WEBVTT

00:00:00.040 --> 00:00:03.399
It's going to be another one of them fucking

00:00:03.399 --> 00:00:17.579
podcasts. You do it every time. It's gone. Okay.

00:00:17.899 --> 00:00:22.780
Okay. Okay, we've started. We've started. I'm

00:00:22.780 --> 00:00:28.420
crying. I'm crying. I don't know why I said it.

00:00:32.750 --> 00:00:40.090
I wish I recorded that. What's up? What's up?

00:00:40.250 --> 00:00:46.409
Talk to me about games. Come on. I need some

00:00:46.409 --> 00:00:57.490
games. Okay. Okay, stop fucking around. I've

00:00:57.490 --> 00:01:00.670
got to talk about video games. Come on. Come

00:01:00.670 --> 00:01:11.049
on. It's fully gone. I'm keeping this in. Just

00:01:11.049 --> 00:01:16.450
a solid minute of laughter. There we go. You

00:01:16.450 --> 00:01:30.379
are fully gone. Football crazy. Mark's here.

00:01:30.700 --> 00:01:32.920
I'm back again. We've been playing video games.

00:01:38.019 --> 00:01:41.219
Gotta stop. Gotta stop this. It's not professional

00:01:41.219 --> 00:01:43.959
at all. Nah, let's do it. It's not what the people

00:01:43.959 --> 00:01:48.359
listen for. That's what I've tuned in for. Oh,

00:01:48.359 --> 00:01:51.879
that's that Kenko. I don't drink Kenko at all.

00:01:51.939 --> 00:01:59.989
That's fucking Nescafe. Yeah. See you later,

00:02:00.030 --> 00:02:06.450
everyone. Thanks for two minutes. Fuck off. Get

00:02:06.450 --> 00:02:12.330
fucked. Listener enough. There's a Patreon. That'll

00:02:12.330 --> 00:02:20.460
do it. Fuck off. Open your wallet. Yeah. Well,

00:02:20.479 --> 00:02:22.419
I suppose we'll just roll into it, shall we?

00:02:22.639 --> 00:02:25.460
Gaming. Gaming. Gaming podcast. Let's do it.

00:02:25.659 --> 00:02:27.740
You've been playing games. Mark's been playing

00:02:27.740 --> 00:02:31.819
loads of games. Far more than me. Mark's going

00:02:31.819 --> 00:02:37.520
to carry this. Am I? Same as every guest. I've

00:02:37.520 --> 00:02:39.800
got it in me anymore. No, you've just given up.

00:02:39.860 --> 00:02:42.919
I've given up. Yeah, I've been gaming quite a

00:02:42.919 --> 00:02:46.680
bit recently. Heavily into my horror games again.

00:02:47.979 --> 00:02:51.960
Recently patented Resident Evil 2 after about

00:02:51.960 --> 00:02:54.039
50 fucking playthroughs, but we got there in

00:02:54.039 --> 00:02:55.460
the end. Is that the one with the rocket launcher?

00:02:55.800 --> 00:02:59.659
It is. It is. It is. I love it. I love it so

00:02:59.659 --> 00:03:01.699
much. You could just buy a rocket launcher pack.

00:03:02.039 --> 00:03:04.659
What is it with unlimited ammo? Yeah, so you

00:03:04.659 --> 00:03:07.659
get, I think it's four weapons. You get like

00:03:07.659 --> 00:03:12.569
a pistol, a machine gun. knife and the rocket

00:03:12.569 --> 00:03:15.250
launcher which is all unlimited ammo and you

00:03:15.250 --> 00:03:18.090
get them out your item box yeah yeah which you

00:03:18.090 --> 00:03:20.629
get within about two minutes into the game decent

00:03:20.629 --> 00:03:22.870
so straight in straight out with the rocket launcher

00:03:22.870 --> 00:03:25.250
there's just blow everything everything's a one

00:03:25.250 --> 00:03:28.129
hit it cost me like one pound fifty or something

00:03:28.129 --> 00:03:31.490
it's ridiculous isn't it it's ridiculous it just

00:03:31.490 --> 00:03:34.530
instantly takes that fear out obviously i enjoy

00:03:34.530 --> 00:03:38.490
the immersive fear in the game but Obviously,

00:03:38.490 --> 00:03:40.530
I was talking to you about it. For me, it's great.

00:03:40.669 --> 00:03:43.849
Yeah. Let me roll in. Yeah. There's a big boss

00:03:43.849 --> 00:03:45.969
fight. Let me just blow him up in two seconds.

00:03:46.349 --> 00:03:50.490
It says the ATM4 infinite rocket launcher in

00:03:50.490 --> 00:03:53.710
the Resident Evil 2 remake is unlocked by achieving

00:03:53.710 --> 00:03:56.530
an S -plus rank on hardcore difficulty playing

00:03:56.530 --> 00:04:00.090
as Leon. Yeah, which I achieved by using the

00:04:00.090 --> 00:04:02.610
rocket launcher. So I just cheated it, basically.

00:04:02.810 --> 00:04:05.150
I just spent the £1 .50 instead of playing through

00:04:05.150 --> 00:04:06.969
to unlock it. Completing the campaign in under

00:04:06.969 --> 00:04:10.289
two hours and 30 minutes. Yeah, which is quite

00:04:10.289 --> 00:04:13.189
easily done. Three or fewer saves. Because obviously

00:04:13.189 --> 00:04:17.490
I sent you my speedrun on it. And what was it,

00:04:17.509 --> 00:04:19.490
like an hour and 10 minutes or something stupid?

00:04:19.889 --> 00:04:22.310
Yeah, how the fuck do you... Without the rocket

00:04:22.310 --> 00:04:24.870
launcher, how are you supposed to do that in

00:04:24.870 --> 00:04:27.750
two and a half hours? It's quite easily done.

00:04:27.990 --> 00:04:30.529
Is it? Because I had to do... For one of the

00:04:30.529 --> 00:04:32.930
trophies, you have to play the game all the way

00:04:32.930 --> 00:04:35.129
through without opening the item box. So the

00:04:35.129 --> 00:04:38.930
campaigns aren't long then? No. No, no, my first

00:04:38.930 --> 00:04:41.889
one was like five, six hours. That's not bad.

00:04:42.009 --> 00:04:44.110
And that's playing through and unlocking like

00:04:44.110 --> 00:04:46.629
everything. That was before I obviously spent

00:04:46.629 --> 00:04:49.250
the money to get the rocket launcher. But yeah,

00:04:49.290 --> 00:04:53.410
no, they're not long games at all. I've finished,

00:04:53.550 --> 00:04:54.990
like I said to you yesterday, I finished Resident

00:04:54.990 --> 00:04:59.339
Evil 3 yesterday. Just a story, not the platinum,

00:04:59.500 --> 00:05:01.279
because I just need a break from all of that.

00:05:02.839 --> 00:05:05.600
Yeah, it took me two and a half hours. Is that

00:05:05.600 --> 00:05:07.379
it? Yeah, that's my first playthrough as well.

00:05:08.060 --> 00:05:10.920
What the fuck? Why are they so short? Well, the

00:05:10.920 --> 00:05:13.639
third one, a lot of the stuff got cut out from

00:05:13.639 --> 00:05:15.860
the original one, I believe. So it was a lot

00:05:15.860 --> 00:05:18.779
shorter. Why? I don't know. I don't know the

00:05:18.779 --> 00:05:21.300
reason why, but yeah, it's definitely... Because

00:05:21.300 --> 00:05:23.000
I never played them, obviously, back in the day,

00:05:23.019 --> 00:05:25.639
because they come out 1998, something like that.

00:05:26.189 --> 00:05:28.689
Here we go. Just out of curiosity, how much content

00:05:28.689 --> 00:05:31.170
was cut from both the Resident Evil 2 and Resident

00:05:31.170 --> 00:05:33.550
Evil 3? I don't know if there was anything from

00:05:33.550 --> 00:05:39.170
2. I know there was in 3. It says... It says,

00:05:39.310 --> 00:05:45.970
Moth Enemy. Spiders, crows, evolved liquor. marshalling

00:05:45.970 --> 00:05:49.129
yard minor location continuity between A and

00:05:49.129 --> 00:05:51.750
B scenarios was made worse Claire and Leon briefly

00:05:51.750 --> 00:05:55.110
meeting in the star's office unique elements

00:05:55.110 --> 00:05:59.129
of the scenario B were reduced zapping Mr X is

00:05:59.129 --> 00:06:02.089
now in all scenarios all bosses are full in all

00:06:02.089 --> 00:06:05.209
scenarios except character exclusive ones and

00:06:05.209 --> 00:06:09.410
the true ending and an extra route into the final

00:06:09.410 --> 00:06:11.750
lab and a secret room is cut Leon cannot get

00:06:11.750 --> 00:06:15.579
the SMG B .O .W. gas is no longer optional and

00:06:15.579 --> 00:06:18.240
doesn't have an effect on the second run. The

00:06:18.240 --> 00:06:22.660
bow gun. Old costumes. Why would you cut all

00:06:22.660 --> 00:06:24.699
of that? And then Resident Evil 3. Fucking hell.

00:06:24.839 --> 00:06:29.939
Fucking hell. What the fuck? I ain't going to

00:06:29.939 --> 00:06:32.240
read all of that, but Jesus Christ. That's a

00:06:32.240 --> 00:06:36.199
good, like, maybe 30 things. Yeah, I was going

00:06:36.199 --> 00:06:37.920
to say, I think a lot of the fans were pretty

00:06:37.920 --> 00:06:40.339
pissed off when it came out. Why would they?

00:06:41.769 --> 00:06:43.230
I don't know what to say because they're not

00:06:43.230 --> 00:06:46.689
long games anyway, but it just seems lazy, really.

00:06:47.949 --> 00:06:55.129
I want to find out why. Cut content. Why? Why

00:06:55.129 --> 00:07:00.129
did Resident Evil 3... Here we go. Blah, blah,

00:07:00.149 --> 00:07:03.600
blah. That's just a person. put in like in in

00:07:03.600 --> 00:07:06.420
depth it's like they cut 90 of the game and just

00:07:06.420 --> 00:07:08.360
gave us a copy and paste of the resident evil

00:07:08.360 --> 00:07:10.379
2 remake and refused to acknowledge they fucked

00:07:10.379 --> 00:07:13.120
up at making a great game or giving us a director's

00:07:13.120 --> 00:07:17.360
cut that restores the cut content uh i think

00:07:17.360 --> 00:07:20.720
i heard uh give a theory someone give a theory

00:07:20.720 --> 00:07:23.620
um that he thinks that resident evil 3 remake

00:07:23.620 --> 00:07:26.160
was supposed to be dlc for resident evil 2 remake

00:07:26.860 --> 00:07:29.259
That would make sense. But when Resistance got

00:07:29.259 --> 00:07:31.839
such a bad response, they bundled those together

00:07:31.839 --> 00:07:37.040
and sold it as its own game instead. So one of

00:07:37.040 --> 00:07:43.040
the great things about... Personal theory of

00:07:43.040 --> 00:07:47.040
mine is it's Resident Evil 2 DLC that was removed

00:07:47.040 --> 00:07:51.170
and slightly expanded upon it. Yeah. Yeah, it

00:07:51.170 --> 00:07:54.009
would make sense because a lot of the story from

00:07:54.009 --> 00:07:56.189
two kind of crosses over into three. It's just

00:07:56.189 --> 00:07:58.110
your different characters at slightly different

00:07:58.110 --> 00:08:03.029
times. I mean, you visit the police station again

00:08:03.029 --> 00:08:05.649
in number three, which is the main area in the

00:08:05.649 --> 00:08:07.990
second one. So everything sort of overlaps. It

00:08:07.990 --> 00:08:11.810
would make more sense if it was the DLC. Yeah,

00:08:11.829 --> 00:08:13.629
someone said, this is the reason why I didn't

00:08:13.629 --> 00:08:15.350
buy it. Why would I pay full price for a game

00:08:15.350 --> 00:08:17.949
that's only five hours long? That is mad. I thought

00:08:17.949 --> 00:08:19.920
they were way longer than that. Yeah, that's

00:08:19.920 --> 00:08:21.319
what I'll say. I know they weren't long, but

00:08:21.319 --> 00:08:23.519
two and a half hours was my first play for it,

00:08:23.560 --> 00:08:27.519
so if I go, decide to go do the Platinum, I'm

00:08:27.519 --> 00:08:29.579
going to be speedrunning it in probably an hour,

00:08:29.639 --> 00:08:31.459
hour and ten again. I wonder how much they were

00:08:31.459 --> 00:08:36.740
on release. They're £35, I think, because I bought

00:08:36.740 --> 00:08:40.740
Resident Evil 2 when it first came out. £35 for

00:08:40.740 --> 00:08:44.639
fucking two and a half hours. Yeah, it's waft,

00:08:44.659 --> 00:08:47.840
isn't it? It's not good. Number 2 is a bit better

00:08:47.840 --> 00:08:50.240
because you have, like it says, two different

00:08:50.240 --> 00:08:54.620
scenarios. And they're also split. Raccoon City

00:08:54.620 --> 00:08:59.200
Edition. Is that both of them? Yeah, Resident

00:08:59.200 --> 00:09:01.240
Evil 2 and then Resident Evil 3 on the PlayStation

00:09:01.240 --> 00:09:03.980
Store for 50 quid. Yeah, that's why I've just

00:09:03.980 --> 00:09:05.879
got it in the sale. Reduced to 12. Yeah, that's

00:09:05.879 --> 00:09:08.179
when I got it. And then Resident Evil 4 I got

00:09:08.179 --> 00:09:11.039
for like 15 quid or something. So that will be

00:09:11.039 --> 00:09:13.759
next on the list when I carry on with them. Because

00:09:13.759 --> 00:09:15.710
obviously the new one comes out in... What a

00:09:15.710 --> 00:09:21.769
week. What, the... Requiem. Is that it? Yeah,

00:09:21.769 --> 00:09:25.889
Resident Evil Requiem. Yeah. What's the... Am

00:09:25.889 --> 00:09:28.850
I thinking of Silent Hill? Silent Hill 2, I've

00:09:28.850 --> 00:09:30.970
got that to play as well. And you've got the

00:09:30.970 --> 00:09:34.269
one that they announced where it's in... Looked

00:09:34.269 --> 00:09:36.830
like England. Yeah, I think that was Silent Hill.

00:09:36.990 --> 00:09:39.269
Yeah, some random fucking town. After the last

00:09:39.269 --> 00:09:41.750
one, I can't say I'm interested. Silent Hill.

00:09:41.750 --> 00:09:43.370
What, Silent Hill F? Yeah, that looked terrible.

00:09:43.669 --> 00:09:46.110
Did you play it? Nah. I wonder what the reviews

00:09:46.110 --> 00:09:47.690
on that were. I don't think it was that good.

00:09:47.789 --> 00:09:49.350
And I think people were a bit miffed because

00:09:49.350 --> 00:09:52.230
they were like, but Silent Hill F only just come

00:09:52.230 --> 00:09:54.250
out. And then they've got another one coming

00:09:54.250 --> 00:09:57.850
out. Yeah. Less than a year later. Here we go.

00:09:57.889 --> 00:10:01.970
What are our thoughts on it? Fucking hell, there's

00:10:01.970 --> 00:10:03.690
people writing huge paragraphs. I just want to

00:10:03.690 --> 00:10:08.610
block. I'm working to my third and fourth ending.

00:10:08.730 --> 00:10:12.049
The replaying sucks. There was barely any change

00:10:12.049 --> 00:10:14.649
in the New Game Plus and New Game Plus Plus.

00:10:14.730 --> 00:10:16.750
Hardly anything. I'm seriously thinking to just

00:10:16.750 --> 00:10:19.009
watch it on YouTube. Hardly any good designs.

00:10:19.129 --> 00:10:20.509
What I'm going to assume there's different endings

00:10:20.509 --> 00:10:23.409
that you have to play through. It makes sense.

00:10:23.889 --> 00:10:26.110
By the end, I didn't have much I loved about

00:10:26.110 --> 00:10:28.029
it. I respect the ambition and that it wasn't

00:10:28.029 --> 00:10:30.950
derivative. I was enjoying it a lot until the

00:10:30.950 --> 00:10:33.250
school section ended. Then a lot of the problems

00:10:33.250 --> 00:10:35.230
I had with it became prominent. The design of

00:10:35.230 --> 00:10:38.490
the town and its locales. are incredible uh the

00:10:38.490 --> 00:10:40.889
shrine is not it's a boring area and you're always

00:10:40.889 --> 00:10:43.590
in there for far too long and it feels like 30

00:10:43.590 --> 00:10:45.370
plus percent of the game combat doesn't feel

00:10:45.370 --> 00:10:47.470
good and there's a lot of it my biggest problem

00:10:47.470 --> 00:10:49.690
with it was the story i was enjoying it a lot

00:10:49.690 --> 00:10:51.950
then it vanished the characters were good the

00:10:51.950 --> 00:10:55.710
tension and the of the obvious venom um hinako's

00:10:55.710 --> 00:10:58.950
friends uh seemed to feel for her was anxiety

00:10:58.950 --> 00:11:02.139
inducing i was hooked Then she fell asleep in

00:11:02.139 --> 00:11:04.500
the school. Every other character, like, died

00:11:04.500 --> 00:11:07.059
or something in a dream sequence and the entire

00:11:07.059 --> 00:11:09.460
thing just turned into a metaphor for personal

00:11:09.460 --> 00:11:12.200
demons with no plot. That sounds shit. Yeah.

00:11:13.639 --> 00:11:15.779
I think that was one of the big things that put

00:11:15.779 --> 00:11:18.600
me off was the combat. I watched gameplay on

00:11:18.600 --> 00:11:21.240
that and it just did look waft. Yeah. Because

00:11:21.240 --> 00:11:22.779
I've never actually played any of the Silent

00:11:22.779 --> 00:11:24.799
Hill games. Have you not? No. No, I've never

00:11:24.799 --> 00:11:27.519
touched them. That's quite shocking. Silent Hill

00:11:27.519 --> 00:11:31.009
2 got really good reviews. obviously what two

00:11:31.009 --> 00:11:33.210
three years ago whenever it come out and it blew

00:11:33.210 --> 00:11:36.389
up so i've now i've now got it on my playstation

00:11:36.389 --> 00:11:39.289
to play at some point because it's one of the

00:11:39.289 --> 00:11:40.789
free because obviously i've just upgraded my

00:11:40.789 --> 00:11:43.830
playstation plus subscription and that's mad

00:11:43.830 --> 00:11:46.840
so like Pyramid Head and all that shit, you've

00:11:46.840 --> 00:11:49.279
never... No. No, the first time I came about

00:11:49.279 --> 00:11:50.679
all that was Dead by Daylight. Dead by Daylight.

00:11:50.860 --> 00:11:52.740
Yeah. That's crazy. I've always been Resident

00:11:52.740 --> 00:11:53.940
Evil. You've never been interested in that. How

00:11:53.940 --> 00:11:55.059
the fuck can you be... No, I've always been Resident

00:11:55.059 --> 00:11:56.820
Evil. I've never... How can you be Resident Evil

00:11:56.820 --> 00:11:58.919
and not Silent Hill as well? Is that a normal

00:11:58.919 --> 00:12:01.519
split? Because there's films as well now, I think,

00:12:01.559 --> 00:12:03.139
Silent Hill. Yeah, yeah. I've never seen them.

00:12:03.700 --> 00:12:05.940
Yeah, I've seen the films. Yeah. I've never played

00:12:05.940 --> 00:12:07.399
the games, but I've seen the films. Yeah, I don't

00:12:07.399 --> 00:12:08.759
know. It's just one of them things. I've always

00:12:08.759 --> 00:12:10.419
played Resident Evil games. There's a Resident

00:12:10.419 --> 00:12:15.700
Evil 9. Yeah, that's... Okay. Village. Is that

00:12:15.700 --> 00:12:17.759
Village, yeah? I believe so. What was that, eight?

00:12:17.940 --> 00:12:20.059
Well, Village was seven, wasn't it? No, no, that

00:12:20.059 --> 00:12:23.419
was seven. It was called seven, Biohazard. That's

00:12:23.419 --> 00:12:25.500
the one. Yeah, Village might have been eight,

00:12:25.519 --> 00:12:27.539
to be fair. Yeah, I think, no, the new one's

00:12:27.539 --> 00:12:29.759
nine, isn't it? It's just called, it's Requiem,

00:12:29.779 --> 00:12:32.620
but it's the ninth one. It says Silent Hill and

00:12:32.620 --> 00:12:36.019
Resident Evil. define different pillars of survival

00:12:36.019 --> 00:12:39.080
horror Silent Hill excels in psychological atmospheric

00:12:39.080 --> 00:12:42.559
dread and deeply emotional narratives while Resident

00:12:42.559 --> 00:12:45.700
Evil focuses on visceral action resource management

00:12:45.700 --> 00:12:49.200
and tangible bio -organic threats Silent Hill

00:12:49.200 --> 00:12:51.460
focuses on trauma Resident Evil is better for

00:12:51.460 --> 00:12:56.539
action packed gameplay yeah they are a lot more

00:12:57.129 --> 00:13:00.190
Yeah, it says Silent Hill explores complex, mature

00:13:00.190 --> 00:13:02.750
themes like trauma and mental health. Resident

00:13:02.750 --> 00:13:04.870
Evil folk often features more straightforward

00:13:04.870 --> 00:13:08.129
narratives about bioterrorism and at times more

00:13:08.129 --> 00:13:11.590
light -hearted or cheesy storylines. Yeah, it's

00:13:11.590 --> 00:13:13.409
just zombies, isn't it? A lot of the time it's

00:13:13.409 --> 00:13:15.129
just... Yeah, so Resident Evil seems a little

00:13:15.129 --> 00:13:18.610
bit more action -packed, but fucking Silent Hill...

00:13:18.610 --> 00:13:21.330
Might have a better story to it. Yeah. Well,

00:13:21.389 --> 00:13:23.590
as I say, I will play it in the next few weeks

00:13:23.590 --> 00:13:26.480
anyway, Silent Hill 2. A lot of people are saying

00:13:26.480 --> 00:13:30.879
Silent Hill has better atmosphere. Yeah. And

00:13:30.879 --> 00:13:36.299
a general better story and horror theme. Yeah.

00:13:36.460 --> 00:13:38.340
Going on Reddit about it, a lot of people are

00:13:38.340 --> 00:13:40.940
saying Silent Hill. They prefer Silent Hill over

00:13:40.940 --> 00:13:42.740
Resident Evil. Resident Evil isn't scary per

00:13:42.740 --> 00:13:45.559
se, but it is thrilling. Yeah, it's more like

00:13:45.559 --> 00:13:50.299
jump scare sort of getcha. Yeah, it says... I

00:13:50.299 --> 00:13:53.100
grew up with Resident Evil Outbreak being my

00:13:53.100 --> 00:13:55.039
introduction to survival horror, but overall

00:13:55.039 --> 00:13:57.179
Silent Hill was definitely scarier and more fucked

00:13:57.179 --> 00:14:03.120
up. Resident Evil was more fun and campy. I would

00:14:03.120 --> 00:14:04.960
imagine they're both, if you're into horror,

00:14:05.059 --> 00:14:06.639
you're going to enjoy them both, but they just

00:14:06.639 --> 00:14:10.679
both provide separate things. But the general

00:14:10.679 --> 00:14:13.740
consensus on Reddit, and on Steam to be fair,

00:14:13.840 --> 00:14:19.139
is that Silent Hill is more horror based. Yeah,

00:14:19.159 --> 00:14:20.960
it makes sense. Which is mad that you've never

00:14:20.960 --> 00:14:22.700
played them. No, that's what I'm saying. I've

00:14:22.700 --> 00:14:24.480
never touched them. It's just literally because

00:14:24.480 --> 00:14:27.620
Silent Hill 2 blew up that I actually took a

00:14:27.620 --> 00:14:30.019
little interest in it. I wonder how many Silent

00:14:30.019 --> 00:14:33.320
Hills there are then. I ain't got a clue. Let's

00:14:33.320 --> 00:14:37.639
have a look. Silent Hill on Steam. I'm assuming

00:14:37.639 --> 00:14:40.379
only three if obviously the last one was F and

00:14:40.379 --> 00:14:42.419
then you had two. Silent Hill 2. The new one

00:14:42.419 --> 00:14:44.759
coming out is called Silent Hill Townfall. Silent

00:14:44.759 --> 00:14:52.460
Hill F. Silent Hill Homecoming. I'm gonna assume

00:14:52.460 --> 00:14:59.700
there's a Silent Hill Chronological order, okay

00:14:59.700 --> 00:15:05.659
Here we go origins Silent Hill Silent Hill to

00:15:05.659 --> 00:15:10.120
Silent Hill free Silent Hill for homecoming and

00:15:10.120 --> 00:15:13.200
then downpour Shattered Memories is a separate

00:15:13.200 --> 00:15:16.059
canon and the comic books and other media fit

00:15:16.059 --> 00:15:19.120
fit into it into the timeline but just for the

00:15:19.120 --> 00:15:22.720
games that is the order so it's probably a bit

00:15:22.720 --> 00:15:25.659
like Resident Evil a lot of them come out PS1,

00:15:25.720 --> 00:15:28.559
PS2 and then they've just remade one or two yeah

00:15:28.559 --> 00:15:32.340
yeah I'll definitely fucking play them then yeah

00:15:32.340 --> 00:15:35.919
I'll definitely have a look at them that's crazy

00:15:36.600 --> 00:15:39.179
I do find that crazy. Yeah, because, you know,

00:15:39.200 --> 00:15:40.940
I remember that when Pyramid Head first came

00:15:40.940 --> 00:15:43.200
out on Dead by Daylight, and then you were saying,

00:15:43.419 --> 00:15:46.600
who's that? Yeah. I was like, what do you mean,

00:15:46.639 --> 00:15:49.000
who's that? Like, Pyramid Head is fucking...

00:15:49.000 --> 00:15:52.059
Is the iconic character. Yeah, yeah, yeah, yeah.

00:15:52.139 --> 00:15:54.340
It's a big, big thing for, like, even myself

00:15:54.340 --> 00:15:57.720
who isn't into that whatsoever. Pyramid Head

00:15:57.720 --> 00:16:03.220
is a big character. It's the same for me, though,

00:16:03.279 --> 00:16:06.059
when, obviously, Nemesis come to Dead by Daylight.

00:16:06.570 --> 00:16:08.450
Yeah, because I didn't know who the fuck Nemesis

00:16:08.450 --> 00:16:11.230
was. Yeah, which is the one in Resident Evil

00:16:11.230 --> 00:16:15.450
3. Yeah, yeah. I was like, who the fuck? Like,

00:16:15.529 --> 00:16:18.789
yeah, he was a cunt of a killer. Yeah, horrible.

00:16:19.450 --> 00:16:21.450
Horrible in this game as well, to be fair. Thank

00:16:21.450 --> 00:16:24.549
fuck for the rocket launcher. He's a beast of

00:16:24.549 --> 00:16:27.190
a guy. He's an iconic, symbolic monster from

00:16:27.190 --> 00:16:31.769
Silent Hill 2 as a manifestation. Oh, I don't

00:16:31.769 --> 00:16:33.970
really want to read that in case it fucking...

00:16:33.970 --> 00:16:39.379
Spoils it for me. Spoils it, yeah, yeah. Yeah.

00:16:39.379 --> 00:16:42.659
Appearing as a large, butchered, faceless humanoid

00:16:42.659 --> 00:16:45.679
with a triangular metal helmet. Yeah, it's a

00:16:45.679 --> 00:16:48.519
very weird character. Yeah. But it's fucking

00:16:48.519 --> 00:16:50.679
cool. It's a cool character. And it was a cool

00:16:50.679 --> 00:16:52.340
character to play on Dead by Daylight as well.

00:16:52.759 --> 00:17:02.240
I feel like the horror genre, you can go so crazy

00:17:02.240 --> 00:17:05.640
with making some really awful looking shit. Yeah,

00:17:05.700 --> 00:17:07.940
you can go stupid with it, really. Yeah. And

00:17:07.940 --> 00:17:11.059
it still classes as scary and decent. Yeah, because

00:17:11.059 --> 00:17:14.559
I feel like if you, as a character design, to

00:17:14.559 --> 00:17:18.279
make someone like heroic, triumphant, fucking

00:17:18.279 --> 00:17:25.059
a leader, whatever this like holy power, it's

00:17:25.059 --> 00:17:27.640
quite difficult to make them look fucking cool

00:17:27.640 --> 00:17:30.579
and sick. Yeah. You can really mess it up, especially

00:17:30.579 --> 00:17:33.319
when you start introducing like, like you try

00:17:33.319 --> 00:17:36.170
and make a priest look cool. Yeah, it's not going

00:17:36.170 --> 00:17:37.250
to happen. How are you going to do that? He's

00:17:37.250 --> 00:17:40.009
wearing a fucking dress. Yeah. No offence. No,

00:17:40.009 --> 00:17:44.309
no offence. But there's some cool -looking priests

00:17:44.309 --> 00:17:47.930
out there, but as an overall flavour, if you're

00:17:47.930 --> 00:17:49.630
going to go down the route of making this heroic

00:17:49.630 --> 00:17:51.230
character, you normally go down the route of

00:17:51.230 --> 00:17:55.410
a paladin warrior type where they can wear this

00:17:55.410 --> 00:17:58.710
massive armour with fucking cool weapons. Yeah,

00:17:58.730 --> 00:18:00.549
they've got to look the part. Yeah, whereas I

00:18:00.549 --> 00:18:02.190
feel like from a horror point, if you were to

00:18:02.190 --> 00:18:07.450
make... horrific characters. You can do anything.

00:18:08.009 --> 00:18:13.490
It must be so easy but at the same time difficult

00:18:13.490 --> 00:18:18.690
because the world's flooded with horror as a

00:18:18.690 --> 00:18:21.089
genre. Yeah, you think everything's been used.

00:18:21.190 --> 00:18:24.490
Yeah, to make stuff even more freaky. There was

00:18:24.490 --> 00:18:27.930
a cool one that I played on Game Pass and it

00:18:27.930 --> 00:18:32.069
was called Scorn. And that is now on PlayStation.

00:18:34.019 --> 00:18:39.460
and that was I don't even know how to describe

00:18:39.460 --> 00:18:44.000
it it was horror but not horror at the same time

00:18:44.000 --> 00:18:49.539
it was just gruesome weird said it's a survival

00:18:49.539 --> 00:18:52.720
horror adventure game what did you have to do

00:18:52.720 --> 00:18:59.170
in it? let me have a look I'm trying to remember

00:18:59.170 --> 00:19:00.829
now because it was a while ago since I played

00:19:00.829 --> 00:19:02.069
it, but you were like... I think I remember you

00:19:02.069 --> 00:19:04.250
saying about it to me before, months ago. Yeah,

00:19:04.289 --> 00:19:06.329
you were like this person... Because I saw an

00:19:06.329 --> 00:19:08.670
announcement trailer for it fucking years ago.

00:19:09.230 --> 00:19:11.509
And it was like this geezer that was reloading

00:19:11.509 --> 00:19:16.710
this weird -looking shotgun thing that looked

00:19:16.710 --> 00:19:18.849
like it was made out of body parts and shit.

00:19:19.190 --> 00:19:21.529
And he was putting these bullets in it. And the

00:19:21.529 --> 00:19:23.549
animation looked really, really fucking slow.

00:19:24.250 --> 00:19:26.490
And that was on the announcement. And I remember...

00:19:27.049 --> 00:19:28.829
When it was getting closer to its release, they'd

00:19:28.829 --> 00:19:32.130
sped up the animation and come out on Game Pass.

00:19:32.289 --> 00:19:35.509
But it's like you're almost like a person that

00:19:35.509 --> 00:19:41.609
wakes up in this weird hellscape. Kind of like

00:19:41.609 --> 00:19:47.690
an alien isolation type thing. Or well, not at

00:19:47.690 --> 00:19:50.269
all to be fair. You're just in this weird fucking

00:19:50.269 --> 00:19:56.490
cavern shit. And it's just... That's it. What,

00:19:56.529 --> 00:19:58.650
is it that? Yeah, yeah, yeah. That is the game,

00:19:58.650 --> 00:20:01.690
yeah. It's been on PlayStation for a while then.

00:20:02.509 --> 00:20:06.009
It says, Scrawn is not a game. This is a walking

00:20:06.009 --> 00:20:08.250
through a meat factory at 3 a .m. simulator.

00:20:08.269 --> 00:20:09.970
There was one point, yeah, where there's this

00:20:09.970 --> 00:20:14.769
geezer, this scrawny -looking, poor, like, prisoner

00:20:14.769 --> 00:20:19.089
-type person. And you have to, like, cut him

00:20:19.089 --> 00:20:22.730
out of, like, this egg thing. And you just basically

00:20:22.730 --> 00:20:26.730
slice him in half. but wheel him around in this

00:20:26.730 --> 00:20:28.990
cart because he's part of a puzzle. And it's

00:20:28.990 --> 00:20:34.450
just the audio design and the gore of it. You

00:20:34.450 --> 00:20:39.470
can just hear the blood bubbling up his mouth

00:20:39.470 --> 00:20:42.990
while he's just dying in this cart and you're

00:20:42.990 --> 00:20:45.750
just using him to solve a puzzle. I feel like

00:20:45.750 --> 00:20:48.309
with a lot of horror games, which I don't do

00:20:48.309 --> 00:20:52.250
anymore, it's play of headphones. Yeah, yeah.

00:20:53.099 --> 00:20:54.400
So they're meant to make it obviously a lot more

00:20:54.400 --> 00:20:58.619
immersive. Because there is a lot of things that

00:20:58.619 --> 00:21:02.519
you do kind of miss without playing with no headphones.

00:21:02.819 --> 00:21:04.059
Well, there's that geezer that goes and does

00:21:04.059 --> 00:21:06.519
it in the woods, isn't there? What do you mean?

00:21:06.559 --> 00:21:09.220
What, just bangs a setup in the woods? Yeah,

00:21:09.299 --> 00:21:12.480
yeah, yeah. He'll go with a full PC setup and

00:21:12.480 --> 00:21:15.140
he'll live stream it and he goes into the middle

00:21:15.140 --> 00:21:17.319
of a woods. I'm talking in the middle of a fucking

00:21:17.319 --> 00:21:23.119
woods. Sets up his setup. bangs a headset on

00:21:23.119 --> 00:21:26.660
and then live streams a horror game. Yeah. Yeah.

00:21:26.960 --> 00:21:30.640
Fuck that. Absolutely, absolutely not. What's

00:21:30.640 --> 00:21:34.680
that one, what was that game called where you're

00:21:34.680 --> 00:21:36.400
walking around the woods trying to find bits

00:21:36.400 --> 00:21:41.160
of paper and there's a fucking Slender Man. Slender

00:21:41.160 --> 00:21:43.539
Man. Yeah, yeah, yeah. He played that once. It's

00:21:43.539 --> 00:21:46.039
like you're playing that in the woods, in the

00:21:46.039 --> 00:21:48.400
game and you're sat in the fucking woods with

00:21:48.400 --> 00:21:52.079
the head and it's like, Obviously, he hears shit.

00:21:52.180 --> 00:21:55.079
The mind plays tricks on you. But I've always

00:21:55.079 --> 00:21:59.259
thought that must be absolutely terrifying as

00:21:59.259 --> 00:22:03.759
the person playing the game in a woods with a

00:22:03.759 --> 00:22:07.220
headset on. But if you're a creep in the woods

00:22:07.220 --> 00:22:10.160
and you stumble across that, surely that's got

00:22:10.160 --> 00:22:12.579
to freak you out. I don't know. It might throw

00:22:12.579 --> 00:22:15.359
you off. There's just a geezer there with a full

00:22:15.359 --> 00:22:18.349
setup just playing. Playing on his PC, screaming.

00:22:18.650 --> 00:22:22.210
Not something you see every day. No. Not if you're

00:22:22.210 --> 00:22:23.650
just stalking through the woods looking to kill

00:22:23.650 --> 00:22:26.430
someone. You go, there's a geezer here. You've

00:22:26.430 --> 00:22:27.950
got to give him a bit of respect, haven't you?

00:22:28.710 --> 00:22:31.410
I'm going to Google him. Yeah, I love my horror

00:22:31.410 --> 00:22:32.869
stuff, man, but I definitely wouldn't do that.

00:22:33.049 --> 00:22:40.609
No chance. Guy that live streams horror in woods.

00:22:40.970 --> 00:22:42.569
He must have a good following for me, surely.

00:22:43.690 --> 00:22:51.500
Let me have a look. Spent a month... Why can

00:22:51.500 --> 00:22:54.720
I not find it? I can't find it now. Are you sure

00:22:54.720 --> 00:22:57.319
it exists? Forest Dave? Is that maybe one of

00:22:57.319 --> 00:22:59.900
them? This is going to... I don't want to play...

00:22:59.900 --> 00:23:02.519
It's not one of your weird dreams, no? No. This

00:23:02.519 --> 00:23:05.759
definitely happened. No, this definitely... That's

00:23:05.759 --> 00:23:07.279
not him. He's just sitting at home in his bedroom.

00:23:07.619 --> 00:23:11.500
I'm telling you, I've seen fucking clips of a

00:23:11.500 --> 00:23:15.910
geezer who is live streaming... In the fucking...

00:23:15.910 --> 00:23:20.109
In the woods. And I can't find any... There's

00:23:20.109 --> 00:23:22.950
nothing. Maybe he got shut down. There's nothing.

00:23:23.109 --> 00:23:24.730
Or killed. Maybe he got killed in the woods.

00:23:24.730 --> 00:23:26.349
How does that make sense? There's nothing on...

00:23:26.349 --> 00:23:34.549
Guy that lives... Horror... What streams... Games...

00:23:34.549 --> 00:23:41.109
Here we go. There is nothing. It don't exist,

00:23:41.230 --> 00:23:45.779
no. Here we go. Van Life Gaming in the Woods.

00:23:47.240 --> 00:23:50.200
Yeah, this is the fucker. I'm going to click

00:23:50.200 --> 00:23:52.980
on this and then hope that it doesn't. Here we

00:23:52.980 --> 00:23:58.140
go. Trent the Traveller. Van Life Gaming in the

00:23:58.140 --> 00:24:01.119
Woods. Slender, The Arrival. Yeah, there we go.

00:24:01.259 --> 00:24:04.019
I knew I weren't going fucking... I love the

00:24:04.019 --> 00:24:06.000
woods and I love spooky horror games, so why

00:24:06.000 --> 00:24:08.339
not combine the two? There we go. I knew I weren't

00:24:08.339 --> 00:24:14.349
fucking... 1 .28... 1 .28 million. on YouTube.

00:24:14.890 --> 00:24:17.509
That's a nice following. Yeah. Yeah, it's the

00:24:17.509 --> 00:24:19.150
first comment. Imagine taking a hike and then

00:24:19.150 --> 00:24:20.950
seeing a guy playing on his PC in the middle

00:24:20.950 --> 00:24:23.269
of the woods. This is the right way to do it,

00:24:23.349 --> 00:24:29.589
someone said. This is what you call a content

00:24:29.589 --> 00:24:31.650
creator. This guy is way more than a YouTuber.

00:24:32.069 --> 00:24:34.089
I'm just binge -watching all your videos. Keep

00:24:34.089 --> 00:24:35.789
it up. I'm going to have to watch all of this

00:24:35.789 --> 00:24:37.329
shit when we're finished with this because I

00:24:37.329 --> 00:24:38.269
haven't seen... What's his name? I'm going to

00:24:38.269 --> 00:24:41.470
have to take this down. It's called Trent the

00:24:41.470 --> 00:24:45.109
Traveller. Shout out to Trent the Traveller,

00:24:45.150 --> 00:24:47.849
who I'm sure will never hear this. He's the geezer

00:24:47.849 --> 00:24:52.630
that fucking plays horror games in the woods.

00:24:53.289 --> 00:24:55.950
I mean, he also does van travelling. I was just

00:24:55.950 --> 00:24:59.430
about to say. He's mainly van travelling stuff.

00:24:59.930 --> 00:25:03.789
But by the looks of it, there are a couple of

00:25:03.789 --> 00:25:07.529
videos where he's fucking... Or maybe just the

00:25:07.529 --> 00:25:11.069
one? It seems to be mainly just... Maybe it's

00:25:11.069 --> 00:25:13.420
just the one? But I mean, that's still fucking

00:25:13.420 --> 00:25:17.380
terrifying. Tried it once, never wanted to do

00:25:17.380 --> 00:25:22.640
it again. Yeah, five years ago. Yeah, because

00:25:22.640 --> 00:25:26.759
why would you? I feel like everyone wants to

00:25:26.759 --> 00:25:29.240
find that thing that makes them go viral or something

00:25:29.240 --> 00:25:30.660
where you can earn loads of money. That video

00:25:30.660 --> 00:25:32.220
we were watching with the fucking geezer that

00:25:32.220 --> 00:25:34.140
owns that Kenyan football club who's made eight

00:25:34.140 --> 00:25:37.079
grand off of YouTube for 11 videos. I'm going

00:25:37.079 --> 00:25:40.460
to bang 11 videos out there. Four grand. I'll

00:25:40.460 --> 00:25:43.640
throw out five. Yeah. Five and a bit. Fuck it.

00:25:44.279 --> 00:25:48.119
Doing four. That'll push. That'll push when it

00:25:48.119 --> 00:25:54.220
goes right. But imagine if you do something like

00:25:54.220 --> 00:25:56.640
that and that's your thing because that would

00:25:56.640 --> 00:25:59.460
be your thing. How many views has it got? It

00:25:59.460 --> 00:26:05.400
must have blown up shortly. No. 159 ,000 views.

00:26:05.460 --> 00:26:07.940
That's obviously why I didn't do it again. Five

00:26:07.940 --> 00:26:11.240
years ago. But I can only imagine that that would

00:26:11.240 --> 00:26:13.960
go mental now. If it was re -uploaded, yeah.

00:26:14.779 --> 00:26:17.460
Yeah. Or if it was just filmed like now. Yeah.

00:26:17.460 --> 00:26:21.220
If that was your consistent stream, that every

00:26:21.220 --> 00:26:23.160
time you would stream, you would only stream

00:26:23.160 --> 00:26:25.039
horror and you would only do it in the woods.

00:26:26.480 --> 00:26:28.299
I'm going to go do it over the marsh later. Or

00:26:28.299 --> 00:26:31.400
would it? Do it in your bedroom, turn the light

00:26:31.400 --> 00:26:35.019
off. Pretend you're in the woods. I can do it

00:26:35.019 --> 00:26:38.359
for me. Or would you be freaked out that if you

00:26:38.359 --> 00:26:39.940
gained too much popularity that people would

00:26:39.940 --> 00:26:43.500
come and find you in the woods? Yeah, I guess.

00:26:43.940 --> 00:26:46.440
Because I suppose people would probably be able

00:26:46.440 --> 00:26:49.559
to work out. Would they though if it's just fucking

00:26:49.559 --> 00:26:51.619
pitch black in the middle of a forest? I don't

00:26:51.619 --> 00:26:57.019
know. I don't know. But yeah, if that's your

00:26:57.019 --> 00:27:00.980
niche, you'd be so pissed off because you've

00:27:00.980 --> 00:27:04.200
got to do this shit for a living. Yeah, now I've

00:27:04.200 --> 00:27:07.480
started it. Imagine how shit that is. I've got

00:27:07.480 --> 00:27:11.039
to film this every single week of me sitting

00:27:11.039 --> 00:27:16.099
in a woods in the fucking winter playing Silent

00:27:16.099 --> 00:27:19.160
Hill or whatever. Any horror you want. Playing

00:27:19.160 --> 00:27:21.480
a game though, I don't think that would do me.

00:27:21.759 --> 00:27:23.680
That would just become the normal. You're just

00:27:23.680 --> 00:27:25.740
worrying about everything else around you. Yeah,

00:27:25.759 --> 00:27:28.559
that's the bit that makes it so terrifying. Hovering

00:27:28.559 --> 00:27:30.380
over the clip. Because you could be playing...

00:27:30.680 --> 00:27:33.000
any game yeah hovering over the clip he keeps

00:27:33.000 --> 00:27:34.480
taking his headset off and looking around and

00:27:34.480 --> 00:27:38.019
shit like that because you would that would be

00:27:38.019 --> 00:27:41.000
awful that's part of the reason why I don't like

00:27:41.000 --> 00:27:43.759
wearing headsets when I play games I know audio

00:27:43.759 --> 00:27:49.960
wise I miss out on a hell of a lot but yeah I

00:27:49.960 --> 00:27:52.940
just can't I like to have that surround sound

00:27:52.940 --> 00:27:56.299
you like to know your surroundings just in case

00:27:56.299 --> 00:27:59.460
yeah just in case I'm always ready I'm always

00:27:59.460 --> 00:28:03.579
amped up, naked and ready. Go come in, see the

00:28:03.579 --> 00:28:08.500
tiny penis. And the big dough balls. The old

00:28:08.500 --> 00:28:13.480
cocktail sausage and the dough balls. Come have

00:28:13.480 --> 00:28:16.660
a play. I don't think I've ever said anything

00:28:16.660 --> 00:28:20.339
like that on this. I don't think it was that

00:28:20.339 --> 00:28:28.589
sort of podcast. I've been holding it back. Let

00:28:28.589 --> 00:28:32.630
it go. What else did they say about Scorn? No

00:28:32.630 --> 00:28:35.029
map, no tutorial, no NPC yapping in your ear,

00:28:35.069 --> 00:28:37.529
just vibes. The world looks like it was designed

00:28:37.529 --> 00:28:40.369
by someone who said, what if organs but architecture

00:28:40.369 --> 00:28:44.269
and then never slept again? Combat, kind of ass.

00:28:44.970 --> 00:28:47.779
It is kind of shit. Puzzles, confusing for no

00:28:47.779 --> 00:28:50.640
reason. Atmosphere, unmatched. If you need dopamine

00:28:50.640 --> 00:28:53.460
every five seconds, uninstall. If you need objective

00:28:53.460 --> 00:28:55.720
markers in a quest log, uninstall harder. This

00:28:55.720 --> 00:28:59.140
game expects you to use your brain and your patience,

00:28:59.220 --> 00:29:03.319
which is illegal in 2026. Turn off the lights

00:29:03.319 --> 00:29:05.839
and stop speedrunning life for once. Scorn is

00:29:05.839 --> 00:29:08.720
really good. Every room feels cursed. Every sound

00:29:08.720 --> 00:29:11.539
feels personal. The game doesn't explain itself

00:29:11.539 --> 00:29:13.559
because it does not care about you. And honestly,

00:29:13.720 --> 00:29:17.859
respect. It's a good game. Short game. Yeah,

00:29:17.920 --> 00:29:19.140
they're not VR though, aren't they? It's not

00:29:19.140 --> 00:29:24.099
long. They always put puzzles in horror as well.

00:29:24.319 --> 00:29:27.720
Yeah. Yeah. It's a big thing that crosses over.

00:29:27.779 --> 00:29:30.420
I never understood why. I guess it just makes

00:29:30.420 --> 00:29:32.559
it scarier because you've got to take your time

00:29:32.559 --> 00:29:34.279
with stuff, haven't you? I love it. It says,

00:29:34.299 --> 00:29:36.900
in the end, Twin 2 passes through the vagina

00:29:36.900 --> 00:29:44.880
-shaped door. Oh, now he's sold it to me. That's

00:29:44.880 --> 00:29:46.660
on the wish list. That guy's just saying just

00:29:46.660 --> 00:29:50.740
organs, but architecture is pretty much spot

00:29:50.740 --> 00:29:53.400
on. It's really, really difficult to describe

00:29:53.400 --> 00:29:59.279
what this takes place in an open -ended world

00:29:59.279 --> 00:30:01.960
with different interconnected regions. Each region

00:30:01.960 --> 00:30:04.220
is a maze -like structure with various rooms

00:30:04.220 --> 00:30:06.960
and paths to discover. All the storytelling happens

00:30:06.960 --> 00:30:09.380
in -game with no cut scenes to distract you from

00:30:09.380 --> 00:30:12.049
the grisly reality of the living. breathing world

00:30:12.049 --> 00:30:14.049
you're in. But keep your eyes open. The game

00:30:14.049 --> 00:30:16.109
won't show you any sympathy if you miss something

00:30:16.109 --> 00:30:21.069
important on your uneasy travels. Scorn is designed

00:30:21.069 --> 00:30:23.410
around the idea of being thrown into the world,

00:30:23.470 --> 00:30:26.509
isolated and lost under this dreamlike world.

00:30:26.609 --> 00:30:28.150
You will explore different and connected regions.

00:30:29.190 --> 00:30:32.390
The unsettling environment is a character itself.

00:30:33.309 --> 00:30:36.970
Every location contains its own theme, puzzles

00:30:36.970 --> 00:30:39.390
and characters that are integral in creating

00:30:39.390 --> 00:30:44.109
a cohesive world. Yeah, there's combat, there's

00:30:44.109 --> 00:30:49.690
shotguns, there's other weapons. The combat's

00:30:49.690 --> 00:30:52.849
probably not the main premise of it. It's more

00:30:52.849 --> 00:30:58.829
like an annoyance throughout the game, a necessity

00:30:58.829 --> 00:31:00.890
in order for you to pass through to different

00:31:00.890 --> 00:31:05.170
bits. But it's just a weird... Story -driven

00:31:05.170 --> 00:31:07.349
puzzle game, basically, with just a bit of combat.

00:31:07.549 --> 00:31:10.250
Yeah, but a weird, gruesome... game like some

00:31:10.250 --> 00:31:13.430
of the shit that you have to do is is is pretty

00:31:13.430 --> 00:31:19.089
wild um how much even is it now it said 35 on

00:31:19.089 --> 00:31:23.230
the store 35 quid that's pretty standard for

00:31:23.230 --> 00:31:27.309
the horror games yeah 31 quid on steam oh i wouldn't

00:31:27.309 --> 00:31:30.150
pay that do you have it free on free on game

00:31:30.150 --> 00:31:33.869
yeah yeah it was on game pass i wouldn't be paying

00:31:33.869 --> 00:31:36.490
that they're doing that no you gotta wait for

00:31:36.490 --> 00:31:39.220
it to go on sale Is it really that much, yeah?

00:31:39.680 --> 00:31:41.920
Because it took a while for it to come out on

00:31:41.920 --> 00:31:46.940
PlayStation. 7 out of 10 on Steam. Worth a look.

00:31:47.660 --> 00:31:51.319
I wonder if... I'll do it for a fiver. What is

00:31:51.319 --> 00:31:59.660
the scariest horror game of all time? Based on

00:31:59.660 --> 00:32:04.480
top contenders. Outlast? Yeah, 100%. Have you

00:32:04.480 --> 00:32:06.900
played Outlast? A little bit. I played Outlast

00:32:06.900 --> 00:32:08.819
2. I haven't played the first one. Too scary,

00:32:09.039 --> 00:32:14.279
don't you? Obviously, we played Trials. It's

00:32:14.279 --> 00:32:17.200
a little bit different. Outlast Trials. They've

00:32:17.200 --> 00:32:19.420
added so much shit to that as well. We should

00:32:19.420 --> 00:32:22.240
revisit it, really. We probably should. Especially

00:32:22.240 --> 00:32:24.299
when I'm in the mood for horrors and you screaming.

00:32:24.539 --> 00:32:26.980
I'm game for it. I can't remember any of the

00:32:26.980 --> 00:32:29.599
buttons. I'll tell you what put me off of Outlast

00:32:29.599 --> 00:32:31.720
Trials. I know exactly what put you off of it.

00:32:31.819 --> 00:32:34.700
Yeah, you not being with me. you not being with

00:32:34.700 --> 00:32:36.819
me and me being forced to do that last bit that

00:32:36.819 --> 00:32:40.180
solo bit to what was it to rank like basically

00:32:40.180 --> 00:32:42.039
like prestige basically wouldn't it yeah yeah

00:32:42.039 --> 00:32:45.440
yeah and I couldn't yeah I couldn't do it you

00:32:45.440 --> 00:32:48.240
had the big like eight foot geezer yeah it's

00:32:48.240 --> 00:32:51.779
too fucking it's too scary watching guides and

00:32:51.779 --> 00:32:53.539
shit like that and I was like I can't I can't

00:32:53.539 --> 00:32:56.779
do this it is scary I will give it Outlast is

00:32:56.779 --> 00:32:59.200
one of the more scarier ones because you're basically

00:32:59.200 --> 00:33:02.059
running on night vision aren't you Yeah. And

00:33:02.059 --> 00:33:03.500
obviously you run out of battery, you've got

00:33:03.500 --> 00:33:05.940
nothing. Yeah, you're fucked. Yeah. And it's

00:33:05.940 --> 00:33:09.960
just like, but it's a mixture of, of just horror

00:33:09.960 --> 00:33:13.500
and jump scares and being chased and attacked.

00:33:14.259 --> 00:33:18.099
It gets the adrenaline going, man. It's great.

00:33:18.240 --> 00:33:19.460
Of course it does. Of course it does. And it's

00:33:19.460 --> 00:33:21.960
that fact that you can't, you can't do anything

00:33:21.960 --> 00:33:24.359
except for blob a bottle at someone's head. Yeah.

00:33:24.400 --> 00:33:26.220
Which is funny for about two seconds and then

00:33:26.220 --> 00:33:29.039
you start getting chased again. Yeah. Yeah. Yeah.

00:33:29.259 --> 00:33:32.559
So I can't, I can't quite explain it. It's like,

00:33:32.720 --> 00:33:35.799
yeah, obviously you have that same thing with

00:33:35.799 --> 00:33:38.380
DBD where you can't attack back, but Outlast

00:33:38.380 --> 00:33:43.880
Trials was something else. The big fucking, the

00:33:43.880 --> 00:33:47.900
being chased and not left alone and constantly

00:33:47.900 --> 00:33:50.779
having to hide. And you got put in psychosis.

00:33:50.779 --> 00:33:54.279
Yeah, so you'd see people that fucking, I'd see

00:33:54.279 --> 00:33:57.269
Mark, but it isn't Mark. And it looks exactly

00:33:57.269 --> 00:33:59.710
like Mark except, oh no, they pulled out a knife

00:33:59.710 --> 00:34:02.490
and now they've stabbed me. Oh shit, yeah, yeah.

00:34:02.549 --> 00:34:05.069
Yeah, all of that shit. Unless you actually clocked

00:34:05.069 --> 00:34:08.030
it, it didn't actually have my name, did it,

00:34:08.030 --> 00:34:10.329
above it. Yeah, yeah. Just a load of scribble

00:34:10.329 --> 00:34:12.610
and then you get stabbed. But it was a very clever

00:34:12.610 --> 00:34:15.550
format because most of the times they'd walk

00:34:15.550 --> 00:34:18.010
around and follow you. Yeah. And they wouldn't

00:34:18.010 --> 00:34:20.920
attack you immediately. ghosts sort of geyser

00:34:20.920 --> 00:34:24.239
that just appeared you know yeah yeah yeah just

00:34:24.239 --> 00:34:26.820
jump scare you yeah and disappear yeah you go

00:34:26.820 --> 00:34:31.460
fucking hell yeah very great clips of you screaming

00:34:31.460 --> 00:34:34.420
yeah screaming like a motherfucker i've got some

00:34:34.420 --> 00:34:36.320
great clips as well with me screaming i even

00:34:36.320 --> 00:34:39.400
posted them somewhere they're just fucking so

00:34:39.400 --> 00:34:42.639
you got outlast amnesia the dark descent yeah

00:34:42.639 --> 00:34:45.239
i've never never played amnesia and then resident

00:34:45.239 --> 00:34:50.059
evil 7 really Often lauded for their intense,

00:34:50.159 --> 00:34:53.239
helpless atmosphere, terrifying enemies and immersive,

00:34:53.460 --> 00:34:55.880
high -stress environments. These games are frequently

00:34:55.880 --> 00:34:59.119
cited. It can be quite high -stress, but I wouldn't

00:34:59.119 --> 00:35:01.280
say it's scary. What the fuck is Amnesia The

00:35:01.280 --> 00:35:07.719
Dark Descent? Oh, Piggy's hung up. Oh, it's an

00:35:07.719 --> 00:35:12.900
old game? Yeah, yeah. It says very, very positive

00:35:12.900 --> 00:35:19.769
reviews. What led to me playing and finding a

00:35:19.769 --> 00:35:22.329
terrifying game experience like no other I'd

00:35:22.329 --> 00:35:24.110
encountered before. The puzzles, clues and lore

00:35:24.110 --> 00:35:26.570
are well done and not overkill while the story

00:35:26.570 --> 00:35:29.909
feels like you're reading a copy of Dr. Jekyll

00:35:29.909 --> 00:35:34.170
and Mr. Hyde or some other horror novel back

00:35:34.170 --> 00:35:37.710
in 1886. Jekyll and Hyde. Jekyll and Hyde. One

00:35:37.710 --> 00:35:39.989
of the most visually amazing games to release

00:35:39.989 --> 00:35:43.079
that I had played since Crisis. making some modern

00:35:43.079 --> 00:35:45.360
titles look poorly done, like an ambient atmospheric

00:35:45.360 --> 00:35:48.320
environment, a haunting and immersive horror

00:35:48.320 --> 00:35:50.760
experience with atmospheric sound, dark storytelling

00:35:50.760 --> 00:35:52.800
and psychological tension that keeps you on edge

00:35:52.800 --> 00:36:00.639
throughout. And that is currently 16 .75 on Steam.

00:36:01.300 --> 00:36:03.760
Yeah, obviously the big one that got axed was

00:36:03.760 --> 00:36:06.280
PT, wasn't it? Yeah. Which was meant to be very

00:36:06.280 --> 00:36:10.179
scary. Yeah, I remember seeing the playtest.

00:36:10.360 --> 00:36:12.840
Yeah, so I played the demo of it. Was that the

00:36:12.840 --> 00:36:14.800
one with... I think I did as well, to be fair.

00:36:14.900 --> 00:36:16.719
Yeah. With the baby in the sink. Yeah, yeah,

00:36:16.719 --> 00:36:19.539
that's it, yeah. Because you kept going through

00:36:19.539 --> 00:36:21.519
the same corridor. Same loop. And every time

00:36:21.519 --> 00:36:23.000
you went through it, it was a different scenario

00:36:23.000 --> 00:36:24.980
and you had to do different things. It was only

00:36:24.980 --> 00:36:28.320
like 10 minutes or something, but yeah. I've

00:36:28.320 --> 00:36:30.440
no idea why they got axed. Someone said, what's

00:36:30.440 --> 00:36:35.559
so great about PT? And this was a year ago. They

00:36:35.559 --> 00:36:37.880
said, the recently released trailer for the latest

00:36:37.880 --> 00:36:39.900
Silent Hill title suddenly reminded me of the

00:36:39.900 --> 00:36:42.699
Silent Hill that never got released, PT. Honestly

00:36:42.699 --> 00:36:44.440
speaking, I'm not really a big fan of the horror

00:36:44.440 --> 00:36:46.099
gaming genre, but I've always been interested

00:36:46.099 --> 00:36:49.119
in all of Hideo Kojima's work. And I've heard

00:36:49.119 --> 00:36:52.119
lots of people singing praises to PT, talking

00:36:52.119 --> 00:36:54.559
about how great it is and how it revolutionized

00:36:54.559 --> 00:36:57.139
the horror gaming genre. But as a casual gamer

00:36:57.139 --> 00:36:59.079
who hasn't played lots of horror games, I don't

00:36:59.079 --> 00:37:02.300
really understand what it was about. what about

00:37:02.300 --> 00:37:04.559
it's so good and I'll never be able to experience

00:37:04.559 --> 00:37:07.280
it for myself so I'd like to ask you guys and

00:37:07.280 --> 00:37:11.340
people are saying at the time first person horror

00:37:11.340 --> 00:37:16.150
games were a bit sparse space sparse um They

00:37:16.150 --> 00:37:19.110
definitely existed, but PT really put you deep

00:37:19.110 --> 00:37:22.230
in the cut when it came to atmosphere and psychological

00:37:22.230 --> 00:37:24.889
scares. You felt trapped, suffocated, and you

00:37:24.889 --> 00:37:28.010
only had one way to go, forward. The scares weren't

00:37:28.010 --> 00:37:30.829
cheap and well telegraphed. It was extremely

00:37:30.829 --> 00:37:33.570
polished for what it wanted to do and did it

00:37:33.570 --> 00:37:36.150
extremely well for a playable trailer. It was

00:37:36.150 --> 00:37:41.480
flawless. PT, when it came out, was sort of a

00:37:41.480 --> 00:37:44.039
community -wide mystery to solve, an innovative

00:37:44.039 --> 00:37:47.099
way to announce an upcoming game, and crossing

00:37:47.099 --> 00:37:49.920
the Silent Hill IP with Kojima was seen as having

00:37:49.920 --> 00:37:52.280
unrivaled potential for spawning an incredible

00:37:52.280 --> 00:37:54.619
horror game. It is less the impact it brought

00:37:54.619 --> 00:37:58.360
to the industry. And more that it was incredibly

00:37:58.360 --> 00:38:01.139
well done for what it was. The horror used isn't

00:38:01.139 --> 00:38:04.519
cheap jump scares like the PT clones use. Without

00:38:04.519 --> 00:38:06.579
a walkthrough, you were just lost and sinking

00:38:06.579 --> 00:38:12.880
deeper into this horrible ambience. Yeah. Yeah,

00:38:12.940 --> 00:38:18.860
that's such potential. Why did PT get cancelled?

00:38:19.019 --> 00:38:23.760
Let's have a look. It was cancelled in... 2015,

00:38:24.039 --> 00:38:26.960
due to a major falling out between Konami and

00:38:26.960 --> 00:38:30.320
game director Hideo Kojima, which resulted in

00:38:30.320 --> 00:38:32.719
Kojima leaving the company and the dissolution

00:38:32.719 --> 00:38:39.440
of his studio. The project, intended as a teaser

00:38:39.440 --> 00:38:43.139
for Silent Hills starring Norman Reedus, was

00:38:43.139 --> 00:38:45.599
subsequently removed from the PlayStation Store.

00:38:50.760 --> 00:38:52.920
Due to the public fallout and cancellation of

00:38:52.920 --> 00:38:57.159
its full game Silent Hills, following a bitter

00:38:57.159 --> 00:38:59.300
split between game director Hideo Kojima and

00:38:59.300 --> 00:39:01.599
publisher Konami, Konami actively removed the

00:39:01.599 --> 00:39:03.840
demo from digital stores, preventing new downloads

00:39:03.840 --> 00:39:06.260
and even blocking re -downloads for those who

00:39:06.260 --> 00:39:08.400
previously had it, essentially erasing it from

00:39:08.400 --> 00:39:10.800
the digital realm as part of the project's shutdown.

00:39:11.920 --> 00:39:15.739
So they had a fallout. Yeah. Ruined it. That's

00:39:15.739 --> 00:39:19.119
a shame. I mean, it could have been a flop, but

00:39:19.119 --> 00:39:21.050
it could have been... the greatest horror game

00:39:21.050 --> 00:39:26.750
going. Yeah. It was fucking terrifying. It was

00:39:26.750 --> 00:39:29.789
very good. It just... Because as I say, you've

00:39:29.789 --> 00:39:34.230
got to think, it was, what, a year, year or two

00:39:34.230 --> 00:39:37.349
into the PS4? Yeah. Like they say, there weren't

00:39:37.349 --> 00:39:39.469
really any first -person horror games and that

00:39:39.469 --> 00:39:41.929
around back then. It was definitely something

00:39:41.929 --> 00:39:43.869
different. The thing is, it just looked horrible.

00:39:44.429 --> 00:39:49.900
Yeah. Like, it was just, it was just grim. and

00:39:49.900 --> 00:39:52.519
like i say the the the picture of the fucking

00:39:52.519 --> 00:39:56.659
the fucking fetus in the sink weird fetus looking

00:39:56.659 --> 00:40:01.420
thing and the the like ghost in the hallway and

00:40:01.420 --> 00:40:03.480
then her coming up to you and jump scaring you

00:40:03.480 --> 00:40:09.260
and it it graphically it looked really fucking

00:40:09.260 --> 00:40:12.639
really good which i always feel like with horrors

00:40:12.639 --> 00:40:15.039
makes it just a little bit more terrifying when

00:40:15.039 --> 00:40:18.940
it it looks like it's real yeah like this is

00:40:19.469 --> 00:40:22.269
This is scary. You're more in it, aren't you?

00:40:22.329 --> 00:40:26.309
Yeah. Yeah, it's... That's why I loved when they

00:40:26.309 --> 00:40:30.969
started bringing horror to VR. What? Because

00:40:30.969 --> 00:40:33.969
obviously I did Resident Evil 7 on VR, didn't

00:40:33.969 --> 00:40:38.550
I? Yeah. No, not for me. Even that got me a few

00:40:38.550 --> 00:40:40.789
times, to be fair. It did make me jump quite

00:40:40.789 --> 00:40:43.429
a few times. I hated the movement on that, though.

00:40:44.289 --> 00:40:46.630
What, VR? Because it had that shuttered movement

00:40:46.630 --> 00:40:49.090
on Resident Evil. What, the motion blur? Yeah,

00:40:49.090 --> 00:40:51.389
yeah, yeah. Yeah, you can turn it off. No, not

00:40:51.389 --> 00:40:54.889
the motion blur. When you was looking around,

00:40:55.150 --> 00:41:01.409
was you... Because when I played it, it made

00:41:01.409 --> 00:41:06.710
you, to combat motion sickness, it would move

00:41:06.710 --> 00:41:09.789
frame by frame. So you would say, say I'm looking

00:41:09.789 --> 00:41:12.289
straight, I could look around and look at whatever

00:41:12.289 --> 00:41:15.269
I wanted. But in order to spin and go further,

00:41:15.530 --> 00:41:19.860
it would... Shudder. Yeah, yeah, yeah. To combat

00:41:19.860 --> 00:41:23.500
that slow movement, normal movement, to combat...

00:41:23.500 --> 00:41:24.619
I don't know whether it was a setting that you

00:41:24.619 --> 00:41:26.179
could have switched off. Yeah, I think you could

00:41:26.179 --> 00:41:28.940
have. I never made it that far, funnily enough,

00:41:29.099 --> 00:41:31.820
because I was fucking terrified. You retried

00:41:31.820 --> 00:41:35.500
without VR, didn't you? Yeah. And got about as

00:41:35.500 --> 00:41:37.480
far as you did before, about 20 minutes in. Yeah,

00:41:37.559 --> 00:41:40.300
I just couldn't do it. It's too dark and gritty

00:41:40.300 --> 00:41:42.800
for you. It's too much for me. I can't do horror

00:41:42.800 --> 00:41:45.239
games. Well, I can say, obviously, I sent you

00:41:45.239 --> 00:41:47.659
that one. The other week. I know you didn't try

00:41:47.659 --> 00:41:51.440
it. Because I know you won't. What one? Evil

00:41:51.440 --> 00:41:56.579
Within 2. Yeah, no. I've finished it. Yeah? What

00:41:56.579 --> 00:42:02.760
did you think of it? Yeah. Yeah, I mean, it was

00:42:02.760 --> 00:42:05.539
alright, wasn't it? Yeah. Not as good as Evil

00:42:05.539 --> 00:42:08.400
Within 1. Do you not think? Nah. I preferred

00:42:08.400 --> 00:42:12.659
the second one. Yeah. Yeah, you know. Stuff happens.

00:42:12.820 --> 00:42:14.300
Go on, have a quick Google. Go on, have a look.

00:42:15.789 --> 00:42:18.349
For a game that came out in 2017, it weren't

00:42:18.349 --> 00:42:21.949
too bad. No? No. Not a bad survival horror game

00:42:21.949 --> 00:42:25.349
developed by Tango Gameworks. I won't lie. And

00:42:25.349 --> 00:42:27.590
the fact it was published by Bethesda Softworks

00:42:27.590 --> 00:42:30.210
is pretty good as well. That's good in your books,

00:42:30.269 --> 00:42:35.590
is it? That's good in my books. I haven't played

00:42:35.590 --> 00:42:38.530
Silent Hill, like I said. I think that's probably

00:42:38.530 --> 00:42:43.110
similar in the way. Yeah. Do you know what I

00:42:43.110 --> 00:42:45.500
mean? So you could probably play it because I

00:42:45.500 --> 00:42:48.159
don't think it's that scary. You might find it

00:42:48.159 --> 00:42:50.340
a bit scary, but it's a little bit more jump

00:42:50.340 --> 00:42:52.760
scares and just a bit weird, like you're saying,

00:42:52.820 --> 00:42:54.300
about all the characters and that. If you look

00:42:54.300 --> 00:42:56.300
at the characters in it, it's very strange. Apparently

00:42:56.300 --> 00:42:59.539
it was quite a flop. It was. Massive flop. When

00:42:59.539 --> 00:43:02.480
it first came out. It's got very good reviews

00:43:02.480 --> 00:43:05.800
on Steam. Yeah. I really enjoyed it, man. Compared

00:43:05.800 --> 00:43:08.219
to the first game, this game lost all of the

00:43:08.219 --> 00:43:10.139
horror aspects. No, I'm serious. Like in the

00:43:10.139 --> 00:43:12.380
first game, you'll mostly feel scared and trapped.

00:43:14.309 --> 00:43:16.550
mostly because of the map's design itself or

00:43:16.550 --> 00:43:19.010
by how dark the environment is. The game is more

00:43:19.010 --> 00:43:22.369
focused on the action and stealthy aspect. See,

00:43:22.389 --> 00:43:23.769
that's what I'm saying. You could definitely

00:43:23.769 --> 00:43:25.570
play that one. The point is, if you want more

00:43:25.570 --> 00:43:27.630
action, this is perfect. If you want the horrors,

00:43:27.670 --> 00:43:32.289
the first one will be better for you. It wasn't

00:43:32.289 --> 00:43:33.969
as good as the first game, but it wasn't that

00:43:33.969 --> 00:43:41.690
bad. Yeah. I mean, I won't, but I can always

00:43:41.690 --> 00:43:45.340
lie. and say, yeah, I'm going to give this a

00:43:45.340 --> 00:43:49.280
go. Yeah, as you have. With almost every single

00:43:49.280 --> 00:43:52.800
game. I go, yeah, I'll play that. I'll play that.

00:43:52.860 --> 00:43:56.219
How are you getting on with Metro Exodus? Shit.

00:43:57.340 --> 00:44:00.239
Yeah? Yeah, I'm sick of it. Not just me? I've

00:44:00.239 --> 00:44:03.420
deleted it. Not just me? No. I even looked at

00:44:03.420 --> 00:44:06.860
reviews for it because I was about an hour in

00:44:06.860 --> 00:44:10.369
and I thought, this is shit. Yeah. I reckon I

00:44:10.369 --> 00:44:12.769
did about three hours. I reckon I could have

00:44:12.769 --> 00:44:14.309
stuck it out to the end, but what's the point?

00:44:14.530 --> 00:44:17.389
Yeah, that's exactly how I felt. It was 16 hours

00:44:17.389 --> 00:44:19.170
and I thought, what's the point? That's exactly

00:44:19.170 --> 00:44:22.989
what I did. When you get to the sort of near

00:44:22.989 --> 00:44:25.389
the beginning... I definitely would have got

00:44:25.389 --> 00:44:28.230
further than you on it. I don't know, I put about

00:44:28.230 --> 00:44:30.929
three or four hours into it. No, I definitely

00:44:30.929 --> 00:44:32.949
got further than you. Where did you get up to?

00:44:34.469 --> 00:44:38.840
On the train, on the bridge. You stop and then

00:44:38.840 --> 00:44:42.460
you have to go and get... You go to some weird

00:44:42.460 --> 00:44:46.119
cult place and go rescue some people. And then

00:44:46.119 --> 00:44:50.159
you go down on this weird bit and you go up onto

00:44:50.159 --> 00:44:52.840
a crane and get another geezer. And then I stopped

00:44:52.840 --> 00:44:55.460
playing it when you had to go and get a... I

00:44:55.460 --> 00:44:58.340
think it was a new train or something. Something

00:44:58.340 --> 00:45:01.099
like that. Or a new carriage for the train. Something

00:45:01.099 --> 00:45:03.059
like that. That's what I called it. I was a bit

00:45:03.059 --> 00:45:05.380
behind that. I got to the bit, I think, just

00:45:05.380 --> 00:45:09.590
before getting on the train. Mine was the bit

00:45:09.590 --> 00:45:12.429
that sort of done it in for me was there was

00:45:12.429 --> 00:45:18.909
a big old fight where you're at a train and then

00:45:18.909 --> 00:45:20.829
there's just loads of enemies that keep spawning

00:45:20.829 --> 00:45:22.570
in. In the dark, yeah. Yeah, in the dark. Yeah,

00:45:22.650 --> 00:45:27.010
yeah. And that's when it tweaked for me where

00:45:27.010 --> 00:45:30.389
I went, this just doesn't feel nice. No. I was

00:45:30.389 --> 00:45:32.909
like, this doesn't feel good. I tried both ways.

00:45:33.150 --> 00:45:36.519
Tried doing it stealthy. Tried steaming in. Either

00:45:36.519 --> 00:45:38.800
way, I wasn't really enjoying it. Nah. I didn't

00:45:38.800 --> 00:45:40.260
mind the gun feel, because you said, obviously,

00:45:40.380 --> 00:45:42.400
we spoke about it yesterday, and you said you

00:45:42.400 --> 00:45:43.820
didn't like the gun feel. I didn't think it was

00:45:43.820 --> 00:45:46.739
too bad, to be fair. I tell you what, it felt

00:45:46.739 --> 00:45:51.460
a lot better on the Steam Deck than it did on

00:45:51.460 --> 00:45:55.880
console. That's the same with, like, Wolfenstein.

00:45:56.420 --> 00:45:59.599
Yeah, I still haven't played them. But it's just,

00:45:59.699 --> 00:46:04.059
it's got such good reviews. Like I said to you,

00:46:04.119 --> 00:46:06.039
the first thing I said to you, what, 20, 30 minutes,

00:46:06.139 --> 00:46:09.079
the voice acting. Voice acting, shit. What was

00:46:09.079 --> 00:46:10.679
up with all that dialogue, man? It's fucking

00:46:10.679 --> 00:46:13.460
terrible and it goes on forever. Yeah, that's

00:46:13.460 --> 00:46:14.800
what was pissing me off as well because obviously

00:46:14.800 --> 00:46:16.800
you know I'm impatient and I skip a lot on a

00:46:16.800 --> 00:46:20.239
lot of games. But this, you couldn't skip nothing

00:46:20.239 --> 00:46:23.340
and it just fucking dragged. Like I said to you,

00:46:23.380 --> 00:46:25.460
the first hour, I did probably 20 minutes of

00:46:25.460 --> 00:46:28.949
gameplay. Which is just ridiculous. One of the

00:46:28.949 --> 00:46:32.309
best first -person shooters ever. Strongly recommend.

00:46:32.409 --> 00:46:35.610
But they've only played six hours. So they didn't

00:46:35.610 --> 00:46:38.349
finish it. I must say that I'm very impressed

00:46:38.349 --> 00:46:40.769
with what they did with this title of the series.

00:46:41.030 --> 00:46:42.389
When are these reviews though? Because it's quite

00:46:42.389 --> 00:46:44.309
an old game, isn't it? This one was on full for

00:46:44.309 --> 00:46:49.190
Feb. Oh, it is quite recent. Yeah. It is so beautifully

00:46:49.190 --> 00:46:52.070
made with such attention to little details that

00:46:52.070 --> 00:46:54.869
truly create an astonishing atmosphere. The story

00:46:54.869 --> 00:46:57.090
and the direction with the choices is very well

00:46:57.090 --> 00:46:59.349
made letting you think of what outcomes you would

00:46:59.349 --> 00:47:01.969
expect as well as making it a little more challenging.

00:47:02.210 --> 00:47:04.889
It deserves all the praise and you should definitely

00:47:04.889 --> 00:47:07.889
buy it and try it for yourself. I'm not feeling

00:47:07.889 --> 00:47:10.969
that at all. A nice immersive experience with

00:47:10.969 --> 00:47:13.269
interesting plot and specific humour. A bit buggy

00:47:13.269 --> 00:47:15.610
but I assume it's been already fixed. That as

00:47:15.610 --> 00:47:18.050
well which I didn't even say to you about. Fuck

00:47:18.050 --> 00:47:20.909
me is it buggy. Yeah. People just flying around

00:47:20.909 --> 00:47:22.650
the map and going through the floor and this

00:47:22.650 --> 00:47:25.230
and that. Yeah. Shit that you can't loot because

00:47:25.230 --> 00:47:26.550
it won't fucking spawn in promptly. I died once

00:47:26.550 --> 00:47:28.369
because the geezer was in the floor. Decent,

00:47:28.369 --> 00:47:30.710
isn't it? That's fair. All I could see was his

00:47:30.710 --> 00:47:32.530
head and I couldn't actually shoot him. I got

00:47:32.530 --> 00:47:34.590
a clip of me shooting someone repeatedly in the

00:47:34.590 --> 00:47:36.349
head and it just not registering. Yeah. I was

00:47:36.349 --> 00:47:37.429
like, oh, this is fine. And then the geezer,

00:47:37.429 --> 00:47:40.329
I was with Yermak or whatever his name was, just

00:47:40.329 --> 00:47:42.869
teleporting through shit. Yep. Just skipping

00:47:42.869 --> 00:47:47.860
areas. But yeah, the voice acting was bad. It

00:47:47.860 --> 00:47:50.800
was just the fact that they all overlapped. It

00:47:50.800 --> 00:47:52.380
was like you were standing in a room and you

00:47:52.380 --> 00:47:54.039
was at like a party and there were just random

00:47:54.039 --> 00:47:56.219
conversations going on everywhere. I hated that.

00:47:56.300 --> 00:47:58.619
When you get hurt the first time because you

00:47:58.619 --> 00:48:00.820
get shot and fucking killed about 50 fucking

00:48:00.820 --> 00:48:03.920
times, always coming back. The first time, yeah,

00:48:03.960 --> 00:48:06.659
when you come back and everyone's trying to hug

00:48:06.659 --> 00:48:08.579
you, everyone's talking at the same time. Yeah,

00:48:08.619 --> 00:48:10.179
it's horrible. You don't understand a single

00:48:10.179 --> 00:48:12.800
thing that anyone's saying. I was like, this

00:48:12.800 --> 00:48:16.099
is so poorly made. Metro Exodus Enhanced Edition

00:48:16.099 --> 00:48:18.679
delivers one of the most immersive post -apocalyptic

00:48:18.679 --> 00:48:21.900
experiences in modern gaming. While it does not

00:48:21.900 --> 00:48:24.780
reinvent the genre, it defines and elevates what

00:48:24.780 --> 00:48:27.000
the Metro series has always done best, atmosphere,

00:48:27.320 --> 00:48:30.179
emotional storytelling, and environmental immersion.

00:48:30.900 --> 00:48:34.559
Nah. The enemies were waft as well. Yeah. It

00:48:34.559 --> 00:48:37.599
was the same fucking dogs. Yeah. Dogs and bats.

00:48:37.739 --> 00:48:41.489
You had them weird dogs and then you had... I

00:48:41.489 --> 00:48:42.829
don't know if you got that far, but you had them

00:48:42.829 --> 00:48:45.070
weird big cockroach fucking things that come

00:48:45.070 --> 00:48:46.969
out of the water and shit. Yeah, yeah, yeah.

00:48:47.530 --> 00:48:50.809
And then just a load of bald zombies. Yeah. It

00:48:50.809 --> 00:48:53.889
weren't good. It weren't for me at all. I'm sorry

00:48:53.889 --> 00:48:55.570
if anyone's listening and thinks it's a really

00:48:55.570 --> 00:49:00.090
good game, but it's shit. It's just... I was

00:49:00.090 --> 00:49:02.030
kind of put off at the start and thought it was

00:49:02.030 --> 00:49:05.110
just the same old, same old for a third time,

00:49:05.190 --> 00:49:08.130
but my God, was I shocked the second the game

00:49:08.130 --> 00:49:11.510
opened up. Literally. Why? Someone said, I tried

00:49:11.510 --> 00:49:13.110
to like this game, but to be completely honest,

00:49:13.230 --> 00:49:15.030
the movement is garbage. The character feels

00:49:15.030 --> 00:49:17.170
clumsy all the time. I also really hate the lack

00:49:17.170 --> 00:49:19.289
of markers showing me where to go. I know they

00:49:19.289 --> 00:49:21.110
were going for maximum immersion, but it just

00:49:21.110 --> 00:49:23.190
makes me feel like I'm wandering around everywhere

00:49:23.190 --> 00:49:26.429
uselessly. The map sucks. The guns are lackluster.

00:49:26.829 --> 00:49:34.130
There we go. Honest review. It was shit. When

00:49:34.130 --> 00:49:43.530
does Metro Exodus... Get good. The ending. Does

00:49:43.530 --> 00:49:46.969
Metro Exodus ever get good? Every single chapter

00:49:46.969 --> 00:49:50.710
is a completely different tone. Feel inspirations

00:49:50.710 --> 00:49:54.929
with different locomotion and balancing. Someone

00:49:54.929 --> 00:49:57.610
said, does Metro... I picked up the game last

00:49:57.610 --> 00:50:00.369
night and put an hour and a half down and the

00:50:00.369 --> 00:50:03.170
game simply doesn't feel like Metro. Infinite

00:50:03.170 --> 00:50:05.349
ammunition shooting your way through an entire

00:50:05.349 --> 00:50:08.320
military base and blowing up a train. This doesn't

00:50:08.320 --> 00:50:10.039
feel anything like Metro where you feel lucky

00:50:10.039 --> 00:50:13.099
to be alive after fighting a dozen noseless.

00:50:13.860 --> 00:50:17.340
The atmosphere of terror and loneliness, which

00:50:17.340 --> 00:50:19.659
The Last Games did such a fantastic job creating,

00:50:19.800 --> 00:50:21.920
just feels simply gone here. Well, you don't

00:50:21.920 --> 00:50:23.380
get it with this one because the woman don't

00:50:23.380 --> 00:50:25.500
leave you alone. Yeah, I know. She doesn't shut

00:50:25.500 --> 00:50:28.920
the fuck up. I know. Been fucking apart for five

00:50:28.920 --> 00:50:33.630
minutes and she's creaming her knickers. Come

00:50:33.630 --> 00:50:35.210
and save her for the fourth time. I'm getting

00:50:35.210 --> 00:50:38.110
sick of it. Says, that opening chapter is pretty

00:50:38.110 --> 00:50:40.409
bombastic and not representative of the rest

00:50:40.409 --> 00:50:43.329
of the game. Telefontastic. Telefontastic. That's

00:50:43.329 --> 00:50:45.190
not to say that the rest of the game feels like

00:50:45.190 --> 00:50:46.829
the first two. Most of the chapters are still

00:50:46.829 --> 00:50:49.849
much more open world than Metro usually is. There's

00:50:49.849 --> 00:50:52.329
one other chapter that is full on Rambo, but

00:50:52.329 --> 00:50:54.250
most of it sticks to the stealth slash survival

00:50:54.250 --> 00:50:59.099
feel you would expect. the intro is for setting

00:50:59.099 --> 00:51:02.079
up story and getting a use for the gameplay the

00:51:02.079 --> 00:51:04.119
world outside is unforgiving and picking your

00:51:04.119 --> 00:51:06.280
battles is very much part of it the focus of

00:51:06.280 --> 00:51:08.300
exodus is that you're leaving the metro tunnels

00:51:08.300 --> 00:51:11.559
and as such exploration is also a focus this

00:51:11.559 --> 00:51:13.480
is where the game shines as it doesn't hold your

00:51:13.480 --> 00:51:15.760
hand nothing is marked on your map you can't

00:51:15.760 --> 00:51:17.679
see through walls or magically see a waypoint

00:51:17.679 --> 00:51:20.119
to your objective and user interface is a physical

00:51:20.119 --> 00:51:23.219
map that leaves you um leaves you vulnerable

00:51:24.090 --> 00:51:27.429
as it's in real time and a compass that points

00:51:27.429 --> 00:51:29.690
to your objective. You can treat it like COD

00:51:29.690 --> 00:51:31.809
if you want and shoot everything you see, but

00:51:31.809 --> 00:51:34.170
you'll find yourself out of ammo and in a tough

00:51:34.170 --> 00:51:36.789
situation very quickly. Refund it if you like,

00:51:36.829 --> 00:51:38.829
but you'll miss out on a very atmospheric and

00:51:38.829 --> 00:51:42.510
mechanically satisfying game. Nah. Yeah, every

00:51:42.510 --> 00:51:44.550
single person is saying that they absolutely

00:51:44.550 --> 00:51:48.150
love it and I... I can't... Well, I feel like

00:51:48.150 --> 00:51:50.690
I gave it a good enough go. I was at a light

00:51:50.690 --> 00:51:52.610
water quarter of the way through. I feel like

00:51:52.610 --> 00:51:54.489
that's enough to decide whether it's good or

00:51:54.489 --> 00:51:57.469
not. Yeah. I've not played 20 minutes and said,

00:51:57.510 --> 00:52:04.170
fuck this. Yeah, it's always if... Yeah. It's

00:52:04.170 --> 00:52:08.309
shit. I just want to... I want to want to play

00:52:08.309 --> 00:52:10.269
it, but at the same time, I'm not really fucking

00:52:10.269 --> 00:52:12.969
bothered. No, I'm definitely not going to go,

00:52:13.090 --> 00:52:16.130
go on, I'll give it another go. I mean, it looks

00:52:16.130 --> 00:52:19.829
like it opens up massively. in comparison to

00:52:19.829 --> 00:52:22.110
the beginning. And I'm sure it does. Yeah, I

00:52:22.110 --> 00:52:26.170
was into the open world bit. Yeah. But it didn't

00:52:26.170 --> 00:52:30.510
get any better. It was just more open world of

00:52:30.510 --> 00:52:33.469
shit. More of the same shit. Yeah. Just a few

00:52:33.469 --> 00:52:36.869
more enemies scattered about. I wonder what...

00:52:36.869 --> 00:52:40.010
But obviously I read the reviews that you've

00:52:40.010 --> 00:52:42.889
just seen that there's another two before that

00:52:42.889 --> 00:52:45.670
were better. Yeah. But I'm not going to buy them.

00:52:46.710 --> 00:52:49.099
Because... They could be biased reviews again.

00:52:49.199 --> 00:52:50.880
Well, maybe not biased, but I just feel like

00:52:50.880 --> 00:52:53.619
I'm not going to enjoy it. Yeah. I think you

00:52:53.619 --> 00:52:59.199
can always tell by... Because obviously on Steam

00:52:59.199 --> 00:53:01.760
it gives you the hours on record that people

00:53:01.760 --> 00:53:04.260
have played and then the hours that they put

00:53:04.260 --> 00:53:07.679
a review on. So like this one, this is for Days

00:53:07.679 --> 00:53:11.400
Gone. They've played 48 and a half hours, but

00:53:11.400 --> 00:53:15.599
at 30 hours they wrote a review. And I do feel

00:53:15.599 --> 00:53:18.019
like it's telling... Sometimes when you look

00:53:18.019 --> 00:53:20.760
at reviews, and then obviously Metro Exodus isn't

00:53:20.760 --> 00:53:24.920
a massive game anyway, but when most of the reviews,

00:53:25.099 --> 00:53:31.099
sort of like two, five, six hours in, and then

00:53:31.099 --> 00:53:33.679
when you look at other games like Day's Gone,

00:53:33.760 --> 00:53:37.380
like I'm looking now, where at first glance,

00:53:37.460 --> 00:53:41.980
every review that I'm looking at is over, other

00:53:41.980 --> 00:53:43.920
than that one that was 30 hours and this one

00:53:43.920 --> 00:53:49.630
that's 27. 119 hours when they reviewed it, 63

00:53:49.630 --> 00:53:51.449
hours. Because it's a fucking very good game.

00:53:51.610 --> 00:53:54.730
90 hours with 78 hours in when they fucking did

00:53:54.730 --> 00:54:00.409
a review. 41 hours, 40 hours, 60, 50. Yeah, so

00:54:00.409 --> 00:54:02.570
most people have done probably the bulk of the

00:54:02.570 --> 00:54:05.289
story or the main story and then wrote a review.

00:54:05.409 --> 00:54:07.030
And then reviewed it. And then carried on to

00:54:07.030 --> 00:54:09.670
do 100 % or whatever because it's a very good

00:54:09.670 --> 00:54:11.369
game. Look, Metro Exodus might be absolutely

00:54:11.369 --> 00:54:13.900
great. It obviously is. But it's just not for

00:54:13.900 --> 00:54:16.480
us. Not anyone listening thinking, you just need

00:54:16.480 --> 00:54:20.539
to experience it. Fuck off. Because I have experienced

00:54:20.539 --> 00:54:22.099
it. I didn't like it. I'll tell anyone on there

00:54:22.099 --> 00:54:24.579
now, don't fucking buy it. I paid four quid for

00:54:24.579 --> 00:54:28.760
it and I'm fucking pissed off. At least you didn't

00:54:28.760 --> 00:54:32.719
pay 25 quid for God of War, Sons of Sparta. How's

00:54:32.719 --> 00:54:35.380
that going, mate? I hate it. Yeah? I hate it.

00:54:36.760 --> 00:54:40.360
What's up with that? It's just shit. It's shit.

00:54:41.039 --> 00:54:45.230
It's boring. I don't like the dialogue. I don't

00:54:45.230 --> 00:54:47.869
like the setting. I just don't like that genre

00:54:47.869 --> 00:54:52.650
of game. That side -scroller fucking Metroid,

00:54:52.929 --> 00:54:56.269
whatever it's fucking called. As I say, I did

00:54:56.269 --> 00:54:58.849
see, I looked at the screenshots. It's not for

00:54:58.849 --> 00:55:01.389
me, straight away. And I don't know why I didn't

00:55:01.389 --> 00:55:03.090
listen when Ash said, like, it's not for you.

00:55:03.650 --> 00:55:06.070
I bet he's loving it, isn't he? Of course he's

00:55:06.070 --> 00:55:08.929
loving it. Yeah. Because he's old. He's into

00:55:08.929 --> 00:55:11.849
that stuff. He's into that weird shit. He's into

00:55:11.849 --> 00:55:16.789
that fucking... He can somehow appreciate all

00:55:16.789 --> 00:55:19.730
games like that. All indie games like that. Yeah,

00:55:19.730 --> 00:55:21.050
I wouldn't say that you don't either because

00:55:21.050 --> 00:55:23.309
the likes of something like Little Nightmares.

00:55:23.769 --> 00:55:26.469
Yeah, Little Nightmares is great. I need to get

00:55:26.469 --> 00:55:29.039
Little Nightmares 3. to that sort of thing as

00:55:29.039 --> 00:55:30.400
well, haven't you? Because there's a side role

00:55:30.400 --> 00:55:32.559
as well. There's a couple of games like Little

00:55:32.559 --> 00:55:34.760
Nightmares. I've played a couple myself over

00:55:34.760 --> 00:55:37.099
the years. It just all depends on the game. Yeah.

00:55:37.260 --> 00:55:38.900
Yeah, there's quite a few that I've played where

00:55:38.900 --> 00:55:41.079
I've really enjoyed them. But yeah, Sons of Sparta,

00:55:41.119 --> 00:55:45.880
it was just... I think it's that... Which, funnily

00:55:45.880 --> 00:55:48.820
enough, it's the thing that Ash was singing praises

00:55:48.820 --> 00:55:51.420
for in that genre of game where... you go to

00:55:51.420 --> 00:55:53.679
somewhere and you can't access it. So you have

00:55:53.679 --> 00:55:55.539
to go somewhere else and carry on playing the

00:55:55.539 --> 00:55:56.980
game and then, oh, you've unlocked something.

00:55:57.019 --> 00:55:58.820
Now you can go back to that place because you

00:55:58.820 --> 00:56:00.539
couldn't get there beforehand. Yeah, it's like

00:56:00.539 --> 00:56:02.559
it used to be on the old Pokemon games. Yeah,

00:56:02.559 --> 00:56:06.039
yeah. That can fuck off. Not interested. Not

00:56:06.039 --> 00:56:08.099
interested in that. I don't want to have to remember

00:56:08.099 --> 00:56:10.400
something fucking 20 hours ago and now I can

00:56:10.400 --> 00:56:12.840
go back. See, I like stuff like that. Not when

00:56:12.840 --> 00:56:15.000
it's every single fucking, every single route

00:56:15.000 --> 00:56:17.199
that you go to, there's something that I can

00:56:17.199 --> 00:56:20.110
unlock. I just go, fuck off. Yeah, no, it's like

00:56:20.110 --> 00:56:22.429
that in Resident Evil, man. You have to get items

00:56:22.429 --> 00:56:25.789
on, pick a lock or something like that. I don't

00:56:25.789 --> 00:56:30.449
mind it, but I don't like the game and I tried

00:56:30.449 --> 00:56:31.989
to refund it and they won't give me my money

00:56:31.989 --> 00:56:34.190
back. No, because you started to download. I

00:56:34.190 --> 00:56:36.349
know. You started to download and played it for

00:56:36.349 --> 00:56:39.429
five minutes and then like, tough. Steph not

00:56:39.429 --> 00:56:45.010
interested? No one's interested. No one's interested.

00:56:46.800 --> 00:56:48.380
It's come out of nowhere, though. Did you actually

00:56:48.380 --> 00:56:50.099
know anything on it? No one did. Or did they

00:56:50.099 --> 00:56:52.840
just release it? No one did. It's just a story

00:56:52.840 --> 00:56:54.780
before Kratos become Kratos. You know what I

00:56:54.780 --> 00:57:01.019
mean? It's just like his shit god of war. I wonder

00:57:01.019 --> 00:57:02.460
what everyone else is saying. I bet everyone

00:57:02.460 --> 00:57:04.139
else is probably going, it's the best fucking

00:57:04.139 --> 00:57:08.039
game in the world. It ain't. It ain't. First

00:57:08.039 --> 00:57:12.199
impressions, here we go. I like what I've played

00:57:12.199 --> 00:57:31.369
so far. The lore for teenage Kratos. Fuck off.

00:57:32.909 --> 00:57:35.110
Yeah, see, that's the thing. It depends how much

00:57:35.110 --> 00:57:37.130
you're into the lore, I guess. I've played four

00:57:37.130 --> 00:57:39.849
or five hours so far. It's a fairly straightforward

00:57:39.849 --> 00:57:43.440
combat -heavy Metroidvania. That's the one. It

00:57:43.440 --> 00:57:47.079
has not done much so far in terms of fun platforming

00:57:47.079 --> 00:57:49.940
and only very light puzzles. It's really well

00:57:49.940 --> 00:57:53.099
made. There are a lot of combat options. You

00:57:53.099 --> 00:57:55.519
can play dodge heavy or parry slash block heavy.

00:57:56.360 --> 00:58:00.619
Lots of gear upgrades and a small for now skill

00:58:00.619 --> 00:58:03.019
tree. I don't love the exact art style it used,

00:58:03.159 --> 00:58:05.619
but it looks nice. It's pure personal preference.

00:58:06.820 --> 00:58:08.739
Yeah, so they've been quite honest with it, found

00:58:08.739 --> 00:58:11.320
the positives. It's obviously not their sort

00:58:11.320 --> 00:58:13.380
of game. Yeah, and I mean, my preference is that

00:58:13.380 --> 00:58:15.340
it can suck my arse. Yeah, I was about to say,

00:58:15.380 --> 00:58:16.940
you've just gone straight negative with it. It

00:58:16.940 --> 00:58:18.840
can just suck my arse. I'm not interested in

00:58:18.840 --> 00:58:21.400
it. Probably a great game. For me, it isn't.

00:58:22.000 --> 00:58:25.119
You know what I mean? Metroidvanias. Not my cup

00:58:25.119 --> 00:58:30.440
of tea. No. Not my cup of tea. Fuck it. They've

00:58:30.440 --> 00:58:32.320
had enough. They've had enough. I've had enough.

00:58:33.059 --> 00:58:34.860
Sick of it. See you later. Hooray.
