Hello, listeners.
Listeners.
I always feel so awkward starting one of these.
Hi everyone.
The lovely Steph's with us.
Bonjour.
It's a Steph-isode.
Nice little pink Steph-isode.
No fucking hell.
You all right?
Yeah.
Good.
Settled in, ready for games.
Feel like I've been doing quite a bit.
And so have you.
And yet I feel like I haven't got that much to talk about,
which seems odd.
I think maybe because it's,
I mean, you've been playing new stuff,
but I know I've been sort of playing the same old.
So it's kind of,
it doesn't feel like having much interesting to say,
but you know, we always,
we always think of something riveting.
I've been,
jump straight into it.
Go on.
Fucking Sam is the reason why I've been playing a game
called Grand Blue Fantasy Relink,
which is a fucking mouthful.
And it's a,
it's an RPG,
like anime style sort of game,
kind of like Final Fantasy-esque.
It takes a lot of heavy inspiration off of Final Fantasy
because apparently a lot of the developers on,
it's made by Cygames.
C-Y games.
Apparently a lot of the development team on that
are from the Final Fantasy developing team.
So that's where they draw quite a lot of inspiration
from it.
And basically what it is,
I have a,
read the description of what it is off of Google
because they'll be able to do it far better than I will.
Why don't you wear that little bracelet?
What bracelet?
That little red one.
It's annoying on my fucking wrist.
No.
Grand Blue Fantasy Relink is a 2024 action role-playing game
developed and published by Cygames.
Blah, blah, blah.
That's not the fucking one I wanted to read.
So that's basically what you just said.
Yeah.
What's that?
Is an action role-playing game developed
and published by Cygames.
Just said that again.
Fuck me.
It's like that guy.
I was reading something.
Look at this poor windbender doll.
The game was released as part of the Grand Blue Fantasy
franchise for PS4, PS5 and Windows.
Basically, I think it's a,
so you had Grand Blue Fantasy was its,
what's the fucking word?
What mobile game?
It's Genesis, which was a mobile game.
And Fantasy Relink is a,
it's a sequel, but not a sequel at the same time.
It's a bit, not really sure how it actually works,
lore wise, but it seems odd to go from mobile game
straight into a PlayStation and Windows game.
It's sort of abandoned that mobile side of it.
But the game itself is actually really fun.
So it's like a full price game.
I think I paid, I think it was like 55 quid for it,
something around there.
Well, I didn't actually, Amazon vouchers paid for that.
And it's a short game, but not short at the same time.
So if you want to complete it,
it's around sort of the 20 hour mark, 15 to 20 hours.
To 100% it, you're looking at over 100,
like 110, 120 hours to 100% it.
It's done in, the story's done in chapters.
It's basically, you are like a sea captain
or a ship captain and you've got a bat,
like your crew mates.
So a group of sort of four or five people
that like constantly follow you around
and have like a central hub where you can buy new gear,
upgrade your stuff and you can buy new crew mates.
And there's a whole long list of all the different,
and everyone has a different abilities that you can level up
and different play styles and things like that.
And yeah, you just go into quests
and it's quite a simple story in a sense.
The game itself is quite hack and slash fucking,
kill these people, do like it's,
but it's decent at the same time.
The visuals of it are really fucking cool.
Typical anime, big fucking flashing attacks
and colors fucking everywhere.
And the bit that I don't like about it
is it is very cheesy, I guess.
Let's get it guys.
That kind of shit like it's very heavy on that.
And there are times when you think,
oh, I fucking know, this is a bit grim.
But a cool section of it that I found
is they have this thing called fates,
where for every character you have,
you can go into like your quest.
There's a person that gives you your quest.
You can go and speak to them.
And the fates basically give you the lore
of each of those characters in sections,
like episode one, episode two, episode three.
And they're just little cut scenes
of maybe like two, three minutes
that just give you a brief roundup of who this person is
and where they've come from and what they've done.
But to make you want to do it,
it gives you stat upgrades
for every episode that you watch.
So it makes you want to go back.
Yeah, rather than just here's a load of lore.
You can read it if you want.
Obviously you can skip through it
and you still get the rewards,
but because they're so short
and because it's all voice acted and everything,
you might as well just fucking listen to them.
So I quite like that aspect
because obviously if you haven't played Grand Blue Fantasy
on the mobile and I think there is also a Grand Blue anime,
then lore wise, you don't really know anything.
Yeah.
I think I put about eight or so hours in it,
something like that,
because I wanted to play a bit more,
but I've been playing and reading other shit.
But so far, I think I'm about halfway through.
And yeah, it seems really decent
because it was Sam that was saying
you should, one of us should try it just to see.
And it is a bit of a hidden gem
for a company's first crack at a console game.
It's decent, man.
It's nice.
Nice.
The art style's good.
That's kind of all I've really got to say on it.
It's just a typical.
Oh, you're a bit of a sport for choice.
Yeah.
It's a very easy game to pick up and put down.
Very easy.
And the characters are really fun.
And it looks, visually, it looks really good.
Yeah.
It got decent reviews.
Would you rate it?
So far, out of 10,
probably give it like a,
we'll give it like a seven and a half, an eight.
Oh.
Probably an eight.
Yeah, go more towards an eight.
It's short.
If it were a long game,
if you're talking like 60 odd hours
to just do the main story,
maybe not.
Because I can see how it would get pretty repetitive
pretty quickly.
Like with Final Fantasy.
Fucking what one was I playing?
16.
Yeah.
1650.
Whatever fucking one that was.
And that was just boring as shit.
And yet it started off so well.
Yeah.
So.
Or like Plague Tale up until that bit
with the cart and the arrows.
Fucking hell, Plague Tale.
That, fuck.
That was the second one.
No, no.
I played about five minutes of it,
not even that long.
And then decided, no, I don't want to do it
because I want to play it with you.
Yeah.
Because I feel like we went through that story
and we bonded together on that
because that fucking mission,
oh my God, I fucking hated it.
It was, that ruined,
that, not.
A lot of people said the same thing, to be fair.
Yeah.
That last little section of the game right at the end
really put it in fucking jeopardy for me.
I would go to say as far as it was almost a bug.
Yeah.
Like there's something wrong there.
There's something, the timing of that scene isn't right.
Yeah. And I feel like.
That makes it just exponentially harder than the rest of.
If you're wondering exactly what the fuck
we're talking about.
Plague Tale, a Plague Tale Innocence.
Innocence, yeah.
Was a free game for a while ago on PlayStation
and then you've now got a Plague Tale Requiem
which is the sequel to it.
There's a mission in Innocence where essentially
you have to, whoever the woman is that you're playing,
I can't remember her name.
No.
And a kid, you have to traverse past this road
and stay behind a moving horse and carriage
or just a cart that someone's pushing
whilst people are shooting arrows at you
and you use the cart as cover.
And as you're getting halfway across the road,
there's a set of steps to the left that go down
and then you've got a little bit and then steps back up
and then you rejoin the cart.
And when you get to those steps, there's enemies
that spawn at the other end of the steps
and all you've got as a weapon is a fucking slingshot
with some rocks on it.
But even if you upgrade the slingshot,
the reload time of putting a stone in is fucking,
it's annoying.
And basically me, along with every other person
that's ever played this fucking game was really struggling
because you kill, was it three people on that side
and then you get down the steps
and then more people spawn behind you.
I think it was like four people behind you.
And if you don't get them before they get to you,
they kill you instantly.
Yeah, instantly.
There's absolutely nothing.
I think you can dodge one of them and that's it.
But it's sort of like the minute they turn up
and they're in range, you have to kill them straight away
because you don't have the time between reloads
for the next person to come.
And it was, what was it?
Maybe like 30 odd attempts.
Yeah, it was ridiculous.
And the most annoying part of it
is you've got this long sequence of the cart first began
to like starts being pushed.
And then when you make it to the steps
and then fight these people and then get battered and die
when it fucking resets it,
it doesn't reset it at the fucking steps,
which is halfway through the sequence.
It's right at the beginning.
So every single time you die,
you've got another fucking five minutes
of slowly pushing this cart to the point
where you can then try again.
It's like, fucking hell,
this is really testing my patience.
And basically we figured out,
because I was getting so angry and I was like,
there's no way that I'm being this shit.
I've gone the entire game with very little issue.
And now I can't seem to kill these fucking,
these what, seven people.
I was like, there's no fucking way.
So Steph actually had a look on Reddit about it.
And no, every fucker struggles with it.
Because what basically happens is
when you use just slingshot,
it automatically locked onto the people's face.
You had to hit them in the face to kill them
and it would auto lock onto their heads,
thus making it easy to take someone down.
Because the game itself isn't about the combat necessarily.
It's a stealth kind of game.
It's not designed around just fucking hacking
and slashing and killing people.
Obviously there is a lot of killing involved,
but it's not to that kind of degree.
So it would auto lock on someone's head,
basically just an aim assist.
Well, on this section of the game in the story,
because of the steps going down,
it was basically once an enemy touched,
got onto those steps, that aim assist would disengage.
So you would be locked onto their head,
but not in range.
And when they reached the steps,
they would then be in range.
You'd fire, but because they've walked on the steps,
it's unlocked from their head.
So you miss.
It's actually pissing me off just listening to me
give them it. So then you have to reload.
Yeah. I'm angry.
You have to reload.
You probably managed to kill one of them.
But then by that point, because you've wasted time,
the next person's there
and you can't reload in time.
And yeah, it was because of the fucking steps.
So what I then learned, which once you do it,
you're like, yeah, no, that's a quick get around,
but the fucking effort to learn how to do it
was take them out before they've reached the steps.
But in order to do that,
you had to go right up to the top of the steps,
which you had to be careful of.
Oh, and then you got done in by an arrow.
Because the geezers with the fucking arrows.
So it was really-
Gross.
And yeah, it was what?
That was like an hour before the game finished.
Yeah.
And then there's like a really emotional scene
that happens immediately after us,
but you're just too angry to give a shit.
Yeah, yeah, yeah.
I probably would have been like actually choked up,
but I was like, oh, well, fine.
Just get me the fuck out of here.
So fucking annoying.
So yeah, I feel like because we bonded over that,
I don't want to play Requiem without you involved.
Just because I feel like it'd be a bit more interesting.
Plus I think it was just the harrowing situation from there.
It was too soon.
But I can't jump back into it.
But apparently Requiem was meant to be really good.
Innocence was very good,
but Requiem was meant to be really like next fucking tier
up from that.
Yeah.
So that's decent.
So yes, I need to play that at some point.
That's my rant over with that one.
It was fucking-
Painful.
So annoying.
The fact that the developers knew about it as well.
And they were like, well, not gonna fix it.
No, exactly.
You're absolute fuckers.
It's almost like the minute it becomes free on PlayStation,
it's like the developers just go,
oh, not making any money from that.
I'm not interested.
Suddenly I'm blind.
I can't help it.
Yeah.
I just feel like there's so many things I want to play
and want to finish.
Like I've not so much like set myself any sort of goal
because I think we're probably in for a very busy year.
But I'm in the mindset of like finishing.
I think last time I was on here,
I was talking about how I like the DS and Leighton and stuff.
Yeah.
It's not gonna be like Black Flag.
But yeah, that's where I'm at.
But then I'm so enticed by the new,
like just by new games.
And I know you're exactly the same.
Yeah. Oh yeah.
Imagine like, I just wish you could just,
I don't know if anyone listening
used to watch Bernard's Watch.
Did you use to watch Bernard's Watch?
Rings a bell, I think so.
And he had a stopwatch and when he pressed it down,
it stopped time for everyone else with him.
And I used to dream of it like in school and college
because I was like, God, I just pause it to have a nap
and then carry on.
You know what I mean?
I feel like that, but for gaming would be great.
Well, the next fucking new game,
like the big one, the schedule to come out
is Dragon's Dogma 2, March 22nd.
And that's meant to be by Capcom.
And that's like, I know Ash is really excited about it
and my TikTok started to fucking incorporate
those type kind of videos.
And it looks-
Is she sat here? Just side note.
No.
Oh, okay.
Anyway, carry on, sorry, Dragon's Dogma 2.
And that's meant to be really good.
So, wherever I'll get it on day one,
but yeah, just talking about like being enticed
by new games, because you know what happened?
You'll see clips of it and you go, that looks fucking sick.
Already I've seen lots of, apparently the character creator
on it is meant to be next level, better than Baldur's Gate.
You reckon?
Apparently so.
I saw a picture of someone who had made
a big series of characters.
And the amount that they've been able to do with it
is crazy.
There's fucking Squidward there, there's the Witcher,
there's fucking Peter Griffin.
Like there's all these people that people have made,
like have managed to make.
Obviously Squidward's just a blue guy with the fucking
big chin and everything.
But that's meant to be very decent.
I know a lot of people are calling for it to be online
because I think it's just single player.
It's got all different classes and stuff like that.
I'll have to show you a trailer of it
because it looks really fucking good.
So yeah, 22nd of March is when that comes out.
So, might have a little fucking, a little tickle.
Like say you want to finish all this other shit first.
Yeah, what is it you've been playing with Mark?
Outlast Trials.
It's fucking terrifying.
I haven't actually watched you play.
I've heard you play,
but I haven't actually watched much of it.
How closely does it follow Dead by Daylight?
Like in terms of format, is it very similar?
No, not at all.
Because that's what you said to me.
You said it was a bit like DVD, but it's obviously not.
So Mark loves horror games.
He has an affinity for horror.
He also loves 50Ps, don't you Mark?
He loves his little 50Ps.
You like him, especially 50Ps.
Why don't you fucking trade his duplicates though, will you?
Yeah, he's got some duplicates there,
haven't you Mark?
He's a little weasel.
Interesting, interesting.
I also have two duplicates that I know you didn't have.
You didn't have them, so.
He's not interested though, is he?
Well, that's just cold.
He ain't fucking interested
because Taylor collects coins as well.
Didn't see pictures of her fucking collection though.
He's talking bollocks, utter bollocks.
It's pathetic.
Anyway, he's got an affinity for horror games.
And I've always had that sort of,
I would love to be able to have the bollocks
to play horror games, but I don't.
I'll admit it, I don't.
You're absolutely pussy when you're playing that horror on VR.
Resident Evil, I can't do it.
I can't do horror games.
Maybe if someone's.
Hang on a minute, sorry.
Sorry. Go on.
Sorry everybody, ladies and gents.
Should we just quickly?
What?
Just being that you've just said that on record.
Yeah.
And I know you're gonna go, yeah, but it's different.
The other day when you were saying
we can't watch a horror film because I'll make you turn it off
when I never have, when actually, issue.
Yeah, but that's different.
How?
What do you mean?
And I never said it was a horror.
I never said that was a horror.
You said that I wouldn't like the spiders
and I'll make you turn it off.
Yeah, because that's something that you would do.
You go, I don't like the spiders.
The only reason.
When do I ever?
The only reason.
You're more scared of spiders than me.
No, no, no, no, no, no.
You are more scared of spiders than me.
Yeah, but not to watch them.
The only reason that we started watching that
is because I said to you that I didn't think
you'd be able to do it or wanna do it.
No, I like, I've watched anything with Adam Sandler in it.
So I haven't finished it though, have we?
No, because you fell asleep.
Chicken shit.
You fell asleep.
It's not me.
Yes, it is you.
I've never stopped us from watching,
how many movies have we flicked past before
where if someone's getting their head torn off or something,
can you go, oh no.
Right, and then literally the second,
if it's about anything else,
you go, not watching that shit.
What do you mean?
Anything.
You won't even watch Titanic.
Didn't we watch Titanic?
No, we didn't watch Titanic.
Ah.
We watched last 10 minutes of Titanic.
Exactly, so we didn't need to watch any more of it.
I saw what happened, that was it.
I said how it's really good, and you were like, no.
You won't watch Avatar,
you won't watch the new Avatar with me.
That's because it's a long movie, man.
So?
You've seen it.
It doesn't matter if it's a short movie.
You don't fucking last 10 seconds.
Yeah, but you've seen it.
Haven't you, you've seen it, haven't you?
Irrelevant.
No, it's not. Objection.
No, no. Objection relevance.
No, it's not irrelevant, because if you've seen-
I want you to see it, I want to watch it again.
I can appreciate that, but the-
Even if I hadn't seen it,
you wouldn't wanna fucking watch it.
I watched it separately from you
because you wouldn't watch it,
and I was gonna grow a fucking beard, die of old age,
waiting for you to come and watch it with me.
You should have just asked me.
I did.
How long's that movie?
I don't know.
I'm a busy man, you know, people need me.
You've literally just sat here and spoken about
all the different games you were playing, is he?
And then I bought this fan, and then I bought this one.
The point is, you are as scared as me.
You are as bad.
I just admitted that.
Are we listening to different podcasts?
Have you got something else on in your ears?
Right, exactly, you just admitted it,
you just admitted it, and then immediately denied it
when I said it.
No, I didn't deny it, you were chatting about movies.
I played Resident Evil instead of you,
because you were too scared.
No, fuck off.
No, you didn't.
Yes, I did.
You played about an extra 10 minutes that I did.
No, way more than that.
And I remember, no, no, no, and I remember,
we got to a set of ladders,
and you didn't wanna fucking go any further,
and neither did I, so we both closed our eyes
and went up the ladders, and then that was it,
we turned it off.
No.
So don't be, don't be.
I just start to feel sick because of VR.
No, bollocks.
That VR was grim as well.
Dig it the fuck out, dig it out.
Wasn't the movement grim?
The movement?
The movement.
I'm not digging that out for that.
The movement on that was fucking horrendous.
But also, we were both chicken shits with that.
Why are we arguing over it?
I just admitted that I was a chicken shit with it.
Because of what you said to me the other day,
that I'd make you turn it off, and I didn't.
Because I didn't think you'd like the spiders.
Well, I'm a big girl.
And if I.
All right, well then we'll finish it later on then.
Yeah, go on then.
Yeah?
Maybe we'll pop on Avatar later as well.
We'll watch them side by side.
Yeah, I'll believe it when I see it.
Anyway.
So anyway, he's got an affinity with horror movies
and horror games, and I've always liked the idea
that I would have the bollocks to play them,
but I don't.
Oh.
I'm sorry.
Boo hoo.
I think the last horror game I played properly was Fear 2.
Old.
Of course you did.
Like PS3, I think.
It was too much for me.
It's not like you.
I feel like if I had someone with me,
then it's a little bit more comforting.
And basically, Outlast Trials.
So you've got Outlast 1, and then there's Outlast 2,
and then there was like a different spin-off thing, I think.
And chatting to Mark about them,
they are the only horror games that he can't do.
Oh, is it?
He said, I can't do them.
Outlast, obviously they're single-player horror games.
And I think it's like your typical like mental asylum.
You're trying to make a documentary,
or so you're a news reporter.
The classic.
Yeah, you're going to a mental asylum
and fucking everyone's trying to fucking kill you.
There's all sorts of weird shit going on.
And you're constantly being chased and shit like that.
And this is the format of this one, or usually?
Yeah, the whole Outlast series.
So how does it become multiplayer?
So the way that this works,
I don't know exactly how it attaches
onto Outlast 1 and 2, lore-wise.
But the way that it works for us is you're basically
part of the mental asylum.
What, a patient or staff?
Yeah, you're a patient.
You've got your own cell that you can fucking decorate
and you can change your outfit.
And then there's like a mess room
that you can go downstairs to
where you can play fucking chess with people,
like real time fucking chess,
where they press the clock and everything after every move.
You can arm wrestle with people on different like table.
And essentially you are told
that if you do these certain things,
you'll be released from the mental asylum.
They're basically experimenting on you as the player.
And there's a main story to it,
but it's also you can team up with other people
and do like weekly missions and stuff like that.
And so far, the main story that we've done,
give you an example,
was you like log into like this terminal
and it gives you a dropdown of the missions
and stuff like that.
And then you select one and it'll be like,
you go into this pod and you're basically on a train
and it takes you to like a police station
was one that we were doing.
And what we were told we needed to do
in order to be released was fill up this generator
and turn the power back on.
And it might be you have a map fucking yay big
with 20 different rooms in it.
And the fuel might be on that side
and the generators on that side.
However, what you have is one enemy or one killer
or whatever, so like the one that we keep getting pop up
is like this prison guard with a massive taser,
but he's all like burnt and fucking moldy
and shit like that.
And he's like, you got to be constantly
on the lookout for him.
And then every now and then,
sort of like every five minutes or whatever,
these trap doors open up,
there's like an alarm that sounds
and these trap doors open up and like more enemies
come out for a brief period searching for you and fucking.
And as the player, you have like a video camera.
So you can see in the dark,
obviously that's got batteries.
So it drains the batteries.
So you can pick up more batteries to recharge it.
You can pick up bottles and bricks and stuff like that,
which stun the enemies, but apart from stunning them,
there's not really anything more that you can do.
And it's basically just completely objective,
but it's very stealthy.
And if you're sitting in the dark
and you don't move most of the time,
the enemies, if they're nearby, they won't see you.
There's broken glass and tin cans and shit.
If you stand on them, like they're alerted.
There's loads of hiding spots and things like that.
It's very sound orientated,
but it's just fucking utter chaos because it's terrifying.
It's absolutely terrifying
because these enemies, they look horrible.
There's one that wears like a gas mask
and comes out just fucking spraying gas.
There was this weird fat bitch clown thing
with the fucking clowns on her hand
with like a drill coming out of it.
You know, like drills your face to pieces,
but it's proper like gory.
And the last mission we did,
we had to make a soup for a load of orphans.
The objective was to fill it up with bleach.
Fill this massive vat with bleach
that had like all bodies in it and shit like that.
And then it gets fed to the mannequin orphans
and shit like that.
It's just very creepy, weird things.
But as the character, you can level up.
Sorry, that wasn't me moaning.
I hurt my ear.
I moved my leg.
You like these characters, do you?
Sorry.
Oh, I beg it didn't pick that up.
It did.
So you can level up your characters
and unlock like different perks and shit like that.
Like you can run around with like a gas canister
that heals you or like a stun grenade and shit like that.
Or like what I'm running around with is like X-ray goggles.
So I think it's like every 30 seconds I can calculate it.
Yeah, I keep hearing you go, the X-ray.
I can hear him, the X-ray.
But it's just terrifying because in the panic,
because you can't fucking do anything,
you just have to run and try and hide from these people
or they'll just constantly chase you.
When they see you, it's just terrifying.
And when you've got Mark on the other end,
who by the way, doesn't shut the fuck up,
shut up Mark, just shut the fuck up for five minutes.
I snapped him the other day because he wouldn't shut up.
He's saying doing what?
Making noise, he gives a running commentary.
It's like listening to his own podcast
when he's playing a game.
The geezer does not shut up.
And when everything is sound orientated,
he's on one end of the map
dealing with whatever bullshit he's dealing with.
He's being attacked by whatever and not left alone.
He's wondering why he's not being left alone,
but he's constantly running around fucking,
Mark's booting doors down, smashing.
Smashing.
Smashing tinkers and all sorts of shit, right?
I'm fucking hiding in a corner on the other end of the map,
trying to steer clear of people.
And all I can hear is him going, oh, fucking hell.
Jesus, fucking leave me alone.
I had to shut three doors.
I had to shut three doors, son.
I said to him the last time we played,
I said, will you shut the fuck up for five minutes?
He's like, what for?
I said, I need to fucking hear.
He's like, no, you don't.
I said, yes, I do.
I can't hear the people around me.
What you lack in running commentary, you make up for it.
Ha!
Ha ha ha!
What?
La la la la!
The dog was hiding.
She was frightened for her life.
I couldn't do anything.
Oh, mate, you are unreal.
I'm all for, you know me.
Everybody, you know what I mean?
I'm a chill lass.
I don't care.
Make noise if you wanna make noise.
But I was fucking jumping.
I was trying to do my makeup, nearly blinded myself.
Let me let you into a little secret, yeah?
I miss what you used to do with the VR things
so that I could hear the telly as well.
I miss that.
Because now I hear nothing and then you just scream.
I think you can still do that, but it creates an echo.
No, it creates an echo on the fucking mics.
Let me let you into a little secret.
Oh, there we go, go on.
When you're playing with Meg.
Oh, my, what, hang on.
Sorry, just for the record,
how many times have I played with Meg?
No, no, no, no, no, no, no, no, no, no, no, no.
No, this is not quantity thing.
No, I know, but just saying,
how many times have I played with Meg?
It doesn't matter.
No, I'd just like you to answer for me
because you would both know.
Multiple times.
Once.
No, multiple times.
Once.
No, it's not once.
Once.
No.
Once.
No, when she was here as well, that counts.
That's different in person because you can hear us.
Once I have played online with Meg,
where you were there, once.
No, you're looking at this as if it's a dig.
As if this is a dig.
It's not a dig, I'm just telling you.
You're just as loud when you're playing with people.
But I'm not screaming.
Yes, you are.
Yes, you fucking are.
But the point is, babe.
And it's fine because it's excitement.
One, exactly.
Yes, but you would be the same
as you was playing with Meg all the time.
Right, but the point is, I didn't do anything, did I?
I'm just saying I had to shut three doors.
You're having a pop at Mark and actually, mate,
you're just as bad.
No, fuck Mark.
He's got a running commentary.
You can't help it.
It's a horror game.
It makes you scream.
When we played the other morning and I said to you,
I said, I gotta be quiet because it's like nine o'clock
on a Sunday morning.
I was like, people are asleep.
I gotta be a little bit at ease.
And it was difficult when you're fucking jumping,
but you can't do anything.
It's terrifying.
It's very terrifying.
Also, you're blown away because you've got the headset on.
So you can't really hear how much louder you are being.
It's very difficult.
No, I'm aware.
I'm just, I'm not gonna say, do what you like.
I'm just saying don't have a go at Mark.
Being suppressed.
My gaming's being suppressed.
No, don't have a go at Mark
because you're exactly the same.
No, but mine are a little outbursts
because there's a reason to get scared.
Whereas Mark.
But at least Mark's as interesting to listen to.
If he's explaining what's going on, that'd be great.
What do you mean?
He's not explaining what's going on.
All I get is, whoa, ah, ah.
He's not explaining what's going on.
He's just sitting there going, ah, just fuck off.
Just hear me out.
Just replay what I just did for the last five seconds.
Just replay that over and over for about three hours
and see how you feel.
You're just fucking jealous
because you can't get in on the action.
Not because I have no friends.
Yeah, I know.
Exactly.
And this is not how you make more.
Yeah.
Can't help it.
It can't be helped.
The gamer screams.
You know, I yearn for the ability
to really be as loud as possible without consequence,
without annoying other people
because I'm hyper aware that when you're gaming,
you're getting into it, you are usually loud.
And there are other people
who don't necessarily wanna deal with you fucking shouting
and screaming every five seconds.
So I would love to have that.
We'll get you a little sound booth.
To have that back.
You know what that rolls me into is that I saw
in development or slowly being rolled out or whatever,
is basically like this gamer muzzle that you can wear.
Right?
It's like a, yeah, basically just like a muzzle.
And it's so that you are able to be as loud as you want,
screaming, shouting, saying whatever.
And in game, the sound is absolutely fine
and is as loud as you are actually being.
But on the outside, it's as quiet as it possibly can be.
So you, so like if I'm proper screaming to the mic,
all you're hearing is like,
like nowhere near as loud.
But the idea of having a fucking bang a muzzle on,
but I would just for the fact
that I could be fucking loud as shit
because I can't do that in the house that we live in
because it's not fair.
Realistically, we'll never be able to do it again.
Not with the dog.
Because we're always gonna have neighbors and the dog.
Fuck the neighbors.
No worry about them.
That's not how it works.
That's how you get complaints.
Doesn't fucking matter.
No worry about that.
No worry, once I find out it's what's the buttons,
I have a free pass.
I go, that's fine.
It's working.
It's not a problem.
But yeah, the game just instills fear.
I'm running around in like a Michelin Man costume.
It's very fun.
It's very, very interesting to look at.
But the game itself is scary.
But the leveling up system is what makes it fun
because I feel like we joined a game
where there was like a level 34 geezer with us
and the difficulty spike was incredible.
We were all flattened in about five minutes.
Like we just murdered.
It was crazy.
But the abilities that you slowly unlock
and things like that
just make life a little bit easier.
It's fun unlocking that kind of shit.
It's decent.
Me and Mark have been looking for another game
because obviously Dead by Daylight was our number one
for a long time.
And so was Rocket League.
And Dead by Daylight is still going.
But for us, it's sort of, it's not stale.
It's just we haven't played it for a while
and we were just looking for something else
and we feel like Outlast Trials could possibly be that thing.
Are you good?
Yeah.
I just sat on my foot.
I'm listening.
I was just sitting on my foot.
So yeah, it's good fun.
And for 30 quid, you know what I mean?
It's not mega expensive.
It's just enjoyable.
It's got like in-game chat that we don't use
because obviously we're part of the party,
the PlayStation party.
But it's cross-playing all that bollocks.
Yeah, yeah, yeah.
So everyone's able to join in
and I like that you can decorate your own cell
because when you log into a game,
you're put into obviously this room with other people
and you can look at all their cells
and that and what they've done and all that cool shit.
So it's, yeah, it's interesting.
It's a fun game.
It hasn't been out that long.
Probably be the last horror that I play
because it is just terrifying.
You can play it solo.
And I'm saying to Mark, how would you do this solo?
I don't understand it.
But I feel like there'll be some fun clips
to be made from playing that
because it's just fucking anarchy.
I think you can play up to a maximum of four people
per party, which I've seen a couple of clips of it
and it just looks so funny
because you can stun people
by throwing bricks and shit at them.
So when someone's being attacked by the enemy,
you can also run up and kick the enemy,
but you're like exhaustion.
Well, when there's three other people there,
it's got three gays that's just fucking kicking the shit
out of this person, it just looks funny.
So I'd like to do some of that,
but for now it's just me and old manistah playing
because that works.
But they take long, man.
Missions are taking like an hour.
You've gone off hell divers then?
Kind of a little bit.
Just haven't, I think I was saying to Ash,
the, I'm out of the loop quite a bit now.
So I'm nowhere near the level compared to everyone else.
So I haven't unlocked anywhere near the decent shit.
So everyone's sort of gone off and done there,
like is now a much higher rank,
whereas I'm down the bottom.
So I'm effectively no good.
So, and from the hell divers community,
I've been seeing a lot that is quite a toxic community
to be a part of, like people getting kicked
because they're not farming and doing this and doing that
and blah, blah, blah.
But I'm still keeping up with like the law
and what's going on with it.
I'm still part of it.
I'm a reserve basically.
I'll be called in when fucking democracy needs to be had
and they really need to pull in everyone.
But for now I'll let the main soldiers crack on
and do what they need to do.
When you need cannon fodder, I'll come out the woodwork.
But right now they don't need me.
So they can just crack on.
So there was actually a conspiracy
that the automatons are not the bad guys
and they're just trying to reclaim their homeland.
I really thought you're gonna be like real people.
No.
And that is some sort of crazy like using gamers.
And it was like basically they're just trying to reclaim
their home that was taken by the brainwashed civilians
of super earth and that the people of super earth
are actually the bad guys because they've taken over.
I think it was like the automatons in hell divers one,
the faction that was like basically like the automatons
makers, I can't remember what they were called,
but they were overrun by hell divers
and subsequently their planet was then overthrown
by the hell divers.
And now it's the automatons are trying to push them back
to regain the homeland of their like ancestors
or some shit like that.
It's the theory that's sort of circulating with it,
which is always interesting when fan theories
like that pop up.
But yeah, I haven't been playing that much.
You've been up to?
Not played any late and well I did a bit
and then haven't picked it up.
And then yeah, dream like have a new update
and I bought, I can't remember if I bought the DLC,
my jammy little.
Yeah, what the monsters ink?
Yeah, we talked about that.
You did buy it.
Yeah, I know I'm saying I did.
I'm saying, did I say, had I done that last time
I was on it?
No, no, no, no, no, no, we didn't.
And we didn't talk about it either.
Did we not?
I don't think so, no.
Oh, well, it was a decent little update that's come out
and I, as I say, I've got a good deal on the DLC
and the moon zones and whatnot.
So is that?
You look really confused.
What should I work out?
It's not free to play, is it?
No, it's not gonna be free to play anymore.
It's never gonna be free to play.
No.
Keep charging for it.
Yeah.
I'd love to know how much money they're making off of it.
Probably really a lot.
Because didn't we try and find the player stats for it
and it was a bit, it was a bit hazy.
But it's an interesting one
because it's like the best of both worlds in a way.
A lot of people are quite angry
because they see it as we were the guinea pigs
and then now there's things that we can never own
because they come with, it's called whatever addition.
It kind of works both ways
because there's things that other people can never own
because they were only in those at first.
There was three tiers of early access.
I think I got the second tier.
And you got this handful of stuff.
Anyway, then when they said, right, okay,
they're going, I don't know,
couldn't even tell you if it's actually,
I think it has released now as it is.
Where, yeah, they had stuff with it.
Maybe an outfit and a house style or whatever.
But obviously there's people that are like,
we should have got that.
We should have got that for free
because we can't buy that.
Yeah, so there was a bit of beef over that, but.
The game was fully released on December 5th, 2023.
There you go.
Well, yeah, anyway, and then the DLC,
I think came out around the same time.
That's getting an update soon.
They're staggering it.
So each time they update the base game,
it's normally like a couple of months later,
the DLC will get an update.
Was it, when you bought it,
was that under the pretense it was early access
when you bought it.
So you paid for it as early access.
So you were, yeah, you essentially paid beta testers
supporting the development of that game.
Yeah, yeah.
And then they essentially said,
then the irony was I never wanted it to go free to play.
I never wanted it to go free to play
because then you get that silly shit like fucking.
Well, I remember us having the discussion about it
is that once it goes free to play,
you have to think they have to get their money
somewhere and somehow.
And it's, yeah, like we said before,
we were trying to speculate as to whether it would be,
do you bring in more cosmetics
or do you start bringing in stuff
that makes the game a little bit quicker at a cost?
Yeah, and ultimately they are doing that and they aren't.
If you think that, so you don't have to spend any money
and it's still very, very enjoyable, very full,
fleshed out, that is the case, right?
That's fair to say.
But that being said, when I realized I'd get the good deal
on the DLC where basically because of the deal
that was with it, the Moonstones you've got
was essentially 50 quid worth of Moonstones
plus a house cosmetic, some clothing and the pet thing
was like 13 pounds.
So it was ridiculous what you're actually getting
those Moonstones for technically,
bear in mind some cosmetics with the regular Moonstones
if you were going to pay money,
it's literally like 10 pound for an outfit
and 20 quid for this and the other.
So it was ridiculous.
Well, in the DLC, you get a new, it's huge.
Like the DLC is actually huge.
When you think that it's a map is almost the same size
as the original map with areas to unlock,
you get a new form of, it's hard to describe it.
You know how you've got Moonstones are the ones
that you can spend money on,
but then there's that different form of currency
that you just earn in game.
Yeah, yeah, yeah.
Well, in the main one, that's Dreamlight,
in the DLC it's like Mist or something.
And that, so you get a new form of that,
but you also get a new tool to collect that
and then create all these different stuff,
including things that auto garden, auto harvest.
Yeah, where they streamline the game.
Yeah, so it kind of is what we thought,
whereby you can't have the DLC
unless you spend actual people money on it.
So you won't have access to those things
unless you own the DLC,
but it's in such a way where it's not that deep.
It's not like you're missing out by not having that.
It's just an extra thing.
And you do have to really fucking grind for it.
It's not just take my money and do that.
You still have to do a lot of stuff
to then earn those things.
I feel like from a cosmetic point of view,
like you say, where people are getting angry
that there's certain things that you could only access
when you, if you as an early access player,
and then now there's things that you can only access
if you buy the full release version,
which you won't do, well, most people won't do
because you already own the game.
I feel like in that sense, in that instance,
it should be, if you were an early accessor
from a certain point,
you automatically gain those items in the full release
because you have actively aided
in that game being a full release,
thus subsequently you have then,
you are part of the reason as to why that cosmetic
is in the game in the first place
because you're the reason why it's released fully.
You should just be given that as a given.
But then also it was only because they've like revamped
the mailbox in this last update
because you don't delete anything of your mail.
They just go like gray,
but they're all there from the very, very first day
I ever played it.
And actually when you see how much stuff they have given us,
they would give you enough,
one time they just gave you enough Moonstone
to the star path just to say sorry
for what had been going on.
They gave you everyone, past and future,
gets the big statue and gets the thing.
So I don't think that they've not been generous,
but I think, yeah, I potentially,
I'm more of a casual player.
There's someone who I wanted to see their new,
because they've got a premium shop
and it's like four to eight items every like,
I don't know, 10 days or something like that.
People obviously there, you got the content creators
who will buy all those things so that,
at the end of the day, I wanted to look.
So I go onto YouTube and if that person
hadn't have spent their money buying all four
of those things, I wouldn't have watched their video XX.
I mean, most content creators, if they've actually,
if that's their job, they just claim it fucking back anyway.
Well, yeah.
But there's also the people who like to have it.
Apparently, I didn't even know it was a thing.
Apparently, all the furniture you can buy will come again,
but apparently the clothing never does,
which I never knew and don't 100% get.
But there's this one, this person was like,
oh no, I buy out everything every day
because I wanna own it all.
And in the collections, there's a whole,
you know like how they've got your page with everything,
like an inventory of everything that you have
or don't have yet.
And essentially, you can't actually necessarily 100% it
because there's things that you cannot get anymore
that still display as missing, which I don't.
But that's normal with most games that incorporate
a collecting system. Time-limited stuff, exactly.
That is the entire reason why time-limited
items have an appeal because they're time-limited.
Same in fucking WoW, so much shit is there
and Final Fantasy, most MMOs is they have cosmetics
that are time-gated.
That's why with like the Amazon Prime gaming
and shit like that, why a lot of people
in the WoW community kicked off because there was a lot
of stuff that was being given out for free
that for years and years and years have either
been extremely expensive to obtain or impossible to obtain
because the time has passed.
People were arguing going, well, you've just diminished
any value that my amount or whatever it was held
because you're giving it away to free
to millions of people for nothing.
Well, yeah, and I think that's perhaps it's because
we're in such early days of the game
where that still feels quite fresh for people.
They're thinking, hang on a minute,
I've gone through all of the crashing,
all of the bug reporting, all of the, you know,
they did this, that and the other,
and then someone who's buying the game tomorrow
gets these cosmetics that I cannot access.
That's what I think people are annoyed about.
I personally don't really give a shit.
No, but it's still a bit of a grubby thing.
If you've been paying from early access
and you don't get access to the fucking stuff
that you get on full release.
But then they don't, the people who are getting that
don't get what we got.
Yeah, but they weren't part of the early access.
They are buying a product where all the work
has already gone into it.
They're just the consumer.
At the point where you're paying for a game
when it's early access and you're actively playing
that game, regardless of if you're reporting bugs or not,
you're still playing that fucking game.
You're still doing stuff in aid of that game development.
You aren't just the consumer.
You're a part, you're a very, very, very tiny part
of that development team.
Do you not think though that like, yes,
I think me, my experience in particular,
well, actually, no.
I thought I'd probably somewhere in the middle.
Yes, it crashed quite a lot, but that was a Switch issue.
Not a problem with Switch, but a lot.
It was more prevalent on the Switch with crashing.
And you could tell, like even now,
I still hold my breath waiting for it to happen
because you could almost feel it coming.
If you like, I'm talking like, planted a seed,
harvested it, turned around, picked that up,
pressed that, pressed that.
And then it's almost like the game goes,
and then you'd go, oh, fuck.
Cause it will load and you go, oh, here we go.
And that doesn't happen now.
But I do also think that it's almost,
other than that, it was no more buggy
than my fucking Hogwarts legacy was.
Do you know what I mean?
It's not like it was some half baked game.
It was very, very complete
by the time we were all playing it.
It really, really wasn't much different.
You're talking like ultimately,
other than some graphical sequences and,
slightly maybe more refined ways of doing things,
quality of life improvements,
it really, and then ignoring the obvious thing of content,
obviously it's not content,
it really wasn't some, as I say,
like I say again, it wasn't this,
I don't feel like I wasn't playing a complete game.
No, but there would have been a whole lot of people
that were playing that as early access
that would have been reporting every single bug
that was coming up and every single little issue
was bringing attention to it.
And I do feel like we got a lot of free things for that.
Like almost to the extent nowhere now,
I'm almost expecting it.
I'm going, oh, nothing this month then.
Because they were giving us so much stuff,
loads and loads of stuff.
Yeah, but also, but-
I think you secretly hate Dreamlight.
No, I don't hate Dreamlight.
You got beef with it though.
No, I haven't got beef with it.
I just think from a game that has clearly got so much more
money that can be pumped into it,
that it could be a little bit more streamlined.
But at the end of the day, I don't play it.
I've never played it and I don't watch a whole lot of it.
But the bits that I have watched, I quite like it.
It's not my kind of game, but I can appreciate it
because like the latest one with Monsters Inc,
I love Monsters Inc.
So I enjoy that.
Or when you see fucking Buzz Lightyear running around
as a tiny action figure, I like it.
I've said to you before,
I think they've missed a trick
with not having as much voice acting as they could have
because to me, it seems like you'd have people
queuing up out the fucking door to voice act for that
because there's no one that,
obviously you've got little quips and stuff like that,
but they're not done by the original actors
or the fucking characters.
They're done by other people.
So for me, I would find the game far more engaging
and interactive and give it that little bit of extra depth
if these fucking characters that most of us
and the people listening have grown up with
in terms of like the Lion King,
the fucking aliens from Toy Story,
like all these characters,
if they were given more of a voice,
it just makes it that little bit more interesting.
That's one of the things that I feel like they failed on.
But like I say, other than you,
my knowledge of the game is very limited
because I don't operate in that circle.
It's not my bank.
I'm not there.
It was, I could have, I think I did that.
I downloaded it for you, didn't I, when I had Game Pass,
because it was free on that.
I think, so I don't hate Dreamlight at all.
I just think that they must be making some serious dough.
And I don't know, I think there's just a couple
of little bits.
The crashing, even though you say it doesn't have,
you have crashed a couple of times
when you've last played it.
Not for a long time though.
Yeah, but when you think relative to the hours
I'm putting into it, it is very easily like 95% less.
Yeah, and I suppose crashes, they do just happen.
It's far less than what it used to be.
When I first started watching you playing it,
it was like every fucking hour it was crashing.
It's like, that's not acceptable.
I'm playing it on the OLED now instead of my original switch.
Whether that has a bunch of them.
Yeah, it's, I think you have to watch out
for the cosmetic appeal there,
because it must be such a tempting little slice of cake
to fucking chomp down on,
in that you've got all these plethora of characters
that you've been given access to
that basically two thirds of the fucking world
has some connection with.
And the temptation to monetize that
and try and fucking milk that cash cow
harder than what they already are,
must be so unbearable, because you just know
you could slap any old shit.
Anything with fucking Mickey Mouse ears on it,
a lump of shit with Mickey Mouse ears on it,
most of the fucking Disney community is gonna jump on it
because you've got fucking ears on it.
They're like nerds to Star Wars.
Any old shit with Star Wars plastered on it,
some fucking idiot's gonna buy it.
It's the same with Disney.
You bang some ears on something,
someone's gonna fucking buy it.
Oh, that's cool.
This is what gets me as well,
because I find the selection of characters
that are available very interesting.
If you think like the, so like Tangled,
they had in the base game,
the evil stepmother, right?
But not Rapunzel.
She's locked behind the DLC.
Yeah, yeah.
And then you've got Wally, but not Eve.
Yeah, because they've done it.
And then for some fucking reason,
which I find really like odd,
Gaston, who the fuck wants him?
And Jafar, who I haven't actually got to yet,
in fact he's still locked in some fucking Sandy like thing
that I've got to unlock him from.
And I'm like, eh, stay there.
I just find some things,
some of the choices are quite odd.
But it's because it's done for a reason.
I mean, that is done for a-
I think Tiana and Mulan are coming though.
There'll be a heavy marketing team behind it
that will know, that will look into the psychology
of everything and see the patterns.
A lot of people like villains.
I'm personally never that fussed with the villains.
So again, perhaps what it more so is,
is just trying to appeal to every kind of demographic
and actually touching on what you said
about the voice acting and stuff.
I think the characters in general,
the ones who as a kid or a teenager, whatever,
I liked more, I actually hate the most in the game
because they're not correct in the sense of like,
if they say something that isn't,
because I mean, don't get me wrong,
I'm somewhere in between a Disney adult or not,
if you know what I mean.
I'm not going to push a kid out of the way
and I fucking hate character meets and shit like that,
but I will go to Disneyland.
Do you know what I mean?
It's like that fine line.
And yeah, there's just little things that as you're,
obviously like I'm playing this game,
but some bits of it are incredible
and then some bits really aren't,
or like someone was saying on wherever it was the other day
about like Belle's face and she does look a little bit odd
and they're thinking like, what's the point?
Like, did you half ask, did you rush it?
Like whatever, no, I don't think she looks terrible,
but like I find Mickey really, really horrible.
I really don't like, he looks really creepy.
His eyes are so wide and it's like, seriously,
if there was going to be one character
that you could maybe like work a bit harder on.
It'd be Mickey.
But then actually Lou and Lois,
they were like, I don't know what you're on about.
I'm like, no, he looks like he's on something.
You can't please everyone, can you?
There's always going to be some people
that are going to have something to say
and others that will have nothing to say.
And that's the thing I think I don't really feel
too strongly about any of it, give or take,
if you know what I mean?
It's just a fun game, isn't it?
It's not fucking live or die.
It's not, but there will be people that play it
where it is, that is fucking the epitome.
Yeah, at the moment, I am checking the shop every day.
I am going to finish the star pass and stuff like that
because it's stuff that time, but at the same time,
I put it down for like six months, didn't touch it.
Yeah, yeah, yeah.
And probably will again.
Yeah, you have your moments with it.
Everyone's like that with most games.
It's very difficult to find a game
where you truly are happy logging into it
and playing it at some point every single day
or the majority of your working week.
It's very difficult to find that,
especially outside of something
that's a multiplayer or an MMO.
So.
Excuse me.
Yeah.
I'm gonna leave it there because I really need a wee wee.
Okey doke.
But fantastic.
Gonna go and do the fucking Patreon.
Okay.
Let's have fun.
All right, well, hope you enjoyed that.
See you later.
Uru.