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Hello everyone, podcast listeners, what's the buttons, fanatics and general gaming people.

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Wow. Hello. Hello. What a jam packed week it's been in between our last episode and then this

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episode, recording a bit later because of unforeseen stuff. However, what it has afforded us is in the

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interim between there has been the PlayStation State of Play, Summer Game Fest, the Xbox Showcase

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and Ubisoft Forward yesterday. And we spoke a bit about State of Play and it was, I mean,

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my own opinion is I thought it was a bit shit this year. So I don't really want to bother talking

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about it. I think you and Ash did talk about it. We did. Yeah. Xbox Showcase, we spoke about on

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the Patreon because I'm not massively versed in the world of Xbox, Microsoft fucking. So there

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was a lot of nostalgic games being announced that I just couldn't, I can't resonate with because

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I've never played them like Gears of War and things like that. So it's very difficult for me to

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have that much to say. However, Ubisoft Forward, which we both watched that went on for about four

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hours. Did it really? No, but it felt like it. I think it was quicker than the Xbox one.

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The Xbox one, yeah, was about two hours, wasn't it? Around that. They didn't know when to jack it in.

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The long old time. Yeah. But the Ubisoft one, very, very, very, very interesting. It was actually Ash

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that, because I knew that it was happening, but it was Ash that reminded me, it was like, are you

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fucking watching it? And obviously they opened up with their big, big hitter, which was Star Wars

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Outlaws, and then followed it up with Assassin's Creed Shadows. And both of those games look fucking

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incredible. Oh my God. Oh my God. So for the next 45 to an hour, I reckon we can fill the void with

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that. You reckon? I reckon. I admire your confidence. I reckon we're capable of it.

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Okay. So which one do we go with first? Up to you. Let's go with Shadows. Okay. Let's go

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with Assassin's Creed Shadows. Oh, didn't that look good? Oh my God. I know. And I can't,

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well, speechless, speechless. There were so, so many cool elements. It looked so cool. Like even

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something as simple as, you know, like, and I really remember them from Nightfire, the James Bond

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PS2 game. There was like a section where you were in a sort of like Asian area. I can't remember

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where he was, but that's what it really reminds me of seeing those, you know, they've got like

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papery doors. And yeah, in the, in the sort of, it was more like sort of extended gameplay, wasn't

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it? As opposed to sort of a trailer. Yeah. Pretty much the entire thing was gameplay. And just like

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the, the way that they've integrated using the light and the environment to, you know, you see

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their shadow and stab through the paper door. It's so impressive. It's incredible. Oh, like even

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something as simple as she's there and she goes, he's coming. I need to hide. And I think I literally

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said, wait, what the fuck? Like out loud, because I just thought, where are you going to go? And she

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just shoots to the ceiling, which there's just that element of realism. Not that it's not been

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there, but I feel like they've done it really, really fucking well. Yeah. This, this looks,

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the, the shadows specifically in that. So what we saw was, um, Nayaway, something like that,

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is her name, I think. Um, and she's that assassin type role. Yeah. Um, and basically there, there

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was a part in the gameplay where she's hiding behind a typical like crates made into a wall

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type shit. And then there's an enemy in front of her. And next to the enemy, like, uh, up to their

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left is a, is a lantern, which is obviously illuminating the area, but there are quite a

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lot of shadows. This is the middle of the night. So a lantern is only going to fucking light up

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so much. And she basically shoots that down. And then what happens is it doesn't make everything

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go completely black, but obviously it gets rid of that illumination. And then the guy that was

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talking over while I was playing explained that this doesn't make her invisible. However,

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it increases the enemy's reaction times and allows you to, to get close enough to assassinate. And

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that's exactly what she did. And I thought that looks so cool because even then, like she's

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sculpted in the shadow, like, cause there was different depths of shadow, um, in the scene

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and she was right in the, in the darkest depths of those shadows and then just lunged out and

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fucking done him over. And then I think it was after that, she had that, um, that ranged

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assassination where she has that, that almost that flail thing. I can't remember what it's called.

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Um, basically like a, I think it's a spiked ball, like a flail, but not on a much longer chain.

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That think of basically like the chaos blades, but with a fucking spike ball instead. Um, and yeah,

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she, she like wrapped it around someone and pulled herself towards him and then fucking

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assassinate. And I was like that, that's perfect. And the parkour looked fucking really, really

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seamless, really good. And then, um, it was just so cool cause they, when they announced it,

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they were talking about how they have worked very, very hard to make the scenery and everything

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around you destructible to a, um, to a respect. Yeah. Um, and they said in that it'll be like

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your Katana would slice through boxes and papers and things like that. It would, it would cause

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damage with what you're doing. And they obviously showed that where when there's most weapons,

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weapons, enemies and she's spinning around with a flail thing, obviously she cuts through the

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bamboo and doing that. And it, and it did cut through the bamboo. Admittedly, it just phased

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out after a second because fair enough. But I thought that's, that's such a cool added depth

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to the scene that you wouldn't need to add, but it makes it so much better as well because it gives

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it that little bit because you do think that when you're swinging a weapon around or if you ever like

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swing an axe into a wall and it just, a spark comes off and you just go, yeah. And then that's

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it. It was like, well, that's, that's not real. Is it like, that's not going to happen. Yeah. I'm quite

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interested to see how it plays out with, obviously they mentioned about how the environment will

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change with the time of day, with the time of year. And then he said how it will basically be like an

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area you visit in the winter and it'll be too cold to swim, but you might go back there, you know,

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in a different time and you're able to, so you're able to access places that you previously couldn't

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or he, he used the example that like, you know, the rain and the muggy weather, you can hide easy.

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And that, that I think is again, it's like that fine line that you draw with realism in a game,

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whereas take something like, I know, um, you know, Red Dead Redemption 2 and it bothered you about

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how much you have to keep him warm, keep him fed, you know, energy and stuff. And whilst a lot of

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people, you know, they said, Oh no, it gets better once you reach a certain level, you don't have to

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worry about that. But let's say that, is that something that bothers you? It's like, this is

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that alternate way of doing that, where you might not have to worry about that, but there are times

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when you, you know, when you think of playing a game and you're running in the snow and yet they're

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not even affected by it or it doesn't matter. They just dive into freezing cold water and then crack

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on like it wouldn't be, you know, hypothermia sitting in. So that I think is really, really

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clever. I'm excited to see how that kind of actually feels to play if it is a frustrating

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element or if it does lean into like quite a fun way of doing it. Yeah. I'd like to see how they

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transition from season to season. Yeah. Is it a case of I go to sleep one night and it's, it's

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like spring and then I wake up in the morning and it's changed around to full blown fucking summer.

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Like how, how are we going to, is that something that's going to progress through the story?

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Which I don't know. Is that going to be where it's like, say, say you, let's split it into

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chapters for argument's sake and you've got first three chapters you're in winter and then the next,

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next two chapters, it rolls round to spring. And then like, is that, is there a story progression

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in that or is it just a in game time sensitive thing? What would be cool? Could you imagine if

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it was, I know they don't really do these sort of in and out of the animus anymore, but imagine if

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it was a way where you could choose. So you could visit that area in that time, in a way,

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because you could imagine, say you start off in the summer and then you miss in it or rather

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start off in the winter, I don't know, whatever. And there's an area you can't access because of

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something to do with the weather. It would kind of suck if you were then locked out of that

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because you've then progressed beyond that season. It's an interesting one to see how they,

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because season changes aren't a new thing at all in any game, but the, in this, I feel like for

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Assassin's Creed it is though. For this it is, yeah. And the fact that it has an actual effect

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on the environment is very new. So it's intriguing to see how they, how they go with that. Also the,

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the art style of, I kept saying it, of when they kill a boss or something and it goes all black and

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white. There is a name for it. I can't remember what the, what the art style is called. But yeah,

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basically when you kill a head honcho or something like that, it goes like this Japanese style manga

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colorway on the screen and looks fucking phenomenal. It looks so cool and the combat

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looked really good. It all looked fantastic. You seemed dubious about the health bars.

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At first, yeah, because at first, the first bit of combat you see a health bar pops up above the

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enemy. And I was like, this is like, for me, I feel like that takes away a little bit from those

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types of games in that I don't want to see a health bar. What do you find it like immersion wise? Yeah,

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ruins the immersion of it. Not that I find something like Assassin's Creed is massively immersive,

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right? But I feel like it's a, it's a thing that you don't necessarily need because with health

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bars, to me, that means that there's going to be stats involved and then there's going to be gear

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involved and then there's going to be weapon damage and, and things like that are going to start

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creeping in. So yeah, when I saw the health bar flashed up, I was like, it's not really what I'm

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interested in. However, once the combat kicked off, I was like, no, forget it. You're fine. You're

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cool. You can keep your health bar. Because the combat just looked so fun. So much fun. The geyser

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pulled out a katana and lifted someone up with it and then just fucking just threw him away. Like

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it was nothing. And then went into a boss fight. I was like, that is, that is so cool. That's perfect.

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That's what I want to know as well is I couldn't really catch it because it was towards the end

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where we'd sort of like not stop listening, but we knew it was sort of coming to the end.

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So I wasn't quite clear on if it's going to be, you can flick between sort of like syndicate where

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you can, you know, you, you flip between Jacob and Evie as much as you like. Or if there will be a

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point where you choose who you are. Well, from what I, what they showed us was, because what,

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what is his actual name? So you got, you've got, you've got a nail. Because I feel like they're

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quite, quite different. This isn't a case of, you know, basically pick if you want to be a male or

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female, they do seem like they're completely different sort of skill sets, you know, storylines,

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just whole different setups and like ways of approaching combat. Um, you know, he, he is

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by default not as stealthy as she is, you know, and it's almost like that. Yosuke. Yosuke. Yosuke

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and Naoe. Naoe and Yosuke. And Yosuke is a. Because they do know each other, don't they? They

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sort of interact with each other at points. Yeah. And Yosuke is a, um, he's a samurai. Yeah. Um,

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and he is that typical heavy armored tank sort of berserker, um, role. And then yeah, Naoe is, um,

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um, is very much not that. Yeah. Well, yeah. Stealth and sort of like agile kind of, kind of

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vibes. I would quite like it if it is a set up where you can just flip between both as to,

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as to what your sort of like needs are in the sense of, you know, if you're presented with a

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mission where you've got to get in and out and not be seen, well, Naoe is the, the clear option.

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If it's somewhere you've got, you know, fucking just nuke them all, then there was his name,

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Yosuke. Like he would be your choice. Cause it gives you, it gave, it gives you that option

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from what we saw. Yeah. But is it permanent is what I'm saying. Cause you know, like Valhalla,

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you choose who you are and that's, that's that. And I believe it's the same for Odyssey. Um,

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whereas, you know, something like Syndicate, you would, one would just sit on the train

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and then you'd switch as, as, and when you liked, you could skill up and, you know, like at one

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point I was way more skilled in one than I was in the other just because I'd used them more. Um,

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wonder if it says anything in this article about it. This is what I couldn't catch. Cause I think

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he did say something about making a choice, but I didn't catch whether it would be like you play it.

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If you imagine you could play the first quarter as one, the second quarter is another, and the

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last half you choose. Yeah. Something like that. I feel like would be kind of cool. So you get more

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of a feel of who you actually want to be and not just picking on sort of like face value or like

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seeing, you know, reading the book and its cover, but to actually be able to experience the gameplay

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as both of the characters. Yeah. I'm trying to read to see if it throughout the whole thing or

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having to choose. I feel like you can't, they seem like very prominent characters with, with a very

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rich and in-depth story. So you can't, I say you can't, but they did it on Syndicate pretty well

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in that both of, um, Jacob and Evie had very good stories as characters in their own right. And like

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you say, all it would be is if you were playing fucking Jacob, you, you were, Evie was on the

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train or vice versa. You, they weren't doing anything. You played his bloody granddaughter

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at one point. Yeah. So, and their stories were still very good. So I was going to say like,

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you can't just have where you're playing one solid character and that's it. But then you kind of,

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if you'd have wanted to play just as one or the other in Syndicate, I'm pretty sure you could.

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Yeah. Um, I don't think that there was too many where it was like dedicated singular missions for

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that person. There were some, don't get me wrong, but I feel like they were more to the start of the

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game where it was almost sort of introducing you to these people and, you know, almost forcing you

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to, to at least play a little bit of it to get that feel. Well, I have, there's nothing here that

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says that whether it's confirmed or not what, what the situation is. I can imagine it would be a flicking of both.

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I would like it to, I, I would almost like it to be able to be where you can flick between the two

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during a combat situation. Really? I feel like that would be quite cool. What kind of like,

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like a dual control. Yeah. And that's to say, so if you're picking, if you're doing a mission

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or something like that, you choose the way that you want to do it. You want to go over Ysuki,

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then you want to fucking storm the gates and go in fucking all guns blazing. You pick Naioh and you

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want to, you want to do it stealth. You want to do it quietly, but it'd be nice if when you're just

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out and about on an interaction, if you're fighting whoever, say I'm fighting as Ysuki

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and there's a button or something that allows me to switch and essentially call in Naioh. So now

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I'm, now I'm playing her, so it's a, like, I'm on the ground, like with my cudgel fucking smacking

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the shit out of people and I swap and then there's Naioh, I've swapped to her. I'm now on a roof,

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but Ysuki continues to attack as AI essentially. And then I can draw in the fray. Yeah. That makes

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sense. I don't really know how that would work that nor if that would work at all, because if

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you're going into a mission and you're being made to choose between the two, that kind of defeats

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the whole point of being able to freely swap between the two in that respect. But it would be

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quite cool to see something like that. That makes sense. You should text them. Drop them a line.

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Hey, I've got a good idea for you. Yeah. Very intrigued to see how they play because I feel

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like I would play both of them. Yeah. 50-50. Because it just seems so cool. Yeah. It's

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definitely got me hyped up for it. Like I said to Ash, I feel like where Mirage had its downfall

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was that the bones of it were very good, but the actual finished product of it was quite shit.

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However, from a. I feel like it was testing the waters to see this new hybrid evolution of what

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Assassin's Creed can be and will be in that you have everything up until Origins Odyssey, Valhalla,

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I feel like though they're all they're separate, like two revelations, fucking brotherhood,

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they're completely different to Origins Valhalla and all that shit. However, I feel like Mirage was

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almost like a tester of let's see what we can do if we put those two genres basically together,

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not genres, oh yeah, concepts together and then build upon that because Mirage wasn't bad. It just,

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it wasn't great, but it was a breath of fresh air. If the game was longer than like 20 hours,

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then it would have been really shit because fuck me, was it getting a bit tedious? However,

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you could see the direction they were going in and I remember saying when it first come out

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and then when I finished it saying that they can either go one of two directions, either go back to

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more of how they used to be or continue in their new direction. It's nice to see that from that

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gameplay that we saw of Assassin's Creed Shadows, it just looks like an amalgamation of the both.

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Yeah. Because it just looked so good, so good. Arguably from what I saw there,

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it looked like it could potentially be better than the likes of Ghost of Tsushima because obviously

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that's what it gets compared to. You go Assassin's Creed Shadows, as much as everyone that likes

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Assassin's Creed has been begging for a setting in Japan ever since it got announced, all people

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have done is fucking whinge about it. Why are you doing that when you got Ghost of Tsushima?

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Because everyone whinges, isn't they? It's not going to be as good as Ghost of Tsushima.

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Obviously you're off the back of Mirage, so of course you're going to be a bit sour.

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It's just nice to see that, no, they're creating their own thing here. They're not

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copying Ghost of Tsushima. From what I saw, it looks very, very good. I'm just hoping that they

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don't fuck it, but Assassin's Creed is one of Ubisoft's biggest IPs, so please for the love of

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God just continue. What we saw in that half an hour or whatever, continue doing that because

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it was very good, very, very spot on. It was indeed. That is Assassin's Creed Shadows. If

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you haven't seen the gameplay of it, I implore everyone to go and have a look at it because it

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was very, very, very good. The only downside to it is that there weren't the typical Assassin's Creed

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like theme music where they're like, ah, that wasn't, that didn't make an appearance. I feel like I

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heard the little bird call though when she was stood on something high. Yeah, yeah, a little bird

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call there, but the, wasn't there. Yeah, that's that. Outlaws. Outlaws. Spicy. Looked good.

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Looked fucking incredible. Did it, didn't it? Yeah. Did you see all of it? I was next to you.

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I know, but you were flicking on your phone. I don't know if you missed bits.

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Oh, I was very, very deeply invested in Monopoly Go. I needed to put shields on my landmarks,

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okay? I was being constant. I was constantly under threat. Fair enough. I had the little

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Martian treasure things was engine in five minutes and I did not have five minutes to give because

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I knew you wouldn't pause it nor would I ask you to. So I had to, I had to dual wield and get enough

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of the little rocket things to do it. Okay. I did. So we're fine. But yes, what I saw of it

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looked fucking amazing. Looked genuinely, genuinely cool. Graphics look incredible.

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Yeah. Yeah. And I just, I don't know. I've not played any Star Wars games. So I can't,

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I can't really necessarily compare anything. So I'm just kind of basically excited. I mean,

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it's difficult because I think same with Assassin's Creed. I don't really know

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at what point I will play it because I feel like lately with like say Mirage, I didn't play it

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because then you played it and you played it so fast and then gave me a review. I was like,

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oh, okay. That's it. Like, do I mean, it's odd. I feel like, I don't know. I would like to play

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it kind of like how more like how we did Hogwarts legacy where we did just both play it. We just

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took turns and sort of shared. Yeah. Shared it. We can do that. We can do that with shadows.

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We'll see. I'll just be miles ahead of you. Well, I mean, I finished Hogwarts legacy before you did

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it. Didn't I? Oh no, no, no, no, but I did put about 15 more hours in. Excuse me. Are you mental?

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No, because you fucking rushed it. No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no,

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we're not having a big argument now. I put in more hours than you. That's what I say. I didn't finish

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it first, but I did put more. I took you like six months longer. It definitely didn't. So also I got

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the house cloak way before you did. No. So let's not, let's not say I did more than you did.

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What? You didn't. What do you mean? I put, I did more than you did. I did do more than you did.

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You played more than I did. That's what I'm saying. Yeah, but it was. Oh my God. I misspoke, man.

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It was a long time. It was. When I completed it until you completed it. Definitely wasn't.

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I think I find it was. Well, excuse me for not rinsing the game the second it comes out. Just

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taking my time and actually enjoying it. No, because I. Let's not start criticizing play styles. No,

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because I was playing it and then you were getting jealous. No, that's the complete opposite, mate.

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You saw that I was ahead of you and then went fucking full steam ahead and rushed through it

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to be first. I didn't rush through it to be first. Right. For the record, for benefit of the tape,

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he is laughing in a knowing way because he knows exactly what he did. If this was recorded right

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now on camera, you would see him remembering that that is exactly what he did because I was ahead.

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You couldn't hack it. So you fucking logged in when I couldn't and you rinsed that motherfucker.

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Case closed. Anyway, so back to Star Wars. Go. So I like the look of it. I think.

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I think it's very interesting. I sit in the same boat with you where.

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Same boat as long as you're first. Yeah, I have a seat at the front of the same boat.

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That I've never really played any Star Wars games. I'm not a Star Wars fan. I don't I don't pretend

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to be a Star Wars fan. That's no hatred towards Star Wars, but it's it's never it's never grabbed

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me in any way, shape or form. I do. I'm not interested by it. I've tried to be, but my heart

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is with Lord of the Rings. What can I say? I feel like you're either sitting one or two camps.

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You can mingle between, but ultimately you have a home and you're either in Star Wars camp or you're

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in Lord of the Rings camp. I'm firmly in Lord of the Rings camp. It just is what it is.

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But I can appreciate Star Wars in all its entirety and its glory.

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But yeah, I've just I've just never been massively interested in in.

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Playing it like Jedi Survivor and things like that. They just don't.

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And I know they're very good, and I'm sure that if I did play them, I would really enjoy them.

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But I've tried and I can't be bothered. Fair enough.

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And I just don't know why, like the map pissed me off. I don't like how the way the map and the

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mini map is set up is like some weird, teared bullshit like fucking Zelda. And I hated it

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because you can't work out where the fuck you're going. It's horrible. It's enough to put me off.

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It's shit, isn't it? What do you mean by Zelda? More like Tears of the Kingdom.

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Yeah. Is that the one where you pop up the map and it's it's not just a here's a fucking

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a four sheet of paper with the map on it. It's here's a 3D render of the fucking area that you're

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in and the levels of what you're fucking in and where it is. Oh, when you're in a dungeon. Yeah.

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Yeah. Oh, normally it's flat. Yeah. Normally it's flat. Normally not on fucking.

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Jedi suck my ass. That shit. Fuck. It's all coming out now. Fuck me. It's so ridiculous.

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Don't do a map like that. It's so shit. I don't need to. I don't need that. Just give me a little

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mini map. That's fine. We don't need to go in depth with fucking mini maps. However,

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Star Wars Outlaws just looks so intriguing. I feel like for me, it's because

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it's a completely different character.

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I feel like that's my that's my enticement to it. OK, which I'm trying to figure out what

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what is I'm trying to say. I mean, I'm interested by the character because I know nothing about the

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character. That makes sense. It's it's something new and and refreshing. And the dynamic that we're

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that we're seeing and how she's being portrayed. I don't even know her name. What's her name?

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Kay Vess, I think. Kay Vess. Yeah. She might be an actual character. Like I said, I know nothing

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about about the Star Wars world. So forgive me if she is an actual character. I don't know.

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However, her and is it Nix? I think so. Yeah. Is the little fucking lizard dog thing that runs

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around fantastic? Yeah. Really, really enjoyable. I like it. I mean, I'm intrigued to see what her

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story is like and just how the game plays out. Even the the ship combat looked really fucking cool.

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Oh, well, I got like the look of the bike as well. Yeah, the bike hover bike thing. You know,

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like what's the fuck me? What's the game with Deacon? What? Days gone days gone. Yeah. And

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you know how you like do stuff to your bike? Yeah. Like I really liked that element of it.

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And I kind of hope it's like that. Like, you know, you're going to be able to like get parts and

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upgrade it and like it would take damage and you have to fix it. And like, I wonder if you'd like

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to fuel it like little little things like that. You know, where you have to sort of be careful

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where you're going because, you know, you've got to think about your transport and stuff kind of

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like days gone was. Yeah. Having some kind of realism on that. Yeah. That would be really cool. Yeah.

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And just think like the scenery and stuff. Like I had a friend who would never fast travel on

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Skyrim because he just wanted to like take in all the things and he would like genuinely like walk

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the horse, which at the time I never really appreciated because, you know, my attention span

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was that of, you know, I'm fucking fast traveling right now, mainly because I used to really get

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really fucking confused with the way that speaking of mini maps and shit, the directional thing.

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When I, when we know you're talking back in 2011, you should really fucking confuse me and I'd be

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like halfway up the mountain. The compass. Yeah. That's it. When it wanted me to go around, I was

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just like, you know, I mean, I was, I was like 14. It was, it was a whole thing. Fair play. But now

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I can kind of, yeah, like appreciate that. Like it's shaping up to be such an aesthetically like

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beautiful game. And I just want to be like riding my little bike and the factions as well. Factions

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seem cool. The fact that you can like double cross, like jub of the heart and shit like that.

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And like they would, how they were talking yesterday with like how much fun they have had

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genuinely like recreating all of the places and you know, that you can tell that these are genuine,

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genuine fans and like lovers of the series that have made it. I'm just excited to see how that's

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all going to be able to like walk around it. Even as I mean, I probably like Star Wars more new,

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but again, I'm not like this mega fan. Um, but just appreciating like all of the hard work that's

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gone into it. I really fucking hope it's not shit, but like, you know, I mean, I, I do think it's

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going to be a good one. You can tell a lot of love and attention has gone into it from the,

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from the gameplay that we see. Um, but it is Ubisoft. We have to bear that in mind. It is

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Ubisoft and it is Star Wars. So just where they can rinse the money, they will probably try and

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rinse the money. You reckon? That's what happens. That Star Wars fans will buy anything. Well,

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they have a subscription, don't they Ubisoft? Of course they do. Yeah. They will buy. But then

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that was around, you know, it's been around for a long time and I always found it to just be like,

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yeah, you might get like cosmetics or like a slightly better weapon earlier on in the game

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or something. But I'm, my experience of it isn't open. Battle passes and stuff like that, which I think are

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already in, in it, in Outlaws or something similar season pass. Um, anything, put a price tag on any

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of it. Someone's going to buy it. I mean, you can get a lump of shit and put a lightsaber in it and

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just label it Star Wars poo with a price tag. Someone's going to buy it. Will they? Yes. I

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promise you now I would. Yeah. But have you ever found that Ubisoft's like paid shit is that

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limited? I haven't found it. So it's not going to be that, it's not like it's going to be a,

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well, it killed fucking, it killed battlefront. Can't get a different game though. They had the world in their

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hands. The, the, the, the FPS world for Star Wars was in their hands and they fucking crushed it.

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They fucked it with loot boxes and weird shit that no one wanted and they got their money and then

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they dipped out, ruined it. They had the potential there and it's, that's where people get slightly

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concerned because that's where there's micro transactions and, and things that you don't need

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to, like with the, with the, um, there's a job of the heart storyline or some shit where I believe

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you have, I believe there's a storyline in the base game anyway, because how could there not be? But

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I think there was like an additional quest or some shit where you only get it if you buy a certain

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addition or if you buy something extra from the game and people were kicking off because they're

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like, you already, I'm already paying for the game. He's already there. Don't fucking start locking

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shit, but multiple games do that. Hogwarts legacy, for example, with their shitty arena and the

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fucking PlayStation quest that six years later, everyone's got access to now and blah, blah, blah.

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Oh, you seem, you seem quite angry. No, no, no, I'm not angry. But then I just think it's fucking

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cheap to go for the effort of making a quest and then locking it behind 10 quid. Fuck the 10 quid

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off. You don't need it. You're charging me 70 quid for a game. Give me everything. Yeah. I know what

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you mean. Give me everything please. If you, you want me to pay for DLC, that's fine. You come up

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with the DLC, there's additional quest lines in there. That's fine because they're additional.

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But if you've made an entire game and then have content that you've made on that with that game

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alongside it for this game, and then you've gone, we'll lock that behind even more money.

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But then what I don't get with the whole, you know, taking Hogwarts legacy and the

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Hogsmeade haunted Hogsmeade quest, for example, it was very good quest. It was very good, but you

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know, I start to get the impression now having it's now been released to everybody.

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I want my money back. Well, no, I think it was more the case of they managed to get it to work

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on PS5. They were like, right, what can we do? I know we'll make it a PlayStation exclusive until

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we can figure out how the fuck we can make it work on all the other consoles and then we'll drop it

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as a DLC. Like that's, that's what that's smelling like. They just, they did that and they were like,

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all of our developers want to kill themselves. I never thought of it like that. Yeah. We're,

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we're on the fucking edge here. So let's just crack it out as an exclusive, make them all feel

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special. And then when we finally figured it out at our leisure, because no one knows it's coming,

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we'll release it's a DLC. No one will moan because at the end of the day, everyone on PlayStation's

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played it. They've been, they've been undone and everyone else will go, oh, lovely. How exciting.

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Oh, you love me. I reckon that's what's happened. They just, they just couldn't crack it out until

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now. But who's, who's getting excited over that? You know, if someone hasn't been able to play it.

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No, I do think it was very, very poorly timed. In fact, poorly timed. What is it? A fucking year.

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Yeah. But do you not think though, I think I said this the other week,

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we'll get it on Nintendo Switch in five years. It's already on Nintendo Switch.

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This is a dig at Nintendo Switch. Oh, you're odd. Um, I forgot my fucking point now.

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No, think of it. I fucking can't. I can't. Um, oh, that was it. Is it that sort of thing where like

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IGN and the likes have taken a small, what is essentially a small like update and been like,

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new content on Hogwarts legacy? That's exactly what it is. Like, you know, like shit like Lab

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Bible. They're cracking out stories from like 15 years ago now. Fucking click bait to cunt.

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They posted about series nine of suits. Oh, who's excited for series nine of suits? What?

355
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It came out like literally two years ago. It's just new on Netflix, but they made out there was

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some big new season. And I mean, we stopped watching like season seven, didn't we? The

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upon exit of Patrick Adams and Meghan Markle. But spoilers. Oh, everyone fucking knows. Come on.

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You don't know how or what, why? Well, we all know why. But anyway, um, yeah. And it's like,

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stop. Everyone knows they're recycling, but no one's unfollowing. I've not unfollowed, even though

360
00:35:44,400 --> 00:35:49,760
literally it would be like baboon eat 60 year old woman. And it happened in 2007 and they're acting

361
00:35:49,760 --> 00:35:55,600
like it was yesterday. You know, feel click bait bollocks. I know. We just fall for it every time.

362
00:35:56,160 --> 00:36:01,440
Fall for it every time. So maybe, yeah, maybe that is the spin that it was put on. No one

363
00:36:01,440 --> 00:36:07,360
answered my question on the patient as yet. Cause I noticed yesterday when it came out and it said,

364
00:36:07,360 --> 00:36:12,160
2026 man was fuming. You were fuming, weren't you? Because exactly the reason that I said,

365
00:36:12,160 --> 00:36:17,440
don't dangle. I was in front of me. I was doing it. It's a Persia thing was announced back in 2020.

366
00:36:17,440 --> 00:36:22,240
So they've actually, that's going to be six years later. I was fuming. Wouldn't you rather not know

367
00:36:22,240 --> 00:36:28,480
and they drop it six months before they're listening. Um, on the patron episode, we

368
00:36:29,280 --> 00:36:35,040
asked the question of, would you prefer, because a lot of stuff that was happening on the Xbox

369
00:36:35,040 --> 00:36:43,840
showcase was coming 2025 or no date at all. Yeah. Or nothing. Um, and the question that we asked was,

370
00:36:43,840 --> 00:36:51,040
would you rather have absolutely zero info on a game and then get given some, like given the info,

371
00:36:51,040 --> 00:36:57,200
given the announcement trailer and everything, and then the release date be within six months

372
00:36:57,200 --> 00:37:06,000
or a year of when you see that, or would you rather know of the game, see an announcement trailer

373
00:37:06,000 --> 00:37:12,080
and know that it's in existence, but then have to wait multiple years for a release date? Would

374
00:37:12,080 --> 00:37:16,240
you rather know of, know a game exists and that's being developed, but have to wait years for it to

375
00:37:16,240 --> 00:37:20,640
come out or know absolutely nothing about a game until six months before it comes out and then

376
00:37:20,640 --> 00:37:27,600
everything drops? Yeah. Oh yeah. Six months to a year. Like I can, I can deal with, so say a trailer drops now

377
00:37:27,600 --> 00:37:35,120
and it says June 25 or, or fall 25, whatever. Something that's a bit more sort of like tangible

378
00:37:35,120 --> 00:37:40,320
because I feel like where we're at now, like take Prince of Persia, for example. So we were like

379
00:37:40,320 --> 00:37:44,240
early pandemic and they were like, by the way, we're working on a Prince of Persia. And everyone was

380
00:37:44,240 --> 00:37:49,600
like, Oh my God, that's going to like power me through COVID. And then here we still are, still

381
00:37:49,600 --> 00:37:57,920
doesn't exist. And now it's been 2026 and you were fuming about 2026. Fuming about 2026. Yeah. But

382
00:37:57,920 --> 00:38:03,760
seeing how blissful ignorance, my friend. I know, I know because I have a very, very good affinity

383
00:38:03,760 --> 00:38:08,160
with Prince of Persia. They're the first games that I ever properly, properly played that and

384
00:38:08,160 --> 00:38:14,160
ratchet and clank. Yeah. And Prince of Persia sounds of time. There's just, I have some.

385
00:38:14,160 --> 00:38:21,600
Imagine waiting on what time it is literally just a remaster. It will be. Why has it taken that long?

386
00:38:21,600 --> 00:38:25,600
A remaster or a remake. How does it take you six years? It can't be any part of the story.

387
00:38:25,600 --> 00:38:30,560
You can't have the sands of time as the first Prince of Persia and then have another sands of

388
00:38:30,560 --> 00:38:37,920
time alongside that. No. It doesn't work. I'd love there to be a new one. Stop the fucking side

389
00:38:37,920 --> 00:38:45,120
scrolling, comic looking bullshit that Prince of Persia. Why are we doing this? Who's asking for

390
00:38:45,120 --> 00:38:51,760
that? Our third side scroll of Prince of Persia. No one wants it. No one wants it. No one, no one

391
00:38:51,760 --> 00:38:58,880
wanted the shitty fucking, what's it called? Like shadow cell, whatever that. The one that's in there.

392
00:38:58,880 --> 00:39:03,200
Yeah. The one that's in there. Whatever that fucking art style is. No one wanted that. It was

393
00:39:03,200 --> 00:39:10,160
shit. There was no gore. Everything was just black. It sucked. Fuck that off. Right. And then you come

394
00:39:10,160 --> 00:39:16,560
out with side scrollers and platformers. No one wants that. No one wants that. No, that's not true.

395
00:39:17,200 --> 00:39:21,360
Someone wants it because it's there. Quite a lot of people would want that. Majority of people that

396
00:39:21,360 --> 00:39:27,200
play Prince of Persia do not want that. We want more Prince of Persia. I want the old Prince of

397
00:39:27,200 --> 00:39:35,360
Persia. Sands of Time. Fucking Two Thrones. You know what I mean? Like Assassin's Creed, basically,

398
00:39:35,360 --> 00:39:39,440
because that's what happened. Prince of Persia got dropped and then Assassin's Creed become

399
00:39:39,440 --> 00:39:44,320
fucking massive and they focused on that instead. Fair enough. If you've got Assassin's Creed in the

400
00:39:44,320 --> 00:39:48,880
mix, I can see why you're not rolling more with Prince of Persia because you've already got it

401
00:39:48,880 --> 00:39:58,080
cemented with Assassin's Creed. I get it. However, we want a Prince of Persia. I want a decent one.

402
00:39:58,640 --> 00:40:06,480
If it is a remake or a remaster, I'll go for it. That's fine. But I do want another iteration to

403
00:40:06,480 --> 00:40:11,920
the story because Prince of Sands of Time, I had very, very fond memories as a kid playing that.

404
00:40:12,640 --> 00:40:17,120
And one specifically where there was some bullshit fucking maze puzzle thing where you're in like

405
00:40:17,120 --> 00:40:22,320
some weird Colosseum thing with like 20 doors and you have to run through them in a certain order

406
00:40:22,320 --> 00:40:27,440
and fucked if I could do it. So my mum did it instead and she made me spaghetti bolognese and

407
00:40:27,440 --> 00:40:33,520
I fell asleep next to her and then woke up and she basically set out a diagram of Lego to figure out

408
00:40:33,520 --> 00:40:38,000
what doors she was going in and shit and she worked out and we completed that game together.

409
00:40:38,000 --> 00:40:43,760
And I had nice memories from that. And then I played every single Prince of Persia that

410
00:40:43,760 --> 00:40:54,480
rolled on since. And yeah, I would just like to see that again. But 2026 is a long old time.

411
00:40:54,480 --> 00:40:59,840
You know what I'm saying? I do. That's a long time. Especially when all you gave us was a fucking.

412
00:41:00,720 --> 00:41:05,040
Literally it was like Prince of Persia Sands of Time. Thanks. Yeah. And here's a sand timer.

413
00:41:05,040 --> 00:41:11,680
Yeah. Goodbye. Yeah. I was like what is that? Crumbs. That's what that is. Crumbs.

414
00:41:11,680 --> 00:41:18,160
Too many crumbs. Not enough crumbs. Give me a slice. The crumbs have come from a loaf.

415
00:41:18,960 --> 00:41:24,160
That means the loaf exists. Well, for there to be crumbs, there has to be a loaf. The Patreon

416
00:41:24,160 --> 00:41:28,720
listeners will be getting a little treat here. So therefore if there's a loaf, give us a slice.

417
00:41:28,720 --> 00:41:35,760
This is called backtracking. I know. I'm very. Tasting the crumbs. Famous for it on this podcast.

418
00:41:35,760 --> 00:41:40,800
Speak before you think. I would love to get some sort of system that can control through how many

419
00:41:40,800 --> 00:41:45,280
times that you or Ash have gone. This is going to be my game of the year. This is going to be

420
00:41:45,280 --> 00:41:48,720
my fucking game of the fucking year. This is going to be actually. And then literally like

421
00:41:49,280 --> 00:41:54,240
no, I fucking hate it. I hate it. I think Assassin's Creed Shadows might be my game of the year.

422
00:41:55,040 --> 00:42:00,640
You heard it here folks. From what I see, it might be my game of the year. But also that's.

423
00:42:00,640 --> 00:42:04,640
Might be good. Might be shit. That's contesting with Shadow of the Ored Tree, which comes out

424
00:42:04,640 --> 00:42:09,760
this month. Yeah, I can't actually remember when that comes out. You got a Russian finished

425
00:42:09,760 --> 00:42:14,560
plague. Tell me because you've stopped. You dropped your PlayStation Plus. Yeah, my PlayStation Plus.

426
00:42:14,560 --> 00:42:20,160
I canceled it because I thought I can't. I can't be asked with it. I don't use the PlayStation

427
00:42:20,160 --> 00:42:24,080
nearly as much as I do everything else. But you got your game pass, haven't you? What game pass?

428
00:42:24,080 --> 00:42:27,920
You don't have game pass anymore either. No, no, I got rid of all of them. I've got a game pass

429
00:42:27,920 --> 00:42:35,680
ages ago. Steam baby. All about Steam. No, the annoying thing though is that obviously I lose

430
00:42:35,680 --> 00:42:40,800
access to my entire PlayStation Plus library. Really? Which is why I have to finish Plague

431
00:42:40,800 --> 00:42:45,440
Tale before the 27th. Does it keep it if you resubscribe though? It keeps it. It just locks it.

432
00:42:46,080 --> 00:42:50,960
Fuck off. What's all of your PS Plus like the like two ones you get each month and stuff like

433
00:42:50,960 --> 00:42:56,800
that? Concrete Genie. To be fair, I'm too sad to play the end of that game anyway. I actually

434
00:42:56,800 --> 00:43:03,040
can't cope with it. Honestly. Can I delete it then? No, no. It's taking up space. No, my babies.

435
00:43:03,040 --> 00:43:09,360
Do you want to know how big Call of Duty Black Ops 6? All right, we saw more of that on the Xbox

436
00:43:10,320 --> 00:43:18,640
showcase. Right, looks very good. 309 gigabytes. Oh, that's ridiculous. 309 gigabytes. And that,

437
00:43:18,640 --> 00:43:22,800
are you telling me that in the same showcase they marketed? They're like, oh yeah, we've got like a

438
00:43:22,800 --> 00:43:29,120
digital only. One terabyte. We're going to take a third of that for one game. 309 gig.

439
00:43:32,000 --> 00:43:39,760
That's nuts. That is nuts. How does Activision do it? How do they make their games so monumentally

440
00:43:39,760 --> 00:43:47,920
massive but at the same time not? It will be a six to nine hour campaign with five PVP maps.

441
00:43:47,920 --> 00:43:53,200
So how are you making that 309 gig? I don't understand where that comes from. If you used

442
00:43:53,200 --> 00:44:01,680
to be able to do it in like 80. Where, yes. Where does that facilitate? Because you have

443
00:44:01,680 --> 00:44:07,680
people that are like, oh yeah, well the last one was 150. Right? That's no excuse. Still too much.

444
00:44:07,680 --> 00:44:12,000
Right. And then I saw someone else saying, current gens have been around long enough.

445
00:44:12,000 --> 00:44:15,600
You're telling me people haven't got multiple terabyte SSDs.

446
00:44:15,600 --> 00:44:21,840
What? I shouldn't have to change the SSD to accommodate one game or buy an external

447
00:44:21,840 --> 00:44:29,840
hard drive to accommodate the game. What's the point? That's mental. I've seen enough sources

448
00:44:29,840 --> 00:44:35,200
to say that it's over 300 gig. My external hard drive on my Xbox 360 was an eight gigabyte

449
00:44:35,200 --> 00:44:40,480
memory stick that I got from college. It's mental. I'm going to be wrong. I've got two external

450
00:44:40,480 --> 00:44:46,800
hard drives. One's a terabyte and one's two terabytes. I've got the facilities for it.

451
00:44:46,800 --> 00:44:54,480
Oh, ho, ho. But what I'm saying is. Yeah, that's huge. I need to look into it because I cannot,

452
00:44:54,480 --> 00:45:00,640
for the life of me, understand why these Call of Duty games are so massive. I don't get it. I

453
00:45:00,640 --> 00:45:04,960
really don't. To the point where, wasn't it like one of the previous CODs, you had to select which

454
00:45:04,960 --> 00:45:10,960
part of the game you wanted to download. You could have it so that you didn't download the campaign

455
00:45:10,960 --> 00:45:14,880
or you didn't download the multiplayer or something like that to make it smaller.

456
00:45:14,880 --> 00:45:20,720
That's kind of clever. Yeah. How about you just make your games fucking smaller? Go for the effort

457
00:45:20,720 --> 00:45:25,600
of just making the files smaller. Again, text them. You let them know.

458
00:45:25,600 --> 00:45:31,520
But we can do this. That's a thing that can be done. In an age of where everything's going

459
00:45:31,520 --> 00:45:36,320
digital, when Xbox will wanking themselves off going, we've released a digital only Xbox.

460
00:45:36,320 --> 00:45:42,560
No one gives a fuck, but we've done it anyway. Why is one of your main blockbuster games that

461
00:45:42,560 --> 00:45:46,160
you're showboating on the showcase to the point where you had like an extended version for like

462
00:45:46,160 --> 00:45:53,600
40 minutes after wanking off to that. And then that's going to take up more than a third of your

463
00:45:53,600 --> 00:46:01,920
new digital fucking Xbox mental behavior. It's mental. And then you'll go, you can only use

464
00:46:01,920 --> 00:46:05,760
certain fucking external hard drives for these. Yeah, you have to format everything. That external

465
00:46:05,760 --> 00:46:11,920
hard drive that I've got for the PlayStation, which is a PlayStation branded external hard drive,

466
00:46:11,920 --> 00:46:19,120
will not work with the PS5. It's for the PS4 though, isn't it? Yes. You cannot, you can put

467
00:46:19,120 --> 00:46:25,600
any game you want on it, but you cannot play games from that hard drive on the PS5. That sucks.

468
00:46:26,480 --> 00:46:31,920
Why? Why? Just to piss you off, I think. Just to piss me off. Yeah. Because just like Apple,

469
00:46:31,920 --> 00:46:36,640
you have to have their specifically made fucking thing. Oh my God.

470
00:46:38,640 --> 00:46:43,520
I'm not having this argument with you on that. It's bollocks. 309 gig. Yeah.

471
00:46:43,520 --> 00:46:50,960
You're still going to buy it though, aren't you? No. Oh, what? You're not now? No. Oh, really?

472
00:46:50,960 --> 00:46:54,720
You've got to spend the entire thing for you, I think. I was never in the camp of unbuying this.

473
00:46:54,720 --> 00:47:00,240
What? You literally said that you were going to buy it. Well, yeah, but ignore that. What?

474
00:47:01,280 --> 00:47:05,840
Very fickle. I was never in the... It's lucky I'm still here, really. My Call of Duty games.

475
00:47:05,840 --> 00:47:13,040
I'm doing well. Oh, the time has passed. However, it's interesting, isn't it? It's

476
00:47:13,040 --> 00:47:17,040
interesting. I go, I'm going to get that. Doesn't actually mean you're going to get it, does it?

477
00:47:20,240 --> 00:47:26,880
Yeah, sure. I'm not going to buy it. Okay. Right. I'm definitely not going to buy it if it's over

478
00:47:26,880 --> 00:47:30,800
300 gig. Okay. Well, I should buy it. Of course you will. Oh, there you go then. So at least we'll

479
00:47:30,800 --> 00:47:35,920
hear about it. Of course you'll buy it. Brandon's already pre-ordered it. I mean, people love it.

480
00:47:35,920 --> 00:47:42,800
It looks very good. So you're out on the basis of gigabytes? Yeah. Fair enough. I'm not buying a

481
00:47:42,800 --> 00:47:48,960
game that's going to take me 17 days to download. What stories did you have? Not enough. What stories

482
00:47:48,960 --> 00:47:56,960
did you have on it? The PS5, the first iteration of the PS5, which is what I have. Bearing in mind,

483
00:47:56,960 --> 00:48:06,800
the PS4 Pro released with a terabyte. The PS5 released with 800 gig. And the PlayStation system

484
00:48:06,800 --> 00:48:13,600
itself takes up about a hundred gig of that. So that's fantastic. So I've got about three games

485
00:48:14,160 --> 00:48:20,960
that I can play. So if I were to buy Call of Duty Black Ops 6 when that releases, that will take up

486
00:48:20,960 --> 00:48:28,480
half of my storage on one game. You should get an external hard drive really. I should do really.

487
00:48:28,480 --> 00:48:33,200
And then just suffer the slower loading screen because I've had to plug in an external hard

488
00:48:33,200 --> 00:48:38,400
drive. Or I could do what everyone else is telling me to do. Rip my PlayStation apart and spend

489
00:48:38,400 --> 00:48:46,640
600 quid on an SSD. I'm not going to do that. No, I'm not going to do that. Sorry. I'm not doing it.

490
00:48:46,640 --> 00:48:50,880
I'm not spending 70 quid on a game that I can't play. How long have you got to finish Plague Tale?

491
00:48:50,880 --> 00:49:00,240
27th. Of June? Of June. Oh, okay. So it's the 11th now. So I've got 16 days to do it. Nice. And I

492
00:49:00,240 --> 00:49:05,200
will do it because I'm very, very interested in the story. Cool. It's very good so far. I must

493
00:49:05,200 --> 00:49:09,840
admit I haven't followed it as closely this time. No, and that's upsetting. Well, something about it.

494
00:49:09,840 --> 00:49:14,640
I don't know. I don't know. You've missed. You're out of touch. You've missed it. Where Plague Tale

495
00:49:16,080 --> 00:49:23,840
Innocence was obviously all about the rats and Hugo and his fucking rats. Right. This, however,

496
00:49:23,840 --> 00:49:32,000
is going much more into the dark and sinister. There's something afoot here and I'm fine.

497
00:49:32,000 --> 00:49:38,000
Because obviously I saw the screenshot, didn't I? Of something nasty. Of something nasty and fucking

498
00:49:38,000 --> 00:49:45,200
horrific. And I'm slowly trying to work out exactly what happens there and who it happens to

499
00:49:45,200 --> 00:49:52,320
because I don't know. So it's very interesting. Plague Tale Requiem, Plague Tale Innocence,

500
00:49:52,320 --> 00:49:59,680
fantastic games. Yeah, let's just hope that the end of Requiem isn't some bullshit mission where the

501
00:49:59,680 --> 00:50:03,840
fucking difficulty curve goes through the roof and makes me want to put my head through the fucking

502
00:50:03,840 --> 00:50:09,360
telly. That's got to be a slight glitch. Something was off there with like some sort of hitbox.

503
00:50:09,360 --> 00:50:18,720
That was poor fucking game wizardry developing. You've got Reddit threads about it. That's when

504
00:50:18,720 --> 00:50:22,720
you know it's bad. When you can jump on Reddit and everyone's going, yep, this bullshit made me

505
00:50:22,720 --> 00:50:30,000
nearly want to quit this game. That's the only criticism I've got of fucking Plague Tale Innocence.

506
00:50:30,000 --> 00:50:34,960
Yeah, that one bit. Is that one of those last missions is going to make you want to rip your

507
00:50:34,960 --> 00:50:40,960
fucking skull off. Sucked. I hated it. I was in such a foul mood after that. I was like, this

508
00:50:40,960 --> 00:50:45,520
game's so good. This game's so good. I fucking hate this game. This is shit. It was a rough one.

509
00:50:45,520 --> 00:50:48,960
It was rough because you're not even fighting a boss. It's not even like you're getting the

510
00:50:48,960 --> 00:50:52,560
satisfaction of something like Elden Ring where you spent six hours fighting one boss and then

511
00:50:52,560 --> 00:50:55,200
you finally killed them. No, you're literally just trying to get through a fence. Yeah, I'm literally

512
00:50:55,200 --> 00:51:00,960
just trying to fucking walk next to a cart. Yeah. Well, I mean, maybe I'll pay a bit more attention

513
00:51:00,960 --> 00:51:06,560
to the last half. Please do. Please do. Yeah. Right. That wraps us up then, doesn't it?

514
00:51:06,560 --> 00:51:10,880
It's been a pleasure. Nice. Thank you. Thanks for listening, everyone. Play the games that we

515
00:51:10,880 --> 00:51:17,120
recommend or don't. It has no bearing on us, but continue to listen. Yeah, I think it has a bearing.

516
00:51:17,120 --> 00:51:23,120
I'm good. I'd like to know what people are doing. Yes, please. Nosey bitch, really. Nosey. Right.

517
00:51:23,120 --> 00:51:41,520
See you later then, everyone. Uru. Uru.

