. Not if you're
just stalking through the woods looking to kill
someone. You go, there's a geezer here. You've
got to give him a bit of respect, haven't you?
I'm going to Google him. Yeah, I love my horror
stuff, man, but I definitely wouldn't do that.
No chance. Guy that live streams horror in woods.
He must have a good following for me, surely.
Let me have a look. Spent a month... Why can
I not find it? I can't find it now. Are you sure
it exists? Forest Dave? Is that maybe one of
them? This is going to... I don't want to play...
It's not one of your weird dreams, no? No. This
definitely happened. No, this definitely... That's
not him. He's just sitting at home in his bedroom.
I'm telling you, I've seen fucking clips of a
geezer who is live streaming... In the fucking...
In the woods. And I can't find any... There's
nothing. Maybe he got shut down. There's nothing.
Or killed. Maybe he got killed in the woods.
How does that make sense? There's nothing on...
Guy that lives... Horror... What streams... Games...
Here we go. There is nothing. It don't exist,
no. Here we go. Van Life Gaming in the Woods.
Yeah, this is the fucker. I'm going to click
on this and then hope that it doesn't. Here we
go. Trent the Traveller. Van Life Gaming in the
Woods. Slender, The Arrival. Yeah, there we go.
I knew I weren't going fucking... I love the
woods and I love spooky horror games, so why
not combine the two? There we go. I knew I weren't
fucking... 1 .28... 1 .28 million. on YouTube.
That's a nice following. Yeah. Yeah, it's the
first comment. Imagine taking a hike and then
seeing a guy playing on his PC in the middle
of the woods. This is the right way to do it,
someone said. This is what you call a content
creator. This guy is way more than a YouTuber.
I'm just binge -watching all your videos. Keep
it up. I'm going to have to watch all of this
shit when we're finished with this because I
haven't seen... What's his name? I'm going to
have to take this down. It's called Trent the
Traveller. Shout out to Trent the Traveller,
who I'm sure will never hear this. He's the geezer
that fucking plays horror games in the woods.
I mean, he also does van travelling. I was just
about to say. He's mainly van travelling stuff.
But by the looks of it, there are a couple of
videos where he's fucking... Or maybe just the
one? It seems to be mainly just... Maybe it's
just the one? But I mean, that's still fucking
terrifying. Tried it once, never wanted to do
it again. Yeah, five years ago. Yeah, because
why would you? I feel like everyone wants to
find that thing that makes them go viral or something
where you can earn loads of money. That video
we were watching with the fucking geezer that
owns that Kenyan football club who's made eight
grand off of YouTube for 11 videos. I'm going
to bang 11 videos out there. Four grand. I'll
throw out five. Yeah. Five and a bit. Fuck it.
Doing four. That'll push. That'll push when it
goes right. But imagine if you do something like
that and that's your thing because that would
be your thing. How many views has it got? It
must have blown up shortly. No. 159 ,000 views.
That's obviously why I didn't do it again. Five
years ago. But I can only imagine that that would
go mental now. If it was re -uploaded, yeah.
Yeah. Or if it was just filmed like now. Yeah.
If that was your consistent stream, that every
time you would stream, you would only stream
horror and you would only do it in the woods.
I'm going to go do it over the marsh later. Or
would it? Do it in your bedroom, turn the light
off. Pretend you're in the woods. I can do it
for me. Or would you be freaked out that if you
gained too much popularity that people would
come and find you in the woods? Yeah, I guess.
Because I suppose people would probably be able
to work out. Would they though if it's just fucking
pitch black in the middle of a forest? I don't
know. I don't know. But yeah, if that's your
niche, you'd be so pissed off because you've
got to do this shit for a living. Yeah, now I've
started it. Imagine how shit that is. I've got
to film this every single week of me sitting
in a woods in the fucking winter playing Silent
Hill or whatever. Any horror you want. Playing
a game though, I don't think that would do me.
That would just become the normal. You're just
worrying about everything else around you. Yeah,
that's the bit that makes it so terrifying. Hovering
over the clip. Because you could be playing...
any game yeah hovering over the clip he keeps
taking his headset off and looking around and
shit like that because you would that would be
awful that's part of the reason why I don't like
wearing headsets when I play games I know audio
wise I miss out on a hell of a lot but yeah I
just can't I like to have that surround sound
you like to know your surroundings just in case
yeah just in case I'm always ready I'm always
amped up, naked and ready. Go come in, see the
tiny penis. And the big dough balls. The old
cocktail sausage and the dough balls. Come have
a play. I don't think I've ever said anything
like that on this. I don't think it was that
sort of podcast. I've been holding it back. Let
it go. What else did they say about Scorn? No
map, no tutorial, no NPC yapping in your ear,
just vibes. The world looks like it was designed
by someone who said, what if organs but architecture
and then never slept again? Combat, kind of ass.
It is kind of shit. Puzzles, confusing for no
reason. Atmosphere, unmatched. If you need dopamine
every five seconds, uninstall. If you need objective
markers in a quest log, uninstall harder. This
game expects you to use your brain and your patience,
which is illegal in 2026. Turn off the lights
and stop speedrunning life for once. Scorn is
really good. Every room feels cursed. Every sound
feels personal. The game doesn't explain itself
because it does not care about you. And honestly,
respect. It's a good game. Short game. Yeah,
they're not VR though, aren't they? It's not
long. They always put puzzles in horror as well.
Yeah. Yeah. It's a big thing that crosses over.
I never understood why. I guess it just makes
it scarier because you've got to take your time
with stuff, haven't you? I love it. It says,
in the end, Twin 2 passes through the vagina
-shaped door. Oh, now he's sold it to me. That's
on the wish list. That guy's just saying just
organs, but architecture is pretty much spot
on. It's really, really difficult to describe
what this takes place in an open -ended world
with different interconnected regions. Each region
is a maze -like structure with various rooms
and paths to discover. All the storytelling happens
in -game with no cut scenes to distract you from
the grisly reality of the living. breathing world
you're in. But keep your eyes open. The game
won't show you any sympathy if you miss something
important on your uneasy travels. Scorn is designed
around the idea of being thrown into the world,
isolated and lost under this dreamlike world.
You will explore different and connected regions.
The unsettling environment is a character itself.
Every location contains its own theme, puzzles
and characters that are integral in creating
a cohesive world. Yeah, there's combat, there's
shotguns, there's other weapons. The combat's
probably not the main premise of it. It's more
like an annoyance throughout the game, a necessity
in order for you to pass through to different
bits. But it's just a weird... Story -driven
puzzle game, basically, with just a bit of combat.
Yeah, but a weird, gruesome... game like some
of the shit that you have to do is is is pretty
wild um how much even is it now it said 35 on
the store 35 quid that's pretty standard for
the horror games yeah 31 quid on steam oh i wouldn't
pay that do you have it free on free on game
yeah yeah it was on game pass i wouldn't be paying
that they're doing that no you gotta wait for
it to go on sale Is it really that much, yeah?
Because it took a while for it to come out on
PlayStation. 7 out of 10 on Steam. Worth a look.
I wonder if... I'll do it for a fiver. What is
the scariest horror game of all time? Based on
top contenders. Outlast? Yeah, 100%. Have you
played Outlast? A little bit. I played Outlast
2. I haven't played the first one. Too scary,
don't you? Obviously, we played Trials. It's
a little bit different. Outlast Trials. They've
added so much shit to that as well. We should
revisit it, really. We probably should. Especially
when I'm in the mood for horrors and you screaming.
I'm game for it. I can't remember any of the
buttons. I'll tell you what put me off of Outlast
Trials. I know exactly what put you off of it.
Yeah, you not being with me. you not being with
me and me being forced to do that last bit that
solo bit to what was it to rank like basically
like prestige basically wouldn't it yeah yeah
yeah and I couldn't yeah I couldn't do it you
had the big like eight foot geezer yeah it's
too fucking it's too scary watching guides and
shit like that and I was like I can't I can't
do this it is scary I will give it Outlast is
one of the more scarier ones because you're basically
running on night vision aren't you Yeah. And
obviously you run out of battery, you've got
nothing. Yeah, you're fucked. Yeah. And it's
just like, but it's a mixture of, of just horror
and jump scares and being chased and attacked.
It gets the adrenaline going, man. It's great.
Of course it does. Of course it does. And it's
that fact that you can't, you can't do anything
except for blob a bottle at someone's head. Yeah.
Which is funny for about two seconds and then
you start getting chased again. Yeah. Yeah. Yeah.
So I can't, I can't quite explain it. It's like,
yeah, obviously you have that same thing with
DBD where you can't attack back, but Outlast
Trials was something else. The big fucking, the
being chased and not left alone and constantly
having to hide. And you got put in psychosis.
Yeah, so you'd see people that fucking, I'd see
Mark, but it isn't Mark. And it looks exactly
like Mark except, oh no, they pulled out a knife
and now they've stabbed me. Oh shit, yeah, yeah.
Yeah, all of that shit. Unless you actually clocked
it, it didn't actually have my name, did it,
above it. Yeah, yeah. Just a load of scribble
and then you get stabbed. But it was a very clever
format because most of the times they'd walk
around and follow you. Yeah. And they wouldn't
attack you immediately. ghosts sort of geyser
that just appeared you know yeah yeah yeah just
jump scare you yeah and disappear yeah you go
fucking hell yeah very great clips of you screaming
yeah screaming like a motherfucker i've got some
great clips as well with me screaming i even
posted them somewhere they're just fucking so
you got outlast amnesia the dark descent yeah
i've never never played amnesia and then resident
evil 7 really Often lauded for their intense,
helpless atmosphere, terrifying enemies and immersive,
high -stress environments. These games are frequently
cited. It can be quite high -stress, but I wouldn't
say it's scary. What the fuck is Amnesia The
Dark Descent? Oh, Piggy's hung up. Oh, it's an
old game? Yeah, yeah. It says very, very positive
reviews. What led to me playing and finding a
terrifying game experience like no other I'd
encountered before. The puzzles, clues and lore
are well done and not overkill while the story
feels like you're reading a copy of Dr. Jekyll
and Mr. Hyde or some other horror novel back
in 1886. Jekyll and Hyde. Jekyll and Hyde. One
of the most visually amazing games to release
that I had played since Crisis. making some modern
titles look poorly done, like an ambient atmospheric
environment, a haunting and immersive horror
experience with atmospheric sound, dark storytelling
and psychological tension that keeps you on edge
throughout. And that is currently 16 .75 on Steam.
Yeah, obviously the big one that got axed was
PT, wasn't it? Yeah. Which was meant to be very
scary. Yeah, I remember seeing the playtest.
Yeah, so I played the demo of it. Was that the
one with... I think I did as well, to be fair.
Yeah. With the baby in the sink. Yeah, yeah,
that's it, yeah. Because you kept going through
the same corridor. Same loop. And every time
you went through it, it was a different scenario
and you had to do different things. It was only
like 10 minutes or something, but yeah. I've
no idea why they got axed. Someone said, what's
so great about PT? And this was a year ago. They
said, the recently released trailer for the latest
Silent Hill title suddenly reminded me of the
Silent Hill that never got released, PT. Honestly
speaking, I'm not really a big fan of the horror
gaming genre, but I've always been interested
in all of Hideo Kojima's work. And I've heard
lots of people singing praises to PT, talking
about how great it is and how it revolutionized
the horror gaming genre. But as a casual gamer
who hasn't played lots of horror games, I don't
really understand what it was about. what about
it's so good and I'll never be able to experience
it for myself so I'd like to ask you guys and
people are saying at the time first person horror
games were a bit sparse space sparse um They
definitely existed, but PT really put you deep
in the cut when it came to atmosphere and psychological
scares. You felt trapped, suffocated, and you
only had one way to go, forward. The scares weren't
cheap and well telegraphed. It was extremely
polished for what it wanted to do and did it
extremely well for a playable trailer. It was
flawless. PT, when it came out, was sort of a
community -wide mystery to solve, an innovative
way to announce an upcoming game, and crossing
the Silent Hill IP with Kojima was seen as having
unrivaled potential for spawning an incredible
horror game. It is less the impact it brought
to the industry. And more that it was incredibly
well done for what it was. The horror used isn't
cheap jump scares like the PT clones use. Without
a walkthrough, you were just lost and sinking
deeper into this horrible ambience. Yeah. Yeah,
that's such potential. Why did PT get cancelled?
Let's have a look. It was cancelled in... 2015,
due to a major falling out between Konami and
game director Hideo Kojima, which resulted in
Kojima leaving the company and the dissolution
of his studio. The project, intended as a teaser
for Silent Hills starring Norman Reedus, was
subsequently removed from the PlayStation Store.
Due to the public fallout and cancellation of
its full game Silent Hills, following a bitter
split between game director Hideo Kojima and
publisher Konami, Konami actively removed the
demo from digital stores, preventing new downloads
and even blocking re -downloads for those who
previously had it, essentially erasing it from
the digital realm as part of the project's shutdown.
So they had a fallout. Yeah. Ruined it. That's
a shame. I mean, it could have been a flop, but
it could have been... the greatest horror game
going. Yeah. It was fucking terrifying. It was
very good. It just... Because as I say, you've
got to think, it was, what, a year, year or two
into the PS4? Yeah. Like they say, there weren't
really any first -person horror games and that
around back then. It was definitely something
different. The thing is, it just looked horrible.
Yeah. Like, it was just, it was just grim. and
like i say the the the picture of the fucking
the fucking fetus in the sink weird fetus looking
thing and the the like ghost in the hallway and
then her coming up to you and jump scaring you
and it it graphically it looked really fucking
really good which i always feel like with horrors
makes it just a little bit more terrifying when
it it looks like it's real yeah like this is
This is scary. You're more in it, aren't you?
Yeah. Yeah, it's... That's why I loved when they
started bringing horror to VR. What? Because
obviously I did Resident Evil 7 on VR, didn't
I? Yeah. No, not for me. Even that got me a few
times, to be fair. It did make me jump quite
a few times. I hated the movement on that, though.
What, VR? Because it had that shuttered movement
on Resident Evil. What, the motion blur? Yeah,
yeah, yeah. Yeah, you can turn it off. No, not
the motion blur. When you was looking around,
was you... Because when I played it, it made
you, to combat motion sickness, it would move
frame by frame. So you would say, say I'm looking
straight, I could look around and look at whatever
I wanted. But in order to spin and go further,
it would... Shudder. Yeah, yeah, yeah. To combat
that slow movement, normal movement, to combat...
I don't know whether it was a setting that you
could have switched off. Yeah, I think you could
have. I never made it that far, funnily enough,
because I was fucking terrified. You retried
without VR, didn't you? Yeah. And got about as
far as you did before, about 20 minutes in. Yeah,
I just couldn't do it. It's too dark and gritty
for you. It's too much for me. I can't do horror
games. Well, I can say, obviously, I sent you
that one. The other week. I know you didn't try
it. Because I know you won't. What one? Evil
Within 2. Yeah, no. I've finished it. Yeah? What
did you think of it? Yeah. Yeah, I mean, it was
alright, wasn't it? Yeah. Not as good as Evil
Within 1. Do you not think? Nah. I preferred
the second one. Yeah. Yeah, you know. Stuff happens.
Go on, have a quick Google. Go on, have a look.
For a game that came out in 2017, it weren't
too bad. No? No. Not a bad survival horror game
developed by Tango Gameworks. I won't lie. And
the fact it was published by Bethesda Softworks
is pretty good as well. That's good in your books,
is it? That's good in my books. I haven't played
Silent Hill, like I said. I think that's probably
similar in the way. Yeah. Do you know what I
mean? So you could probably play it because I
don't think it's that scary. You might find it
a bit scary, but it's a little bit more jump
scares and just a bit weird, like you're saying,
about all the characters and that. If you look
at the characters in it, it's very strange. Apparently
it was quite a flop. It was. Massive flop. When
it first came out. It's got very good reviews
on Steam. Yeah. I really enjoyed it, man. Compared
to the first game, this game lost all of the
horror aspects. No, I'm serious. Like in the
first game, you'll mostly feel scared and trapped.
mostly because of the map's design itself or
by how dark the environment is. The game is more
focused on the action and stealthy aspect. See,
that's what I'm saying. You could definitely
play that one. The point is, if you want more
action, this is perfect. If you want the horrors,
the first one will be better for you. It wasn't
as good as the first game, but it wasn't that
bad. Yeah. I mean, I won't, but I can always
lie. and say, yeah, I'm going to give this a
go. Yeah, as you have. With almost every single
game. I go, yeah, I'll play that. I'll play that.
How are you getting on with Metro Exodus? Shit.
Yeah? Yeah, I'm sick of it. Not just me? I've
deleted it. Not just me? No. I even looked at
reviews for it because I was about an hour in
and I thought, this is shit. Yeah. I reckon I
did about three hours. I reckon I could have
stuck it out to the end, but what's the point?
Yeah, that's exactly how I felt. It was 16 hours
and I thought, what's the point? That's exactly
what I did. When you get to the sort of near
the beginning... I definitely would have got
further than you on it. I don't know, I put about
three or four hours into it. No, I definitely
got further than you. Where did you get up to?
On the train, on the bridge. You stop and then
you have to go and get... You go to some weird
cult place and go rescue some people. And then
you go down on this weird bit and you go up onto
a crane and get another geezer. And then I stopped
playing it when you had to go and get a... I
think it was a new train or something. Something
like that. Or a new carriage for the train. Something
like that. That's what I called it. I was a bit
behind that. I got to the bit, I think, just
before getting on the train. Mine was the bit
that sort of done it in for me was there was
a big old fight where you're at a train and then
there's just loads of enemies that keep spawning
in. In the dark, yeah. Yeah, in the dark. Yeah,
yeah. And that's when it tweaked for me where
I went, this just doesn't feel nice. No. I was
like, this doesn't feel good. I tried both ways.
Tried doing it stealthy. Tried steaming in. Either
way, I wasn't really enjoying it. Nah. I didn't
mind the gun feel, because you said, obviously,
we spoke about it yesterday, and you said you
didn't like the gun feel. I didn't think it was
too bad, to be fair. I tell you what, it felt
a lot better on the Steam Deck than it did on
console. That's the same with, like, Wolfenstein.
Yeah, I still haven't played them. But it's just,
it's got such good reviews. Like I said to you,
the first thing I said to you, what, 20, 30 minutes,
the voice acting. Voice acting, shit. What was
up with all that dialogue, man? It's fucking
terrible and it goes on forever. Yeah, that's
what was pissing me off as well because obviously
you know I'm impatient and I skip a lot on a
lot of games. But this, you couldn't skip nothing
and it just fucking dragged. Like I said to you,
the first hour, I did probably 20 minutes of
gameplay. Which is just ridiculous. One of the
best first -person shooters ever. Strongly recommend.
But they've only played six hours. So they didn't
finish it. I must say that I'm very impressed
with what they did with this title of the series.
When are these reviews though? Because it's quite
an old game, isn't it? This one was on full for
Feb. Oh, it is quite recent. Yeah. It is so beautifully
made with such attention to little details that
truly create an astonishing atmosphere. The story
and the direction with the choices is very well
made letting you think of what outcomes you would
expect as well as making it a little more challenging.
It deserves all the praise and you should definitely
buy it and try it for yourself. I'm not feeling
that at all. A nice immersive experience with
interesting plot and specific humour. A bit buggy
but I assume it's been already fixed. That as
well which I didn't even say to you about. Fuck
me is it buggy. Yeah. People just flying around
the map and going through the floor and this
and that. Yeah. Shit that you can't loot because
it won't fucking spawn in promptly. I died once
because the geezer was in the floor. Decent,
isn't it? That's fair. All I could see was his
head and I couldn't actually shoot him. I got
a clip of me shooting someone repeatedly in the
head and it just not registering. Yeah. I was
like, oh, this is fine. And then the geezer,
I was with Yermak or whatever his name was, just
teleporting through shit. Yep. Just skipping
areas. But yeah, the voice acting was bad. It
was just the fact that they all overlapped. It
was like you were standing in a room and you
was at like a party and there were just random
conversations going on everywhere. I hated that.
When you get hurt the first time because you
get shot and fucking killed about 50 fucking
times, always coming back. The first time, yeah,
when you come back and everyone's trying to hug
you, everyone's talking at the same time. Yeah,
it's horrible. You don't understand a single
thing that anyone's saying. I was like, this
is so poorly made. Metro Exodus Enhanced Edition
delivers one of the most immersive post -apocalyptic
experiences in modern gaming. While it does not
reinvent the genre, it defines and elevates what
the Metro series has always done best, atmosphere,
emotional storytelling, and environmental immersion.
Nah. The enemies were waft as well. Yeah. It
was the same fucking dogs. Yeah. Dogs and bats.
You had them weird dogs and then you had... I
don't know if you got that far, but you had them
weird big cockroach fucking things that come
out of the water and shit. Yeah, yeah, yeah.
And then just a load of bald zombies. Yeah. It
weren't good. It weren't for me at all. I'm sorry
if anyone's listening and thinks it's a really
good game, but it's shit. It's just... I was
kind of put off at the start and thought it was
just the same old, same old for a third time,
but my God, was I shocked the second the game
opened up. Literally. Why? Someone said, I tried
to like this game, but to be completely honest,
the movement is garbage. The character feels
clumsy all the time. I also really hate the lack
of markers showing me where to go. I know they
were going for maximum immersion, but it just
makes me feel like I'm wandering around everywhere
uselessly. The map sucks. The guns are lackluster.
There we go. Honest review. It was shit. When
does Metro Exodus... Get good. The ending. Does
Metro Exodus ever get good? Every single chapter
is a completely different tone. Feel inspirations
with different locomotion and balancing. Someone
said, does Metro... I picked up the game last
night and put an hour and a half down and the
game simply doesn't feel like Metro. Infinite
ammunition shooting your way through an entire
military base and blowing up a train. This doesn't
feel anything like Metro where you feel lucky
to be alive after fighting a dozen noseless.
The atmosphere of terror and loneliness, which
The Last Games did such a fantastic job creating,
just feels simply gone here. Well, you don't
get it with this one because the woman don't
leave you alone. Yeah, I know. She doesn't shut
the fuck up. I know. Been fucking apart for five
minutes and she's creaming her knickers. Come
and save her for the fourth time. I'm getting
sick of it. Says, that opening chapter is pretty
bombastic and not representative of the rest
of the game. Telefontastic. Telefontastic. That's
not to say that the rest of the game feels like
the first two. Most of the chapters are still
much more open world than Metro usually is. There's
one other chapter that is full on Rambo, but
most of it sticks to the stealth slash survival
feel you would expect. the intro is for setting
up story and getting a use for the gameplay the
world outside is unforgiving and picking your
battles is very much part of it the focus of
exodus is that you're leaving the metro tunnels
and as such exploration is also a focus this
is where the game shines as it doesn't hold your
hand nothing is marked on your map you can't
see through walls or magically see a waypoint
to your objective and user interface is a physical
map that leaves you um leaves you vulnerable
as it's in real time and a compass that points
to your objective. You can treat it like COD
if you want and shoot everything you see, but
you'll find yourself out of ammo and in a tough
situation very quickly. Refund it if you like,
but you'll miss out on a very atmospheric and
mechanically satisfying game. Nah. Yeah, every
single person is saying that they absolutely
love it and I... I can't... Well, I feel like
I gave it a good enough go. I was at a light
water quarter of the way through. I feel like
that's enough to decide whether it's good or
not. Yeah. I've not played 20 minutes and said,
fuck this. Yeah, it's always if... Yeah. It's
shit. I just want to... I want to want to play
it, but at the same time, I'm not really fucking
bothered. No, I'm definitely not going to go,
go on, I'll give it another go. I mean, it looks
like it opens up massively. in comparison to
the beginning. And I'm sure it does. Yeah, I
was into the open world bit. Yeah. But it didn't
get any better. It was just more open world of
shit. More of the same shit. Yeah. Just a few
more enemies scattered about. I wonder what...
But obviously I read the reviews that you've
just seen that there's another two before that
were better. Yeah. But I'm not going to buy them.
Because... They could be biased reviews again.
Well, maybe not biased, but I just feel like
I'm not going to enjoy it. Yeah. I think you
can always tell by... Because obviously on Steam
it gives you the hours on record that people
have played and then the hours that they put
a review on. So like this one, this is for Days
Gone. They've played 48 and a half hours, but
at 30 hours they wrote a review. And I do feel
like it's telling... Sometimes when you look
at reviews, and then obviously Metro Exodus isn't
a massive game anyway, but when most of the reviews,
sort of like two, five, six hours in, and then
when you look at other games like Day's Gone,
like I'm looking now, where at first glance,
every review that I'm looking at is over, other
than that one that was 30 hours and this one
that's 27. 119 hours when they reviewed it, 63
hours. Because it's a fucking very good game.
90 hours with 78 hours in when they fucking did
a review. 41 hours, 40 hours, 60, 50. Yeah, so
most people have done probably the bulk of the
story or the main story and then wrote a review.
And then reviewed it. And then carried on to
do 100 % or whatever because it's a very good
game. Look, Metro Exodus might be absolutely
great. It obviously is. But it's just not for
us. Not anyone listening thinking, you just need
to experience it. Fuck off. Because I have experienced
it. I didn't like it. I'll tell anyone on there
now, don't fucking buy it. I paid four quid for
it and I'm fucking pissed off. At least you didn't
pay 25 quid for God of War, Sons of Sparta. How's
that going, mate? I hate it. Yeah? I hate it.
What's up with that? It's just shit. It's shit.
It's boring. I don't like the dialogue. I don't
like the setting. I just don't like that genre
of game. That side -scroller fucking Metroid,
whatever it's fucking called. As I say, I did
see, I looked at the screenshots. It's not for
me, straight away. And I don't know why I didn't
listen when Ash said, like, it's not for you.
I bet he's loving it, isn't he? Of course he's
loving it. Yeah. Because he's old. He's into
that stuff. He's into that weird shit. He's into
that fucking... He can somehow appreciate all
games like that. All indie games like that. Yeah,
I wouldn't say that you don't either because
the likes of something like Little Nightmares.
Yeah, Little Nightmares is great. I need to get
Little Nightmares 3. to that sort of thing as
well, haven't you? Because there's a side role
as well. There's a couple of games like Little
Nightmares. I've played a couple myself over
the years. It just all depends on the game. Yeah.
Yeah, there's quite a few that I've played where
I've really enjoyed them. But yeah, Sons of Sparta,
it was just... I think it's that... Which, funnily
enough, it's the thing that Ash was singing praises
for in that genre of game where... you go to
somewhere and you can't access it. So you have
to go somewhere else and carry on playing the
game and then, oh, you've unlocked something.
Now you can go back to that place because you
couldn't get there beforehand. Yeah, it's like
it used to be on the old Pokemon games. Yeah,
yeah. That can fuck off. Not interested. Not
interested in that. I don't want to have to remember
something fucking 20 hours ago and now I can
go back. See, I like stuff like that. Not when
it's every single fucking, every single route
that you go to, there's something that I can
unlock. I just go, fuck off. Yeah, no, it's like
that in Resident Evil, man. You have to get items
on, pick a lock or something like that. I don't
mind it, but I don't like the game and I tried
to refund it and they won't give me my money
back. No, because you started to download. I
know. You started to download and played it for
five minutes and then like, tough. Steph not
interested? No one's interested. No one's interested.
It's come out of nowhere, though. Did you actually
know anything on it? No one did. Or did they
just release it? No one did. It's just a story
before Kratos become Kratos. You know what I
mean? It's just like his shit god of war. I wonder
what everyone else is saying. I bet everyone
else is probably going, it's the best fucking
game in the world. It ain't. It ain't. First
impressions, here we go. I like what I've played
so far. The lore for teenage Kratos. Fuck off.
Yeah, see, that's the thing. It depends how much
you're into the lore, I guess. I've played four
or five hours so far. It's a fairly straightforward
combat -heavy Metroidvania. That's the one. It
has not done much so far in terms of fun platforming
and only very light puzzles. It's really well
made. There are a lot of combat options. You
can play dodge heavy or parry slash block heavy.
Lots of gear upgrades and a small for now skill
tree. I don't love the exact art style it used,
but it looks nice. It's pure personal preference.
Yeah, so they've been quite honest with it, found
the positives. It's obviously not their sort
of game. Yeah, and I mean, my preference is that
it can suck my arse. Yeah, I was about to say,
you've just gone straight negative with it. It
can just suck my arse. I'm not interested in
it. Probably a great game. For me, it isn't.
You know what I mean? Metroidvanias. Not my cup
of tea. No. Not my cup of tea. Fuck it. They've
had enough. They've had enough. I've had enough.
Sick of it. See you later. Hooray.